History VideoGame / TheGodfather

23rd May '17 7:49:42 PM The_Glorious_SOB
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* HundredPercentCompletion: Getting this-completing all the missions, finding all the collectibles, extorting all the businesses, etc.-unlocks the ending where Aldo [[TakeOverTheCity becomes the Don of NYC]].

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* HundredPercentCompletion: Getting this-completing this--completing all the missions, finding all the collectibles, extorting all the businesses, etc.-unlocks --unlocks the ending where Aldo [[TakeOverTheCity becomes the Don of NYC]].
26th Mar '17 2:47:06 PM Gosicrystal
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* AlwaysCheckBehindTheChair: Missions in the first game's UsefulNotes/{{Wii}} version (and possibly others) have money bags hidden with varying degrees of visibility. If you don't get them while you can, they're LostForever.

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* AlwaysCheckBehindTheChair: Missions in the first game's UsefulNotes/{{Wii}} version (and possibly others) have money bags hidden with varying degrees of visibility. If you don't get them while you can, they're LostForever.[[PermanentlyMissableContent lost for good]].
20th Feb '17 9:30:18 AM CumbersomeTercel
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* EasterEgg: On the mission where you help protect Vito in the hospital, if you go up to Vito's room while Michael is talking to him and listen in, the conversation is one of MarlonBrando's last recorded performances. A [[TheOtherDarrin Marlon Brando soundalike]] was used for Vito's other scenes, as Brando was too ill to complete his work.

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* EasterEgg: On the mission where you help protect Vito in the hospital, if you go up to Vito's room while Michael is talking to him and listen in, the conversation is one of MarlonBrando's Creator/MarlonBrando's last recorded performances. A [[TheOtherDarrin Marlon Brando soundalike]] was used for Vito's other scenes, as Brando was too ill to complete his work.



* ShoutOut: Jaws (NPC named Mike Brody), Bon Jovi (banker in New Jersey, the singer's home state, named Jean Bongiovi, Bongiovi being the real person's actual surname), Seinfeld (NPC named Dolores Mulva in the party mission and one of the businesses you can extort is Poppy's Restaurant)

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* ShoutOut: Jaws ''Film/{{Jaws}}'' (NPC named Mike Brody), Bon Jovi Music/BonJovi (banker in New Jersey, the singer's home state, named Jean Bongiovi, Bongiovi being the real person's actual surname), Seinfeld ''Series/{{Seinfeld}}'' (NPC named Dolores Mulva in the party mission and one of the businesses you can extort is Poppy's Restaurant)
21st Jan '17 2:56:16 AM The_Glorious_SOB
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* KillItWithFire - In addition to the oven execution listed under ConvectionSchmonvection, there's an execution that involves lighting your enemy on fire and watching him burn to death.

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* KillItWithFire - In addition to the oven execution (named "Over Cooked") listed under ConvectionSchmonvection, there's an execution (entitled "Sicilian Candle") that involves lighting your enemy on fire and watching him burn to death.
21st Jan '17 12:22:57 AM The_Glorious_SOB
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In 2006, [[ElectronicArts EA]] released a video game adaptation of ''Film/TheGodfather''. It was a basic sandbox crime game starring an original enforcer character, Aldo Trapani (default name, confirmed by the sequel). Originally the son of a mere Corleone-aligned baker, his life changed the day Barzini mobsters gunned down his father. Fast forward to the film's timeframe, where Don Vito does a favour for his mother by accepting him into the Corleones proper. The game thus [[BeenThereShapedHistory goes through the events of the film]], with Aldo carrying out the dirty deeds ordered by the main characters while making his own way up the Mafia hierarchy and towards the eventual confrontation with the man who ordered his father killed.

A sequel was released in 2009, loosely adapting ''The Godfather Part II''. It is now 1959 and the Corleones are meeting Hyman Roth and new families over plans to "do business" in Cuba. Disaster strikes, however, leaving you as Aldo's Underboss Dominic to pick up the pieces, fighting both splinter ex-Corleones and the newcomers for control of New York and Florida. At the same time, Roth is not ready to give up on Cuba just yet... Major additions to the mechanics include the Don's View - a semi-strategic overview of the cities and their fronts present - enemies that will actively attempt to undo your takeovers, crime rings that give bonuses so you GottaCatchEmAll, as well as the ability to build your own BadassCrew to either fight alongside you and provide support or go capture and defend businesses in your stead. The game was released to negative to mixed reviews, mainly due to its compete shuffling of the game's mechanics, a nonexistent story, and very little relation to The Godfather compared to the first game.

to:

In 2006, [[ElectronicArts EA]] released a video game adaptation of ''Film/TheGodfather''. ''Film/TheGodfather.'' It was a basic sandbox crime game starring an original enforcer character, Aldo Trapani (default name, confirmed by the sequel). Originally the son of a mere Corleone-aligned baker, his life changed the day Barzini mobsters gunned down his father. Fast forward to the film's timeframe, where Don Vito does a favour for his mother by accepting him into the Corleones proper. The game thus [[BeenThereShapedHistory goes through the events of the film]], with Aldo carrying out the dirty deeds ordered by the main characters while making his own way up the Mafia hierarchy and towards the eventual confrontation with the man who ordered his father killed.

