History VideoGame / TheElderScrollsIIIMorrowind

11th Feb '16 11:26:12 AM BeerBaron
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* BoxedCrook: Subverted. You start off as a prisoner transferred to the eponymous remote province and are pardoned by TheEmperor's own decree on condition that you will cooperate with his Blades on a top secret mission. The subversion happens once you are released, as you can decide not to follow your orders and explore Vvardenfell however you see fit. It is even possible (though it's unlikely that you'll find it [[GuideDangIt without help]],) to complete the main quest using a backpath method that gets you around having to cooperate with the Blades at all.

* CainAndAbel - Orvas and Vedam Dren. ** Sjoring Hard-Heart and Radd Hard-Heart as well.
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* CainAndAbel - ButThouMust: Rarely can you actually say "no" to a quest offer. At best, you can say you'll do it later. * CainAndAbel ** Orvas and Vedam Dren. Dren. One is the crime boss leader of the Camonna Tong and the other is the Duke of Vvardenfell. ** Sjoring Hard-Heart and Radd Hard-Heart as well.Hard-Heart. One is the leader of the Fighter's Guild [[spoiler: and very much in the pocket of the Camonna Tong]] while the other is an honorable officer of the Imperial Legion.
11th Feb '16 10:54:30 AM BeerBaron
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* BossArenaIdiocy: The final battle with Dagoth Ur takes place in a room which also contains the source of his power, which, if destroyed, will render him mortal (or worse.) Justified however, as Dagoth Ur wouldn't have reason to expect you to be willing (or even know ''how'') to destroy that source. * BossBanter: Dagoth Ur will talk throughout the battle with him about how you can't kill him, because he is a god. [[spoiler: And he's right. You really ''can't'' kill him. However, you can destroy the source of his power...]] * BossRoom: ** The final battle with Dagoth Ur takes place deep in his volcano lair, over a deep lava-filled chasm. ** The final battle of the ''Tribunal'' expansion [[spoiler: against Almalexia takes place in a large room of Sotha Sil's Clockwork City]]. ** The final battle of ''Bloodmoon'' [[spoiler: is against one of Hircine's aspects is in a Daedric shrine inside a massive glacier]].
11th Feb '16 10:45:04 AM BeerBaron
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* BioluminescenceIsCool: Violet Coprus and Luminous Russola, two types of fungus, both glow. * BishonenLine: Dagoth Ur spreads his influence via the corprus disease, which drives its victims insane and causes horrible tumorous growths. For most this means becoming a grotesquely deformed zombie, but the higher echelons of the hierarchy are able to control these transformations, to the point where Dagoth Ur and his immediate underlings look completely humanoid except for the occasional extra eye (or pair of nipples).

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* BlackMagic: Necromancy is seen as this by the Tribunal Temple, and thus, outlawed. One Mage's Guild member, who is a closet Necromancer, will rant about the hypocrisy of the natives, who ban philosophical necromancy, yet summon their own ancestors' ghosts and various undead to guard tombs. The natives do judge necromancy by subject: working with your ancestors is fine, disturbing unrelated dead is a crime. * BladeOnAStick: Spears are a weapon option. Spears are most effective with a thrust attack, averting the 'spear slash' notion. Some polearms, like Naginitas and Halberts, are different in that they are most effective with a slash effect. * BlingOfWar: As you advance through the ranks of the Imperial Legion, the higher level armors get more and more gaudy. * BlockingStopsAllDamage: A successful block with a shield will stop all physical damage. It is instead absorbed the shield, shown in the worsening condition of the shield.

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* BonsaiForest - Trees are sparse, limited only to the greener areas of the island, and generally remain small across Vvardenfell. Justified since it is mostly an ashy, volcanic island which doesn't support much in the way of vegetation.

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* BootstrappedTheme: The game's theme (titled ''Nerevar Rising'') has essentially become the de facto main theme of the series itself, being reused in various permutations for each sequel.

