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''Sword of Vermilion'' is a RolePlayingGame, made for the UsefulNotes/SegaGenesis by Creator/{{Sega}}'s [=AM2=] team in 1989. It was part of the Sega Genesis Collection for the UsefulNotes/PlayStation2 and was also available as a download for the UsefulNotes/{{Wii}}.

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''Sword of Vermilion'' is a RolePlayingGame, made for the UsefulNotes/SegaGenesis Platform/SegaGenesis by Creator/{{Sega}}'s [=AM2=] team in 1989. It was part of the Sega Genesis Collection for the UsefulNotes/PlayStation2 Platform/PlayStation2 and was also available as a download for the UsefulNotes/{{Wii}}.
Platform/{{Wii}}.

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* CompanyCrossReferences: The town of Parma shares its name with the main planet of ''VideoGame/PhantasyStarI'', and the protagonist has blue hair and armor coloring similar to Rolf from ''VideoGame/PhantasyStarII''.



* WarpWhistle: Aries teleports you to any town you've visited; Extrios teleports you out of dungeons.

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* WarpWhistle: Griffin Wings transport you to the last town you visited; Aries teleports you to any town you've visited; Gnome Stones and Extrios teleports teleport you out of dungeons.
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Outdated. The Wii Shop closed its doors.


''Sword of Vermilion'' is a RolePlayingGame, made for the UsefulNotes/SegaGenesis by Creator/{{Sega}}'s [=AM2=] team in 1989. It was part of the Sega Genesis Collection for the UsefulNotes/PlayStation2 and is also available as a download for the UsefulNotes/{{Wii}}.

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''Sword of Vermilion'' is a RolePlayingGame, made for the UsefulNotes/SegaGenesis by Creator/{{Sega}}'s [=AM2=] team in 1989. It was part of the Sega Genesis Collection for the UsefulNotes/PlayStation2 and is was also available as a download for the UsefulNotes/{{Wii}}.
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Consistency


* PlayableEpilogue: A minor one. After defeating the FinalBoss and obtaining the last of the PlotCoupons, there are no more RandomEncounters and you can freely visit all towns and talk with the {{NPC}}s, which compliment you with your achievements. But there is little else left to do except taking the PlotCoupons to their rightful place and watching the credits roll.

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* PlayableEpilogue: A minor one. After defeating the FinalBoss and obtaining the last of the PlotCoupons, PlotCoupon, there are no more RandomEncounters and you can freely visit all towns and talk with the {{NPC}}s, which compliment you with your achievements. But there is little else left to do except taking the PlotCoupons {{Plot Coupon}}s to their rightful place and watching the credits roll.
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This game [[JustForFun/IThoughtThatWas has nothing to do with]] Laevateinn, the sword wielded by [[LightNovel/ChivalryOfAFailedKnight Stella Vermillion]].

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This game [[JustForFun/IThoughtThatWas has nothing to do with]] Laevateinn, the sword wielded by [[LightNovel/ChivalryOfAFailedKnight [[Literature/ChivalryOfAFailedKnight Stella Vermillion]].

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* GuideDangIt: If you have the ''Sega Genesis Classics'' collection, you can't tell what a spell does unless you experiment with it.


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* TutorialFailure: If you have the ''Sega Genesis Classics'' collection, you can't tell what a spell does unless you experiment with it. This is due to the spell description appearing in the manual, but the information wasn't ported over to the re-release manual.
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* WarpWhistle: Aries teleports you to any town you've visited; Extrios teleports you out of dungeons.
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* ReligionOfEvil: The people of Parma have been coerced by their king into practicing "Gnostan", which demands donations of its followers, and one townsperson even says she "used to believe in good" before converting. The name itself seems to be a {{portmanteau}} of UsefulNotes/{{Gnosticism}} and {{Satan}}.
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* RandomEncounters: Each step or rotation in the world or dungeon map has a chance of an encounter.

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* RandomEncounters: Each step or rotation in the world or dungeon map has a chance of an encounter. encounter, giving 1-8 monsters of a given type.



* ShockinglyExpensiveBill: If you stayed in Wesclif for free, then stay there after restoring the village, you get a rather expensive bill for 1200, which is more then resting there for 50 times.

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* ShockinglyExpensiveBill: If you stayed in Wesclif Watling for free, then stay there after restoring the village, you get a rather expensive bill for 1200, which is more then resting there for 50 times.
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* BossBattle: While expected in this genre, boss battles have slightly different gameplay than regular battles. Magic is unusable, and the only movement is left and right.


