History VideoGame / TheLegendOfZeldaPhantomHourglass

9th Jan '18 10:35:55 AM GreatDane112
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The plot picks up right after ''The Wind Waker'', with Link sailing with Tetra's crew on the trail of the mysterious GhostShip. When the ship is in sight, Tetra goes aboard and disappears, prompting Link to go on after her. He is tossed from the ship, and wakes up on a strange island where a fairy named Ciela finds him. During his quest to save Tetra, he meets up with Linebeck, the captain of a steam boat, and the wise but mysterious old man Oshus. Oshus gives Link the titular Phantom Hourglass to ward off the curse placed over the Temple of the Ocean King by Bellum.

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The plot picks up right after ''The Wind Waker'', with Link sailing with Tetra's crew on the trail of the mysterious GhostShip. When the ship is in sight, Tetra goes aboard and disappears, prompting Link to go on after her. He is tossed from the ship, and wakes up on a strange island where a fairy named Ciela finds him. During his quest to save Tetra, he meets up with Linebeck, the captain of a steam boat, and the wise but mysterious old man Oshus. Oshus gives Link the titular Phantom Hourglass to ward off the curse placed over the Temple of the Ocean King by Bellum.
Bellum, a demonic creature that is steadily sapping the life out of the realm. It's up to Link to find Tetra and slay Bellum before he sucks the last of the realm dry.
6th Jan '18 3:24:29 PM GreatDane112
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* IdenticalStranger: Zauz the blacksmith bears an extraordinary resemblance to Ganondorf.
16th Oct '17 5:35:56 PM rjd1922
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/image_05100.jpeg]]

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/image_05100.jpeg]]
org/pmwiki/pub/images/phantom_hourglass.jpg]]
7th Oct '17 6:44:44 PM MyFinalEdits
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* EldritchAbomination: Bellum. Bonus points for probably being the most Lovecraftian villain in the series: it lives far beyond the reaches of man, mostly acts through avatars and projections, is completely impossible to reason with, is either not sentient or has a mind that is so thoroughly alien that it can't be defined in human terms, and is otherwise totally apathetic towards other life aside from needing to feed off of it. It isn't even evil or malicious, per se, more just a force.

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* EldritchAbomination: Bellum. Bonus points for probably being the most Lovecraftian villain in the series: it Bellum lives far beyond the reaches of man, mostly acts through avatars and projections, is completely impossible to reason with, is either not sentient or has a mind that is so thoroughly alien that it can't be defined in human terms, and is otherwise totally apathetic towards other life aside from needing to feed off of it. It isn't even evil or malicious, per se, more just a force.
7th Oct '17 6:39:05 PM HasturHasturHastur
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* EldritchAbomination: Bellum

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* EldritchAbomination: BellumBellum. Bonus points for probably being the most Lovecraftian villain in the series: it lives far beyond the reaches of man, mostly acts through avatars and projections, is completely impossible to reason with, is either not sentient or has a mind that is so thoroughly alien that it can't be defined in human terms, and is otherwise totally apathetic towards other life aside from needing to feed off of it. It isn't even evil or malicious, per se, more just a force.
14th Sep '17 1:13:28 AM IceMaster
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** This one takes it up a notch by having three separate stages of the adventure. The first two stages involve collecting three items (first the three Spirits, and then the three Pure Metals), and the third stage, the fight against the FinalBoss, is itself split into three stages!

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** This one takes it up a notch by having three separate stages of the adventure. The first two stages involve collecting three items (first the three Spirits, and then the three Pure Metals), and the third stage, the fight against the FinalBoss, is itself split into three stages! stages.



* SchmuckBait: Played straight ''and'' subverted with the ObviouslyEvil Cubus Sisters on the Ghost Ship. Played straight when one of them [[spoiler: tries to lure you into opening a treasure chest with a small Rupoor (-10 Rupees) and spawns a Reapling.]]; subverted when another [[spoiler: warns you not to shoot the Reapling guards in the back lest you piss them off - it turns out that it's the only way of stunning them, making it ''much'' easier to slip past]].

