History VideoGame / TheElderScrollsVSkyrim

17th Jun '18 7:11:20 AM Meyers07TheTroper
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Additionally, support for the Special Edition is still on-going, with more bugfixes (some of which fix things that mods fixed six years before), but also content, with an entire Microtransaction system and a variety of small quests and items (and some absurdly GameBreaker enchantments) now added through in-store payments. Fan reaction has been... [[BrokenBase mixed]].

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Additionally, as the support of the regular ("Legendary") edition ended in 2013 with no further expansion packs and updates, support for the Special Edition is still on-going, with more bugfixes (some of which fix things that mods fixed six years before), but also content, with Creation Club, concurrently released with Fallout 4's version, an entire Microtransaction system and a variety of small quests and items (and some absurdly GameBreaker enchantments) now added through in-store payments. Fan reaction has been... [[BrokenBase mixed]].
29th May '18 2:32:34 AM Drgonzo
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The other factor contributing to ''Skyrim's'' long term popularity is its ''massive'' modding community. ''Skyrim'' is a strong contender for the title of Most Modded Game ever, and its community is still in full swing half a decade after release. At the [[http://www.nexusmods.com Mod Nexus]], ''Skyrim'' holds the crown for most mods produced, with a total of nearly 54 ''thousand'' mods. For comparison, ''Oblivion'' clocks in second place at just above half of that. There are whole [=YouTube=] channels that have been extremely successful that are solely devoted to showcasing ''Skyrim'' mods. The release of the Special Edition, particularly with it being in a far more stable 64 bit[[note]]The original PC release used 32 bit architecture, which limited the game to using only 4 gigabytes of RAM. This meant that a heavily modded game would eventually become unstable to an almost game breaking degree.[[/note]] gave the modding community a definite shot in the arm, allowing mods to become even more ambitious. A list of troper-recommended mods has been added [[JustForFun/SkyrimRecommendedMods here]].

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The other factor contributing to ''Skyrim's'' long term popularity is its ''massive'' modding community. ''Skyrim'' is a strong contender for the title of Most Modded Game ever, and its community is still in full swing half a decade after release. At the [[http://www.nexusmods.com Mod Nexus]], the original version of ''Skyrim'' holds the crown for most mods produced, with a total of nearly 54 58 ''thousand'' mods. [[note]] And if you add in the mods for ''Special Edition'', the total jumps to nearly 70k [[/note]] For comparison, ''Oblivion'' clocks in second place at just above around half of that. There are whole [=YouTube=] channels that have been extremely successful that are solely devoted to showcasing ''Skyrim'' mods. The release of the Special Edition, particularly with it being in a far more stable 64 bit[[note]]The original PC release used 32 bit architecture, which limited the game to using only 4 gigabytes of RAM. This meant that a heavily modded game would eventually become unstable to an almost game breaking degree.[[/note]] gave the modding community a definite shot in the arm, allowing mods to become even more ambitious. A list of troper-recommended mods has been added [[JustForFun/SkyrimRecommendedMods here]].
13th May '18 6:12:09 AM Viira
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Additionally, support for the Special Edition is still on-going, with more bugfixes (some of which fix things that mods fixed six years before), but also content, with an entire Microtransaction system and a variety of small quests and items (and some absurdly GameBreaker enchantments) now added through in-store payments. Fan reaction has been... [[BaseBreaker mixed]].

to:

Additionally, support for the Special Edition is still on-going, with more bugfixes (some of which fix things that mods fixed six years before), but also content, with an entire Microtransaction system and a variety of small quests and items (and some absurdly GameBreaker enchantments) now added through in-store payments. Fan reaction has been... [[BaseBreaker [[BrokenBase mixed]].
23rd Apr '18 12:47:38 PM Abodos
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In addition, A teaser of the game appeared in the reveal trailer of UsefulNotes/NintendoSwitch, complete with trademark message, in October 2016. Both Nintendo and Bethesda confirmed that ''Skyrim'' will be headed for the Switch during the Switch presentation event in January 2017. It will feature Toys/{{amiibo}} support and motion controls. Like the ''Legendary Edition'' and ''Special Edition'', the Switch port contains all three [=DLCs=]. It was released on November 17, 2017.

to:

