History VideoGame / TheForceUnleashed

19th Jan '17 5:11:07 AM AP
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Added DiffLines:

* CeilingSmash: The first boss fight ends with a [[ActionCommands series of quick-time events]] where the player character lifts the boss into the air with [[{{Telekinesis}} the Force]] before jumping and slamming the boss's head into the ceiling twice, and Force Pushing the enemy back to the ground.
14th Jan '17 6:19:04 PM nombretomado
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* LeftHanging: Canonically, the second game ends [[spoiler:you spare Vader's life and take him prisoner, but as the rebels jump to Hyperspace, Boba Fett's ''Slave 1'' takes off behind you]]. Unfortunately, the poor sales of the sequel, combined with LucasArts closing three years later (after {{Creator/Disney}} bought Lucasfilm, the parent company), suggests that it's not going to be resolved anytime soon (unless of course ElectronicArts does something about it).

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* LeftHanging: Canonically, the second game ends [[spoiler:you spare Vader's life and take him prisoner, but as the rebels jump to Hyperspace, Boba Fett's ''Slave 1'' takes off behind you]]. Unfortunately, the poor sales of the sequel, combined with LucasArts Creator/LucasArts closing three years later (after {{Creator/Disney}} bought Lucasfilm, the parent company), suggests that it's not going to be resolved anytime soon (unless of course ElectronicArts does something about it).
31st Dec '16 1:03:55 PM DustSnitch
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* EleventhPowerSuperpower: For the final boss of the sequel, Starkiller gains the ability to enter the Force Fury mode infinitely, greatly increasing the ferocity of his lightsaber combos and the strength of his Force powers.

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* EleventhPowerSuperpower: EleventhHourSuperpower: For the final boss of the sequel, Starkiller gains the ability to enter the Force Fury mode infinitely, greatly increasing the ferocity of his lightsaber combos and the strength of his Force powers.
31st Dec '16 1:03:33 PM DustSnitch
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** Winning the boss battle with Obi-Wan Kenobi in the Tattooine DLC awards the achievement "No more lies old man", a reference to Obi-Wan's "if you strike me down I will become more powerful than you can possibly imagine" line to Vader in New Hope.



** The JediMindTrick, which can variably make enemies commit suicide, force them to help the player, or literally blow their minds, fails to work on any of the three bosses in ''The Force Unleashed II''. There are also some large enemies immune to it, but they often lose their immunity if the player activates Force Fury mode, [[ where all their powers are increased for a short time]].

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** The JediMindTrick, which can variably make enemies commit suicide, force them to help the player, or literally blow their minds, fails to work on any of the three bosses in ''The Force Unleashed II''. There are also some large enemies immune to it, but they often lose their immunity if the player activates Force Fury mode, [[ [[LimitBreak where all their of Starkiller's powers are increased for a short time]].



* EgomaniacHunter: Ozzik Sturn prides himself on hunting down sentient aliens like Wookees and Gungans for sport and is openly excited on hearing a Jedi is present just to prove himself.



* HitlersTimeTravelExemptionAct: In the new alternate timeline DLC storyline, [[spoiler:it is revealed that even if the Rebel Alliance's founding leaders died, the Alliance would be formed anyway, presumably by Princess Leia.]] Given that the other members were all known and had to go underground or were under careful watch by the empire this is probably not that far from what happened in the lightside ending either.
* HoistByHisOwnPetard: Vader's plans for Starkiller end up this way. In the sequel, Starkiller can turn enemy attacks against them.
* HuntingTheMostDangerousGame:

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* HitlersTimeTravelExemptionAct: In the new alternate timeline Dark Side DLC storyline, [[spoiler:it it is revealed that even if the Rebel Alliance's founding leaders died, the Alliance would be formed anyway, presumably by Princess Leia.]] Leia. Given that the other members were all known and had to go underground or were under careful watch by the empire this is probably not that far from what happened in the lightside ending either.
* HoistByHisOwnPetard: Vader's plans for HoistByHisOwnPetard:
** Darth Vader sends
Starkiller end up this way. to collect the enemies of the Empire so he can rally them against the Emperor. Naturally, these rebels cause a lot of problems for Vader later in his life.
**
In the sequel, the death animations for the War Droids involve Starkiller can turn enemy attacks against them.
using their own weapons to kill them, with the Carbonite War Droid being frozen before being shattered and the Incinerator War Droid having his fuel lit as he bursts into flames.
* HuntingTheMostDangerousGame: HuntingTheMostDangerousGame:



* IdiosyncraticDifficultyLevels:
** The first game's difficulty modes are based on titles held by the Sith; "Apprentice" is the easy difficulty, "Sith Warrior" is the medium difficulty, "Sith Master" is the hard difficulty, and "Sith Lord" is the HarderThanHard mode.
** The second game's difficulty's modes are all named conventionally except for the HarderThanHard mode, which is titled "[[TitleDrop Unleashed]]" mode.



