History VideoGame / ThinkTanks

19th Aug '12 10:29:22 AM Malchus
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* CompetitiveBalance: Theoretically it was designed to be this with the three classes of tanks. In practice, it was all [[LightningBruiser high-speed, fast-shooting light tanks all the time]]. Players who tried to compete with the medium and heavy tanks would get utterly destroyed by the light tanks driving circles around them, and the use of the other two classes quickly became an indicator of noobishness.

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* CompetitiveBalance: Theoretically it was designed to be this with the three classes of tanks. In practice, it was all [[LightningBruiser high-speed, fast-shooting light tanks all the time]].time]] in multiplayer. Players who tried to compete with the medium and heavy tanks would get utterly destroyed by the light tanks driving circles around them, and the use of the other two classes quickly became an indicator of noobishness.
19th Aug '12 10:27:47 AM Malchus
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Added DiffLines:

* CompetitiveBalance: Theoretically it was designed to be this with the three classes of tanks. In practice, it was all [[LightningBruiser high-speed, fast-shooting light tanks all the time]]. Players who tried to compete with the medium and heavy tanks would get utterly destroyed by the light tanks driving circles around them, and the use of the other two classes quickly became an indicator of noobishness.
30th Apr '12 11:22:39 AM RedShocktrooperRST
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Added DiffLines:



Added DiffLines:

* GameMod: At one point, entire ''sites'' were devoted just to skins for the game, but now the majority of such skins are hosted off of [[http://www.planetthinktanks2.com Planet ThinkTanks]]
7th Apr '12 2:49:29 PM nombretomado
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Picture a mix of WorldOfTanks [[XMeetsY and]] BattleZone. You've got ThinkTanks.

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Picture a mix of WorldOfTanks [[XMeetsY and]] BattleZone.VideoGame/{{BattleZone|1998}}. You've got ThinkTanks.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.ThinkTanks