History VideoGame / TalesoftheAbyss

7th May '16 10:58:42 AM MillaMaxwell
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* GodIsGood: [[spoiler: Very much so. Lorelei is a benevolent deity that wants humanity to succeed. Unlike most holy beings in media, he is all but ecstatic when he is made irrelevant, as Luke defying the Score means that humans are ''finally'' independent and don't need him anymore. ]]
14th Mar '16 1:35:45 PM OmegaMetroid
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* AkashicRecords: The Score, which predicts everything from national histories to what an individual person is going to do that day. Additionally, Sync has a Mystic Arte called Akashic Torment.

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* AkashicRecords: The Score, which predicts everything from national histories to what an individual person is going to do that day. Additionally, Sync has a Mystic Arte called Akashic Torment.Torment[[labelnote:*]]Which can be seen as {{foreshadowing}} that he's [[spoiler:a [[CloningBlues failed clone]] of Ion, and was likely intended to read the Score in his place]].[[/labelnote]].
8th Mar '16 11:06:38 PM Technicolourtardis
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* WritersCannotDoMath: Extra stuff you can read in Daath and Baticul will tell you extra information about Auldrant. One of these books will tell you that there are 765 days in a year on Auldrant spread out over 13 months. However, you're also told that twelve of those months have 58 days, and there's one month with 60 days. This makes ''756'' days in a year, not ''765''. 765 could be considered a typo if it weren't Namco's CreatorsThumbprint, as "765" can be read as "na-mu-ko" ("Namco"), making it fall squarely in this trope. Also, the two dates you're given are not possible within the same year, if you try write out the calendar (with or without the unaccounted for nine days)

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* WritersCannotDoMath: Extra stuff you can read in Daath and Baticul will tell you extra information about Auldrant. One of these books will tell you that there are 765 days in a year on Auldrant spread out over 13 months. However, you're also told that twelve of those months have 58 days, and there's one month with 60 days. This makes ''756'' days in a year, not ''765''. 765 could be considered a typo if it weren't Namco's CreatorsThumbprint, CreatorThumbprint, as "765" can be read as "na-mu-ko" ("Namco"), making it fall squarely in this trope. Also, the two dates you're given are not possible within the same year, if you try write out the calendar (with or without the unaccounted for nine days)
8th Mar '16 11:04:45 PM Technicolourtardis
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* WritersCannotDoMath: Extra stuff you can read in Daath and Baticul will tell you extra information about Auldrant. One of these books will tell you that there are 765 days in a year on Auldrant spread out over 13 months. However, you're also told that twelve of those months have 58 days, and there's one month with 60 days. This makes ''756'' days in a year, not ''765''. 765 could be considered a typo if it weren't Namco's CreatorsThumbprint, as "765" can be read as "na-mu-ko" ("Namco"), making it fall squarely in this trope. Also, the two dates you're given are not possible within the same year, if you try write out the calendar (with or without the unaccounted for nine days)
6th Mar '16 5:24:06 PM ShiroAkuma
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* RoyallyScrewedUp: [[spoiler:Kimlasca-Lanvaldear is riddled with incompetence. Malkuth, on the other hand, has many competent leaders, and it shows if you talk to the people of Grand Chokmah. They'll say things like, "Well, if Emporer Peony says so, then I'll believe him." People don't talk about King Ingobert like that, but they do like Natalia. In fact, every time they say something good about their country, it's something Natalia did, and she's not even the real princess. Duke Fabre and King Ingobert are both fairly incompetent for a large part of the story.]]

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* RoyallyScrewedUp: [[spoiler:Kimlasca-Lanvaldear is riddled with incompetence. Malkuth, on the other hand, has many competent leaders, and it shows if you talk to the people of Grand Chokmah. They'll say things like, "Well, if Emporer Emperor Peony says so, then I'll believe him." People don't talk about King Ingobert like that, but they do like Natalia. In fact, every time they say something good about their country, it's something Natalia did, and she's not even the real princess. Duke Fabre and King Ingobert are both fairly incompetent for a large part of the story.]]
4th Mar '16 11:51:25 PM Technicolourtardis
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*** You don't even need skits to know what Jade is like at times- look at what he adds to some of the food in the optional ingredient section, or read what he makes when it tells you; for instance, when asked the make pizza after he gets his first or second star on the recipe, he makes Potato Pizza, provided you have potatoes on hand, as they are his choice ingredient for this one.