* ImpaledWithExtremePrejudice: Many attacks involving the lightsaber. Also an ability, where Starkiller lifts an enemy in the air and throws his saber into them as they wrestle helplessly through the air.

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* ImpaledWithExtremePrejudice: Many attacks involving the lightsaber. Also lightsaber involve stabbing enemies through the back. "Impale" is also an ability, where Starkiller lifts an enemy in the air and throws his saber into them their chest as they wrestle helplessly through the air.



* InTheHood: Several of Starkiller's outfits, most notably the "Jedi Adventure Robe" which he wears at the end.

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* InTheHood: Several of Starkiller's outfits, outfits give him a hood, most notably the "Jedi Adventure Robe" which he wears at the end.



* InvulnerableAttack: Jedi bosses like General Kota and Shaak Ti both surround themselves with invincible force fields before charging their strongest Force attacks.

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* InvulnerableAttack: Jedi bosses like General Kota and Shaak Ti both surround themselves with invincible force fields before charging their strongest Force attacks.



* LargeHam: Emperor Palpatine, and Kota in the second game.
** Made stranger when you learn that the Emperor is voiced by SamWitwer, aka Starkiller. He does an amazing impression of Ian [=McDiarmid=].

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* %%* LargeHam: Emperor Palpatine, and Kota in the second game.
** %%** Made stranger when you learn that the Emperor is voiced by SamWitwer, aka Starkiller. He does an amazing impression of Ian [=McDiarmid=].[=McDiarmid=].
* LaserBlade: Lightsaber combat is the second main gameplay element after the Force abilities. Leveling up unlocks new combos for the lightsaber and finding collectibles called "Holocrons" grants the player the ability to change the color and bonuses attached to their lightsaber.



* NoHoldsBarredBeatdown: Meta-Example, as with enough playthroughs (and the powerups you get from NewGamePlus ) any match of you(the player) vs. any squad of mooks becomes this.

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* NoHoldsBarredBeatdown: Meta-Example, as with enough playthroughs (and the powerups you get from NewGamePlus ) any match of you(the player) the player vs. any squad of mooks becomes this.



** Killing Obi-Wan and then his Force Ghost in the Tattooine DLC awards the achievement "No more lies old man", a reference to Obi-Wan's "if you strike me down I will become more powerful than you can possibly imagine" line to Vader in New Hope.
28th Dec '16 9:44:51 PM DustSnitch
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* AntiMagic: The first game features Stormtroopers who use environmental shields to block Starkiller's various Force attacks. It doesn't help them with giant boulders thrown telepathically.



* ContractualBossImmunity:
** With a few early exceptions, most bosses can not be lifted and thrown with Force Grip, preventing the player from juggling them around while stopping any offensive measure on there part.
** The JediMindTrick, which can variably make enemies commit suicide, force them to help the player, or literally blow their minds, fails to work on any of the three bosses in ''The Force Unleashed II''. There are also some large enemies immune to it, but they often lose their immunity if the player activates Force Fury mode, [[ where all their powers are increased for a short time]].



* CoupDeGraceCutscene: The sequence where Starkiller drags a Star Destroyer out of the sky is fully interactive until just before it hits the ground, which is when the cutscene begins which shows the crash in fully animated detail.



* KingMook: After spending the entirety of ''The Salvation'' level fighting off hordes of tiny Terror Droids, the mysterious creature tearing through the ship turns out to be the Terror Walker, a Terror Droid the size of a house that's armed to the teeth and spawns hordes of its kin.



* KungFuProofMook: Riot Troopers can use their stun batons to block all lightsaber attacks available to the player and fire them right back at you; the Sith Acolytes are identical, except they specialize in Force abilities. The Saber Guards are the more notable than both of these, because they block both Force and lightsaber attacks, forcing the player to switch between them quickly to take the Saber Guards by surprise.



* PurpleIsPowerful: When fully upgraded in the sequel, Starkiller's lightning will go from being blue to purple to visualize it's increased range and lethality.