In addition, A teaser of the game appeared in the reveal trailer of UsefulNotes/NintendoSwitch, complete with trademark message, in October 2016. Both Nintendo and Bethesda confirmed that ''Skyrim'' will be headed for the Switch during the Switch presentation event in January 2017. It will feature Toys/{{amiibo}} support and motion controls. Like the ''Legendary Edition'' and ''Special Edition'', the Switch port contains all three [=DLCs=]. The Switch version also includes some weapons and armor from ''VideoGame/TheLegendOfZeldaBreathOfTheWild''. It was released on November 17, 2017.
1st Mar '18 5:32:23 AM MaulMachine
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Added DiffLines:


Additionally, support for the Special Edition is still on-going, with more bugfixes (some of which fix things that mods fixed six years before), but also content, with an entire Microtransaction system and a variety of small quests and items (and some absurdly GameBreaker enchantments) now added through in-store payments. Fan reaction has been... [[BaseBreaker mixed]].
17th Jan '18 11:58:23 PM FGHIK
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''Their defeat was merely a delay till the time after [[TheElderScrollsIVOblivion Oblivion]] opened, when the sons of Skyrim would spill their own blood.''\\

to:

''Their defeat was merely a delay till the time after [[TheElderScrollsIVOblivion [[VideoGame/TheElderScrollsIVOblivion Oblivion]] opened, when the sons of Skyrim would spill their own blood.''\\
17th Jan '18 11:57:40 PM FGHIK
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''Their defeat was merely a delay till the time after Oblivion opened, when the sons of Skyrim would spill their own blood.''\\

to:

''Their defeat was merely a delay till the time after Oblivion [[TheElderScrollsIVOblivion Oblivion]] opened, when the sons of Skyrim would spill their own blood.''\\
12th Jan '18 9:30:48 AM SammyDragon92
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In addition, A teaser of the game appeared in the reveal trailer of UsefulNotes/NintendoSwitch, complete with trademark message, in October 2016. Both Nintendo and Bethesda confirmed that ''Skyrim'' will be headed for the Switch during the Switch presentation event in January 2017. It will feature Toys/{{amiibo}} support and motion controls. Like the ''Legendary Edition'' and ''Special Edition'', the Switch port contain all three [=DLC=]. It was released on November 17, 2017.

to:

In addition, A teaser of the game appeared in the reveal trailer of UsefulNotes/NintendoSwitch, complete with trademark message, in October 2016. Both Nintendo and Bethesda confirmed that ''Skyrim'' will be headed for the Switch during the Switch presentation event in January 2017. It will feature Toys/{{amiibo}} support and motion controls. Like the ''Legendary Edition'' and ''Special Edition'', the Switch port contain contains all three [=DLC=].[=DLCs=]. It was released on November 17, 2017.
14th Dec '17 10:05:52 PM Superjustinbros
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In addition, A teaser of the game appeared in the reveal trailer of UsefulNotes/NintendoSwitch, complete with trademark message, in October 2016. Both Nintendo and Bethesda confirmed that ''Skyrim'' will be headed for the Switch during the Switch presentation event in January 2017. It will feature Toys/{{amiibo}} support and motion controls. Like the ''Legendary Edition'' and ''Special Edition'', the Switch port will contain all three [=DLC=]. It is set to release November 17, 2017.

At E3 2017, another [=PS4=] version with virtual reality support was announced, titled ''Skyrim [=VR=]''. It is confirmed to have all three [=DLC=].

to:

In addition, A teaser of the game appeared in the reveal trailer of UsefulNotes/NintendoSwitch, complete with trademark message, in October 2016. Both Nintendo and Bethesda confirmed that ''Skyrim'' will be headed for the Switch during the Switch presentation event in January 2017. It will feature Toys/{{amiibo}} support and motion controls. Like the ''Legendary Edition'' and ''Special Edition'', the Switch port will contain all three [=DLC=]. It is set to release was released on November 17, 2017.

At E3 2017, another [=PS4=] version with virtual reality support was announced, titled ''Skyrim [=VR=]''. It is confirmed to have launched the same date as the Switch version, including all three the [=DLC=].
8th Dec '17 1:55:35 PM rocketman0739
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''Their defeat was merely a delay 'til the time after Oblivion opened, when the sons of Skyrim would spill their own blood.''\\

to:

''Their defeat was merely a delay 'til till the time after Oblivion opened, when the sons of Skyrim would spill their own blood.''\\
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.TheElderScrollsVSkyrim