History VideoGame / StrikeSeries

14th Oct '17 8:37:19 PM TriggerLoaded
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* MagicPlasticSurgery: Carlos Ortega survives the final mission in ''Jungle Strike'' and changes his identity to that of H.R. Malone for ''Urban Strike''.

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* MagicPlasticSurgery: Carlos Ortega Ortega, the South American drug lord, survives the final mission in ''Jungle Strike'' and changes his identity to that of the very American H.R. Malone for ''Urban Strike''. The first mission in Urban Strike involves finding the plastic surgeon who worked on him.
9th Oct '17 6:37:18 PM nombretomado
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The ''Strike'' Series were a series of five games from ElectronicArts, where the player took control of a combat helicopter to undertake several missions for the US government (and later on a mercenary organisation known as STRIKE), usually attempting to thwart the plans and lives of various megalomaniacal dictators or warlords threatening the world's safety.

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The ''Strike'' Series were a series of five games from ElectronicArts, Creator/ElectronicArts, where the player took control of a combat helicopter to undertake several missions for the US government (and later on a mercenary organisation known as STRIKE), usually attempting to thwart the plans and lives of various megalomaniacal dictators or warlords threatening the world's safety.



Oddly, it's a franchise that its [[ElectronicArts publisher]] hasn't yet considered for a modern incarnation, despite fairly strong sales during its heyday.

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Oddly, it's a franchise that its [[ElectronicArts [[Creator/ElectronicArts publisher]] hasn't yet considered for a modern incarnation, despite fairly strong sales during its heyday.
12th Apr '17 1:38:57 AM Sammettik
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Added DiffLines:

* DefconFive: Averted in the final mission of ''Soviet Strike'', where Earle warns that Shadowman's coup succeeding means "the world is at DEFCON one!".
11th Apr '17 9:23:11 PM Sammettik
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* UsefulNotes/GulfWar: The first game alludes to this.



* IsometricProjection: for the 16-bit games; the later installments changed to a follow perspective, but can be toggled back to isometric projection if the player wishes to.

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* IsometricProjection: for For the 16-bit games; the later installments changed to a follow perspective, but can be toggled back to isometric projection if the player wishes to.
11th Apr '17 9:21:44 PM Sammettik
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* TheComputerIsALyingBastard: In the second half of the first map of ''Nuclear Strike'', you are told that the UH-1 Huey that you will be commandeering does not have SMART Armor and cannot use repair kits to repair the damages. In fact, you can still do so without any problems.

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* TheComputerIsALyingBastard: TheComputerIsALyingBastard:
**
In the second half of the first map of ''Nuclear Strike'', you are told that the UH-1 Huey that you will be commandeering does not have SMART Armor and cannot use repair kits to repair the damages. In fact, you can still do so without any problems.problems.
** The hint video for the "Suspicious Trucks" objective in the final Mission of ''Soviet Strike'' tells you to aim for the trucks' cabs, but it doesn't matter where you shoot them as long you destroy them before they reach the bridges. The synopsis also claims that the trucks are destroying the bridges to cut off Yeltsin's escape, but during the later EscortMission he only touches them for a moment before turning around and taking a completely different route.
11th Apr '17 9:07:51 PM Sammettik
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* ActionGirl: Andrea Gray in Soviet and Nuclear is the best example. News reporter when wearing her brown wig and suit, asskicking inside field agent when in her combat togs with natural spiky blonde hair.
** Naja also counts in Nuclear Strike as the awesome rebel leader in the first mission, and your main copilot for most of it.
** A couple of the co-pilots in Urban Strike fall into this category.

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* ActionGirl: Andrea Gray in Soviet ''Soviet'' and Nuclear ''Nuclear'' is the best example. News reporter when wearing her brown wig and suit, asskicking inside field agent when in her combat togs with natural spiky blonde hair.
** Naja also counts in Nuclear Strike ''Nuclear Strike'' as the awesome rebel leader in the first mission, and your main copilot for most of it.
** A couple of the co-pilots in Urban Strike ''Urban Strike'' fall into this category.



** The beginning of Soviet Strike and the very end of Nuclear Strike has Hack saying the same thing:

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** The beginning of Soviet Strike and the very end of Nuclear Strike ''Nuclear Strike'' has Hack saying the same thing:



* CoolAndUnusualPunishment: In Soviet Strike one mission requires you to get information out of the head of the Russian KGB....by kidnapping him and winching him down into the Moscow Zoo bear cage. He's terrified of bears.
* TheComputerIsALyingBastard: In the second half of the first map of Nuclear Strike, you are told that the UH-1 Huey that you will be commandeering does not have SMART Armor and cannot use repair kits to repair the damages. In fact, you can still do so without any problems.