* RammingAlwaysWorks: In the second game, during the Rebel attack on Kamino, you get to ram an evacuated Rebel cruiser into the main Imperial cloning facility / base. Easily one of the [[AwesomeMoment coolest moments of the series]]. And judging by the flash, the cruiser's reactors went up on impact, multipliying the destruction.

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* RammingAlwaysWorks: In the second game, during the Rebel attack on Kamino, you get to ram an evacuated Rebel cruiser into the main Imperial cloning facility / base. Easily one of the [[AwesomeMoment coolest moments of the series]]. facility. And judging by the flash, the cruiser's reactors went up on impact, multipliying multiplying the destruction.



* ShieldBearingMook: The Wardroids in the second game carry a giant shield that blocks all attacks until the player enters an ActionCommand sequence where Starkiller rips off the shield and throws it into the Wardroid, allowing the player to take them on normally.



* {{Spotting the Thread}}: In the first game, [[spoiler:Galen has hazel eyes.]] In the second game, [[spoiler:he has brown eyes. Therefore, not only was Galen definitely a clone in the second game, but clones were not perfect, possibly because Vader wanted the clones to be better than the original.]]
* StormingTheCastle: The final level of the first game sees Starkiller invade the Emperor's most dangerous space station in an attempt to finish him off. This gives cause for Starkiller to face the full force of the Imperial army.

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* {{Spotting the Thread}}: In the first game, [[spoiler:Galen Marek has hazel eyes.]] In the second game, [[spoiler:he has brown eyes. Therefore, not only was Galen Starkiller definitely a clone in the second game, but clones were not perfect, possibly because Vader wanted the clones to be better than the original.]]
* StormingTheCastle: StormingTheCastle:
**
The final level of the first game sees Starkiller invade the Emperor's most dangerous space station in an attempt to finish him off. This gives cause for Starkiller to face the full force of the Imperial army.army.
** The second game's last level is the tower of Kamino, Vader's personal headquarters where he tried to kill Starkiller at the start of the game.



* SuperpoweredMooks: The Shadow Guard enemies have lightsaber-lances and can perform several of the same Force powers as you. The robotic Purge Troopers also qualify, [[GoddamnedBats thanks to their inhuman power and durability]]. They're immune to some of your Force powers, at higher difficulty levels, they can take a third of your lifebar with a single attack and their moves cannot be interrupted except by Force Lightning (their only weakness amongst direct Force attacks) or throwing objects at them.

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* SuperpoweredMooks: SuperpoweredMooks:
**
The Shadow Guard enemies have lightsaber-lances and can perform several of the same Force powers as you. you.
**
The robotic Purge Troopers also qualify, [[GoddamnedBats thanks to their inhuman power and durability]]. durability. They're immune to some of your Force powers, at higher difficulty levels, they can take a third of your lifebar with a single attack and their moves cannot be interrupted except by Force Lightning (their only weakness amongst direct Force attacks) or throwing objects at them.them.
** The Sith Acolytes and Saber Guards can shrug off any Force attack Starkiller can throw while firing back with their own weaker versions of Force Lightning and Force Repulse.


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* TennisBoss: The AT-MP come packed with missile launchers which they use to fire barrages at their targets. Problem is, this gives the player the chance to catch their missiles with the Force and throw it back at them, making them easy to pick off from a distance.
27th Dec '16 2:09:28 PM DustSnitch
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* BagOfSpilling: Either [[AvertedTrope averted]] or [[JustifiedTrope justified]] in the second game. It's averted if the player character is a clone, and therefore has yet to develop all of the original Starkiller's powers, and justified if the player is the original returned, and therefore still recovering from his death.

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* BagOfSpilling: Either [[AvertedTrope averted]] or [[JustifiedTrope justified]] in the The second game. It's averted if game starts the player character is a clone, off with many abilities not unlocked until late in the first game, but others like the Saber Throw and therefore Force Repulse can only be used once Starkiller has yet a flashback showing himself using that ability. This happens because Darth Vader tried to develop all make Starkiller repress his memories of the original Starkiller's powers, and justified if last game, which works best in the player is case of the original returned, and therefore still recovering from his death.Lightning Shield ability, which fails to return in the sequel.



* BattleInTheRain: The opening and the FinalBattle in the sequel are both set on Kamino, a planet blanketed with perpetual rainstorms.