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* SchmuckBait: Played straight ''and'' subverted with the ObviouslyEvil Cubus Sisters on the Ghost Ship. Played straight when one of them [[spoiler: tries [[spoiler:tries to lure you into opening a treasure chest with a small Rupoor (-10 Rupees) and spawns a Reapling.]]; subverted when another [[spoiler: warns [[spoiler:warns you not to shoot the Reapling guards in the back lest you piss them off - it turns out that it's the only way of stunning them, making it ''much'' easier to slip past]].



* ShoutOut: During one of Jolene's later ambushes, she reveals that she knows that Linebeck is hiding in the wooden box. When she calls out to him, [[Franchise/MetalGear the only thing you see come from the box is an exclamation point.]]

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* ShoutOut: During one of Jolene's later ambushes, she reveals that she knows that Linebeck is hiding in the wooden box. When she calls out to him, [[Franchise/MetalGear the only thing you see come coming from the box is an exclamation point.]]



* StalkerWithACrush: The She-Pirate Jolene. When Linebeck [[spoiler:left and robbed her]] she didn't take it lightly.

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* StalkerWithACrush: The She-Pirate pirate Jolene. When Linebeck [[spoiler:left [[spoiler:robbed and robbed left her]] she didn't take it lightly.



* StupidityIsTheOnlyOption: On the GhostShip, Link has to "rescue" four little girls, "the daughters of the house of Cubus." It becomes increasingly [[ObviouslyEvil obvious that they're really evil]], but there's nothing else to do but "help" them.
* SurveillanceDrone: The Phantom Eyes. They don't hurt you themselves, but if you don't get to a safe zone ''fast'', the Phantoms come... and they do.

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* StupidityIsTheOnlyOption: On the GhostShip, Link has to "rescue" four little girls, "the daughters of the house of Cubus." It becomes increasingly [[ObviouslyEvil obvious that they're really evil]], but there's nothing else to do but "help" them.
* SurveillanceDrone: The Phantom Eyes. They don't hurt you themselves, but if you don't get to a safe zone ''fast'', the Phantoms come... and they do.



* TakenForGranite: [[spoiler: Tetra, aka Princess Zelda.]] For the [[VideoGame/TheLegendOfZeldaTheMinishCap second time in the series.]]
* TutorialFailure: The game tells you to "draw little circles at the edge of a screen" to perform a roll. In reality, the technique is more like wiggling at the edge of the screen drawing circles will just make Link flail around with his sword.

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* TakenForGranite: [[spoiler: Tetra, [[spoiler:Tetra, aka Princess Zelda.]] For the [[VideoGame/TheLegendOfZeldaTheMinishCap second time in the series.]]
* TutorialFailure: The game tells you to "draw little circles at the edge of a the screen" to perform a roll. In reality, the technique is more like wiggling at the edge of the screen drawing circles will just make Link flail around with his sword.



* VendorTrash: Goron Amber, Ruto Crown, Regal Ring, Pink Coral, Pearl Necklace, Dark Pearl Necklace, Zora Scale, and Helmaroc Plume. Interestingly, their value and rarity varies greatly from game to game, so what may be common and cheap in one game can be extremely hard to find and worth a lot in another. This also applies to extra ship parts as well.

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* VendorTrash: Goron Amber, Ruto Crown, Regal Ring, Pink Coral, Pearl Necklace, Dark Pearl Necklace, Zora Scale, and Helmaroc Plume. Interestingly, their value and rarity varies greatly from game to game, so what may be common and cheap commonplace in one game can be extremely hard to find and worth a lot in another. This also applies to extra ship parts as well.
14th Sep '17 1:07:08 AM IceMaster
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The game also includes a two-player battle mode, playable either over local wireless or online, where the players compete for control of Force Gems in alternating rounds where the players either control Link or a group of Phantoms.

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The game also includes a two-player battle mode, playable either over local wireless or online, where the players compete for control of Force Gems in alternating rounds where the players rounds, either control controlling Link or a group of Phantoms.



* BiggerOnTheInside: Not only do islands look a lot smaller while you're sailing than they do on land, they also have larger varieties in elevation like cliffs, hills and peaks when you're viewing them from your boat that aren't quite as evident when you're walking around on them.

