History VideoGame / StreetsOfRage

13th Jan '17 1:32:18 AM Sabrewing
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* PyrrhicVictory: ''Streets of Rage 3'' has this type of ending occur if you fail to stop Neo X/Robot Y within the time limit. Sure, you defeated Mr. X for good, but his bombs leveled the entire city and the civilians' trust in the police force has been broken.

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* PyrrhicVictory: ''Streets of Rage 3'' has this type of ending occur if you fail to stop Neo X/Robot Y within the time limit. Sure, you defeated Mr. X for good, but his bombs leveled the entire city and the civilians' trust PepperSneeze: Throwing a pepper shaker at baddies in the police force has been broken.first game leaves them vulnerable amidst sneezeing fits.


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* PyrrhicVictory: ''Streets of Rage 3'' has this type of ending occur if you fail to stop Neo X/Robot Y within the time limit. Sure, you defeated Mr. X for good, but his bombs leveled the entire city and the civilians' trust in the police force has been broken.
5th Jan '17 11:58:37 AM Morgenthaler
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* {{Badass}}: Most of the playable characters, as well as Mr. X's [[TheDragon Dragon]] Shiva.



* TheLethalConnotationOfGunsAndOthers: All the bosses are various types of {{badass}} with various methods of using their fists and feet. Mr. X, being an {{expy}} of the final boss from ''VideoGame/FinalFight'', just packs a cool suit, infinite mooks, and a Tommygun. The front end hurts like hell, and the back end halves your health. This is because unlike that crossbow-wielding loser, Mr. X is made of hair gel, capitalism, and {{Badass}}.

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* TheLethalConnotationOfGunsAndOthers: All the bosses are various types of {{badass}} badass with various methods of using their fists and feet. Mr. X, being an {{expy}} of the final boss from ''VideoGame/FinalFight'', just packs a cool suit, infinite mooks, and a Tommygun. The front end hurts like hell, and the back end halves your health. This is because unlike that crossbow-wielding loser, Mr. X is made of hair gel, capitalism, and {{Badass}}.badassery.
28th Dec '16 4:39:24 PM McJeff
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* FightingClown: R.Bear and his palate swaps in ''2''. He's a bulbously-fat bald guy in an old-fashioned swimsuit, no shoes and a gigantic mustache wearing boxing gloves who appears to be ''moonwalking'', and when the fight starts he launches himself at you with a flying butt-drop. Then he beats the absolute crap out of you because he's got anti-air attacks, insane reach and quickness, an overpowered grapple, and is generally considered the toughest opponent in the game bar Shiva.
5th Nov '16 5:34:50 AM Arbitrarily
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* AmusementPark: Stage 3 in the second game.



* AthleticArenaLevel: Stage 4 in the second game goes into a baseball stadium. Which has a secret lift that goes underground!



* BadGuyBar: You trash the clientelle in one during the second game's first stage.



* BeachLevel: Stage 3 in ''1'', Stage 6 in ''2''. The second example becomes JungleJapes pretty quickly though.



* EarlyInstallmentWeirdness: The first ''Streets of Rage'', which was developed in-house by Sega, differs greatly from the sequels (which were outsourced to Ancient). Whereas ''2'' and ''3'' play like typical post-''Final Fight'' beat-'em-ups, the combat system in the original ''Streets of Rage'' feels much closer to the original ''VideoGame/GoldenAxe''. The first game is also the only installment where you can summon a cop for an on-screen nuke attack. This was replaced with a personalized special attack in the later installments. The pepper spray and broken bottle weapons also appeared in the first game only.
* EasyLevelsHardBosses: Although this is averted on the harder difficulty settings. VS mode, which became the norm in the 2nd and 3rd games, didn't exist in the first game. [[note]]Technically, there was a pseudo VS mode, but it could only be accessed in co-op and reaching the final boss with one player accepting Mr. X's offer and the other player refusing, which resulted in a fight to the death between both players.[[/note]]