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* BattleInTheRain: The opening and the FinalBattle final boss of ''The Force Unleashed II'' takes place in the sequel are both set a lightning-storm on Kamino, a planet blanketed with perpetual rainstorms.as the two combatants use the towers around them to absorb lightning and boost their natural abilities.



* BeingEvilSucks: Meta example. Choose the Dark Side Ending and [[spoiler: kill Lord Vader?]] Congratulations. Your reward comes in the form of [[spoiler:Palpatine murdering all of Starkiller's friends and allies, chucking the ''Rogue Shadow'' on top of him, and transforming him into a cyborg much like Vader]]. Not exactly what most people going that way imagined...

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* BeingEvilSucks: Meta example. Choose the Dark Side Ending and [[spoiler: kill Lord Vader?]] for vengeance? Congratulations. Your reward comes in the form of [[spoiler:Palpatine murdering all of Starkiller's friends and allies, chucking the ''Rogue Shadow'' on top of him, and transforming him into a cyborg much like Vader]]. Not exactly what most people going that way imagined...



* BigBoosHaunt: ''The Salvation'', between the power outage that took outs it lights and the invisible Terror Troopers that strew bodies throughout the level, takes a lot inspiration from horror films in the second game.



* BlackoutBasement: ''The Salvation'' level begins with a power outage which stops the platform Kota and the player character are in in its track, forcing them to investigate as the lights begin to go out, automatic doors begin to lose power, and allies begin to be attacked in the darkness by invisible enemies.



* EliteMooks: Besides regular Stormtroopers, you fight a variety of elite special troopers, including flying, flamethrower-equipped Jumptroopers, black-armored Shadowtroopers with cloaking devices, and the Imperial Royal Guards.

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* EliteMooks: EleventhPowerSuperpower: For the final boss of the sequel, Starkiller gains the ability to enter the Force Fury mode infinitely, greatly increasing the ferocity of his lightsaber combos and the strength of his Force powers.
* EliteMooks:
**
Besides regular Stormtroopers, you fight a variety of elite special troopers, including flying, flamethrower-equipped Jumptroopers, black-armored Shadowtroopers with cloaking devices, and the Imperial Royal Guards.Guards.
** The sequel adds the lightsaber-proof Riot Troopers, Force-proof Sith Acolyte, the hybrid Saber Guards, and the teleporting Terror Troopers.



* FreeFallFight: A giant monster named the Gorog chases Starkiller and his friend up a giant tower, only to pull the tower into a pit with it's massive weight. Starkiller is more than willing to let the beast die, but since it managed to grab his friend, he's forced to leap after the beast and use to Force to kill it and grab his friend before jumping into a friendly spaceship.

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* ForegoneVictory: In the first game's prologue, Darth Vader can't actually die. If the Wookees or the boss Jedi get Vader's health to zero, nothing will happen and the game will just act like Vader still has health.
* {{Foreshadowing}}: Starkiller jumps off his ship on his first mission to Raxus Prime and lands on a crashed Star Destroyer. At the end of his second trip to Raxus Prime, Starkiller crashes his own Star Destroyer single-handedly.
* FreeFallFight: A gameplay mechanic in the sequel involves Starkiller diving through the air while using the Force to blow away any obstacles in his way. The mechanic comes into play three times:
** After the tutorial, Starkiller jumps out the window of a tower and uses lightning and the Force to destroy other towers, spaceships, and platforms that block his path as he dives to the ground. The sequence ends with Starkiller crashing through a glass dome, hitting the ground with a massive shockwave, and sending all the nearby Stormtroopers flying.
**
A giant monster named the Gorog chases Starkiller and his friend up a giant tower, only to pull the tower into a pit with it's massive weight. Starkiller is more than willing to let the beast die, but since it managed to grab his friend, he's forced to leap after the beast and use to Force to kill it and grab his friend before jumping into a friendly spaceship.spaceship.
** As ''The Salvation'' crashes through Kamino's orbit, Starkiller jumps out of the ship and starts diving beside it, giving the player a view as the ship crashes into one of the Empire's cloning facilities.



* ATasteOfPower: The first level of the first game puts the player in control of Darth Vader, who has almost the full set of Force Powers that Galen will eventually use.

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* ATasteOfPower: The first level of the first game puts the player in control of Darth Vader, who has almost comes fresh with the full set power of Force Powers that Galen will eventually use.a fully-leveled character along with the ability to use the ForceChoke and [[ForegoneVictory an inability to die]].