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* BiggerOnTheInside: Not only do islands look a lot smaller while you're sailing than they do on land, they also have larger varieties in elevation like cliffs, hills and peaks when you're viewing them from your boat that aren't quite as evident when you're walking around on them.



** [[UltimateBlacksmith Zauz]] is a double example. You have a chance to visit his island when you first explore the northwestern sea, before [[spoiler: Oshus directs you to him later as the only person who can forge the Phantom Sword]]. Certain hints from his appearance and dialogue also suggest that he, like Astrid and Kayo, is related to the Cobble.

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** [[UltimateBlacksmith Zauz]] is a double example. You have a chance to visit his island when you first explore the northwestern sea, before [[spoiler: Oshus [[spoiler:Oshus directs you to him later as the only person who can forge the Phantom Sword]]. Certain hints from his appearance and dialogue also suggest that he, like Astrid and Kayo, is related to the Cobble.



* TheComputerIsALyingBastard: The Gossip Stone that runs Harrow Island will not tell you that you can (and are likely to) lose money beyond the usual fee until you have already paid the latter. Even worse, it claims you can randomly find a Treasure Map regardless of whether this is actually the case or not. There are several, and there is no way to tell how many there are left (or that some of them won't appear at all until you have completed the Sea Chart).

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* TheComputerIsALyingBastard: The Gossip Stone that runs on Harrow Island will not tell you that you can (and are likely to) will) lose money beyond the usual fee until you have already paid the latter. Even worse, it claims you can randomly find a Treasure Map regardless of whether this is actually the case or not. There are several, and there is no way to tell how many there are left (or that some of them won't appear at all until you have completed the Sea Chart).



* EverythingsBetterWithSparkles: In the Temple of the Ocean King, Link's life/the sands of the Phantom Hourglass won't get drained away if Link stays on certain purple sparkling areas of the temple's floor. When Link stands on these areas, he also sparkles.
* ExpositionFairy: Ciela. Leaf and Neri also occasionally serve as this.

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* EverythingsBetterWithSparkles: In the Temple of the Ocean King, Link's life/the sands of the Phantom Hourglass won't get drained away if Link stays on certain purple sparkling areas of the temple's floor. When Link stands on these areas, he also sparkles.
* ExpositionFairy: Ciela. Leaf and Neri Nari also occasionally serve as this.



* FishingMinigame: With that in mind it's easy to believe that [[spoiler: this isn't the Great Sea.]]
* FunnyBackgroundEvent: Used rather frequently, mostly with Linebeck. The most notable one is of him knocking over [[spoiler:the petrified Tetra]] and frantically trying to fix it while Oshus is seriously explaining something. Also, near the end of the game, the ship is flooded and you see Linebeck being washed away.
* GameplayAndStorySegregation: In the final scene, the Ocean King offers Linebeck a single wish in return for his help. Linebeck asks to have his ship, which was sunk earlier returned to him. This is supposed to be a bit of CharacterDevelopment for the usually cowardly and greedy Linebeck, but it still comes off as a bit money-hungry if you've gone through the pains of collecting and equipping all the Golden Ship Parts, which would make said boat worth every Rupee in the Great Ocean.
* GenericDoomsdayVillain: Bellum is given no concrete backstory or motivation. It just kind of exists and is evil.

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* FishingMinigame: With that in mind it's easy to believe that [[spoiler: this [[spoiler:this isn't the Great Sea.]]
* FunnyBackgroundEvent: Used rather frequently, mostly with Linebeck. The most notable one is of him knocking over [[spoiler:the petrified Tetra]] and frantically trying to fix it while Oshus is seriously explaining something. Also, near the end of the game, the ship is flooded and you see Linebeck being washed away.
* GameplayAndStorySegregation: In the final scene, the Ocean King offers Linebeck a single wish in return for his help. Linebeck asks to have his ship, which was sunk earlier earlier, returned to him. This is supposed to be a bit of CharacterDevelopment for the usually cowardly and greedy Linebeck, but it still comes off as a bit money-hungry if you've gone through the pains of collecting and equipping all the Golden Ship Parts, which would make said boat worth every Rupee in the Great Ocean.
* GenericDoomsdayVillain: Bellum is given no concrete backstory or motivation. It just kind of exists and is evil.exists.



