History VideoGame / StrikeSeries

29th May '16 6:53:53 PM nombretomado
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* ''Soviet Strike'', the first of two PS1 games where the newly-formed STRIKE organisation must take down a mysterious Russian terrorist called "The Shadowman" and his plans to bring back the glory of Soviet Russia through violence. That, or a elaborate {{plan}} by STRIKE to [[WhatTheHellHero convince Boris Yeltsin of their need for a foothold in Russia.]]

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* ''Soviet Strike'', the first of two PS1 [=PS1=] games where the newly-formed STRIKE organisation must take down a mysterious Russian terrorist called "The Shadowman" and his plans to bring back the glory of Soviet Russia through violence. That, or a elaborate {{plan}} by STRIKE to [[WhatTheHellHero convince Boris Yeltsin of their need for a foothold in Russia.]]



* PasswordSave: For the PS1 games.

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* PasswordSave: For the PS1 [=PS1=] games.
21st Feb '16 3:53:32 AM Jarl
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*NonIndicativeName: ''Jungle Strike'' starts with a mission in a city, and ''Urban Strike'' starts with a mission in a jungle.
20th Feb '16 9:35:23 AM Jarl
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%%* AcePilot

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%%* AcePilot* AcePilot: The player character. You also have a selection of Ace Co-Pilots to choose from.



* BookEnds: The beginning of Soviet Strike and the very end of Nuclear Strike has Hack saying the same thing:

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* BookEnds: The BookEnds
**Jungle Strike begins and ends in a combat mission over Washington DC.
**The
beginning of Soviet Strike and the very end of Nuclear Strike has Hack saying the same thing:



*** No, no matter what engineering procedure is used, the A-10 cannot be made into a VTOL.

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*** ** No, no matter what engineering procedure is used, the A-10 cannot be made into a VTOL.




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* YourPrincessIsInAnotherCastle: Jungle Strike's climactic mission is set in the dense Amazon, blowing up secret underground bases and fighting enemy [[SoLastSeason Apache helicopters]] until you eventually capture the BigBadDuumvirate, and take them back to Washington DC [[ArtisticLicenseLaw to stand trial at the Supreme Court]]... and then the remains of the Drug Lord's army invade DC and bust them out, forcing you to evacuate the president, wipe out the enemy forces, and kill the two [[TheEndOrIsIt once and for all]].
19th Feb '16 9:53:07 PM Foton
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* PasswordSave: For the PS1 games.
20th Oct '15 12:57:00 PM G-MANN
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* BadBoss: Whenever his deputy has the temerity to question him, General Kilbaba gives him a good slap in the face.


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* KickTheDog: Or in General Kilbaba's case, Slap the Deputy.
20th Oct '15 12:48:10 PM G-MANN
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--> Gen. Earle: "We measure our successes by the wars that ''didn't happen''!"



--> Gen. Earle: "We measure our successes by the wars that ''didn't happen''!"



* ElaborateUndergroundBase: The final level of Urban Strike takes place inside H.R. Malone's enormous underground base underneath Las Vegas, which is not only big enough to fly a helicopter around in but has a floor space that could be measured in square miles. It's basically a standard level map that happens to be set underground, with lots of empty space between targets/objectives.

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* ElaborateUndergroundBase: The final level of Urban Strike takes place inside H.R. Malone's enormous underground base underneath beneath Las Vegas, which is not only big enough to fly a helicopter around in but has a floor space that could be measured in square miles. It's basically a standard level map that happens to be set underground, with lots of empty space between targets/objectives.
20th Oct '15 12:42:47 PM G-MANN
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* ''VideoGame/DesertStrike'', set at the end of the Gulf War where the player must thwart the Saddam Hussein-a-like General Killbaba.

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* ''VideoGame/DesertStrike'', set at the end of the Gulf War where the player must thwart the Saddam Hussein-a-like General Killbaba.Kilbaba.



* BadBoss: Whenever his deputy has the temerity to question him, General Kilbaba gives him a good slap in the face.



* CaptainErsatz: General Killbaba is clearly meant to be Saddam Hussein.



* ElaborateUndergroundBase: The final level of Urban Strike takes place inside H.R. Malone's enormous underground base underneath Las Vegas, which is not only big enough to fly a helicopter around in but has a floor space that could be measured in square miles. It's basically a standard level map that happens to be set underground, with lots of empty space between targets/objectives.