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* WhereItAllBegan: The sequel opens with Starkiller jumping off the highest tower of Kamino to escape death at the hands of Darth Vader. The game's last level sees Starkiller fight through the Empire's forces so he can get to the highest tower of Kamino and confront Vader.
27th Dec '16 9:43:38 AM DustSnitch
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* ShadowArchetype: Galen has been described as Luke if he had joined Vader or if he were raised by him.

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* ShadowArchetype: Galen Starkiller has been described as Luke if he had joined Vader or if he were raised by him.



* SpiderLimbs: Kazdan Paratus, the game's second boss, has four robotic legs he uses to scuttle around walls in stead of his tiny legs.



* StormingTheCastle: The final level of the first game sees Starkiller invade the Emperor's most dangerous space station in an attempt to finish him off. This gives cause for Starkiller to face the full force of the Imperial army
* StrappedToAnOperatingTable: Where Starkiller wakes up after being [[ThrownOutTheAirlock spaced]]. [[spoiler: And it happens to him again in the dark side ending]].
* SupernaturalMartialArts: Most evident during the ActionCommand sequences, where Force abilities are accompanied by massive leaps and dramatic punching. During the final sequence in the duel with Kazdan Paratus, it almost feels like an ''WesternAnimation/AvatarTheLastAirbender'' action scene.

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* StormingTheCastle: The final level of the first game sees Starkiller invade the Emperor's most dangerous space station in an attempt to finish him off. This gives cause for Starkiller to face the full force of the Imperial army
army.
* StrappedToAnOperatingTable: Where Starkiller wakes up on an operating table after being [[ThrownOutTheAirlock spaced]]. [[spoiler: And thrown into space. [[spoiler:And it happens to him again in the dark side ending]].
* SupernaturalMartialArts: Most evident during the ActionCommand sequences, where Force abilities are accompanied by massive leaps and dramatic punching.kicks. During the final sequence in the duel with Kazdan Paratus, it almost feels like an ''WesternAnimation/AvatarTheLastAirbender'' action scene.



** In one level, you can find [[ThePhantomMenace Jar Jar Binks]] frozen in a block of carbonite.
** [[ReturnOfTheJedi Salacious Crumb's]] disembodied head can be seen in one of the gladiator arena cutscenes.

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** In one the sixth level, you can find [[ThePhantomMenace Jar Jar Binks]] frozen in a block of carbonite.
** [[ReturnOfTheJedi Salacious Crumb's]] disembodied head can be seen in one of the gladiator arena cutscenes.cutscenes in the second game.



* UnlimitedWardrobe: In the first game, Starkiller wears a different outfit every level.

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* UnlimitedWardrobe: In the first game, Starkiller wears a different outfit for every level.single level without exception.



* WakeUpCallBoss: General Kota. While not too difficult, he is the first opponent that can resist and use Force powers that Starkiller (who at this time is considerably weaker than Darth Vader) faces.

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* WakeUpCallBoss: General Kota. Kota in the first game. While not too difficult, he is the first opponent that can resist and use Force powers that Starkiller (who at this time is considerably weaker than Darth Vader) faces.faces.
* WaveMotionGun: ''The Salvation'''s main cannon is just a normal laser weapon and a fairly proportionate one at that; however, once Starkiller uses his powers to charge it, the cannon becomes powerful enough to detonate an entire Imperial Star Destroyer with a single blast.
26th Dec '16 9:11:53 PM DustSnitch
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The games were also the center of a multimedia project covers a wide range of media including ComicBooks, a novel (by Creator/SeanWilliams), action figures and a RolePlayingGame.

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The games were also the center of a multimedia project covers covering a wide range of media including ComicBooks, a novel (by Creator/SeanWilliams), action figures and a RolePlayingGame.
26th Dec '16 11:35:31 AM DustSnitch
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A Creator/LucasArts ''Franchise/StarWars''-based multimedia project, like ''VideoGame/ShadowsOfTheEmpire'' eleven years before it. Covers a wide range of media including ComicBooks, a novel (by Creator/SeanWilliams), action figures and a RolePlayingGame, but the VideoGame has received most of the attention. It's something of a TechDemoGame, with a great deal of pre-release hype surrounding its use of Digital Molecular Matter (a physics engine that makes environmental destruction, such as bending metal and tearing plant matter, much more detailed than anything seen before) and Euphoria AI coding (which determines enemy behavior in a much more realistic fashion -- stormtroopers grabbing hold of each other or the environment when lifted by the Force, for example), though the game's inconsistent use of both these elements drew criticism in addition to the elements noted below.

