History VideoGame / SuperMarioWorld

16th Feb '18 12:26:25 PM finalsurvivor1
Is there an issue? Send a Message


* BrutalBonusLevel: The Special Zone, its second course ([[PlatformHell Tubular]]) in particular.

to:

* BrutalBonusLevel: BrutalBonusLevel:
**
The Special Zone, its second course ([[PlatformHell Tubular]]) in particular.particular.
** In the main game, the Fortresses in the Forest of Illusion and Valley of Bowser. While Chocolate Fortress is in the main path and Vanilla Fortress is on an alternate path through Vanilla Dome, these two Fortresses are not on any sort of major path and far more difficult that most other levels outside of the Special Zone. Completing Forest Fortress unlocks the fourth Star World portal, while beating Valley Fortress unlocks [[spoiler:the back door of Bowser's Castle, which starts after the eight rooms and adds a checkpoint outside Bowser's door]].



* MiniDungeon: In addition to having fortresses (first introduced in ''VideoGame/SuperMarioBros3'', and in this game housing Reznor as the resident MiniBoss), the game also introduces Ghost Houses, and both types of levels forbid Yoshi from entering (so Mario and Luigi have to explore them alone). One of the Ghost Houses also has its own mini-boss, Big Boo.

to:

* MiniDungeon: In addition to having fortresses (first introduced MiniDungeon:
** Ghost Houses, puzzle themed levels that show up
in every area except Yoshi's Island and the Twin Bridges partway through the world. Like Castles, Yoshi cannot be taken into these levels, and the game lets you save after beating one.
** Unlike
''VideoGame/SuperMarioBros3'', and in this game housing Reznor as is largely averted with the resident MiniBoss), Fortresses. Only four exist in the game also introduces Ghost Houses, and both types game, all of levels forbid Yoshi from entering (so Mario and Luigi have to explore them alone). One of are as hard as, if not harder than, Castles, and only one (Chocolate Fortress) isn't placed off the Ghost Houses also has its own mini-boss, Big Boo.beaten path. Vanilla Fortress acts as an alternate ending to Vanilla Dome, and the ones in Forest of Illusion and Valley of Bowser are full-fledged {{Brutal Bonus Level}}s with major rewards; namely, a portal to Star World and [[spoiler:the back door to Bowser's Castle]], respectively.



* SkippableBoss: Unlocking [[spoiler:the Back Door to Bowser's Castle]] lets you skip the seventh castle, and thus Larry himself. The other Koopalings except Iggy can be skipped by clearing the Star Road's levels and then entering the fifth portal (as it leads to Bowser's Castle directly).

to:

* SkippableBoss: SkippableBoss:
** Vanilla Dome 1 has two exits that lead to completely different routes through both the Dome and the Twin Bridges. By taking the secret route, Vanilla Dome ends at Vanilla Fortress instead and takes a different path to Ludwig's Castle, resulting in Lemmy being skipped.
**
Unlocking [[spoiler:the Back Door to Bowser's Castle]] lets you skip the seventh castle, and thus Larry himself. The other Koopalings himself.
** Every Koopaling
except Iggy can be skipped by clearing the Star Road's levels and then entering the fifth portal (as portal, as it leads to Bowser's Castle directly).directly, though either the Big Boo or Morton must also be fought to access one of the first two portals.
9th Feb '18 3:43:32 PM dmeagher13
Is there an issue? Send a Message

Added DiffLines:

** Retroactively, goombas are also absent, replaced by a SuspiciouslySimilarSubstitute called Galoombas. The catch is that they were originally called goombas despite their differences in appearance and gameplay mechanics from other goombas in the series, until Nintendo decided to {{Retcon}} them into a different species.
2nd Jan '18 8:01:29 AM MyFinalEdits
Is there an issue? Send a Message

Added DiffLines:

* ForestOfPerpetualAutumn: The level Outrageous takes place in a forest setting similar to the levels of the Forest of Illusion (World 5), but it's set in autumn instead of spring. Once this level as well as the rest of Special Zone are cleared, the overworld map will permanently shift into autumn, though this event downplays the trope (the shift alters several enemies to give them a Halloween motif, but leaves the levels' design and themes the same otherwise).
31st Dec '17 10:29:49 PM Delphi
Is there an issue? Send a Message

Added DiffLines:

* DefeatEqualsExplosion: The fate of any enemy who gets spin-jumped or Yoshi-stomped.
29th Dec '17 6:50:19 PM MyFinalEdits
Is there an issue? Send a Message


* DeathMountain: Chocolate Island, a brown-colored mountain setting with hot mud, Dino-Rhinos and Rhino-Torches.



* GreenHillZone: Yoshi's Island and Donut Plains.

to:

* GreenHillZone: The first two worlds, Yoshi's Island and Donut Plains.



* LevelAte: Chocolate Island, true to its name.

to:

* LevelAte: Subverted. While most worlds and levels are named after food, once you enter them you'll note that they're not actually ''made'' of food (not even Chocolate Island, true to its name.whose name comes from the color of the mountains and the hot mud).



