History VideoGame / SuperMarioBrosCrossover

30th Jun '16 12:09:54 AM pgj1997
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** [[https://www.youtube.com/watch?v=08hZnOLAKjU#t=1m53s World 6-2 in ''Special'']] is a PipeMaze, which gets even more intricate on hard difficulty. This references the same level from the original ''VideoGame/SuperMarioBros1'', which was also a pipe maze and is included in the ''Super Mario Bros.'' stages as well.

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** [[https://www.youtube.com/watch?v=08hZnOLAKjU#t=1m53s World 6-2 in ''Special'']] ''Special'' is a PipeMaze, which gets even more intricate on hard difficulty. This references the same level from the original ''VideoGame/SuperMarioBros1'', which was also a pipe maze and is included in the ''Super Mario Bros.'' stages as well.



** World 4-2 of ''Super Mario Bros. Special'' has a hidden warp zone that leads to World ?. [[spoiler:However, this is not an actual world. Going inside the warp pipe brings the player to a BonusStage called the [[https://www.youtube.com/watch?v=t2_YPO7LZ30#t=2m45s "Exploding Rabbit Room"]] (according to the Exploding Rabbit Wiki). In this room, the words "Exploding Rabbit" are spelled out in coins, along with a few hidden boxes. It is also currently the only level that has the Exploding Rabbit PowerUp, hidden in a block, which gives the current character all his/her power-ups (for Samus, Ryu, Simon, and Bill, it will give him or her a random PowerUp). However, this also counts as an AscendedGlitch, as this pipe was also present in ''Special''. Although it originally just had the player wait until time ran out if entered, as the pipe didn't go anywhere thanks to a programer oversight.]]

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** World 4-2 of ''Super Mario Bros. Special'' has a hidden warp zone that leads to World ?. [[spoiler:However, this is not an actual world. Going inside the warp pipe brings the player to a BonusStage called calLed the [[https://www.youtube.com/watch?v=t2_YPO7LZ30#t=2m45s "Exploding Rabbit Room"]] (according Room"(according to the Exploding Rabbit Wiki). In this room, the words "Exploding Rabbit" are spelled out in coins, along with a few hidden boxes. It is also currently the only level that has the Exploding Rabbit PowerUp, hidden in a block, which gives the current character all his/her power-ups (for Samus, Ryu, Simon, and Bill, it will give him or her a random PowerUp). However, this also counts as an AscendedGlitch, as this pipe was also present in ''Special''. Although it originally just had the player wait until time ran out if entered, as the pipe didn't go anywhere thanks to a programer oversight.]]
29th Jun '16 9:36:13 PM MetalSmasher86
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** World 6-2 in ''Special'' is a PipeMaze, which gets even more intricate on hard difficulty. This references the same level from the original ''VideoGame/SuperMarioBros1'', which was also a pipe maze and is included in the ''Super Mario Bros.'' stages as well.

to:

** [[https://www.youtube.com/watch?v=08hZnOLAKjU#t=1m53s World 6-2 in ''Special'' ''Special'']] is a PipeMaze, which gets even more intricate on hard difficulty. This references the same level from the original ''VideoGame/SuperMarioBros1'', which was also a pipe maze and is included in the ''Super Mario Bros.'' stages as well.



** World 4-2 of ''Super Mario Bros. Special'' has a hidden warp zone that leads to World ?. [[spoiler:However, this is not an actual world. Going inside the warp pipe brings the player to a BonusStage called the "Exploding Rabbit Room" (according to the Exploding Rabbit Wiki). In this room, the words "Exploding Rabbit" are spelled out in coins, along with a few hidden boxes. It is also currently the only level that has the Exploding Rabbit PowerUp, hidden in a block, which gives the current character all his/her power-ups (for Samus, Ryu, Simon, and Bill, it will give him or her a random PowerUp). However, this also counts as an AscendedGlitch, as this pipe was also present in ''Special''. Although it originally just had the player wait until time ran out if entered, as the pipe didn't go anywhere thanks to a programer oversight.]]

to:

** World 4-2 of ''Super Mario Bros. Special'' has a hidden warp zone that leads to World ?. [[spoiler:However, this is not an actual world. Going inside the warp pipe brings the player to a BonusStage called the [[https://www.youtube.com/watch?v=t2_YPO7LZ30#t=2m45s "Exploding Rabbit Room" Room"]] (according to the Exploding Rabbit Wiki). In this room, the words "Exploding Rabbit" are spelled out in coins, along with a few hidden boxes. It is also currently the only level that has the Exploding Rabbit PowerUp, hidden in a block, which gives the current character all his/her power-ups (for Samus, Ryu, Simon, and Bill, it will give him or her a random PowerUp). However, this also counts as an AscendedGlitch, as this pipe was also present in ''Special''. Although it originally just had the player wait until time ran out if entered, as the pipe didn't go anywhere thanks to a programer oversight.]]