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* BornLucky: Gaenor in the ''Tribunal'' expansion. His absurdly high Luck attribute makes him a very difficult opponent.
11th Feb '16 10:25:16 AM BeerBaron
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* BikiniBar: Desele's House of Earthly Delights in Suran has three stripped-down dancers, and Desele herself (who works the bar,) is topless.
11th Feb '16 9:29:10 AM SunajHguh
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* KatanasAreJustBetter: In terms of one-handed long blades, katanas play the trope straight. Even the game's InfinityPlusOneSword, Goldbrand (as well a it's [[GuideDangIt hard-to-get]] upgraded version, Eltonbrand,) is a powerful enchanted katana.
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* KatanasAreJustBetter: In terms of one-handed long blades, katanas play the trope straight. Even the game's InfinityPlusOneSword, Goldbrand (as well a it's as its [[GuideDangIt hard-to-get]] upgraded version, Eltonbrand,) is a powerful enchanted katana.
11th Feb '16 9:02:15 AM BeerBaron
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* BecauseDestinySaysSo: Played with. There is a Nerevarine prophesy, and you do fit that prophesy, but as detailed by the game's "TheChosenOne vs. TheUnchosenOne" debate details below, you may not necessarily be the true hero of destiny.

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* BeingWatched: One of the standard voice files for the Dunmer [=NPCs=], if they nearly detect the player, is: "Someone's watching me. I can tell."

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* BiggerOnTheInside: Many locations have interior cells larger than what could fit inside the exterior. * BigGood: Vivec serves as this once he stops trying to kill you. (It is a test to prove that you are the real deal, because if you are the prophesied hero, all of his attempts would be doomed to fail.) Afterward, he serves as a SupportingLeader while you slay the BigBad. * BigScrewedUpFamily: The Dren family. Vedam is the Duke of Vvardenfell, and a [[TheGoodKing good one]] at that. He has a CainAndAbel situation going on with his crime boss brother, Orvas, who leads the Camonna Tong, a native Dunmer mafia-style gang of slavers, drug peddlers, and thugs who are extremely xenophobic. [[spoiler:A late game quest (which also features into several faction quests) has you uncover evidence that Orvas is planning to assassinate Vedam.]] The Camonna Tong has bribed and extorted their way into the highest levels of leadership within House Hlaalu and the Fighters Guild, giving them massive influence and resources. Finally, there is Ilmeni, the daughter of Vedam who lives as a pauper in a lower-class area of Vivec. She's active in the Twin Lamps, an illegal slave ''freeing'' operation, which is directly opposed to her uncle Orvas on ideological grounds, and cannot be officially supported by her father because slavery is technically legal and protected in Morrowind.
11th Feb '16 8:46:09 AM BeerBaron
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* BadMoonRising: The titular moon from ''Bloodmoon''. * BanOnMagic ** Necromancy is banned and punishable by death by the Tribunal Temple as it is considered blasphemous. ** In ''Tribunal'', Almalexia has placed a ban on levitation magic within the city limits of Mournhold. (The out-of-universe reason for this is, of course, to prevent you from flying over the surrounding city walls and discovering that the city basically floats in the middle of generic ocean, instead of being surrounded by an even larger city and miles and miles of mainland, as the lore says it should. ) * BarbieDollAnatomy: The statues of Azura at her various shrines are topless but lacking nipples. * BareFistedMonk: The Unarmed fighting skill makes this an option for the player. Unarmed strikes damage an enemies fatigue instead of health until their fatigue reaches zero. * BarefootCartoonAnimal: The beast races (Argonians and Khajiit,) are unable to wear shoes or boots due to the different size and shape of their feet. * BarrierMaiden: The Tribunal constructed the Ghost Fence to contain Dagoth Ur and the blight within Red Mountain. [[spoiler: Due to being unable to replenish their divinity, only Vivec is maintaining the fence by the time of the game.]] Vivec qualifies twice, as his power keeps the rogue moon Baar Dau suspended above Vivec city. * BattleBallgown: Wearing a robe or skirt over armor will give this effect. * BattleThemeMusic: Present whenever an enemy turns aggressive.