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*** You don't even need skits to know what Jade is like at times- look at what he adds to some of the food in the optional ingredient section, or read what he makes when it tells you; for instance, when asked the make pizza after he gets his first or second star on the recipe, he makes Potato Pizza, provided you have potatoes on hand, as they are his choice ingredient for this one. Though, this might just mean Jade has BizarreTasteInFood.
3rd Mar '16 5:59:31 PM esq263
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* In the events leading up to [[spoiler: Akzeriuth]], the party, especially Tear, warn Luke that he needs to think for himself and not blindly rush into things solely on others' authority. Except they give no reason why he should distrust [[spoiler: Van]] other than because they say so.

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* BrokenAesop: In the events leading up to [[spoiler: Akzeriuth]], the party, especially Tear, warn Luke that he needs to think for himself and not blindly rush into things solely on others' authority. Except they give no reason why he should distrust [[spoiler: Van]] other than because they say so.so despite having plenty of time to tell him the truth.
3rd Mar '16 5:50:42 PM esq263
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* In the events leading up to [[spoiler: Akzeriuth]], the party, especially Tear, warn Luke that he needs to think for himself and not blindly rush into things solely on others' authority. Except they give no reason why he should distrust [[spoiler: Van]] other than because they say so.
2nd Mar '16 5:06:18 PM ShiroAkuma
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** Forget Akzeriuth. Remember the thousands of [[spoiler:technical infants that Luke and Asch sacrifice in order to obliterate the miasma in the second half of the game, after Dist tore a bloody swath through them in order to prevent them from sacrificing themselves in that manner in the first place? Not to mention all the Replicas that Luke and company had to have blown through in the final dungeon, or how Ion (and thus probably Synch) was only two years old.]]

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** Forget Akzeriuth. Remember the thousands of [[spoiler:technical infants that Luke and Asch sacrifice in order to obliterate the miasma in the second half of the game, after Dist tore a bloody swath through them in order to prevent them from sacrificing themselves in that manner in the first place? Not to mention all the Replicas that Luke and company had to have blown through in the final dungeon, or how Ion (and thus probably Synch) Sync) was only two years old.]]
13th Feb '16 5:56:07 PM GrammarNavi
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The eighth mothership title in Namco's ''TalesSeries'', and its tenth anniversary title. It was released in Japan for the {{Playstation 2}} in 2005, and in North America ([[NoExportForYou but not Europe]]) in 2006.

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The eighth mothership title in Namco's ''TalesSeries'', and its tenth anniversary title. It was released in Japan for the {{Playstation 2}} UsefulNotes/PlayStation2 in 2005, and in North America ([[NoExportForYou but not Europe]]) in 2006.



The game was originally released for the PS2, and a port for the Nintendo3DS was released internationally. It was released in Europe on November 25th, 2011, marking the first time the Old Continent gets to officially play it. The [=3DS=] version was released in North America on February 14th, 2012.

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The game was originally released for the PS2, [=PS2=], and a port for the Nintendo3DS was released internationally. It was released in Europe on November 25th, 2011, marking the first time the Old Continent gets to officially play it. The [=3DS=] version was released in North America on February 14th, 2012.



* LoadsAndLoadsOfLoading: The load times after a battle on the world map are generally bad, but become far worse if you're in the Zao Desert. It's particularly bad in the Inista Marsh because the game treats the area as if you're still on the world map and not in an actual dungeon like any other area listed in the dungeon listing of your map. This issue was greatly improved in the 3DS version, in which load times got considerably shorter than in the PS2 version.

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* LoadsAndLoadsOfLoading: The load times after a battle on the world map are generally bad, but become far worse if you're in the Zao Desert. It's particularly bad in the Inista Marsh because the game treats the area as if you're still on the world map and not in an actual dungeon like any other area listed in the dungeon listing of your map. This issue was greatly improved in the 3DS version, in which load times got considerably shorter than in the PS2 [=PS2=] version.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.TalesoftheAbyss