* GrapplingHookPistol: The Grappling Hook makes a return from ''Wind Waker'' and is one of the most versatile weapons in the history of the series. On top of being used to grab things, it can also be used as a tight rope and a human slingshot.
* GuestStarPartyMember: For part of the dungeon on Goron Island, you switch control at will between Link and Gongoron, the son of the chief of the Goron tribe. You get to play as him again in the race on the nearby Dee Ess Island after you clear the dungeon.

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* GrapplingHookPistol: The Grappling Hook makes a return from ''Wind Waker'' and is one of the most versatile weapons in the history of the series. On top of being used to grab things, it can also be used as a tight rope and a human slingshot.
* GuestStarPartyMember: For part of the dungeon on Goron Island, you switch control at will between Link and Gongoron, the son of the chief of the Goron tribe.tribe's chief. You get to play as him again in the race on the nearby Dee Ess Island after you clear the dungeon.



* IllNeverTellYouWhatImTellingYou: The Cubus Sisters, once you figure out they are lying to you ([[ObviouslyEvil which should take all of two seconds]]).

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* IllNeverTellYouWhatImTellingYou: The Cubus Sisters, once you figure out they are lying to you you. ([[ObviouslyEvil which Which should take all of two seconds]]).



* InvisibleToNormals: The Hero's New Clothes, making a return appearance (so to speak) from ''Wind Waker.'' Allegedly they can only be seen by very honest people.

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* InvisibleToNormals: The Hero's New Clothes, making a return appearance (so to speak) from ''Wind Waker.'' Allegedly they can only be seen by very honest people.



** And parodied before that when Link opens up a chest and finds... nothing in it.
** Parodied yet again when Link receives a "mysterious" gift (which is [[spoiler: invisible clothing]]) from the Man of Smiles; he does his usual ItemGet animation, but with a disturbed expression.

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** And parodied before that when Link opens up a chest and finds... nothing in it.
** Parodied yet again when Link receives a "mysterious" gift (which is [[spoiler: invisible [[spoiler:invisible clothing]]) from the Man of Smiles; he does his usual ItemGet animation, but with a disturbed expression.



** Finally, after Zauz forges the [[spoiler: blade of the Phantom Sword]], he tells Link to take it back to Oshus, who can finish the job. When you meet Oshus, he asks Link to take out the Phantom Hourglass. For no reason whatsoever, Link decides to (unnecessarily) go through his typical ItemGet motions. However, Oshus, apparently not in the mood, [[CrowningMomentOfFunny grabs the hourglass from Link mid-motion, leaving Link with his hand in the air and... nothing in it!]]

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** Finally, after Zauz forges the [[spoiler: blade of the Phantom [[spoiler:Phantom Sword]], he tells Link to take it back to Oshus, who can finish the job. When you meet Oshus, he asks Link to take out the Phantom Hourglass. For no reason whatsoever, Link decides to (unnecessarily) go through his typical ItemGet motions. However, Oshus, apparently not in the mood, [[CrowningMomentOfFunny grabs the hourglass from Link mid-motion, leaving Link with his hand in the air and... nothing in it!]]



* LateArrivalSpoiler: If you have yet to play ''The Wind Waker'' and still want to go into it without knowing the major narrative surprises, you might want to delay playing ''Phantom Hourglass'', as it summarizes the plot of the former game in the opening cutscene.

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* LateArrivalSpoiler: If you have yet to play ''The Wind Waker'' and still want to go into play it without knowing the major narrative surprises, being spoiled, you might want to delay playing ''Phantom Hourglass'', as it summarizes the plot of the former game in the opening cutscene.



* LovableCoward: Linebeck is the incredibly lovable embodiment of this trope.

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* LovableCoward: Linebeck is the incredibly lovable embodiment of this trope.