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* ShockinglyExpensiveBill: If you stayed in Wesclif for free, then stay there after restoring the village, you get a rather expensive bill for 1200, which is more then resting there for 50 times.
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cut trope


* YouGottaHaveBlueHair: The hero of the game really stands out for having literal blue hair in a game world where everyone else has much more typical colors.
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* LevelUpFillUp: HP and MP are both restored to full on level up. Can be helpful to stretch out wilderness or dungeon exploration.


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* RandomEncounters: Each step or rotation in the world or dungeon map has a chance of an encounter.

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* GuideDangIt: If you have the ''Sega Genesis Classics'' collection, you can't tell what a spell does unless you experiment with it.



* SpellBook: A more literal example. The hero can use magic, but only if he has a spell book handy, which are bought from the local gypsy/witch. What they all do is anyone's guess, but some of their names imply what the spell does: "Volti" with "volt" in its name implies electricity, which is what that chain of books does, and "Hydro" literally means "water". Others are a little more obscure with trying the hint-by-name method: "Sangua" presumably comes from "sanguine" which implies a relation to blood, and that chain of books heal you. And a few just make no sense: "Ferros" and "Copperos" are books of fire spells, for example.

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* SpellBook: A more literal example. The hero can use magic, but only if he has a spell book handy, which are bought from the local gypsy/witch. What they all do is anyone's guess, but some Some of their names imply what the spell does: "Volti" with "volt" in its name implies electricity, which is what that chain of books does, and "Hydro" literally means "water". Others are a little more obscure with trying the hint-by-name method: "Sangua" presumably comes from "sanguine" which implies a relation to blood, and that chain of books heal you. And a few just make no sense: "Ferros" and "Copperos" are books of fire spells, for example. The list of spells are documented in the manual (but not the one distributed in the ''Sega Mega Drive & Genesis Classics'' collection.)

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* ButThouMust: Slightly subverted early on, the first king you meet wants you to stop adventuring and become captain of the guard. You can't say no, and once you say yes you are forbidden to leave town. However, if you go back and confront the king again [[spoiler: [[FakeKing he loses his temper and reveals that he is actually the first boss]]]]. It's played straight later on with a princess who wants to marry you. (And since she's pretty hot for a collection of 16-bit pixels, this may not be a bad thing for the hero...)

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* ButThouMust: Slightly subverted ButThouMust:
** [[ZigZaggingTrope Zig-zagged]]
early on, the first king you meet wants you to stop adventuring and become captain of the guard. You can't say no, and once you say yes you are forbidden to leave town. However, if town after you agree. When you go back and confront the king again [[spoiler: [[FakeKing he loses his temper and reveals that he is actually the first boss]]]]. boss]]. When you reach the real king, because you need to say you won't settle down in order to leave Parma and to obtain the Ring of Sky]].
**
It's played straight later on with a princess who wants to marry you. (And since she's pretty hot for a collection of 16-bit pixels, this may not be a bad thing for the hero...)



* {{Curse}}: The "equip a cursed item and you can't take it off until you visit a church" variety. Being cursed also restricts you from using magic in any way. There's a total of three pieces of cursed equipment in the game: Dark Swords, the Death Sword, and the Old Nick Armor.

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* {{Curse}}: CursedItem: The "equip a cursed item and you can't take it off until you visit a church" variety. Being cursed also restricts you from using magic in any way. There's a total of three pieces of cursed equipment in the game: Dark Swords, the Death Sword, and the Old Nick Armor.



* FryingPanOfDoom: You'd better be ready to [[JumpedAtTheCall jump at The Call]] as refusing to be a hero has painful consequences in one village..

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* FryingPanOfDoom: You'd better be ready to [[JumpedAtTheCall jump at The Call]] as refusing to be a hero has painful consequences in one village..village.
* HintSystem: There's a fortune teller in towns, but there's a good chance of getting a vague hint.


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* OurKoboldsAreDifferent: Kobolds are a common enemy and not elaborated upon. The manual follows the canine naming convention, with the Hyena Kobold being the odd one out. Hyenas are technically more closely related to cats than canines.
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specified the effect of the Dragon Shield better.


** The second strongest shield (the dragon shield) does have an additional advantage of making you immune to some sources of poison.

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** The second strongest shield (the dragon shield) does have an additional advantage of making you immune to some sources of poison.being poisoned in combat.
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Tsarkon doesn't claim to be your father; he claims to be your STE Pfather. And he's not lying about it, save for his marriage to your mother being an imposition.


* LukeIAmYourFather: Tsarkon tries to play this one on you at the final confrontation, but [[spoiler: he is lying]].

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