** SOPHIA III and VideoGame/Metroid, both games being the {{Metroidvania}} genre, were both adapted to a more "point A to point B" style of play.
** Ryu and Bill were both adapted to platforming as opposed to the "Run and Gun" style of their original games.

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** SOPHIA III and VideoGame/Metroid, VideoGame/{{Metroid}}, both games being the {{Metroidvania}} genre, were both adapted to a more "point A to point B" style of play.
** Ryu [[VideoGame/NinjaGaiden Ryu]] and Bill [[VideoGame/{{Contra}} Bill]] were both adapted to platforming as opposed to the "Run and Gun" style of their original games.
12th Mar '16 6:52:11 AM rjd1922
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* TheDevTeamThinksOfEverything:

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* TheDevTeamThinksOfEverything:DevelopersForesight:
2nd Mar '16 5:24:32 PM rjd1922
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** Like in VideoGame/SuperMarioLand2SixGoldenCoins, if you get a GameOver as Mario or Luigi in either their [=SML2=] skin or their space suit skin and then [[spoiler:idle on the continue screen for about 3 minutes, [[http://www.youtube.com/watch?v=Js7y-KOO7Gg Totaka's Song]] will play.]]

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** Like in VideoGame/SuperMarioLand2SixGoldenCoins, ''VideoGame/SuperMarioLand2SixGoldenCoins'', if you get a GameOver as Mario or Luigi in either their [=SML2=] skin or their space suit skin and then [[spoiler:idle on the continue screen for about 3 minutes, [[http://www.youtube.com/watch?v=Js7y-KOO7Gg Totaka's Song]] will play.]]
24th Jan '16 12:49:21 PM GrammarNavi
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* BossSubtitles: This is how new characters are introduced in the trailers, a la ''VideoGame/SuperSmashBros Brawl''.

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* BossSubtitles: This is how new characters are introduced in the trailers, a la ''VideoGame/SuperSmashBros Brawl''.''[[VideoGame/SuperSmashBros Super Smash Bros. Brawl]]''.



* ShoutOut: The character select screen from version 2.0 onwards resembles that of the ones found in the SuperSmashBros series.

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* ShoutOut: The character select screen from version 2.0 onwards resembles that of the ones found in the SuperSmashBros ''VideoGame/SuperSmashBros'' series.
16th Nov '15 9:22:39 AM MegaMarioMan
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''[[http://www.explodingrabbit.com/games/super-mario-bros-crossover Super Mario Bros. Crossover]]'' (Also known as ''Super Mario Crossover'' due to space limits) is a Flash game by Exploding Rabbit (initially comprised solely of Jay Pavlina, but has expanded to include more people, with Zach Robinson contributing additional graphics to Version 2.0 and Blaine Hanna taking over as the lead developer after Version 3.0). Basically, it's the original ''VideoGame/SuperMarioBros1'' (and ever since a few updates ''[[VideoGame/SuperMarioBrosSpecial Super Mario Bros. Special]]'' and ''VideoGame/SuperMarioBrosTheLostLevels'') but with Mario's brother Luigi having his DivergentCharacterEvolution from the later Mario games, as well as [[{{VideoGame/Contra}} Bill Rizer]], [[{{Metroid}} Samus Aran]], [[VideoGame/MegaManClassic Mega Man]] and his rival [[VideoGame/MegaManAndBass Bass]], [[Franchise/{{Castlevania}} Simon Belmont]], [[VideoGame/TheLegendOfZeldaI Link]], [[VideoGame/NinjaGaiden Ryu Hayabusa]], and [[VideoGame/BlasterMaster Sophia the 3rd]] as additional playable characters, retaining the moves and physics of their source games. There's also [[ArtShift a variety of art styles to choose from]] and [[RemixedLevel alternate level design based on the difficulty]].

to:

''[[http://www.explodingrabbit.com/games/super-mario-bros-crossover Super Mario Bros. Crossover]]'' (Also known as ''Super Mario Crossover'' due to space limits) is a Flash game by Exploding Rabbit (initially comprised solely of Jay Pavlina, but has expanded to include more people, with Zach Robinson contributing additional graphics to Version 2.0 and Blaine Hanna taking over as the lead developer after Version 3.0). Basically, it's the original ''VideoGame/SuperMarioBros1'' (and ever since a few updates ''[[VideoGame/SuperMarioBrosSpecial Super Mario Bros. Special]]'' and ''VideoGame/SuperMarioBrosTheLostLevels'') but with Mario's brother Luigi having his DivergentCharacterEvolution from the later Mario games, as well as [[{{VideoGame/Contra}} Bill Rizer]], [[{{Metroid}} [[Franchise/{{Metroid}} Samus Aran]], [[VideoGame/MegaManClassic Mega Man]] and his rival [[VideoGame/MegaManAndBass Bass]], [[Franchise/{{Castlevania}} Simon Belmont]], [[VideoGame/TheLegendOfZeldaI Link]], [[VideoGame/NinjaGaiden Ryu Hayabusa]], and [[VideoGame/BlasterMaster Sophia the 3rd]] as additional playable characters, retaining the moves and physics of their source games. There's also [[ArtShift a variety of art styles to choose from]] and [[RemixedLevel alternate level design based on the difficulty]].



