History VideoGame / TheSims

6th Jul '17 9:52:20 AM stuffedninja
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[[caption-width-right:286:[-Forget it, Jake, it's [[Creator/WillWright Wright-Town]]-].]]

to:

[[caption-width-right:286:[-Forget [[caption-width-right:286:[-[[Film/{{Chinatown}} Forget it, Jake, it's it's]] [[Creator/WillWright Wright-Town]]-].]]
30th May '17 10:58:01 PM Segal991
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* PottyDance, PottyEmergency, and PottyFailure

to:

* PottyDance, PottyEmergency, and PottyFailurePottyDance: The Sims will do this if they have a PottyEmergency.
* PottyEmergency: The Sims have a bladder bar, so it's to be expected.
* PottyFailure: If the Sim's bladder need is ignored, they can have this.
27th Apr '17 6:34:58 AM MaciekOst
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* DubInducedPlotHole: A lot of non-English versions will have character names and other world elements vastly differ between the games, especially between Sims 1 and 2. It at least gets better between 2 and 3 and further.


Added DiffLines:

* InconsistentDub: A lot of non-English versions will have character names and other world elements vastly differ between the games, especially between Sims 1 and 2. It at least gets better between 2 and 3 and further.
27th Apr '17 6:33:05 AM MaciekOst
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Added DiffLines:

* DubInducedPlotHole: A lot of non-English versions will have character names and other world elements vastly differ between the games, especially between Sims 1 and 2. It at least gets better between 2 and 3 and further.
21st Apr '17 10:28:13 AM Pichu-kun
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* [[/index]] (December 15, 2011) An app game similar to ''VideoGame/TheSims2'' in gameplay but with ''VideoGame/TheSims3'' assets, and the ''VideoGame/FarmVille'' formula. Worth mentioning because they ''actually managed'' to alleviate the microtransactions criticism by finding a happy medium between the Farmville formula and single player gaming (the in game currency, simoleon, is easy to get, and Life Points can be earned from watching ads, hitting certain achievements, or even just completing tasks, instead of through exclusively buying them with real cash, and the wait time between actions is ''actually reasonable'' compared to many other games out in the market). The game is now in it's fifth year running and have seen dozens of updates and new contents- many available for free or via regular simoleons if you completed the given tasks in a limited time before becoming only available via Life Points.[[index]]

to:

* [[/index]] ''VideoGame/TheSimsFreeplay''[[/index]] (December 15, 2011) An app game similar to ''VideoGame/TheSims2'' in gameplay but with ''VideoGame/TheSims3'' assets, and the ''VideoGame/FarmVille'' formula. Worth mentioning because they ''actually managed'' to alleviate the microtransactions criticism by finding a happy medium between the Farmville formula and single player gaming (the in game currency, simoleon, is easy to get, and Life Points can be earned from watching ads, hitting certain achievements, or even just completing tasks, instead of through exclusively buying them with real cash, and the wait time between actions is ''actually reasonable'' compared to many other games out in the market). The game is now in it's fifth year running and have seen dozens of updates and new contents- many available for free or via regular simoleons if you completed the given tasks in a limited time before becoming only available via Life Points.[[index]]
21st Apr '17 10:27:14 AM Pichu-kun
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* ''VideoGame/TheSimsFreeplay''[[/index]] (December 15, 2011) An app game similar to ''VideoGame/TheSims2'' in gameplay but with ''VideoGame/TheSims3'' assets, and the ''VideoGame/FarmVille'' formula. Worth mentioning because they ''actually managed'' to alleviate the microtransactions criticism by finding a happy medium between the Farmville formula and single player gaming (the in game currency, simoleon, is easy to get, and Life Points can be earned from watching ads, hitting certain achievements, or even just completing tasks, instead of through exclusively buying them with real cash, and the wait time between actions is ''actually reasonable'' compared to many other games out in the market). The game is now in it's fifth year running and have seen dozens of updates and new contents- many available for free or via regular simoleons if you completed the given tasks in a limited time before becoming only available via Life Points.[[index]]

to:

