History VideoGame / SuperHexagon

21st Jan '16 5:21:41 PM nombretomado
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The game is currently available [[http://itunes.apple.com/us/app/super-hexagon/id549027629?ls=1&mt=8 on iPhone and iPad via iTunes]], [[http://store.steampowered.com/app/221640 on Windows, Mac, and Linux]] via {{Steam}}, [[https://play.google.com/store/apps/details?id=com.distractionware.superhexagon on Android via Google Play]] or [[http://www.amazon.com/gp/product/B00BVDNKSY/ the Amazon App Store]], [[https://www.humblebundle.com/store/p/superhexagon_storefront on Windows, Mac, Linux, Android, and Steam]] via the {{Humble|Bundle}} Store, and [[http://appworld.blackberry.com/webstore/content/22507872/ on Blackberry 10 devices via Blackberry World.]]

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The game is currently available [[http://itunes.apple.com/us/app/super-hexagon/id549027629?ls=1&mt=8 on iPhone and iPad via iTunes]], [[http://store.steampowered.com/app/221640 on Windows, Mac, and Linux]] via {{Steam}}, UsefulNotes/{{Steam}}, [[https://play.google.com/store/apps/details?id=com.distractionware.superhexagon on Android via Google Play]] or [[http://www.amazon.com/gp/product/B00BVDNKSY/ the Amazon App Store]], [[https://www.humblebundle.com/store/p/superhexagon_storefront on Windows, Mac, Linux, Android, and Steam]] via the {{Humble|Bundle}} Store, and [[http://appworld.blackberry.com/webstore/content/22507872/ on Blackberry 10 devices via Blackberry World.]]
21st Dec '15 11:20:00 PM LucaEarlgrey
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Added DiffLines:

* EndlessRunningGame: You aren't actually ''running'' anywhere far, you're just moving around a central hexagon, but it's still one in spirit since the goal is to avoid DeadlyWalls as long as possible. Just imagine a traditional [=ERG=], but with wrap-around.
22nd Apr '15 1:37:52 PM LucaEarlgrey
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* PunctuatedForEmphasis: [[GameOver GAME. OVER.]]

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* PunctuatedForEmphasis: PunctuatedForEmphasis:
** [[TitleScream SUPER. Hexagon.]]
**
[[GameOver GAME. OVER.]]
2nd Dec '14 2:04:46 PM Akamia
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Added DiffLines:

* AntiFrustrationFeatures: Played with. The game can still be pretty frustrating, but you can go against the sides of the incoming walls without killing yourself, and [[HitboxDissonance your hitbox is the tip of the triangle you're playing as]], which are features that were not implemented in the prototype, ''Hexagon''.
2nd Dec '14 9:48:06 AM Akamia
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* EndlessGame: Modes are completed for unlocking purposes after 60 seconds, but the game continues until you die. [[spoiler:The changing backgrounds goes like this: The level you picked -> That level's hyper mode -> The next level's hyper mode until you reach Hyper Hexagonest]]

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* EndlessGame: Modes are completed for unlocking purposes after 60 seconds, but the game continues until you die. [[spoiler:The changing backgrounds goes like this: The level you picked -> That level's hyper mode -> The next level's hyper mode until you reach Hyper Hexagonest]]Hexagonest.]]
2nd Dec '14 9:47:44 AM Akamia
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* EndlessGame: Modes are completed for unlocking purposes after 60 seconds, but the game continues until you die. [[spoiler:The changing backgrounds goes like this: Level -> Hyper Mode -> Unique level -> Next Hyper Level]]

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* EndlessGame: Modes are completed for unlocking purposes after 60 seconds, but the game continues until you die. [[spoiler:The changing backgrounds goes like this: Level The level you picked -> That level's hyper mode -> The next level's hyper mode until you reach Hyper Mode -> Unique level -> Next Hyper Level]]Hexagonest]]
1st Dec '14 4:19:44 PM Akamia
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* TheTetrisEffect

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* %%* TheTetrisEffect
3rd Jun '14 7:15:16 PM RobinZimm
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* HighTechHexagons: The above screenshot makes it obvious. Though, Hexagon and Hyper Hexagon occasionally switch to pentagons and squares.

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* HighTechHexagons: The As the above screenshot makes it obvious. Though, Hexagon obvious, although [[spoiler:Hexagon and Hyper Hexagon occasionally switch to pentagons and squares.squares]].
3rd Jun '14 5:22:50 PM LucaEarlgrey
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* HighTechHexagons: The above screenshot makes it obvious.

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* HighTechHexagons: The above screenshot makes it obvious. Though, Hexagon and Hyper Hexagon occasionally switch to pentagons and squares.
3rd Jun '14 5:22:27 PM LucaEarlgrey
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Added DiffLines:

* HighTechHexagons: The above screenshot makes it obvious.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.SuperHexagon