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* EarlyInstallmentWeirdness: The first ''Streets of Rage'', which was developed in-house by Sega, differs greatly from the sequels (which were outsourced to Ancient). Whereas ''2'' and ''3'' play like typical post-''Final Fight'' beat-'em-ups, the combat system in the original ''Streets of Rage'' feels much closer to the original ''VideoGame/GoldenAxe''. The first game is also the only installment where you can summon a cop for an on-screen nuke attack. This was replaced with a personalized special attack in the later installments. The pepper spray and broken bottle weapons also appeared in the first game only.
* EasyLevelsHardBosses: Although this is averted on the harder difficulty settings.
only. VS mode, which became the norm in the 2nd and 3rd games, didn't exist in the first game. [[note]]Technically, there was a pseudo VS mode, but it could only be accessed in co-op and reaching the final boss with one player accepting Mr. X's offer and the other player refusing, which resulted in a fight to the death between both players.[[/note]][[/note]]
* EasyLevelsHardBosses: Although this is averted on the harder difficulty settings.



* EternalEngine: Stage 6 in the first game, Stage 7 in the second, and Stage 7A in the third. All feature conveyor belts.



* FlunkyBoss: Danch/Bruce and the kangaroos. Mr. X, except he keeps mowing them down with his gun when he tries to kill you.

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* FlunkyBoss: Danch/Bruce and the kangaroos. Mr. X, except he keeps mowing them down with his gun when he tries to kill you. Most of the other bosses have mook enforcements too, minus the third game, which only has Jet and his flying crew.



* NostalgiaLevel: Many areas in the second game are reminiscent of areas from the first game.

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* NostalgiaLevel: Many areas in the second game are reminiscent of areas from the first game. The lift in ''3'''s fifth stage is also nearly identical visually to the one in the last level of ''2''.



* YourPrincessIsInAnotherCastle: ''All'' the games have at least seven levels. So, when you confront [[BigBad Mr. X]] in Level 5, [[SpoiledByTheFormat don't be surprised]] if it's not over ([[EasyModeMockery and try not to snap your controller if you're playing Easy Mode...]]).

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* YourPrincessIsInAnotherCastle: ''All'' the games have at least seven levels. So, when you confront [[BigBad Mr. X]] in Level 5, 5 during the third game, [[SpoiledByTheFormat don't be surprised]] if it's not over ([[EasyModeMockery and try not to snap your controller if you're playing Easy Mode...]]).
29th Aug '16 5:18:15 PM nomuru2d
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* DevelopersForesight: How does Roo, a kangaroo with boxing gloves, ride motorcycles and motorboats? [[spoiler:He doesn't. Your nameless policeman buddy drives while Roo drives pillion!]] See also the spoiler under SmartBomb.



* TheDevTeamThinksOfEverything: How does Roo, a kangaroo with boxing gloves, ride motorcycles and motorboats? [[spoiler:He doesn't. Your nameless policeman buddy drives while Roo drives pillion!]] See also the spoiler under SmartBomb.
29th Aug '16 5:07:19 PM nomuru2d
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* DevelopersForesight: Reached the final level in [=SOR1=] in single player mode? Player 2 can't join you! The developers knew some people would try to cheat by using player 2 as a backup character if they used all their continues as player 1, therefore they disabled player 2 from joining in.



* TheDeveTeamThinksOfEverything: Reached the final level in [=SOR1=] in single player mode? Player 2 can't join you! The developers knew some people would try to cheat by using player 2 as a backup character if they used all their continues as player 1, therefore they disabled player 2 from joining in.
2nd Aug '16 6:35:47 PM rjd1922
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There have been rumors of a fourth installment for years, with Sega of Japan creating a demo of a ''Streets of Rage 4'' running on UsefulNote/{{Dreamcast}} hardware. But since Sega of America was not aware of the series and its past success, the project was not followed up on. The Eidos brawler ''Fighting Force'' was also pitched to Sega execs as ''Streets of Rage 4,'' but because of the aforementioned lack of faith in the brand it was passed up, becoming the later independent title. A [[http://www.youtube.com/watch?v=W3W3BfMKI2o reboot]] by Ruffian Games was also cancelled in 2012.

