History VideoGame / StrikeSuitZero

29th Jan '16 5:11:10 AM aye_amber
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-->-- GameSpy's [[http://pc.gamespy.com/pc/strike-suit-zero/1227215p1.html review]]

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-->-- GameSpy's -->--[=GameSpy's=] [[http://pc.gamespy.com/pc/strike-suit-zero/1227215p1.html review]]
14th Nov '15 5:28:33 PM nombretomado
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Indie Space Combat Sim funded on Kickstarter. You are the pilot of an experimental "Strike Suit", essentially one of the fighters from RoboTech or Macross. In the war between Earth and the Colonies, Earth's fleet has been decimated by a Colonial super-weapon with the ability to destroy planets with a single shot. Arriving too late to see the destruction, you are however in time to defend the couple of surviving capital ships from the Earth fleet. The weapon is now headed for Earth, and it is up to you to prevent Earth's destruction.

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Indie Space Combat Sim funded on Kickstarter. You are the pilot of an experimental "Strike Suit", essentially one of the fighters from RoboTech ''{{Anime/Robotech}}'' or Macross.''Macross''. In the war between Earth and the Colonies, Earth's fleet has been decimated by a Colonial super-weapon with the ability to destroy planets with a single shot. Arriving too late to see the destruction, you are however in time to defend the couple of surviving capital ships from the Earth fleet. The weapon is now headed for Earth, and it is up to you to prevent Earth's destruction.
19th Oct '15 1:18:26 PM HighCrate
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* OneHitKill: Torpedoes will one-shot anything up to enemy Corvettes. As well, if you're unlucky enough to get hit by one, it's an instant kill.
** Unless you're flying the [[MightyGlacier Marauder]]. On easier difficulties it can shrug off torpedoes with only minor armour damage (and other craft can survive a hit as well, if barely).

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* OneHitKill: Torpedoes will one-shot anything up to enemy Corvettes. As well, if you're unlucky enough to get hit by one, it's likely an instant kill.
** Unless you're flying the [[MightyGlacier Marauder]]. On easier difficulties it can shrug off torpedoes with only minor armour damage (and other craft can survive a hit as well, if barely).
kill.
28th Aug '15 12:59:21 AM zequeins
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Added DiffLines:

* AchillesHeel: Capital Ships (Frigates, Cruisers and Carriers) are [[MoreDakka armed to the teeth with multiple weapons on all sides]] and incredibly resistant against your armaments; even a full-barrage MacrossMissileMassacre would hardly make a dent on their armor. But if your goal is to take out capital ships ''personally'' as opposed to disabling their guns while your side bombs it to kingdom come (indeed, one mission has multiple Frigates that must be taken out quickly to clear the par time for certain upgrade), try the Blade Bomber. A salvo of 10 Torpedoes (5 shots in total) should be enough to rip a single Frigate apart, defense turrets be damned.
28th Aug '15 12:51:49 AM zequeins
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Added DiffLines:

* HellIsThatNoise: Beam Cannons make a very distinctive sound when they fire, sometimes followed with some electronic bleeping noise. You do ''not'' want to let them fire, that's your cue to hunt them down.
11th Jun '15 8:49:49 AM Glowsquid
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* WhatHappenedToTheMouse: After being relieved of command in mission 7, Commander Bowman is no longer seen, though it's presumable that he ended up dying in his quest for vengeance against the Black Fleet ships that show up and force your allies to withdraw.
** The directors cut mission debrief clarifies that his ship was destroyed, so he either died or became a POW.

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* WhatHappenedToTheMouse: After being relieved of command in mission 7, Commander Bowman is no longer seen, though it's presumable that he ended up dying in his quest for vengeance against the Black Fleet ships that show up and force your allies to withdraw.
**
withdraw. The directors cut mission debrief clarifies that his ship was destroyed, so he either died or became a POW.died.
10th Apr '15 8:19:11 PM dy031101
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* BlueAndOrangeMorality: Control. [[spoiler: Her over-riding goal is to be reintegrated into the Relic; she displays neither ill-will nor particular care for the UNE (and humans in general) beyond what she deems as needed to facilitate that goal.]]

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* BlueAndOrangeMorality: Control. [[spoiler: Her over-riding goal is to be reintegrated into the Relic; she displays neither ill-will nor particular care for the UNE U.N.E. (and humans in general) beyond what she deems as needed to facilitate that goal.]]
10th Apr '15 8:17:07 PM dy031101
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* BitterSweetEnding: The "Good" Ending[[spoiler:- Control uses the Relic to cripple the Colonial fleet, allowing the UNE forces to finish them off, and the surviving UNE forces have enough firepower to prevent wrecked spaceships caught in Earth's gravity well from causing damage and environmental catastrophe to the planet; the war itself has achieved nothing, however, as the possibly-temporary peace that follows the Battle of Earth is simply a result of both the UNE and the Colonies already becoming too exhausted to carry on fighting, and there are new worries over what Control intends to do next, now that she is re-united with the Relic and still remains in Earth's orbit]].
* BlueAndOrangeMorality: Control. [[spoiler: Her over-riding goal is to be reintegrated into the Relic; she displays neither ill-will nor particular care to the UNE (and humans in general) beyond what is needed to facilitate that goal.]]

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* BitterSweetEnding: The "Good" Ending[[spoiler:- Control uses the Relic to cripple the Colonial fleet, allowing the UNE U.N.E. forces to finish them off, and the surviving UNE U.N.E. forces have enough firepower are then able to prevent mop up wrecked spaceships caught in Earth's gravity well well, preventing them from causing damage and environmental catastrophe to the planet; the war itself has achieved nothing, however, as the possibly-temporary peace that follows the Battle of Earth is simply a result of neither reconciliation nor capitulation but simply that of both the UNE U.N.E. and the Colonies already becoming too exhausted to carry on fighting, and there are new worries over what Control intends to do next, now that she is re-united with the Relic and still remains in Earth's orbit]].
* BlueAndOrangeMorality: Control. [[spoiler: Her over-riding goal is to be reintegrated into the Relic; she displays neither ill-will nor particular care to for the UNE (and humans in general) beyond what is she deems as needed to facilitate that goal.]]
10th Apr '15 4:21:50 PM dy031101
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* BlueAndOrangeMorality: Control. [[spoiler: Her over-riding goal is to be reintegrated into the Relic; she displays neither ill-will nor particular care to the UNE (or humans in general) beyond what is needed to facilitate that goal.]]

to:

* BlueAndOrangeMorality: Control. [[spoiler: Her over-riding goal is to be reintegrated into the Relic; she displays neither ill-will nor particular care to the UNE (or (and humans in general) beyond what is needed to facilitate that goal.]]
10th Apr '15 4:13:15 PM dy031101
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* BlueAndOrangeMorality: Control. [[spoiler: Her over-riding goal is to be reintegrated into the Relic; she displays neither ill-will nor particular care beyond what is needed to facilitate that goal.]]

to:

* BlueAndOrangeMorality: Control. [[spoiler: Her over-riding goal is to be reintegrated into the Relic; she displays neither ill-will nor particular care to the UNE (or humans in general) beyond what is needed to facilitate that goal.]]
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