* InsurmountableWaistHeightFence: Your chopper can't change altitude, so you have to fly around two story buildings or mountains. Urban Strike has you flying over the fog of San Fransisco, with the taller buildings and Golden Gate Bridge jutting above it. The Playstation games alter this slightly, having your helicopter constantly flying at a given altitude above the ground. You'll be shown flying up over hills and small buildings, but you still have to fly around larger geographic features and structures.

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* InsurmountableWaistHeightFence: Your chopper can't change altitude, so you have to fly around two story buildings or mountains. Urban Strike has you flying over the fog of San Fransisco, Francisco, with the taller buildings and Golden Gate Bridge jutting above it. The Playstation games alter this slightly, having your helicopter constantly flying at a given altitude above the ground. You'll be shown flying up over hills and small buildings, but you still have to fly around larger geographic features and structures.


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* NoCelebritiesWereHarmed: In Desert Strike, General Kilbaba (who invades a small but wealthy Arab emirate) is basically Saddam Hussein and the camouflage-wearing man giving the mission briefings resembles General "Stormin' Norman" Schwarzkopf. In Jungle Strike, Carlos Ortega is a very powerful South American drug lord, like Pablo Escobar.


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* OneManArmy: Or one-helicopter army. Lampshaded during the first game's intro sequence when the newsreader says the Special Forces' top pilot is being sent to deal with the dicatator because the President doesn't want to risk an all-out air strike.
6th Oct '15 9:39:14 AM Foton
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* BadassBoast: The motto for STRIKE.
--> Gen. Earle: "We measure our successes by the wars that ''didn't happen''!"


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* BookEnds: The beginning of Soviet Strike and the very end of Nuclear Strike has Hack saying the same thing:
--> Hack: "Synchronicity threshold crossed at 0100 hours. General, there's some bad business going on."


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* BoxedCrook: Hack. He's originally a PlayfulHacker that's jailed for his crimes. He was recruited by STRIKE so that he could use his skills for good.
30th Sep '15 7:42:29 PM tsstevens
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* UsefulNotes/{{Chernobyl}}: The setting of the fourth mission in ''Soviet Strike.'' It's basically a WretchedHive set up by a MadScientist for every loser in the Soviet bloc to use as a play pen. Things go FromBadToWorse when [[DarkActionGirl Villa]] shows up to raid the reactor.
26th Sep '15 8:11:28 AM Foton
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* AwesomeButImpractical: The sheer amount of vehicles you can commandeer in Nuclear Strike are mind-boggling. However, most of them have the debilitating quirk of not being able to pick up ammo, fuel, or even plot-important [=NPCs=], thereby making them very useless aside from being a glorified moving weapons platform. That said, if you do not need to pick up any [=NPCs=] and you just need to lay waste to everything in the shortest amount of time, these vehicles suddenly become very, very practical.



* DecoyProtagonist: A variation occurs in Nuclear Strike. Despite being the cover chopper, the Super Apache is only playable in the first half of the first map before needing to be brought down due to smoke particulates in the air. The second map has you playing the Super ''Sea'' Apache instead. In every map afterwards, the Super Apache does not make any appearance whatsoever.



* IsometricProjection: for the 16-bit games; the later installments changed to a follow perspective.

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* IsometricProjection: for the 16-bit games; the later installments changed to a follow perspective.perspective, but can be toggled back to isometric projection if the player wishes to.



*** No, no matter what engineering procedure is used, the A-10 cannot be made into a VTOL.



** Armor Repair Toolboxes instantly repair all damage to your chopper with no explanation as to how or even what was fixed.

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** Armor Repair Toolboxes instantly repair all damage to your chopper with no explanation as to how or even what was fixed. HandWaved in Nuclear Strike as the SMART Armor.


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* MoreDakka: In Nuclear Strike, you can pick up weapon packs that change either your rockets or your missiles with something else. Typically, these will be autocannons. Try using them alongside your regular machineguns for even ''more'' dakka.


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* SlidingScaleOfGameplayAndStoryIntegration: In the second half of the first map of Nuclear Strike, you are told that the UH-1 Huey that you will be commandeering does not have SMART Armor and cannot use repair kits to repair the damages. In fact, you can still do so without any problems.


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** StatusBuff: What the Alert Zones does, basically. Most of the time, it also acts as sort of a BeefGate in earlier games to keep you from [[SequenceBreaking finishing later missions first]].
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