History VideoGame / StreetFighterXTekken

15th Aug '17 8:49:41 AM WaterBlap
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* TheDevTeamThinksOfEverything: The game has an option for you to make it so that you have to hold Start to pause the game, in order to keep people from accidentally disqualifying themselves in tournament play.
** From a certain perspective, the ''Tekken'' characters keeping some of their well-known combos is one. The light and medium punch and kick buttons are used to represent ''Tekken's'' regular 4-button layout for those attacks. Take Jin for example: his Kazama-style 5-hit combo is performed with Light Punch-Light Kick-Medium Punch-Light Punch-Medium Kick, whose inputs are shared with the normal Tekken motion of Left Punch-Left Kick-Right Punch-Left Punch-Right Kick.

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* TheDevTeamThinksOfEverything: DevelopersForesight: The game has an option for you to make it so that you have to hold Start to pause the game, in order to keep people from accidentally disqualifying themselves in tournament play.
** From a certain perspective, the ''Tekken'' characters keeping some of their well-known combos is one. The light and medium punch and kick buttons are used to represent ''Tekken's'' regular 4-button layout for those attacks. Take Jin for example: his Kazama-style 5-hit combo is performed with Light Punch-Light Kick-Medium Punch-Light Punch-Medium Kick, whose inputs are shared with the normal Tekken motion of Left Punch-Left Kick-Right Punch-Left Punch-Right Kick.
play.
24th Jun '17 2:36:21 PM WolfThunder
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* UnexpectedCharacter: Poison, whose sole playable appearance was in ''Final Fight'' spinoff ''Final Fight Revenge'', and all the GuestFighter characters in the Playstation versions.
19th May '17 11:09:18 PM nombretomado
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** Pit Stop 109 features a group of trucks in the background not unlike the one seen in [[VideoGame/FinalFight Sodom's]] ''VideoGame/StreetFighterAlpha 2'' stage. The likenesses of [[VideoGame/StreetFighterII Blanka]] (more precisely, the toy that producer Yoshinori Ono uses in his {{Twitter}} updates) and [[VideoGame/StreetFighterII E. Honda]] are pictured on two of the trucks.

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** Pit Stop 109 features a group of trucks in the background not unlike the one seen in [[VideoGame/FinalFight Sodom's]] ''VideoGame/StreetFighterAlpha 2'' stage. The likenesses of [[VideoGame/StreetFighterII Blanka]] (more precisely, the toy that producer Yoshinori Ono uses in his {{Twitter}} Website/{{Twitter}} updates) and [[VideoGame/StreetFighterII E. Honda]] are pictured on two of the trucks.
30th Jan '17 9:45:14 PM Ominae
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''Street Fighter X Tekken'' and ''Tekken X Street Fighter'' are two crossover games featuring the casts of the ''StreetFighter'' and ''{{Tekken}}'' series fighting against each other. ''Street Fighter X Tekken'' was produced by {{Capcom}} with the same engine used for ''VideoGame/StreetFighterIV'', while ''Tekken X Street Fighter'' will be produced by {{Namco}} and use the ''Tekken 7'' engine.

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''Street Fighter X Tekken'' and ''Tekken X Street Fighter'' are two crossover games featuring the casts of the ''StreetFighter'' and ''{{Tekken}}'' series fighting against each other. ''Street Fighter X Tekken'' was produced by {{Capcom}} with the same engine used for ''VideoGame/StreetFighterIV'', while ''Tekken X Street Fighter'' will be produced by {{Namco}} [[Creator/BandaiNamcoEntertainment Namco]] and use the ''Tekken 7'' engine.
11th Jan '17 3:46:23 PM totoofze47
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* EasyModeMockery: Some of the Assist Gems make some of the techniques in-game much easier. For example, one gem allows fighters to automatically block attacks. Another one changes the combination for special moves (for example, the Hadoken changes from a quarter-circle-forward punch motion, to a down-forward punch motion to a forward punch motion. The tradeoff is that it reduces the effectiveness of attacks.)
10th Dec '16 4:41:52 AM N8han11
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** [[AWizardDidIt Pandora did it.]]