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* CoolAndUnusualPunishment: In Soviet Strike ''Soviet Strike'' one mission requires you to get information out of the head of the Russian KGB....by kidnapping him and winching him down into the Moscow Zoo bear cage. He's terrified of bears.
* TheComputerIsALyingBastard: In the second half of the first map of Nuclear Strike, ''Nuclear Strike'', you are told that the UH-1 Huey that you will be commandeering does not have SMART Armor and cannot use repair kits to repair the damages. In fact, you can still do so without any problems.



* DecoyProtagonist: A variation occurs in Nuclear Strike. Despite being the cover chopper, the Super Apache is only playable in the first half of the first map before needing to be brought down due to smoke particulates in the air. The second map has you playing the Super ''Sea'' Apache instead. In every map afterwards, the Super Apache does not make any appearance whatsoever.

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* DecoyProtagonist: A variation occurs in Nuclear Strike.''Nuclear Strike''. Despite being the cover chopper, the Super Apache is only playable in the first half of the first map before needing to be brought down due to smoke particulates in the air. The second map has you playing the Super ''Sea'' Apache instead. In every map afterwards, the Super Apache does not make any appearance whatsoever.



* DysfunctionalFamily: Amad's family in Soviet Strike is not the most stable of families. In fact, they'll blindly murder each other with their individual units out of pure rage if they're paired against the one they hate (Though it's really uncle Nimrud that's the problem, Bessus and Delilah won't fight with each other).

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* DysfunctionalFamily: Amad's family in Soviet Strike ''Soviet Strike'' is not the most stable of families. In fact, they'll blindly murder each other with their individual units out of pure rage if they're paired against the one they hate (Though it's really uncle Nimrud that's the problem, Bessus and Delilah won't fight with each other).



* ElaborateUndergroundBase: The final level of Urban Strike takes place inside H.R. Malone's enormous underground base beneath Las Vegas, which is not only big enough to fly a helicopter around in but has a floor space that could be measured in square miles. It's basically a standard level map that happens to be set underground, with lots of empty space between targets/objectives.

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* ElaborateUndergroundBase: The final level of Urban Strike ''Urban Strike'' takes place inside H.R. Malone's enormous underground base beneath Las Vegas, which is not only big enough to fly a helicopter around in but has a floor space that could be measured in square miles. It's basically a standard level map that happens to be set underground, with lots of empty space between targets/objectives.



** The Washington D.C. level in Jungle Strike ends with you escorting the Presidential Motorcade back to the White House. It follows a specific route, and there are enemies waiting for it at almost every corner. The one saving grace about that is that the Motorcade won't advance unless you destroy the road blockade in front of it. This lets you go clear out the enemies first.

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** The Washington D.C. level in Jungle Strike ''Jungle Strike'' ends with you escorting the Presidential Motorcade back to the White House. It follows a specific route, and there are enemies waiting for it at almost every corner. The one saving grace about that is that the Motorcade won't advance unless you destroy the road blockade in front of it. This lets you go clear out the enemies first.



* GoodScarsEvilScars: Ivan Uralia, the last copilot you obtain in Soviet Strike, is covered in burns from his rescue efforts during the Chernobyl disaster. His introductory cutscene has a long drawn out shot of the one on his face.

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* GoodScarsEvilScars: Ivan Uralia, the last copilot you obtain in Soviet Strike, ''Soviet Strike'', is covered in burns from his rescue efforts during the Chernobyl disaster. His introductory cutscene has a long drawn out shot of the one on his face.



* NoCelebritiesWereHarmed: In Desert Strike, General Kilbaba (who invades a small but wealthy Arab emirate) is basically Saddam Hussein and the camouflage-wearing man giving the mission briefings resembles General "Stormin' Norman" Schwarzkopf. In Jungle Strike, Carlos Ortega is a very powerful South American drug lord, like Pablo Escobar.

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* NoCelebritiesWereHarmed: In Desert Strike, ''Desert Strike'', General Kilbaba (who invades a small but wealthy Arab emirate) is basically Saddam Hussein and the camouflage-wearing man giving the mission briefings resembles General "Stormin' Norman" Schwarzkopf. In Jungle Strike, Carlos Ortega is a very powerful South American drug lord, like Pablo Escobar.



