History VideoGame / TheElderscrollsIVOblivion

15th Apr '17 11:34:57 AM Nickpws
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* SurvivorGuilt: Baurus
20th Mar '17 9:13:17 PM Ulkomaalainen
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* ViolationOfCommonSense: Oh so much.
20th Mar '17 8:49:21 PM Ulkomaalainen
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** The French version has is bad either, with unvoiced bits of dialogues, some texts or names that are left in English, or some names that the translators got ''completely wrong'', such as a scale (the tool used to measure weights) being translated as "écailles" (which is indeed the proper translation for "scales"... As in, "the scales of a reptile"), or an enchanted axe being called a "sword". Some names were also shortened due to their length once translated, leaving us with things such as a ''Scroll of Absorb Magicka'' becoming a "Roul. Absorb. Mag."

to:

** The French version has is it bad either, as well, with unvoiced bits of dialogues, some texts or names that are left in English, or some names that the translators got ''completely wrong'', such as a scale (the tool used to measure weights) being translated as "écailles" (which is indeed the proper translation for "scales"... As in, "the scales of a reptile"), or an enchanted axe being called a "sword". Some names were also shortened due to their length once translated, leaving us with things such as a ''Scroll of Absorb Magicka'' becoming a "Roul. Absorb. Mag."
20th Mar '17 8:42:18 PM Ulkomaalainen
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* TranslationTrainwreck: The German translation suffered from multitude of shortcomings, among them: unwieldy, misleading or incorrect item and spell names and descriptions. Even quest texts had errors. There was bad dialogue, fragements of the english orginal, widely different subtitles and so on. Neither the reviewing press nor the German fans were pleased. The latter rectified many issues with mods.

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* TranslationTrainwreck: The German translation suffered from multitude of shortcomings, among them: unwieldy, misleading or incorrect item and spell names and descriptions. Even quest texts had errors. There was bad dialogue, fragements fragments of the english orginal, widely different subtitles and so on. Neither the reviewing press nor the German fans were pleased. The latter rectified many issues with mods.
20th Mar '17 8:37:53 PM Ulkomaalainen
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* TimedMission: The Great Gate outside Bruma during the main quest. To a lesser extent, the resolution to the side quest 'A Brotherhood Betrayed'(you only have a day to bring Raynil Dralas down after finding out the truth about him, or else he makes his getaway with what would have been your reward).

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* TimedMission: The Great Gate outside Bruma during the main quest. To a lesser extent, the resolution to the side quest 'A Brotherhood Betrayed'(you Betrayed' (you only have a day to bring Raynil Dralas down after finding out the truth about him, or else he makes his getaway with what would have been your reward).
20th Mar '17 7:45:49 PM Ulkomaalainen
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* SpellMyNameWithAnS: It's Mankar CAMORAN, not Cameron! If you're not sure, check the in-game subtitles and character names.
20th Mar '17 7:34:57 AM Ulkomaalainen
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* TheNudifier: In ''Oblivion'', there is a quest for the Daedric Prince Sanguine which requires the Player Character to cast the spell "Stark Reality" at a dinner party. The spell strips everyone in the vicinity to their undergarments. The Ring of Disrobing in Shivering Isles has a similar effect.

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* TheNudifier: In ''Oblivion'', there There is a quest for the Daedric Prince Sanguine which requires the Player Character to cast the spell "Stark Reality" at a dinner party. The spell strips everyone in the vicinity to their undergarments. The Ring of Disrobing in Shivering Isles has a similar effect.
19th Mar '17 7:49:14 PM Ulkomaalainen
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* LetsPlay: The LetsPlay/FreelanceAstronauts [[http://www.youtube.com/playlist?list=PL61C127584D08B158 took a crack at one]], featuring the adventures of dark elf [[{{Gonk}} Dongs REO Speedwagon]]. Thrill as a butterfly-winged assassin bludgeons victims to death with a fish, the [[FetchQuest main quest]] is abandoned due to lack of interest, Cyrodiil is plunged into carnage and mayhem unrelated to the Oblivion Crisis, and the game shudders itself apart due to dozens of variable-quality [[GameMod mods]].
19th Mar '17 5:48:59 PM Ulkomaalainen
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* IrrelevantImportance: Once you get your hands on them, quest items are eternally stuck in your inventory. The game will never ever let you dump quest items. Even if they've already served their purpose and the said quest has been completed.
** But considering that quest items typically have a weight value of 0, it's not really a big deal anyway
** This isn't always true. Most quest items have their quest flag turned off (allowing them to be dropped and also giving them weight) when they are no longer vital to their relevant quest, but occasionally the scripting isn't set properly. One or two items that aren't ever vital to a quest are incorrectly set with the flag, making them undroppable and weightless as soon as they're given.

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* IrrelevantImportance: Once you get your hands on them, some quest items are eternally stuck in your inventory.inventory due to buggy scripts. The game will never ever let you dump quest items. Even if they've already served their purpose and the said quest has been completed.
**
completed. Sometimes even items without any quest relation at all get this treatment. But considering that quest items typically have a weight value of 0, it's not really a big deal anyway
** This isn't always true. Most quest items have their quest flag turned off (allowing them to be dropped and also giving them weight) when they are no longer vital to their relevant quest, but occasionally the scripting isn't set properly. One or two items that aren't ever vital to a quest are incorrectly set with the flag, making them undroppable and weightless as soon as they're given.
anyway
19th Mar '17 5:37:15 PM Ulkomaalainen
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* IndestructibleEdible: Many of the places you visit, from caves to ancient dungeons that have been abandoned for hundreds of years, will have perfectly edible food stashed away in containers. Then again, this is a world that seems to lack any stort of refridgeration or food preservation yet all foods you find will be perfectly fresh, even stuff found on the floor.

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* IndestructibleEdible: Many of the places you visit, from caves to ancient dungeons that have been abandoned for hundreds of years, will have perfectly edible food stashed away in containers. Then again, this is a world that seems to lack any stort of refridgeration refrigeration or food preservation yet all foods you find will be perfectly fresh, even stuff found on the floor.
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