History VideoGame / SuperMarioWorld

20th Jun '17 2:37:54 PM fruitstripegum
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* UpdatedRerelease: ''Super Mario World: Super Mario Advance 2''. Adding voice clips and giving Luigi some unique features like a different sprite set (so he's no longer simply a PaletteSwap of Mario), his super jumping powers from ''VideoGame/SuperMarioBros2'' and the ability to spit out any enemy to use as an impromptu weapon while riding Yoshi, which makes taking out some hard-to-kill enemies a breeze.


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* UpdatedRerelease: ''Super Mario World: Super Mario Advance 2''. Adding voice clips and giving Luigi some unique features like a different sprite set (so he's no longer simply a PaletteSwap of Mario), his super jumping powers from ''VideoGame/SuperMarioBros2'' and the ability to spit out any enemy to use as an impromptu weapon while riding Yoshi, which makes taking out some hard-to-kill enemies a breeze.
20th Jun '17 2:37:16 PM fruitstripegum
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* NonIndicativeName: Despite its name, dinosaurs are a rather uncommon sight in Dinosaur Land aside from the Yoshis. You may have Rexes as recurring mooks and Reznor as a sporadically appearing miniboss, but the rest of your foes are just Bowser's legion of mooks.



* NonIndicativeName: Despite its name, dinosaurs are a rather uncommon sight in Dinosaur Land aside from the Yoshis. You may have Rexes as recurring mooks and Reznor as a sporadically appearing miniboss, but the rest of your foes are just Bowser's legion of mooks.
20th Jun '17 2:36:24 PM fruitstripegum
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* DemBones: The Dry Bones, Bony Beetles, and Fish Bones.



* DemBones: The Dry Bones, Bony Beetles, and Fish Bones.
29th May '17 8:18:18 AM CorahsUncle
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* AnimatedAdaptation: ''WesternAnimation/SuperMarioWorld'' by [[Creator/DiCEntertainment DiC]], as well as an interactive VHS tape called [[http://www.youtube.com/watch?v=Rum5ZrOeUiQ ''Super Mario World: Mario to Yoshi no Bouken Land'']] in Japan only.
* AntiFrustrationFeatures: The original version disables the [[TimedMission time limit]] upon reaching the FinalBoss as the [[DramaticDisappearingDisplay status bar cannot be displayed during the battle]] due to technical restraints involving Mode 7, and the boss itself has multiple phases that can last a while. This is averted in ''Advance 2'', but gives you 800 seconds in the final stage as opposed to the original's 400 to make up for it.

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* AnimatedAdaptation: ''WesternAnimation/SuperMarioWorld'' by [[Creator/DiCEntertainment DiC]], as well as an interactive VHS tape called [[http://www.''[[http://www.youtube.com/watch?v=Rum5ZrOeUiQ ''Super Super Mario World: Mario to Yoshi no Bouken Land'']] Land]]'' in Japan only.
* AntiFrustrationFeatures: The original version disables the [[TimedMission time limit]] upon reaching when Mario reaches the FinalBoss as the [[DramaticDisappearingDisplay status bar cannot be displayed during the battle]] due to technical restraints involving Mode 7, and the boss itself has multiple phases that can last a while. This is averted in ''Advance 2'', but gives you 800 seconds in the final stage as opposed to the original's 400 to make up for it.



* SequelDifficultyDrop: Aside from several {{That One Level}}s, the difficulty is much more manageable than earlier games. The official StrategyGuide points out that once all four Switch Palaces have been activated, this game is actually easier than ''VideoGame/SuperMarioBros3''.
* ShoutOut: The sound of a Yoshi egg hatching is the same as in ''VideoGames/DevilWorld,'' an early [[UsefulNotes/NintendoEntertainmentSystem Family Computer]] game designed by [[Creator/ShigeruMiyamoto Miyamoto]] and Takashi Tezuka that [[NoExportForYou never saw release in the U.S.]]

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* SequelDifficultyDrop: Aside from several {{That One Level}}s, instances of ThatOneLevel, the difficulty is much more manageable than earlier games. The official StrategyGuide points out that once all four Switch Palaces have been activated, this game is actually easier than ''VideoGame/SuperMarioBros3''.
* ShoutOut: The sound of a Yoshi egg hatching is the same as in ''VideoGames/DevilWorld,'' an early [[UsefulNotes/NintendoEntertainmentSystem Family Computer]] game designed by [[Creator/ShigeruMiyamoto Miyamoto]] and Takashi Tezuka that [[NoExportForYou never saw release in the U.S.]]United States]].



* StealthPun: This game introduces an [[UndergroundMonkey underwater counterpart]] to Bullet Bill known as Torpedo Ted. Which makes the two enemies [[BillAndTedsExcellentAdventure Bill and Ted]].

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* StealthPun: This game introduces an [[UndergroundMonkey underwater counterpart]] to Bullet Bill known as Torpedo Ted. Which makes the two enemies [[BillAndTedsExcellentAdventure [[Film/BillAndTedsExcellentAdventure Bill and Ted]].
29th May '17 8:08:36 AM ChilledXSocks
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* TheGoomba: Averted with this game's Goombas (later dubbed [[VideoGame/SuperMario3DWorld Galoombas]], although the Japanese version always called then Kuribo'''n''' as opposed to Kuribo). They aren't instantly defeated by a simple jump, only stunned, and the weakest enemies in the game are Beach Koopas.

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* TheGoomba: Averted with this game's Goombas (later dubbed [[VideoGame/SuperMario3DWorld Galoombas]], although the Japanese version always called then Kuribo'''n''' as opposed to Kuribo). They aren't instantly defeated by a simple jump, only stunned, stunned (though a spin jump would defeat them as usual), and the weakest enemies in the game are Beach Koopas.
18th May '17 11:45:22 AM Spanks
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* DolphinsDolphinsEverywhere: Hopping Dolphins (they're actually called that) can be used as platforms to help Mario cross water. One level has them as an entire gimmick.



* TheDragon: Larry.

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* TheDragon: Larry.Larry Koopa. He is the preultimate castle, which lies in the Valley Of Bowser.
14th May '17 9:13:47 AM Cavery210
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* MusicalThemeNaming: Like the returning Koopalings, the triceratops fortress boss Buibui is renamed [[Music/NineInchNails Reznor]] in the English versions.

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* MusicalThemeNaming: Like the returning Koopalings, the triceratops fortress boss Buibui Bui Bui is renamed [[Music/NineInchNails Reznor]] in the English versions.
11th May '17 5:12:43 PM Spanks
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* RiverOfInsanity: Some levels have a rapid current that is difficult for Mario to swim in. The idea of these levels is to stay out of the river and use platforms instead. The biggest examples are Yoshi's Island 4 and in particular Vanilla Secret 3, where Mario has to hop on jumping Dolphins while a Porcupuffer hunts him down in the water.
9th Apr '17 8:11:10 PM Emreld3000
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* DepthPerplexion: The fact that Yoshi's tongue goes through/around walls becomes important for exactly one secret exit.
15th Mar '17 8:09:59 AM MyFinalEdits
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* NonIndicativeName: Despite its name, dinosaurs are a rather uncommon sight in Dinosaur Land aside from the Yoshis. You may have Rexes as recurring mooks and Reznor as a sporadically appearing miniboss, but the rest of your foes are just Bowsers legion of mooks.

to:

* NonIndicativeName: Despite its name, dinosaurs are a rather uncommon sight in Dinosaur Land aside from the Yoshis. You may have Rexes as recurring mooks and Reznor as a sporadically appearing miniboss, but the rest of your foes are just Bowsers Bowser's legion of mooks.
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