* NonLethalWarfare: News Chopper in one Nuclear Strike mission which is only armed with pellets, tear gas and smoke bombs. Somehow, this does not stop it from being able to blow up tanks.
* ObviousBeta: Mission 4 of ''Soviet Strike'' climaxes in an EnemyCivilWar between Vila Ceausescu and Dr. Ukranian. Or at least that's what was ''supposed'' to happen, as the final objective seems to have been rushed: Vila's tank is nigh-invulnerable, and while she one-shots several of Ukranian's lesser goons on her way to fight him, she's incapable of harming him or the player. The player themselves can't hurt Ukrainian or his elite bodyguards, who don't move or react to being attacked by you or Vila in any way. The "recommended" way of completing this mission requires the player to wait for Vila to reach the graveyard (whereupon she endlessly and ineffectually fires at Ukranian while he and his bodyguards stare off into space) and then drop a nearby tombstone on her. Trying to fight her "normally" will take your entire ammo reserves and then some.

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* NonLethalWarfare: News Chopper The "News Chopper" in one Nuclear Strike mission which is only armed with pellets, tear gas and smoke bombs. Somehow, this does not stop it from being able to blow up tanks.
* ObviousBeta: Mission 4 of ''Soviet Strike'' climaxes in an EnemyCivilWar between Vila Ceausescu and Dr. Ukranian. Ukrainian. Or at least that's what was ''supposed'' to happen, as the final objective seems to have been rushed: Vila's tank is nigh-invulnerable, and while she one-shots several of Ukranian's Ukrainian's lesser goons on her way to fight him, she's incapable of harming him or the player. The player themselves can't hurt Ukrainian or his elite bodyguards, who don't move or react to being attacked by you or Vila in any way. The "recommended" way of completing this mission requires the player to wait for Vila to reach the graveyard (whereupon she endlessly and ineffectually fires at Ukranian Ukrainian while he and his bodyguards stare off into space) and then drop a nearby tombstone on her. Trying to fight her "normally" will take your entire ammo reserves and then some.



* PlotTailoredToTheParty: The final mission of Nuclear Strike, which involves ''all'' of your allies.

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* PlotTailoredToTheParty: The final mission of Nuclear Strike, ''Nuclear Strike'', which involves ''all'' of your allies.



* StockFootage: Soviet and Nuclear Strike use this for pretty much everything that doesn't need to have the game's own characters shown. The scene of Strike Team Echo being caught infiltrating for example is actually from the real life Operation Nimrod.

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* StockFootage: Soviet ''Soviet'' and Nuclear Strike ''Nuclear Strike'' use this for pretty much everything that doesn't need to have the game's own characters shown. The scene of Strike Team Echo being caught infiltrating for example is actually from the real life Operation Nimrod.



* YourPrincessIsInAnotherCastle: Jungle Strike's climactic mission is set in the dense Amazon, blowing up secret underground bases and fighting enemy [[SoLastSeason Apache helicopters]] until you eventually capture the BigBadDuumvirate, and take them back to Washington DC [[ArtisticLicenseLaw to stand trial at the Supreme Court]]... and then the remains of the Drug Lord's army invade DC and bust them out, forcing you to evacuate the president, wipe out the enemy forces, and kill the two [[TheEndOrIsIt once and for all]].

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* YourPrincessIsInAnotherCastle: Jungle Strike's climactic mission is set in the dense Amazon, blowing up secret underground bases and fighting enemy [[SoLastSeason Apache helicopters]] helicopters until you eventually capture the BigBadDuumvirate, and take them back to Washington DC [[ArtisticLicenseLaw to stand trial at the Supreme Court]]... Court... and then the remains of the Drug Lord's army invade DC and bust busts them out, forcing you to evacuate the president, wipe out the enemy forces, and kill the two [[TheEndOrIsIt once and for all]].
all.
11th Apr '17 9:01:47 PM Sammettik
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* ObviousBeta: Mission 4 of ''Soviet Strike'' climaxes in an EnemyCivilWar between Vila Ceausescu and Dr. Ukranian. Or at least that's what was ''supposed'' to happen. Vila's tank is nigh-invulnerable, and while she one-shots several of Ukranian's lesser goons on her way to fight him, she's incapable of harming him or the player. The player themselves can't hurt Ukrainian or his elite bodyguards, who don't move or react to being attacked by you or Vila in any way. The "recommended" way of completing this mission requires the player to wait for Vila to reach the graveyard (whereupon she endlessly and ineffectually fires at Ukranian while he and his bodyguards stare off into space) and then drop a nearby tombstone on her. Trying to fight her "normally" will take your entire ammo reserves and then some.