* GoKartingWithBowser: The 2.0 update included three playable villian characters: [[VideoGame/MetroidPrime Dark Samus]], [[VideoGame/ZeldaIITheAdventureOfLink Dark Link]], and [[VideoGame/MegaManClassic Dr. Wily]], as skins for Samus, Link, and Bass, retrospectively. You can also play as six Robot Masters [[note]][[VideoGame/MegaMan1 Cut Man, Ice Man and Fire Man]] (all three for Mega Man), [[VideoGame/MegaMan2 Quick Man,]] [[VideoGame/MegaMan3 Gemini Man]] and [[VideoGame/MegaMan4 Skull Man]] (all three for Bass)[[/note]].

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* GoKartingWithBowser: The 2.0 update included three playable villian characters: [[VideoGame/MetroidPrime [[VideoGame/MetroidPrime2Echoes Dark Samus]], [[VideoGame/ZeldaIITheAdventureOfLink Dark Link]], and [[VideoGame/MegaManClassic Dr. Wily]], as skins for Samus, Link, and Bass, retrospectively. You can also play as six Robot Masters [[note]][[VideoGame/MegaMan1 Cut Man, Ice Man and Fire Man]] (all three for Mega Man), [[VideoGame/MegaMan2 Quick Man,]] [[VideoGame/MegaMan3 Gemini Man]] and [[VideoGame/MegaMan4 Skull Man]] (all three for Bass)[[/note]].
14th Oct '15 11:55:47 AM superslinger2007
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** In 2.1 and onwards, Luigi's Peach skin has her saving [[SuperPrincessPeach Mario]].

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** In From 2.1 and onwards, until before 3.0, Luigi's Peach skin has her saving [[SuperPrincessPeach Mario]].
16th Aug '15 10:48:29 AM nombretomado
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* AdobeFlash: And as far as Flash games go, it's a pretty damn good one.

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* AdobeFlash: UsefulNotes/AdobeFlash: And as far as Flash games go, it's a pretty damn good one.
13th Aug '15 5:35:35 PM DoctorCooper
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Added DiffLines:

** The Hard Super Mario Bros scenario 1-2 has a section where you cannot pass if you are playing as Mario or Luigi and they have mushroom or fire flower.
3rd May '15 4:24:57 PM Smurfton
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** World 4-2 of ''Super Mario Bros. Special'' has a hidden warp zone that leads to World ?. [[spoiler:However, this is not an actual world. Going inside the warp pipe brings the player to a BonusStage called the "Exploding Rabbit Room" (according to the Exploding Rabbit Wiki). In this room, the words "Exploding Rabbit" are spelled out in coins, along with a few hidden boxes. It is also currently the only level that has the Exploding Rabbit PowerUp, hidden in a block, which gives the current character all his/her power-up (for Samus, Ryu, Simon, and Bill, it will give him or her a random PowerUp). However, this also counts as an AscendedGlitch, as this pipe was also present in ''Special''. Although it originally just had the player wait until time ran out if entered, as the pipe didn't go anywhere thanks to a programer oversight.]]

to:

** World 4-2 of ''Super Mario Bros. Special'' has a hidden warp zone that leads to World ?. [[spoiler:However, this is not an actual world. Going inside the warp pipe brings the player to a BonusStage called the "Exploding Rabbit Room" (according to the Exploding Rabbit Wiki). In this room, the words "Exploding Rabbit" are spelled out in coins, along with a few hidden boxes. It is also currently the only level that has the Exploding Rabbit PowerUp, hidden in a block, which gives the current character all his/her power-up power-ups (for Samus, Ryu, Simon, and Bill, it will give him or her a random PowerUp). However, this also counts as an AscendedGlitch, as this pipe was also present in ''Special''. Although it originally just had the player wait until time ran out if entered, as the pipe didn't go anywhere thanks to a programer oversight.]]



** Link, being from a [[TheLegendOfZelda top-view adventure game]], was given physics to match those of ZeldaIITheAdventureOfLink.
** SOPHIA III and Samus, both games being the {{Metroidvania}} genre, were both adapted to a more "point A to point B" style of play.

to:

** Link, being from a [[TheLegendOfZelda [[VideoGame/TheLegendOfZeldaI top-view adventure game]], was given physics to match those of ZeldaIITheAdventureOfLink.
VideoGame/ZeldaIITheAdventureOfLink.
** SOPHIA III and Samus, VideoGame/Metroid, both games being the {{Metroidvania}} genre, were both adapted to a more "point A to point B" style of play.
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