History VideoGame / SteelBattalion

1st Apr '17 2:41:35 PM Gosicrystal
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* SaveGameLimits: Just like a Roguelike. One file per pilot, and the game saves with your every decision. Lose a VT in combat? The supply points spent on it are LostForever. Run out of supply points in the middle of a campaign? You're demoted, time to make a new file! Fail to eject before your VT [[CriticalExistenceFailure explodes]] or [[SuperDrowningSkills sinks and floods]]? Your pilot's KIA, time to make a new file!

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* SaveGameLimits: Just like a Roguelike. One file per pilot, and the game saves with your every decision. Lose a VT in combat? The supply points spent on it are LostForever.[[PermanentlyMissableContent gone]]. Run out of supply points in the middle of a campaign? You're demoted, time to make a new file! Fail to eject before your VT [[CriticalExistenceFailure explodes]] or [[SuperDrowningSkills sinks and floods]]? Your pilot's KIA, time to make a new file!
31st Mar '17 7:50:05 PM Doug86
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* ArtifactTitle: This game has absolutely nothing to do with the first two games, the only carryover are the Vertical Tanks, which look more like the HOUNDS from ChromeHounds than the [=VTs=] from the previous games.

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* ArtifactTitle: This game has absolutely nothing to do with the first two games, the only carryover are the Vertical Tanks, which look more like the HOUNDS from ChromeHounds VideoGame/ChromeHounds than the [=VTs=] from the previous games.
25th Feb '17 1:00:14 PM jake38
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25th Feb '17 1:00:13 PM jake38
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''Heavy Armor'' has been mostly bashed by critics due to problems with Kinect integration[[note]]Possibly due to the fact From Software is a Japanese company and the Kinect is not only is as unpopular as the {{Xbox360}} there, but also the fact the Kinect was made for Western/American markets in mind and not for Asian markets; especially with small Japanese house sizes.[[/note]] some of which can make the game needlessly frustrating (if not borderline impossible) to play. However, many reviewers note that under the problems, the game offers excellent combat, interesting (if somewhat stereotypical) characters and a good plot. Plus, even while the Kinect is... flawed, reviewers note that is [[RuleOfCool incredibly cool]] when/if the integration works and you're pulling the levers and slapping your crew in the middle of an intense firefight. In fact, if the game is viewed not as "futuristic robot infantry simulator" games like the previous ones did, and more of "walking tank crew simulator", the entire game very much (thematically) delivers on that front. It was never patched and sold less than the original, making this likely the [[FranchiseKiller last Steel Battalion game.]]

to:

''Heavy Armor'' has been mostly bashed by critics due to problems with Kinect integration[[note]]Possibly due to the fact From Software is a Japanese company and the Kinect is not only is as unpopular as the {{Xbox360}} there, but also the fact the Kinect was made for Western/American markets in mind and not for Asian markets; especially with small Japanese house sizes.[[/note]] some of which can make the game needlessly frustrating (if not borderline impossible) to play. However, many reviewers note that under the problems, the game offers excellent combat, interesting (if somewhat stereotypical) characters and a good plot. Plus, even while the Kinect is... flawed, reviewers note that is [[RuleOfCool incredibly cool]] when/if the integration works and you're pulling the levers and slapping your crew in the middle of an intense firefight. In fact, if the game is viewed not as "futuristic robot infantry simulator" games like the previous ones did, and more of "walking tank crew simulator", the entire game very much (thematically) delivers on that front. It was never patched to fix its many issues and sold less than the original, making this likely the [[FranchiseKiller last Steel Battalion game.]]
24th Feb '17 9:09:03 AM jake38
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* {{Eagleland}}: A Type 1 example.

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* {{Eagleland}}: A Type 1 example.example, at least, before the [[TheEmpire Asian Empire]] invaded.
24th Feb '17 9:07:57 AM jake38
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* {{Eagleland}}: Largely Type 1 by the looks off America's portrayal.

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* {{Eagleland}}: Largely A Type 1 by the looks off America's portrayal.example.
24th Feb '17 8:59:01 AM jake38
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A sequel was made, called ''Steel Battalion: Line of Contact'' (2004), which does not come with a controller and is essentially a multiplayer ExpansionPack with no singleplayer. The Campaign mode servers were shut down in 2005, but Capcom released a patch that allowed a code to unlock all [=VTs=] for Free Mission use. As of April 12, 2010, it is no longer running due to Creator/Microsoft shutting down all servers for original Xbox games. Despite this, the community has moved to Xlink Kai for their Line of Contact fix. LOC.NET used to have all the fine details on the game one could ever ask for, but it has since gone defunct. (It also added support for the Xbox's relatively-little-used [[UsefulNotes/HighDefinition HD 720p]] mode and 16:9, whereas the original topped out at 480p 4:3.)

to:

A sequel was made, called ''Steel Battalion: Line of Contact'' (2004), which does not come with a controller and is essentially a multiplayer ExpansionPack with no singleplayer. The Campaign mode servers were shut down in 2005, but Capcom released a patch that allowed a code to unlock all [=VTs=] for Free Mission use. As of April 12, 2010, it is no longer running due to Creator/Microsoft Microsoft shutting down all servers for original Xbox games. Despite this, the community has moved to Xlink Kai for their Line of Contact fix. LOC.NET used to have all the fine details on the game one could ever ask for, but it has since gone defunct. (It also added support for the Xbox's relatively-little-used [[UsefulNotes/HighDefinition HD 720p]] mode and 16:9, whereas the original topped out at 480p 4:3.)
24th Feb '17 8:57:33 AM jake38
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A sequel was made, called ''Steel Battalion: Line of Contact'' (2004), which does not come with a controller and is essentially a multiplayer ExpansionPack with no singleplayer. The Campaign mode servers were shut down in 2005, but Capcom released a patch that allowed a code to unlock all [=VTs=] for Free Mission use. As of April 12, 2010, it is no longer running due to {{Microsoft}} shutting down all servers for original Xbox games. Despite this, the community has moved to Xlink Kai for their Line of Contact fix. LOC.NET used to have all the fine details on the game one could ever ask for, but it has since gone defunct. (It also added support for the Xbox's relatively-little-used [[UsefulNotes/HighDefinition HD 720p]] mode and 16:9, whereas the original topped out at 480p 4:3.)

