History VideoGame / TaskMaker

15th Sep '17 8:51:20 PM nombretomado
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''[=TaskMaker=]'' is a WesternRPG, first designed as a TabletopGame and later adapted for the black-and-white {{Macintosh}} in 1989. While almost nothing is known about the board game, the computer version was fairly popular, especially after a 1993 rerelease as {{Shareware}} by Storm Impact added color graphics. (The company had previously done the same with ''VideoGame/MacSki''.)

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''[=TaskMaker=]'' is a WesternRPG, first designed as a TabletopGame and later adapted for the black-and-white {{Macintosh}} UsefulNotes/{{Macintosh}} in 1989. While almost nothing is known about the board game, the computer version was fairly popular, especially after a 1993 rerelease as {{Shareware}} by Storm Impact added color graphics. (The company had previously done the same with ''VideoGame/MacSki''.)
16th Aug '17 3:54:21 PM WaterBlap
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* TheDevTeamThinksOfEverything:
** Although difficult, it's possible to reduce the Health bar to 0 while still in the Tutorial.[[note]](The player would have to run into a wall repeatedly and slowly grind their health down; get lucky with the hidden "random monster" spell and deliberately lose to an attacking monster; or phase through a wall with the lone Ethereal Potion and attack one of the shopkeepers in the later rooms of the Tutorial and deliberately lose to them.)[[/note]] Reducing health to 0 in the Tutorial will, instead of killing the player, simply reset the Health to full and display a message stating that the player would have died, dropped their pouch, and gone to Hell under normal circumstances.
** The Ethereal Potion does not allow passage through black walls or walls with shapes on them. Vidair's Tower is largely composed of black walls.
** Frightening an NPC will not work if the player is drunk.
** The hidden "summon a ship" spell doesn't work in Castle Hall, because it can be used to access a powerful weapon in the fountain.
20th May '17 12:06:22 PM nombretomado
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* TakeThat: [[Franchise/{{Ultima}} Richard Garriott]] is held in the Island Prison, in a prison covered with feces. (He can only be accessed by phasing through walls.) He says "I don't make games anymore."

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* TakeThat: [[Franchise/{{Ultima}} [[VideoGame/{{Ultima}} Richard Garriott]] is held in the Island Prison, in a prison covered with feces. (He can only be accessed by phasing through walls.) He says "I don't make games anymore."
7th Apr '17 5:38:14 PM Gosicrystal
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9th Mar '17 8:18:13 AM Twentington
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* TakeThat: [[{{Ultima}} Richard Garriott]] is held in the Island Prison, in a prison covered with feces. (He can only be accessed by phasing through walls.) He says "I don't make games anymore."

to:

* TakeThat: [[{{Ultima}} [[Franchise/{{Ultima}} Richard Garriott]] is held in the Island Prison, in a prison covered with feces. (He can only be accessed by phasing through walls.) He says "I don't make games anymore."
25th Feb '17 4:41:54 PM evknucklehead
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Added DiffLines:

** Due to the way the game's built-in virus protection works combined with how [=MacOS=] 7-9 handle memory allocation settings, attempting to change the memory allocation to enable the use of display modes higher than 256 colors will render the game unusable, and will require a fresh install.
19th Jun '16 1:19:36 AM Morgenthaler
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** HenryDavidThoreau's ''Civil Disobedience'' is quoted in Enitsirhc.

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** HenryDavidThoreau's Creator/HenryDavidThoreau's ''Civil Disobedience'' is quoted in Enitsirhc.
17th Dec '15 5:45:35 AM Morgenthaler
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* EscapedFromHell: The tricky thing about monsters is there tend to be a limited amount, and randomized ones are rare unless the player stocks up on Make Monsters scrolls. This makes level-grinding tricky, especially for players who just want to kill monsters. When the player dies, he has to make his way through a fiery maze in FireAndBrimstoneHell back to the living, while avoiding respawning devils (three of which are blocked off and can't hurt him). The player can get sent to Hell [[WhatTheHellPlayer by casting a spell with a swear word in it.]] (Or use an item like a Hell Scroll or Adam's Apple that RandomlyDrops). Also, the devils re-spawn if the player saves in Hell and reopen the file…



* LikeABadassOutOfHell: The tricky thing about monsters is there tend to be a limited amount, and randomized ones are rare unless the player stocks up on Make Monsters scrolls. This makes level-grinding tricky, especially for players who just want to kill monsters. When the player dies, he has to make his way through a fiery maze in FireAndBrimstoneHell back to the living, while avoiding respawning devils (three of which are blocked off and can't hurt him). The player can get sent to Hell [[WhatTheHellPlayer by casting a spell with a swear word in it.]] (Or use an item like a Hell Scroll or Adam's Apple that RandomlyDrops). Also, the devils re-spawn if the player saves in Hell and reopen the file…
30th Nov '15 9:16:06 PM Twentington
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* LikeABadassOutOfHell: The tricky thing about monsters is there tend to be a limited amount, and randomized ones are rare unless the player stocks up on Make Monsters scrolls. This makes level-grinding tricky, especially for players who just want to kill monsterss. When the player dies, he has to make his way through a fiery maze in FireAndBrimstoneHell back to the living, while avoiding respawning devils (three of which are blocked off and can't hurt him). The player can get sent to Hell [[WhatTheHellPlayer by casting a spell with a swear word in it.]] (Or use an item like a Hell Scroll or Adam's Apple that RandomlyDrops). Also, the devils re-spawn if the player saves in Hell and reopen the file…

to:

* LikeABadassOutOfHell: The tricky thing about monsters is there tend to be a limited amount, and randomized ones are rare unless the player stocks up on Make Monsters scrolls. This makes level-grinding tricky, especially for players who just want to kill monsterss.monsters. When the player dies, he has to make his way through a fiery maze in FireAndBrimstoneHell back to the living, while avoiding respawning devils (three of which are blocked off and can't hurt him). The player can get sent to Hell [[WhatTheHellPlayer by casting a spell with a swear word in it.]] (Or use an item like a Hell Scroll or Adam's Apple that RandomlyDrops). Also, the devils re-spawn if the player saves in Hell and reopen the file…
30th Nov '15 9:13:56 PM Twentington
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The player is an agent of the title character, sent to fetch objects from various towns and dungeons while gaining experience. Along the way, he has to fight various monsters. The player can also go to shops to buy useful potions, weapons and scrolls to enhance his fighting ability, as well as not-so-useful items. Stats are measured in bars such as food, spirit, health, stamina, etc. — these stats can be depleted and restored at any time, but leveling up increases how much ''overall'' he has of each. He can also cast various preset spells to aid in killing monsters, replenishing stats, etc. For the final task, the player is asked to kill a prisoner, [[spoiler: who actually turns out to be a good person. The player then discovers that the [=TaskMaker=] is evil, and has to kill him to win the game.]]

to:

The player is an agent of the title character, sent to fetch objects from various towns and dungeons while gaining experience. Along the way, he has to fight various monsters. The player can also go to shops to buy useful potions, weapons and scrolls to enhance his fighting ability, as well as not-so-useful items. Stats are measured in bars such as food, spirit, health, stamina, etc. — these stats can be depleted and restored at any time, but leveling up increases how much ''overall'' he has of each. He can also cast various preset spells to aid in killing monsters, replenishing stats, etc. For the final task, the player is asked to kill a prisoner, [[spoiler: who actually turns out to be a good person. The player then discovers that the [=TaskMaker=] is evil, and has to kill him to win the game.]]
game.
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