A sequel was released in 2009, loosely adapting ''The Godfather Part II''. II.'' It is now 1959 and the Corleones are meeting Hyman Roth and new families over plans to "do business" in Cuba. Disaster strikes, however, leaving you as Aldo's Underboss Dominic to pick up the pieces, fighting both splinter ex-Corleones and the newcomers for control of New York and Florida. At the same time, Roth is not ready to give up on Cuba just yet... Major additions to the mechanics include the Don's View - a semi-strategic overview of the cities and their fronts present - enemies that will actively attempt to undo your takeovers, crime rings that give bonuses so you GottaCatchEmAll, as well as the ability to build your own BadassCrew to either fight alongside you and provide support or go capture and defend businesses in your stead. The game was released to negative to mixed reviews, mainly due to its compete shuffling of the game's mechanics, a nonexistent story, and very little relation to The Godfather compared to the first game.


Added DiffLines:

* ActionGirl: If you've progressed far enough in "The Godfather: Blackhand Edition," you'll find five women in five safe-houses you've purchased, one per each. They're dressed like the dancing girls seen in many of the safe-houses. But it turns out they're actually hit women for hire--if not the best assassins, they're the priciest, from $20,000 to $60,000.
5th Jan '17 1:54:33 PM Jake18
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* UnexplainedRecovery - In the second game, all enemy Made Men must die in a specific manner-kill them with any other method and they'll just show up again later.



* UpdatedRerelease

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* UpdatedRereleaseUpdatedRerelease: The first game got this on the seventh-generation consoles.
14th Nov '16 2:06:27 PM Morgenthaler
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* {{Badass}} - While it's very difficult, Aldo is capable of taking down an enemy warehouse, trainyard, shipyard or even a compound swarming with Mooks all by himself. That's manly.
** BadassCrew: In the [=PS3=] version of the first game, four Corleone mobsters (an associate, a soldier, a capo and an underboss), all of whom wear jet-black suits and red ties, serve as optional crew members for when you want some assistance in extortion or warehouse/hub/compound-takedowns. The second game expands on this, giving you four soldiers, two capos and one underboss, nearly all of whom can be chosen exclusively by you.
** BadassGrandpa - Many Capos and Underbosses have heads full of grey hair, but can still kick ass.
** BadassInANiceSuit: ''Everyone''! in the first game.
** BadassLongcoat - Stronger, high-ranking gangsters in the first game wear long coats.

to:

* {{Badass}} - While it's very difficult, Aldo is capable of taking down an enemy warehouse, trainyard, shipyard or even a compound swarming with Mooks all by himself. That's manly.
**
BadassCrew: In the [=PS3=] version of the first game, four Corleone mobsters (an associate, a soldier, a capo and an underboss), all of whom wear jet-black suits and red ties, serve as optional crew members for when you want some assistance in extortion or warehouse/hub/compound-takedowns. The second game expands on this, giving you four soldiers, two capos and one underboss, nearly all of whom can be chosen exclusively by you.
** * BadassGrandpa - Many Capos and Underbosses have heads full of grey hair, but can still kick ass.
** * BadassInANiceSuit: ''Everyone''! in the first game.
** * BadassLongcoat - Stronger, high-ranking gangsters in the first game wear long coats.
26th Jul '16 5:45:09 AM longWriter
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* StopHelpingMe: Your allies' pitching in with firepower can get annoying if you're trying for certain execution styles. Some other times all you want is to run away without escalating a situation, but they just have to open fire...
28th May '16 9:31:28 AM GentlemensDame883
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* [[spoiler: SuddenSequelDeathSyndrome - Aldo is killed by a sniper in Cuba at the beginning of the second game.]]

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* [[spoiler: SuddenSequelDeathSyndrome - [[spoiler: Aldo is killed by a sniper in Cuba at the beginning of the second game.]]
28th May '16 9:25:29 AM GentlemensDame883
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Added DiffLines:

* RocketTagGameplay: Aldo can't take much punishment even with health upgrades, but even the "bosses" or strong EliteMooks die pretty fast to headshots or long bursts of machine gun fire.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.TheGodfather