* MeaningfulName: Bellum's name is Latin for War, and it is known that he engaged in a war with humankind and the Ocean King in the past.
* MiniDungeon: The pyramidal tombs in the isles of the Cobble Kingdom, where the corresponding four Cobble Knights rest. Link has to '''1)''' find a way to the isle where Mutoh's Temple is, '''2)''' enable said way in that island, and '''3)''' enter the temple.

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* MeaningfulName: Bellum's name is Latin for War, "War", and it is known that he engaged in a war with humankind and the Ocean King in the past.
* MiniDungeon: The pyramidal tombs in the isles of the Cobble Kingdom, where the corresponding four Cobble Knights rest. Link has to '''1)''' find a way to the isle where Mutoh's Temple is, '''2)''' enable said way in to that island, and '''3)''' enter the temple.



** The easy way to defeat a Pols Voice in this game - by shouting into the microphone and then slashing it with the sword - was how one was supposed to defeat it in the [[VideoGame/TheLegendOfZeldaI original game]], but it was taken out when the game was imported to America (since the NES didn't have a microphone).

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** The easy easiest way to defeat a Pols Voice in this game - by shouting into the microphone and then slashing it with the sword - was how one was supposed to defeat it in the [[VideoGame/TheLegendOfZeldaI original game]], but it was taken out when the game was imported to America (since the NES didn't have a microphone).



* OurMermaidsAreDifferent: A girl just pretends to be one for fun. A big hint is her wearing an swimming ring as she swims around.

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* OurMermaidsAreDifferent: A girl just pretends to be one for fun. A big hint is her wearing an a swimming ring as she swims around.
20th Jul '17 7:45:14 PM 64SuperNintendo
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** And parodied before that when Link opens up a chest and finds...nothing in it.

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** And parodied before that when Link opens up a chest and finds... nothing in it.
25th Mar '17 6:33:07 PM nombretomado
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The fourteenth game in ''Franchise/TheLegendOfZelda'' series, ''Phantom Hourglass'' is a sequel to ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'', and stars the Hero of Winds once again. Unlike previous ''Zelda'' games, there was also a single central dungeon, the Temple of the Ocean King; beating other dungeons would allow the player to progress farther in the Temple, which would open up more dungeons, and so on. The NintendoDS game is entirely stylus-based, with the bottom screen consisting of most of the action and the top screen containing a map that the player can bring down and mark for clues.

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The fourteenth game in ''Franchise/TheLegendOfZelda'' series, ''Phantom Hourglass'' is a sequel to ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'', and stars the Hero of Winds once again. Unlike previous ''Zelda'' games, there was also a single central dungeon, the Temple of the Ocean King; beating other dungeons would allow the player to progress farther in the Temple, which would open up more dungeons, and so on. The NintendoDS UsefulNotes/NintendoDS game is entirely stylus-based, with the bottom screen consisting of most of the action and the top screen containing a map that the player can bring down and mark for clues.



* UnexpectedlyRealisticGameplay: You have to press two maps together, one on the top and one on the bottom screen. To do so, you have to close and open the NintendoDS.

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* UnexpectedlyRealisticGameplay: You have to press two maps together, one on the top and one on the bottom screen. To do so, you have to close and open the NintendoDS.UsefulNotes/NintendoDS.
4th Feb '17 5:47:56 PM MyFinalEdits
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* HundredPercentCompletion: The only possible value to be gotten from one particular bonus. [[spoiler: Once you have the Phantom Sword, you can kill the Phantoms in the Temple of the Ocean King. If you kill all the Phantoms on each level, you get an extra bonus, such as a piece of treasure or a ship part. This is great...except that once you have the Phantom Sword, there's nothing left to do except fight the FinalBoss, meaning that the treasures and ship parts are essentially useless.]]



* WhatTheHellHero: Despite the fact that [[HypocriticalHumor Linebeck's original]] (and increasingly subverted) reason for going with Link at all is to make money and plunder stuff.

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* WhatTheHellHero: Despite the fact that [[HypocriticalHumor Linebeck's original]] (and increasingly subverted) reason for going with Link at all is to make money and plunder stuff.
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