History VideoGame / TheBureauXCOMDeclassified

26th Sep '17 5:39:25 AM ChronoLegion
Is there an issue? Send a Message

Added DiffLines:

** At the end of the game, the player ends the invasion and obliterates the Outsider Empire. Fast-forward several decades, and the resulting power vacuum has allowed a new batch of aliens to prepare an even more devastating invasion of the planet.
17th Aug '17 5:18:26 PM nombretomado
Is there an issue? Send a Message





* XMeetsY:
** ''Franchise/MassEffect'' meets ''VideoGame/XCOMEnemyUnknown'' with a dash of ''Wiki/SCPFoundation'' thrown in for good measure.
** Alternatively, it's been described as ''VideoGame/XCOMEnemyUnknown'' given the ''Series/MadMen'' treatment.
** The creators did state they want to have an ''Series/TheXFiles'' feel to it.
28th Apr '17 6:33:17 AM Cryoclaste
Is there an issue? Send a Message


* AlternateContinuity: With the original ''VideoGame/{{X-COM}}'' series.

to:

* AlternateContinuity: With the original ''VideoGame/{{X-COM}}'' ''VideoGame/{{XCOM}}'' series.
13th Apr '17 10:37:49 AM Gosicrystal
Is there an issue? Send a Message


* LostForever: Minor operations and dispatch missions, should you choose to take the Major operation without completing them first. The same goes for side quests in the XCOM HQ.



* [[NeverTrustATitle Never Trust a Tagline]]: Most of the "truth erasing" happens off-screen, your job is mostly just blasting aliens in the face.

to:

* [[NeverTrustATitle Never Trust a Tagline]]: NeverTrustATitle: Most of the "truth erasing" happens off-screen, your job is mostly just blasting aliens in the face.


Added DiffLines:

* PermanentlyMissableContent: Minor operations and dispatch missions, should you choose to take the Major operation without completing them first. The same goes for side quests in the XCOM HQ.
12th Apr '17 10:19:33 AM Golondrina
Is there an issue? Send a Message


* LaResistance: The original purpose of The Bureau was to serve as an organized resistance if the Soviets managed to successfully invade the US.


Added DiffLines:

* LaResistance: The original purpose of The Bureau was to serve as an organized resistance if the Soviets managed to successfully invade the US.
7th Mar '17 11:17:59 PM TheAmazingBlachman
Is there an issue? Send a Message


* ''Codebreakers'': Originally a PreOrderBonus, it was released on October 15, 2013. A side-mission where Agent Carter is sent out to investigate why a key communications facility responsible for intercepting and interpreting the enemy’s transmissions has gone dark.
* ''Light Plasma Pistol'': Originally a PreOrderBonus, it was released on October 15, 2013. It adds the titular Light Plasma Pistol to the game.

to:

* [[invoked]] ''Codebreakers'': Originally a PreOrderBonus, it was released on October 15, 2013. A side-mission where Agent Carter is sent out to investigate why a key communications facility responsible for intercepting and interpreting the enemy’s transmissions has gone dark.
* [[invoked]] ''Light Plasma Pistol'': Originally a PreOrderBonus, it was released on October 15, 2013. It adds the titular Light Plasma Pistol to the game.
5th Dec '16 8:12:44 PM Xtifr
Is there an issue? Send a Message


'''''The Bureau: XCOM Declassified''''' is a tactical ThirdPersonShooter prequel to the 2012 ''VideoGame/XCOMEnemyUnknown'' by [[Creator/TakeTwoInteractive 2K Games]], for PC, UsefulNotes/XBox360, and UsefulNotes/PlayStation3. It was released on August 20, 2013.

to:

'''''The ''The Bureau: XCOM Declassified''''' Declassified'' is a tactical ThirdPersonShooter prequel to the 2012 ''VideoGame/XCOMEnemyUnknown'' by [[Creator/TakeTwoInteractive 2K Games]], for PC, UsefulNotes/XBox360, and UsefulNotes/PlayStation3. It was released on August 20, 2013.
18th Aug '16 6:23:41 PM Ferot_Dreadnaught
Is there an issue? Send a Message


** Nico does ''not'' have these particular animation tics in the ''Hangar 6 R&D'' DLC campaign, suggesting it's more a case of [[spoiler: the tics being particular to Asaru]] rather than the animators [[TheyJustDidntCare simply not caring]].

to:

** Nico does ''not'' have these particular animation tics in the ''Hangar 6 R&D'' DLC campaign, suggesting it's more a case of [[spoiler: the tics being particular to Asaru]] rather than the animators [[TheyJustDidntCare simply not caring]].caring.
29th Jul '16 9:44:46 AM Ripburger
Is there an issue? Send a Message


''The Bureau: XCOM Declassified'' is a tactical ThirdPersonShooter prequel to the 2012 ''VideoGame/XCOMEnemyUnknown'' by [[Creator/TakeTwoInteractive 2K Games]], for PC, UsefulNotes/XBox360, and UsefulNotes/PlayStation3. It was released on August 20, 2013.

to:

''The '''''The Bureau: XCOM Declassified'' Declassified''''' is a tactical ThirdPersonShooter prequel to the 2012 ''VideoGame/XCOMEnemyUnknown'' by [[Creator/TakeTwoInteractive 2K Games]], for PC, UsefulNotes/XBox360, and UsefulNotes/PlayStation3. It was released on August 20, 2013.
22nd Jul '16 8:26:15 PM Dechstreme
Is there an issue? Send a Message


* FaceHeelTurn: [[spoiler: Subverted with William Carter; he was ALWAYS a Heel, being all along a paranoid anti-communist 1960's racist bigot with anti-social, self destructive tendencies due to the deaths of his family and the societal trends of the time, and the bonding with the Ethereal Asaru was the only thing making him act like a moral, STABLE person in the first place.]]

to:

* FaceHeelTurn: [[spoiler: Subverted with William Carter; he was ALWAYS a Heel, being all along a paranoid anti-communist 1960's racist bigot with anti-social, self destructive tendencies due to the deaths of his family personal trauma and the societal trends of the time, and the bonding with the Ethereal Asaru was the only thing making keeping him act like a moral, STABLE person stable in the first place.]]
This list shows the last 10 events of 189. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.TheBureauXCOMDeclassified