*** Could be seen as inverted there. How many games even give a reason for alternate costumes?
** If [[VideoGame/{{Uncharted}} Nathan Drake]] was included in the game just like it was [[WhatCouldHaveBeen originally planned]], his story would make sense at least, since he's a damn TreasureHunter.
4th Dec '16 8:10:24 PM Xtifr
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'''''Street Fighter X Tekken''''' and '''''Tekken X Street Fighter''''' are two crossover games featuring the casts of the ''StreetFighter'' and ''{{Tekken}}'' series fighting against each other. ''Street Fighter X Tekken'' was produced by {{Capcom}} with the same engine used for ''VideoGame/StreetFighterIV'', while ''Tekken X Street Fighter'' will be produced by {{Namco}} and use the ''Tekken 7'' engine.

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'''''Street ''Street Fighter X Tekken''''' Tekken'' and '''''Tekken ''Tekken X Street Fighter''''' Fighter'' are two crossover games featuring the casts of the ''StreetFighter'' and ''{{Tekken}}'' series fighting against each other. ''Street Fighter X Tekken'' was produced by {{Capcom}} with the same engine used for ''VideoGame/StreetFighterIV'', while ''Tekken X Street Fighter'' will be produced by {{Namco}} and use the ''Tekken 7'' engine.
24th Sep '16 12:39:17 PM nombretomado
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* CapcomVsWhatever



* DarkerAndEdgier: Capcom stated before release that ''SFXTK'' would be this towards their other CapcomVsWhatever games. The Pandora feature (sucking your partner's life force in exchange for a brief surge of power) and the fact that Ono has explicitly said that these two universes vindictively hate one another casts a darker shadow over this game than past crossovers. [[InformedAbility Then the game actually came out, and beyond the introduction FMV it's far from dark and edgy.]]

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* DarkerAndEdgier: Capcom stated before release that ''SFXTK'' would be this towards their other CapcomVsWhatever VideoGame/CapcomVsWhatever games. The Pandora feature (sucking your partner's life force in exchange for a brief surge of power) and the fact that Ono has explicitly said that these two universes vindictively hate one another casts a darker shadow over this game than past crossovers. [[InformedAbility Then the game actually came out, and beyond the introduction FMV it's far from dark and edgy.]]



** On the other hand, Ono has said that, [[FakeCrossover "canonically"]], the characters of both universes ''hate'' each other. This is the reason for its naming convention, as Ono felt that ''X'' denotes more of a vicious rivalry [[CapcomVsWhatever as]] [[VideoGame/MarvelVsCapcom opposed]] [[SNKVsCapcom to]] ''[[VideoGame/TatsunokoVsCapcom Vs.]]'' In-game, it isn't necessarily the case, as not that many characters from both sides hate each other.

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** On the other hand, Ono has said that, [[FakeCrossover "canonically"]], the characters of both universes ''hate'' each other. This is the reason for its naming convention, as Ono felt that ''X'' denotes more of a vicious rivalry [[CapcomVsWhatever [[VideoGame/CapcomVsWhatever as]] [[VideoGame/MarvelVsCapcom opposed]] [[SNKVsCapcom to]] ''[[VideoGame/TatsunokoVsCapcom Vs.]]'' In-game, it isn't necessarily the case, as not that many characters from both sides hate each other.
18th Aug '16 8:08:33 AM N8han11
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Added DiffLines:

* LongSongShortScene: The Continue? theme goes on for a couple of minutes, most of which you won't hear due to the screen only lasting 10 seconds at maximum.
25th May '16 5:21:47 PM nombretomado
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* CoOpMultiplayer: Instead of having one player control both characters, two players can pick one character each and play as a team, even in Arcade mode. Versus mode allows two two-player teams to compete. Unfortunately (depending on your case), this only exists on the PS3 version.

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* CoOpMultiplayer: Instead of having one player control both characters, two players can pick one character each and play as a team, even in Arcade mode. Versus mode allows two two-player teams to compete. Unfortunately (depending on your case), this only exists on the PS3 [=PS3=] version.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.StreetFighterXTekken