The basic story of ''TFU'' centers around [[TheDragon Darth Vader]]'s secret Sith apprentice, born Galen Marek but [[{{Codename}} codenamed]] "Starkiller", and explores his role in the ''Star Wars'' universe. Set during the time period between ''RevengeOfTheSith'' and ''ANewHope'', he ends up interacting with various canon characters and fills in new details.

Reviews for the game were mixed (though [[VindicatedByHistory they got better]]), with most complaints being a tricky targeting system for flinging objects around and that some of the large creatures were defeated using the exact same methods. The story, however, has been given significant praise, which is unusual for a ''StarWars'' original video game (they are usually an ExcusePlot with some fun action and characters).

A DownloadableContent pack entitled the Ultimate Sith Edition adds a WhatIf story based on the Dark Side ending, that allows the player to screw around with the canon, with Starkiller proceeding to hunt down and destroy characters such as Obi-Wan Kenobi and Luke Skywalker.

A [[http://www.lucasarts.com/games/theforceunleashed2/ sequel]] has been released that follows the exploits of a supposed clone of the original Starkiller, and his ([[TheUnreveal failed]]) attempts to learn the truth.

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A ''The Force Unleashed'' and ''The Force Unleashed II'' are video games developed by Creator/LucasArts ''Franchise/StarWars''-based multimedia project, like ''VideoGame/ShadowsOfTheEmpire'' eleven years before it. Covers a wide range of media including ComicBooks, a novel (by Creator/SeanWilliams), action figures set in the ''Franchise/StarWarsLegends'' universe, bridging the gap between the films ''Film/RevengeOfTheSith'' and a RolePlayingGame, but ''Film/ANewHope''. They center around the VideoGame has received most secret apprentice of Darth Vader, codenamed Starkiller, who uses his incredible powers of the attention. It's Force to battle the enemies of the Empire. However, alongside his droid PROXY, pilot Juno Eclipse, and the Jedi Master General Rahm Kota, Starkiller begins to break off from Vader and fight for his own sake.

They're both
something of like a TechDemoGame, with a great deal of pre-release hype surrounding its being among the first games to use of Digital Molecular Matter (a physics engine that makes environmental destruction, such as bending metal and tearing plant matter, much more detailed than anything seen before) and Euphoria AI coding (which determines enemy behavior in a much more realistic fashion -- stormtroopers grabbing hold of each other or the environment when lifted by the Force, for example), though the game's inconsistent use of both these elements drew criticism in addition to the elements noted below.

The basic story of ''TFU'' centers around [[TheDragon Darth Vader]]'s secret Sith apprentice, born Galen Marek but [[{{Codename}} codenamed]] "Starkiller", and explores his role in the ''Star Wars'' universe. Set during the time period between ''RevengeOfTheSith'' and ''ANewHope'', he ends up interacting with various canon characters and fills in new details.

Reviews for the game were mixed (though [[VindicatedByHistory they got better]]), with most complaints being a tricky targeting system for flinging objects around and that some of the large creatures were defeated using the exact same methods. The story, however, has been given significant praise, which is unusual for a ''StarWars'' original video game (they are usually an ExcusePlot with some fun action and characters).

example.)

A DownloadableContent pack entitled the Ultimate Sith Edition adds a WhatIf story to both games based on the Dark Side ending, endings, that allows the player to screw around with the canon, first three films, with Starkiller proceeding to hunt down and destroy characters such as Obi-Wan Kenobi and Kenobi, Luke Skywalker.

A [[http://www.lucasarts.com/games/theforceunleashed2/ sequel]] has been released that follows
Skywalker, and Princess Leia.

The games were also
the exploits center of a supposed clone multimedia project covers a wide range of the original Starkiller, media including ComicBooks, a novel (by Creator/SeanWilliams), action figures and his ([[TheUnreveal failed]]) attempts to learn the truth.
a RolePlayingGame.



!! This provides examples of:

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!! This ''The Force Unleashed'' and ''The Force Unleashed II'' provides examples of:
19th Dec '16 12:35:07 AM DustSnitch
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Added DiffLines:

* ShootingSuperman: Before enemies diversify their tactics later in the game, it's perfectly possible to win fights by standing still and deflecting enemies lasers back at them with Starkiller's lightsaber. The various {{Mook}}s you face will continue to fire, God bless their soul, even after all their allies have been downed by deflected laser beams.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.TheForceUnleashed