* ''VideoGame/TheSimsFreeplay''[[/index]] [[/index]] (December 15, 2011) An app game similar to ''VideoGame/TheSims2'' in gameplay but with ''VideoGame/TheSims3'' assets, and the ''VideoGame/FarmVille'' formula. Worth mentioning because they ''actually managed'' to alleviate the microtransactions criticism by finding a happy medium between the Farmville formula and single player gaming (the in game currency, simoleon, is easy to get, and Life Points can be earned from watching ads, hitting certain achievements, or even just completing tasks, instead of through exclusively buying them with real cash, and the wait time between actions is ''actually reasonable'' compared to many other games out in the market). The game is now in it's fifth year running and have seen dozens of updates and new contents- many available for free or via regular simoleons if you completed the given tasks in a limited time before becoming only available via Life Points.[[index]]
21st Apr '17 9:50:34 AM Pichu-kun
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* ''The Sims: Freeplay''[[/index]] (December 15, 2011) An app game similar to ''VideoGame/TheSims2'' in gameplay but with ''VideoGame/TheSims3'' assets, and the ''VideoGame/FarmVille'' formula. Worth mentioning because they ''actually managed'' to alleviate the microtransactions criticism by finding a happy medium between the Farmville formula and single player gaming (the in game currency, simoleon, is easy to get, and Life Points can be earned from watching ads, hitting certain achievements, or even just completing tasks, instead of through exclusively buying them with real cash, and the wait time between actions is ''actually reasonable'' compared to many other games out in the market). The game is now in it's fifth year running and have seen dozens of updates and new contents- many available for free or via regular simoleons if you completed the given tasks in a limited time before becoming only available via Life Points.[[index]]

to:

* ''The Sims: Freeplay''[[/index]] ''VideoGame/TheSimsFreeplay''[[/index]] (December 15, 2011) An app game similar to ''VideoGame/TheSims2'' in gameplay but with ''VideoGame/TheSims3'' assets, and the ''VideoGame/FarmVille'' formula. Worth mentioning because they ''actually managed'' to alleviate the microtransactions criticism by finding a happy medium between the Farmville formula and single player gaming (the in game currency, simoleon, is easy to get, and Life Points can be earned from watching ads, hitting certain achievements, or even just completing tasks, instead of through exclusively buying them with real cash, and the wait time between actions is ''actually reasonable'' compared to many other games out in the market). The game is now in it's fifth year running and have seen dozens of updates and new contents- many available for free or via regular simoleons if you completed the given tasks in a limited time before becoming only available via Life Points.[[index]]
16th Apr '17 4:02:27 PM nombretomado
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*** {{Spore}} takes this gag UpToEleven with the loading screen "Reticulating ''[[JustForPun Spines]]''".

to:

*** {{Spore}} ''VideoGame/{{Spore}}'' takes this gag UpToEleven with the loading screen "Reticulating ''[[JustForPun Spines]]''".
11th Apr '17 12:41:07 PM Gosicrystal
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* TheDevTeamThinksOfEverything:
** A lot of "aversions" in ''The Sims 2''. Thanks to ''Seasons'', streakers at ''University'' will run around fully clothed if it's cold outside. ''University'' in general was forgotten about a lot in the later expansions.
** Averted in ''The Sims 3''. Let's put it this way: By the time your Sim is promoted to an executive chef, your boss is still going to be a line cook.
4th Apr '17 7:16:10 PM RAMChYLD
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* ''The Sims: Freeplay''[[/index]] (December 15, 2011) An app game similar to ''VideoGame/TheSims2'' in gameplay but with ''VideoGame/TheSims3'' assets, and the ''VideoGame/FarmVille'' formula. Worth mentioning because they ''actually managed'' to alleviate the microtransactions criticism by finding a happy medium between the Farmville formula and single player gaming (the in game currency, simoleon, is easy to get, and Life Points can be earned from watching ads, hitting certain achievements, or even just completing tasks, instead of through exclusively buying them with real cash, and the wait time between actions is ''actually reasonable'' compared to many other games out in the market). The game is now in it's fourth year running and have seen dozens of updates and new contents- many available for free or via regular simoleons if you completed the given tasks in a limited time before becoming only available via Life Points.[[index]]

to:

* ''The Sims: Freeplay''[[/index]] (December 15, 2011) An app game similar to ''VideoGame/TheSims2'' in gameplay but with ''VideoGame/TheSims3'' assets, and the ''VideoGame/FarmVille'' formula. Worth mentioning because they ''actually managed'' to alleviate the microtransactions criticism by finding a happy medium between the Farmville formula and single player gaming (the in game currency, simoleon, is easy to get, and Life Points can be earned from watching ads, hitting certain achievements, or even just completing tasks, instead of through exclusively buying them with real cash, and the wait time between actions is ''actually reasonable'' compared to many other games out in the market). The game is now in it's fourth fifth year running and have seen dozens of updates and new contents- many available for free or via regular simoleons if you completed the given tasks in a limited time before becoming only available via Life Points.[[index]]
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.TheSims