* UndergroundLevel: Vanilla Dome and Valley of Bowser.

to:

* UndergroundLevel: Vanilla Dome and Valley of Bowser.Bowser are the first worlds in a ''Mario'' game that represent the classic Underground setting which, in all previous games, was only present through individual levels.
25th Dec '17 4:18:54 PM SuperEquality07
Is there an issue? Send a Message


''Super Mario World'' (subtitle: '' Super Mario Bros. 4'' [[TheForeignSubtitle on Japanese packaging]]) is a 1990 video game produced by Creator/{{Nintendo}} as a launch title for their [[UsefulNotes/The16BitEraOfConsoleVideoGames 16-bit console]], the [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]]. It features their iconic mascot, [[Franchise/SuperMarioBros Mario]], taking a vacation alongside his brother Luigi and [[DamselInDistress Princess Peach]] (then still known in the west as Princess Toadstool) to the faraway Dinosaur Land. There, as is prone to happen, the Princess is captured by [[BigBad Bowser]] and kept in his castle, this time located in the deep underground. Of course, Mario must journey through the entire continent to get to her, beating down Bowser's loyal children, [[QuirkyMiniBossSquad the seven Koopalings]], along the way.

to:

''Super Mario World'' (subtitle: '' Super Mario Bros. 4'' [[TheForeignSubtitle on Japanese packaging]]) is a 1990 video game produced by Creator/{{Nintendo}} as a launch title for their [[UsefulNotes/The16BitEraOfConsoleVideoGames 16-bit console]], the [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]]. It features their iconic mascot, [[Franchise/SuperMarioBros Mario]], taking a vacation alongside his brother Luigi and [[DamselInDistress Princess Peach]] (then still known in the west as Princess Toadstool) to the faraway Dinosaur Land. There, as is prone to happen, the Princess is captured by [[BigBad Bowser]] and kept in his castle, this time located in the deep underground. Of course, Mario must journey through the entire continent to get to her, beating down Bowser's loyal children, [[QuirkyMiniBossSquad the seven Koopalings]], along the way.
way. The video game was released on November 21, 1990 in Japan, but wasn't released in the United States until nine months later on August 13, 1991.



The game was given an [[UpdatedRerelease enhanced port]] to the UsefulNotes/GameBoyAdvance as ''Super Mario World: Super Mario Advance 2''. While it removed the alternating multiplayer from the original, it instead offered the choice to play as Luigi during the campaign, who has his ''VideoGame/SuperMarioBros2''-established abilities among other differences.

to:

The game was given an [[UpdatedRerelease enhanced port]] to the UsefulNotes/GameBoyAdvance as ''Super Mario World: Super Mario Advance 2''.2'', released in Japan on December 14, 2001 and the United States on February 11, 2002. While it removed the alternating multiplayer from the original, it instead offered the choice to play as Luigi during the campaign, who has his ''VideoGame/SuperMarioBros2''-established abilities among other differences.
27th Oct '17 1:22:55 PM KagSwirby
Is there an issue? Send a Message


* AbsenteeActor: Toad is, for some never-explained reason, not in this game at all, even though he resurfaces in every major ''Mario'' game hereafter. This resulted in him being dropped in the AnimatedAdaptation as well. According to surviving pre-release screenshots, this game was supposed to have at least one Toad House like in ''Super Mario Bros. 3''. These (and Toad, as a result) were dropped from the final game.



* ChuckCunninghamSyndrome: Toad is, for some never-explained reason, not in this game at all, even though he resurfaces in every major ''Mario'' game hereafter. This resulted in him being dropped in the AnimatedAdaptation as well. According to surviving pre-release screenshots, this game was supposed to have at least one Toad House like in ''Super Mario Bros. 3''. These (and Toad, as a result) were dropped from the final game.
13th Oct '17 8:27:57 PM MetaFour
Is there an issue? Send a Message


* BalloonBelly: Literally, with the Power Balloon.


Added DiffLines:

* InflatingBodyGag: The Power Balloon inflates Mario so he can float through an area.
19th Aug '17 10:18:17 AM Jhonny
Is there an issue? Send a Message


* PainfulPointyPufferfish: The game introduces the Porcupuffer, a giant pufferfish-like Cheep Cheep that chases Mario around some levels. The massive spikes on its back prevent Mario to defeat it by jumping on it, and will damage the brave plumber.

to:

* PainfulPointyPufferfish: The game introduces the Porcupuffer, a giant pufferfish-like Cheep Cheep that chases Mario around some levels. The massive spikes on its back prevent Mario to defeat from defeating it by jumping on it, and will damage the brave plumber.
19th Aug '17 5:51:44 AM Jubileus57
Is there an issue? Send a Message


* PainfulPointyPufferfish: The game introduces the Porcupuffer, a giant pufferfish-like Cheep Cheep that chases Mario around some levels. The massive spikes on its back prevent Mario to defeat them by jumping on it, and will damage the brave plumber.

to:

* PainfulPointyPufferfish: The game introduces the Porcupuffer, a giant pufferfish-like Cheep Cheep that chases Mario around some levels. The massive spikes on its back prevent Mario to defeat them it by jumping on it, and will damage the brave plumber.
This list shows the last 10 events of 274. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.SuperMarioWorld