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* ObviousBeta: Mission 4 of ''Soviet Strike'' climaxes in an EnemyCivilWar between Vila Ceausescu and Dr. Ukranian. Or at least that's what was ''supposed'' to happen. happen, as the final objective seems to have been rushed: Vila's tank is nigh-invulnerable, and while she one-shots several of Ukranian's lesser goons on her way to fight him, she's incapable of harming him or the player. The player themselves can't hurt Ukrainian or his elite bodyguards, who don't move or react to being attacked by you or Vila in any way. The "recommended" way of completing this mission requires the player to wait for Vila to reach the graveyard (whereupon she endlessly and ineffectually fires at Ukranian while he and his bodyguards stare off into space) and then drop a nearby tombstone on her. Trying to fight her "normally" will take your entire ammo reserves and then some.
11th Apr '17 7:10:16 PM Sammettik
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* ObviousBeta: Mission 4 of ''Soviet Strike'' climaxes in an EnemyCivilWar between Vila Ceausescu and Dr. Ukranian. Or at least that's what was ''supposed'' to happen. Vila's tank is nigh-invulnerable, and while she one-shots several of Ukranian's lesser goons on her way to fight him, she's incapable of harming him or the player. The player themselves can't hurt Ukrainian or his elite bodyguards, who don't move or react to being attacked by you or Vila in any way. The "recommended" way of completing this mission requires the player to wait for Vila to reach the graveyard (whereupon she endlessly and ineffectually fires at him while he and his bodyguards stare off into space) and then drop a nearby tombstone on her. Trying to fight her "normally" will take your entire ammo reserves and then some.

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* ObviousBeta: Mission 4 of ''Soviet Strike'' climaxes in an EnemyCivilWar between Vila Ceausescu and Dr. Ukranian. Or at least that's what was ''supposed'' to happen. Vila's tank is nigh-invulnerable, and while she one-shots several of Ukranian's lesser goons on her way to fight him, she's incapable of harming him or the player. The player themselves can't hurt Ukrainian or his elite bodyguards, who don't move or react to being attacked by you or Vila in any way. The "recommended" way of completing this mission requires the player to wait for Vila to reach the graveyard (whereupon she endlessly and ineffectually fires at him Ukranian while he and his bodyguards stare off into space) and then drop a nearby tombstone on her. Trying to fight her "normally" will take your entire ammo reserves and then some.
11th Apr '17 7:07:10 PM Sammettik
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* ObviousBeta: ''Soviet Strike'' feels quite unfinished in a few cases, some more blatant than others.
* OneManArmy: Or one-helicopter army. Lampshaded during the first game's intro sequence when the newsreader says the Special Forces' top pilot is being sent to deal with the dicatator because the President doesn't want to risk an all-out air strike.

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* ObviousBeta: Mission 4 of ''Soviet Strike'' feels quite unfinished climaxes in an EnemyCivilWar between Vila Ceausescu and Dr. Ukranian. Or at least that's what was ''supposed'' to happen. Vila's tank is nigh-invulnerable, and while she one-shots several of Ukranian's lesser goons on her way to fight him, she's incapable of harming him or the player. The player themselves can't hurt Ukrainian or his elite bodyguards, who don't move or react to being attacked by you or Vila in any way. The "recommended" way of completing this mission requires the player to wait for Vila to reach the graveyard (whereupon she endlessly and ineffectually fires at him while he and his bodyguards stare off into space) and then drop a few cases, some more blatant than others.
nearby tombstone on her. Trying to fight her "normally" will take your entire ammo reserves and then some.
* OneManArmy: Or one-helicopter army. Lampshaded during the first game's intro sequence when the newsreader says the Special Forces' top pilot is being sent to deal with the dicatator dictator because the President doesn't want to risk an all-out air strike.
11th Apr '17 6:42:30 PM Sammettik
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The Strike Series were a series of five games from ElectronicArts, where the player took control of a combat helicopter to undertake several missions for the US government (and later on a mercenary organisation known as STRIKE), usually attempting to thwart the plans and lives of various megalomaniacal dictators or warlords threatening the world's safety.

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The Strike ''Strike'' Series were a series of five games from ElectronicArts, where the player took control of a combat helicopter to undertake several missions for the US government (and later on a mercenary organisation known as STRIKE), usually attempting to thwart the plans and lives of various megalomaniacal dictators or warlords threatening the world's safety.



* BookEnds

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* BookEndsBookEnds:



* EasterEgg: Soviet Strike has Santa Claus in Crimea and a vampire Elvis in Transylvania.

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* EasterEgg: Soviet Strike ''Soviet Strike'' has Santa Claus in Crimea and a vampire Elvis in Transylvania.


Added DiffLines:

* ObviousBeta: ''Soviet Strike'' feels quite unfinished in a few cases, some more blatant than others.
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