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There have been rumors of a fourth installment for years, with Sega of Japan creating a demo of a ''Streets of Rage 4'' running on UsefulNote/{{Dreamcast}} UsefulNotes/{{Dreamcast}} hardware. But since Sega of America was not aware of the series and its past success, the project was not followed up on. The Eidos brawler ''Fighting Force'' was also pitched to Sega execs as ''Streets of Rage 4,'' but because of the aforementioned lack of faith in the brand it was passed up, becoming the later independent title. A [[http://www.youtube.com/watch?v=W3W3BfMKI2o reboot]] by Ruffian Games was also cancelled in 2012.
25th Jul '16 5:43:16 AM MeAndMyNerdyBat
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* BalancePowerSkillGimmick: In ''Streets of Rage 2'', Axel is the regular street brawler, Max the hulking wrestler, Skate the fast kid using spinning techniques, while Blaze has catfighty moves with high range and a better knife swing.

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* BalancePowerSkillGimmick: In ''Streets of Rage 2'', Axel is the regular street brawler, Max the hulking wrestler, Skate the fast kid using spinning techniques, while Blaze has catfighty moves with high range and a better knife swing. In ''Streets of Rage 3'', Max is replaced with Zan, a cyborg with electrical powers who's playstyle revolves mainly around crowd control, essentially taking the "gimmick" role.
20th May '16 5:02:06 AM LadyYuki
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* ObsessiveCompulsiveBarkeeping: In [=SOR2's=] second stage. Once your fight with Electra starts, though, the man takes off running.
8th Mar '16 12:06:37 PM Kalrot
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After ''[[DevelopmentHell eight]]'' years of development, Spanish fan developer group [[http://www.bombergames.net/sorr_project/ Bomber Games]] released in 2011 their [[FreewareGames free]] [[FanRemake unofficial remake]] of the game, aptly named ''Streets of Rage Remake''. It's basically a mish-mash of the three games with a lot of original and remixed content added; to make room for all the levels, the game makes extensive use of branching paths. Highlights include being able to play as any character in the series so far (including Adam) and MultipleEndings. The game [[FanworkBan was pulled down]] [[ScrewedByTheNetwork from the developer's site]] at [[http://www.destructoid.com/sega-responds-to-streets-of-rage-remake-pull-198723.phtml Sega's request]] (although details are sketchy, basic reckoning concludes that they did not want unsolicited competition for their eventual compilation re-release on Xbox LIVE), but not before having received wide coverage and [[KeepCirculatingTheTapes spread]] with unofficial updates fixing the game.

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After ''[[DevelopmentHell eight]]'' years of development, Spanish fan developer group [[http://www.bombergames.net/sorr_project/ Bomber Games]] released in 2011 their [[FreewareGames free]] [[FanRemake unofficial remake]] of the game, aptly named ''Streets of Rage Remake''. It's basically a mish-mash of the three games with a lot of original and remixed content added; to make room for all the levels, the game makes extensive use of branching paths. Highlights include being able to play as any character in the series so far (including Adam) and MultipleEndings. The game [[FanworkBan was pulled down]] [[ScrewedByTheNetwork from the developer's site]] site at [[http://www.destructoid.com/sega-responds-to-streets-of-rage-remake-pull-198723.phtml Sega's request]] (although details are sketchy, basic reckoning concludes that they did not want unsolicited competition for their eventual compilation re-release on Xbox LIVE), but not before having received wide coverage and [[KeepCirculatingTheTapes spread]] with unofficial updates fixing the game.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.StreetsOfRage