History VideoGame / StreetsOfRage

30th Jun '17 10:47:26 PM McJeff
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* {{Dominatrix}}: Each game has a female Mook like this, the only common female enemy. The one in the first and third game is named Elektra, the one in the second is named Nora.

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* {{Dominatrix}}: Each game has a female Mook like this, the only common female enemy. The one in the first game is named Nora, and the one in the second and third game and third game is named Elektra, the one in the second is named Nora.Elektra.
30th Jun '17 10:41:19 PM McJeff
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* SlouchOfVillainy: Mr. X likes to do this. Especially in the second game, he slouches in his chair while you fight a wave of mooks and then Shiva. In the first game, [[spoiler:should you achieve the ending where your character replaces Mr. X, both Axel and Blaze will do this.]]
19th May '17 4:28:48 PM Steven
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* LifeMeter: A standard in the series with some changes in between games. Only bosses had health bars in the first game and they changed colors first before properly draining once their health got low. The second game has mooks and bosses with multiple life bars colored in blue and drained to red while a single star represented a full life bar. The third game keeps the same life bar system for enemies, but made the multiple life bars be signified with a number of "lives" and the bar drains from yellow to blue until they're on their last bar. Weapons also have life meters in the third game to represent their durability.
30th Apr '17 3:06:35 PM nombretomado
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** The ninja mooks are named after Japanese action stars: [[Film/TheStreetFighter (Sonny) Chiba]], [[ToshiroMifune (Toshiro) Mifune]], and (Sho) Kosugi to name a few.

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** The ninja mooks are named after Japanese action stars: [[Film/TheStreetFighter (Sonny) Chiba]], [[ToshiroMifune [[Creator/ToshiroMifune (Toshiro) Mifune]], and (Sho) Kosugi to name a few.
29th Apr '17 9:35:09 AM McJeff
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* BattleStrip: Barton (first boss of the second game) starts the fight by ripping out of his shirt.
14th Mar '17 1:59:21 PM morenohijazo
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* UrbanHellscape: Yet another example, and is almost completely a clone of ''Videogame/FinalFight''.
13th Jan '17 1:32:18 AM Sabrewing
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* PyrrhicVictory: ''Streets of Rage 3'' has this type of ending occur if you fail to stop Neo X/Robot Y within the time limit. Sure, you defeated Mr. X for good, but his bombs leveled the entire city and the civilians' trust in the police force has been broken.

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* PyrrhicVictory: ''Streets of Rage 3'' has this type of ending occur if you fail to stop Neo X/Robot Y within the time limit. Sure, you defeated Mr. X for good, but his bombs leveled the entire city and the civilians' trust PepperSneeze: Throwing a pepper shaker at baddies in the police force has been broken.first game leaves them vulnerable amidst sneezeing fits.


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* PyrrhicVictory: ''Streets of Rage 3'' has this type of ending occur if you fail to stop Neo X/Robot Y within the time limit. Sure, you defeated Mr. X for good, but his bombs leveled the entire city and the civilians' trust in the police force has been broken.
5th Jan '17 11:58:37 AM Morgenthaler
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* {{Badass}}: Most of the playable characters, as well as Mr. X's [[TheDragon Dragon]] Shiva.



* TheLethalConnotationOfGunsAndOthers: All the bosses are various types of {{badass}} with various methods of using their fists and feet. Mr. X, being an {{expy}} of the final boss from ''VideoGame/FinalFight'', just packs a cool suit, infinite mooks, and a Tommygun. The front end hurts like hell, and the back end halves your health. This is because unlike that crossbow-wielding loser, Mr. X is made of hair gel, capitalism, and {{Badass}}.

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* TheLethalConnotationOfGunsAndOthers: All the bosses are various types of {{badass}} badass with various methods of using their fists and feet. Mr. X, being an {{expy}} of the final boss from ''VideoGame/FinalFight'', just packs a cool suit, infinite mooks, and a Tommygun. The front end hurts like hell, and the back end halves your health. This is because unlike that crossbow-wielding loser, Mr. X is made of hair gel, capitalism, and {{Badass}}.badassery.
28th Dec '16 4:39:24 PM McJeff
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* FightingClown: R.Bear and his palate swaps in ''2''. He's a bulbously-fat bald guy in an old-fashioned swimsuit, no shoes and a gigantic mustache wearing boxing gloves who appears to be ''moonwalking'', and when the fight starts he launches himself at you with a flying butt-drop. Then he beats the absolute crap out of you because he's got anti-air attacks, insane reach and quickness, an overpowered grapple, and is generally considered the toughest opponent in the game bar Shiva.
5th Nov '16 5:34:50 AM Arbitrarily
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* AmusementPark: Stage 3 in the second game.



