History VideoGame / TheLegendOfZeldaTheWindWaker

4th Apr '18 9:20:22 AM Jisu
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* AfterTheEnd: Probably the most lighthearted post-apocalyptic world ever.

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* AfterTheEnd: Probably the most lighthearted post-apocalyptic world ever.ever ([[Anime/KemonoFriends with some competition]]), up until Ganon rears his head again.
25th Mar '18 1:39:52 PM Wariolander
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* UniqueEnemy: The lone bomb-spitting River Octorok in one room in the second visit to the Forsaken Fortress, and the golden Warship near Needle Rock Isle which you destroy to get a Triforce Chart.
24th Mar '18 7:34:27 PM Abodos
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* WideOpenSandbox: The second largest overworld of any ''Zelda'' game. It's just that most of it is water.

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* WideOpenSandbox: The second largest overworld of any ''Zelda'' game.game after ''VideoGame/TheLegendOfZeldaBreathOfTheWild''. It's just that most of it is water.
24th Mar '18 1:08:17 AM Abodos
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Link is rescued from drowning by a talking boat who calls himself the King of Red Lions (after his face's resemblance to a Chinese lion). This being reveals that the dark figure was that of Ganondorf himself, and that it is up to Link to not only rescue his sister and the other girls, but also to defeat the dark lord and end his evil reign.

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Link is rescued from drowning by a talking boat who calls himself the King of Red Lions (after his face's resemblance to a Chinese lion). This being reveals that the dark figure was that of Ganondorf himself, and that it is up to Link to not only rescue his sister and the other girls, but also to defeat the dark lord and end his evil reign.
6th Mar '18 8:20:58 AM Basara-kun
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* OnlyGoodPeopleMayPass: At the conclusion of ''[[Videogame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'', the previous ChosenOne that wielded the Master Sword was sent back to his original time, thus breaking the cycle of reincarnation which spawns a new Chosen One. The Tower of the Gods was created to test anyone who wanted to wield the sword in the future, and it requires three pearls that embody the virtues of the goddesses themselves to unlock it.
23rd Feb '18 8:20:53 PM Owlorange1995
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* NeverBringAKnifeToAFistFight: The first two times Link confronts Ganondorf, he has the Master Sword while his enemy relies on his fists. He gets beaten down both times for his trouble. [[spoiler:In fact, Ganondorf is only defeated when he actually uses weapons against Link. When Ganondorf's plan to dominate Hyrule is ruined for good, he pulls out a pair of katanas for a final attack and gets impaled through the head.]]
15th Feb '18 5:35:14 PM rjd1922
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[[quoteright:333:http://static.tvtropes.org/pmwiki/pub/images/The_Wind_Waker_Scene_2882.jpg]]

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[[quoteright:333:http://static.[[quoteright:334:http://static.tvtropes.org/pmwiki/pub/images/The_Wind_Waker_Scene_2882.org/pmwiki/pub/images/wind_waker_hd_poster.jpg]]
9th Feb '18 9:19:54 AM Albert3105
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** An ''extremely nasty'' one exclusive to any% {{Speed Run}}s of the HD version: When the infamous "barrier skip" {{Sequence Break|ing}} was finally found, the optimal any% route no longer acquired the hookshot. As a result, the only way to enter the Ganon fight in such a run is to "zombie hover" to it. Before January 2018, the only known way of accomplishing this was breaking two fairy pots beforehand and ''praying'' to the RNG that the fairies would move toward Link and heal you so you don't [[{{Anticlimax}} unavoidably die right before the final boss]]. The vast majority of any% runs ended here, as the probability of this is very low. This effectively killed any% runs for a short while, and "all dungeons" was now the de facto "most timesaving glitches" run type[[https://www.youtube.com/watch?v=M2mS7WK92nQ until in January 2018, where a method involving blowing a heart-dropping Morth onto the ledge leading to the final boss fight]] was discovered. The barrier skip responsible for all this can't be performed in the [=GameCube=] version, by the way.

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** An ''extremely nasty'' one exclusive to any% {{Speed Run}}s of the HD version: When the infamous "barrier skip" {{Sequence Break|ing}} was finally found, the optimal any% route no longer acquired the hookshot. As a result, the only way to enter the Ganon fight in such a run is to "zombie hover" to it. Before January 2018, the only known way of accomplishing this was breaking two fairy pots beforehand and ''praying'' to the RNG that the fairies would move toward Link and heal you so you don't [[{{Anticlimax}} unavoidably die right before the final boss]]. The vast majority of any% runs ended here, as the probability of this is very low. This effectively killed any% runs for a short while, and "all dungeons" was now the de facto "most timesaving glitches" run type[[https://www.type. [[https://www.youtube.com/watch?v=M2mS7WK92nQ until Fortunately, in January 2018, where a method involving blowing a heart-dropping Morth onto the ledge leading to the final boss fight]] was discovered. The barrier skip responsible for all this can't be performed in the [=GameCube=] version, by the way.
9th Feb '18 9:18:48 AM Albert3105
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** An ''extremely nasty'' one exclusive to any% {{Speed Run}}s of the HD version: When the infamous "barrier skip" {{Sequence Break|ing}} was finally found, the optimal any% route no longer acquired the hookshot. As a result, the only way to enter the Ganon fight in such a run is to "zombie hover" to it, breaking two fairy pots beforehand and ''praying'' to the RNG that the fairies would move toward Link and heal you so you don't [[{{Anticlimax}} unavoidably die right before the final boss]]. The vast majority of any% runs end here, as the probability of this is very low. This effectively killed any% runs, and "all dungeons" is now the de facto "most timesaving glitches" run type, unless and until a safer way is found to do any%. At least in HD -- the barrier skip responsible for all this can't be performed in the [=GameCube=] version.

to:

** An ''extremely nasty'' one exclusive to any% {{Speed Run}}s of the HD version: When the infamous "barrier skip" {{Sequence Break|ing}} was finally found, the optimal any% route no longer acquired the hookshot. As a result, the only way to enter the Ganon fight in such a run is to "zombie hover" to it, it. Before January 2018, the only known way of accomplishing this was breaking two fairy pots beforehand and ''praying'' to the RNG that the fairies would move toward Link and heal you so you don't [[{{Anticlimax}} unavoidably die right before the final boss]]. The vast majority of any% runs end ended here, as the probability of this is very low. This effectively killed any% runs, runs for a short while, and "all dungeons" is was now the de facto "most timesaving glitches" run type, unless and type[[https://www.youtube.com/watch?v=M2mS7WK92nQ until a safer way is found to do any%. At least in HD -- January 2018, where a method involving blowing a heart-dropping Morth onto the ledge leading to the final boss fight]] was discovered. The barrier skip responsible for all this can't be performed in the [=GameCube=] version.version, by the way.
25th Jan '18 2:27:12 PM falcobuster
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** You can use the grappling hook on Zelda in the final fight to literally [[ShipTease steal her heart]]. It's actually somewhat useful in the Any% speedrun as a safety.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.TheLegendOfZeldaTheWindWaker