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* BeautifulSlaveGirl: The quest to become Zainab Nerevarine involves passing one off as a high-born Telvanni noble. (She ends up liking her new life as the bride of an Ashlander Chieftain better than life as a slave.)
11th Feb '16 8:23:59 AM BeerBaron
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* AssassinOutclassin ** Once you've advanced far enough in the main quest, Dagoth Ur will send Ash Zombie assassins to attack you if you sleep in cities. ** The ''Tribunal'' expansion begins with you doing this to Dark Brotherhood assassins. Naturally, if you fail to do the trope, it's game over.

* AudibleSharpness: Any bladed weapon makes this sound when drawn. Blunt weapons make an appropriate Audible Bluntness sound instead. * {{Autocannibalism}}: Those inflicted with Corprus engage in this. The pieces they rip/bite off grow back quickly thanks to the disease's regenerative properties.

* AxeCrazy - [[spoiler:Almalexia]]. Holy ''shit'', [[spoiler:Almalexia]]. ** [[EvilSorcerer Mistress Therana]], too. House Telvanni seems to encourage Axe Craziness.
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* AxeCrazy - AxeCrazy ** [[spoiler:Almalexia]]. Holy ''shit'', [[spoiler:Almalexia]]. ** [[EvilSorcerer Mistress Therana]], too. House Telvanni in general seems to encourage Axe Craziness.Craziness. * BackStab: Possible when sneaking with a Critical Hit.

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* AxeCrazy - [[spoiler:Almalexia]]. Holy ''shit'', [[spoiler:Almalexia]]. ** BadassBeard: An option for male player characters. Many badass [=NPCs=] also have beards, most notably Divayth Fyr. * BadassLongRobe: Many are available as clothing options. The more expensive the robe, the more elaborate its design tends to be. The [[EvilSorcerer Mistress Therana]], too. House Telvanni seems Telvanni]] wizards seem to encourage Axe Craziness.wear only these.
11th Feb '16 7:46:14 AM BeerBaron
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* ArtifactOfDoom - [[spoiler:Akhulakhan, an ancient HumongousMecha, and the still-throbbing heart of the dead god [[TricksterGod Lorkhan]]]]..
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* ArtifactOfDoom - ArmorAndMagicDontMix ** Highly downplayed in general. There is no penalty to your spellcasting abilities if you choose to equip armor. One downside is that a pure mage character will be less skilled with armor, and thus will be less protected by it, but that can be overcome with training. Another is that mage characters typically have a lower Strength attribute, and will thus be able to carry less, while a full suit of armor is rather heavy. (This can be overcome with spells and enchantments if one is so inclined.) ** With a few exceptions, very few magically inclined [=NPCs=] wear armor. However, if it is added to their inventory, they will immediately equip it. ** Averted when it comes to enchantments. Heavy armor allows for strong enchantments. * ArmorIsUseless ** Played with in general. Better quality armor will afford better protection, but skill with that armor also plays a part. For example, a warrior highly skilled with heavy armor will be better protected in cheap iron armor than one without that level of skill in expensive ebony armor. ** Played straight when it comes to magic. Unless the armor is specifically enchanted with some sort of magic resistance or spell reflection, it will do nothing to protect against magic damage. * ArtifactOfDoom ** [[spoiler:Akhulakhan, an ancient HumongousMecha, and the still-throbbing heart of the dead god [[TricksterGod Lorkhan]]]]..
11th Feb '16 7:28:36 AM BeerBaron
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* AntiMagic ** Bretons naturally have a 50% resistance to magic, making them very effective anti-mages. Dunmer have a similar natural resistance, but only to fire-based magic. ** Magic resistance in various forms is a high-level (read: expensive) spell and enchantment option. Items which have this as a constant effect are some of the most treasured in the game. (Keep in mind though, wearing them will also decrease the effectiveness of beneficial spells you use on yourself, such as healing spells.)

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* AProtagonistShallLeadThem: The Nerevarine, along with fitting the MessianicArchetype. His background and predicted traits fit right in with the Jewish messiah. [[spoiler: And the way s/he turns out to be is more like the Christian notion (i.e., didn't come to wipe out all the occupying foreigners and restore ethnic purity after all).]] * ArmlessBiped: Alit and Kagouti, two of Morrowind's natural predators, both fit.
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