* AthleticArenaLevel: Stage 4 in the second game goes into a baseball stadium. Which has a secret lift that goes underground!



* BadGuyBar: You trash the clientelle in one during the second game's first stage.



* BeachLevel: Stage 3 in ''1'', Stage 6 in ''2''. The second example becomes JungleJapes pretty quickly though.



* EarlyInstallmentWeirdness: The first ''Streets of Rage'', which was developed in-house by Sega, differs greatly from the sequels (which were outsourced to Ancient). Whereas ''2'' and ''3'' play like typical post-''Final Fight'' beat-'em-ups, the combat system in the original ''Streets of Rage'' feels much closer to the original ''VideoGame/GoldenAxe''. The first game is also the only installment where you can summon a cop for an on-screen nuke attack. This was replaced with a personalized special attack in the later installments. The pepper spray and broken bottle weapons also appeared in the first game only.
* EasyLevelsHardBosses: Although this is averted on the harder difficulty settings. VS mode, which became the norm in the 2nd and 3rd games, didn't exist in the first game. [[note]]Technically, there was a pseudo VS mode, but it could only be accessed in co-op and reaching the final boss with one player accepting Mr. X's offer and the other player refusing, which resulted in a fight to the death between both players.[[/note]]

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* EarlyInstallmentWeirdness: The first ''Streets of Rage'', which was developed in-house by Sega, differs greatly from the sequels (which were outsourced to Ancient). Whereas ''2'' and ''3'' play like typical post-''Final Fight'' beat-'em-ups, the combat system in the original ''Streets of Rage'' feels much closer to the original ''VideoGame/GoldenAxe''. The first game is also the only installment where you can summon a cop for an on-screen nuke attack. This was replaced with a personalized special attack in the later installments. The pepper spray and broken bottle weapons also appeared in the first game only.
* EasyLevelsHardBosses: Although this is averted on the harder difficulty settings.
only. VS mode, which became the norm in the 2nd and 3rd games, didn't exist in the first game. [[note]]Technically, there was a pseudo VS mode, but it could only be accessed in co-op and reaching the final boss with one player accepting Mr. X's offer and the other player refusing, which resulted in a fight to the death between both players.[[/note]][[/note]]
* EasyLevelsHardBosses: Although this is averted on the harder difficulty settings.



* EternalEngine: Stage 6 in the first game, Stage 7 in the second, and Stage 7A in the third. All feature conveyor belts.



* FlunkyBoss: Danch/Bruce and the kangaroos. Mr. X, except he keeps mowing them down with his gun when he tries to kill you.

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* FlunkyBoss: Danch/Bruce and the kangaroos. Mr. X, except he keeps mowing them down with his gun when he tries to kill you. Most of the other bosses have mook enforcements too, minus the third game, which only has Jet and his flying crew.



* NostalgiaLevel: Many areas in the second game are reminiscent of areas from the first game.

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* NostalgiaLevel: Many areas in the second game are reminiscent of areas from the first game. The lift in ''3'''s fifth stage is also nearly identical visually to the one in the last level of ''2''.



* YourPrincessIsInAnotherCastle: ''All'' the games have at least seven levels. So, when you confront [[BigBad Mr. X]] in Level 5, [[SpoiledByTheFormat don't be surprised]] if it's not over ([[EasyModeMockery and try not to snap your controller if you're playing Easy Mode...]]).

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* YourPrincessIsInAnotherCastle: ''All'' the games have at least seven levels. So, when you confront [[BigBad Mr. X]] in Level 5, 5 during the third game, [[SpoiledByTheFormat don't be surprised]] if it's not over ([[EasyModeMockery and try not to snap your controller if you're playing Easy Mode...]]).
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.StreetsOfRage