to:

A sequel was made, called ''Steel Battalion: Line of Contact'' (2004), which does not come with a controller and is essentially a multiplayer ExpansionPack with no singleplayer. The Campaign mode servers were shut down in 2005, but Capcom released a patch that allowed a code to unlock all [=VTs=] for Free Mission use. As of April 12, 2010, it is no longer running due to {{Microsoft}} Creator/Microsoft shutting down all servers for original Xbox games. Despite this, the community has moved to Xlink Kai for their Line of Contact fix. LOC.NET used to have all the fine details on the game one could ever ask for, but it has since gone defunct. (It also added support for the Xbox's relatively-little-used [[UsefulNotes/HighDefinition HD 720p]] mode and 16:9, whereas the original topped out at 480p 4:3.)



* OutsideRide: Once, there are members of your VT crew that has to hitch a ride on top of your VT, tank desant-style. Of course, this means that if you get into a firefight, [[AnyoneCanDie they will die]].

to:

* OutsideRide: Once, there There are members of your VT crew that has to can hitch a ride on top of your VT, tank desant-style. Of course, this means that if you get into a firefight, [[AnyoneCanDie they will can die]].



* ShoutOut: The names shown on the VT in the Gamescom 2011 trailer 39 seconds in are those of actual fans of the original games, if rumor has it right.

to:

* ShoutOut: The names shown on the VT in the Gamescom 2011 trailer 39 seconds in are those of actual fans of the original games, if rumor has it right.games.
24th Feb '17 8:55:29 AM jake38
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A [[http://kotaku.com/5639355/steel-battalions-trailer-brings-giant-robot-warfare-to-new-york-city?skyline=true&s=i completely new sequel]], ''Steel Battalion: Heavy Armor'', developed by Creator/FromSoftware this time, was announced at 2010's Tokyo Game Show, and uses {{Kinect}} in lieu of the specialized controller as well as the regular gamepad. It worked [[EpicFail about as well as you might expect]] waving your hands at the screen to operate the control panel for a massively complicated mech would work.

''Heavy Armor'' is set in an AlternateContinuity where a silicon-eating microbe starts destroying microprocessors back in 2020, and by 2080, there are none left, hence the DieselPunk look. The United States has also taken a major downfall as a result, to the point where the "United Nations" has [[InvadedStatesOfAmerica invaded most of it,]] driving the remaining US army to Mexico to reorganize. The United Nations are 16 mostly asian countries that have been conquered by China, here called the Asian Empire and appointed into the new UN by them in 2045 at the end of WW3.

The China in the game is never actually called China, despite the Infantry using Chinese weapons and the soldiers speaking Chinese and all. They are very reminiscent of the Germans of WW2, what with their VT design mimicking iconic Wehrmacht Tanks; or their capturing innocent civilians to put them in installations for experimentation; or their use of Railway Guns to bombard Poland, because Russian forces are pushing into Berlin... Did we say they were China? Oh yeah, they invaded all of Europe before moving to the US and Germany signed a treaty with them. Now Berlin is the capital, and the site for the construction of a new superweapon.

''Heavy Armor'' has been mostly bashed by critics due to problems with Kinect integration[[note]]Possibly due to the fact From Software is a Japanese company and the Kinect is not only is as unpopular as the {{Xbox360}} there, but also the fact the Kinect was made for Western/American markets in mind and not for Asian markets; especially with small Japanese house sizes.[[/note]] some of which can make the game needlessly frustrating (if not borderline impossible) to play. However, many reviewers note that under the problems, the game offers excellent combat, interesting (if somewhat stereotypical) characters and a good plot. Plus, even while the Kinect is... flawed, reviewers note that is [[RuleOfCool incredibly cool]] when/if the integration works and you're pulling the levers and slapping your crew in the middle of an intense firefight. In fact, if the game is viewed not as "futuristic robot infantry simulator" games like the previous ones did, and more of "walking tank crew simulator", the entire game very much (thematically) delivers on that front. Time will tell if a patch will fix the Kinect issues (although with sales ''lower'' than the original its unlikely).

to:

A [[http://kotaku.com/5639355/steel-battalions-trailer-brings-giant-robot-warfare-to-new-york-city?skyline=true&s=i completely new sequel]], sequel, ''Steel Battalion: Heavy Armor'', developed by Creator/FromSoftware this time, Creator/FromSoftware, was announced at 2010's Tokyo Game Show, and uses the {{Kinect}} in lieu of the specialized controller as well as the regular gamepad. It worked [[EpicFail about as well as you might expect]] waving your hands at the screen to operate the control panel for a massively complicated mech would work.

''Heavy Armor'' is set in an AlternateContinuity where a silicon-eating microbe starts destroying microprocessors back in 2020, and by 2080, there are none left, hence the DieselPunk look. The United States has also taken a major downfall as a result, to the point where the "United Nations" has [[InvadedStatesOfAmerica invaded most of it,]] driving the remaining US army to Mexico to reorganize. The United Nations are 16 mostly asian countries that have been conquered by China, here called the [[TheEmpire Asian Empire Empire]] and appointed into the new UN by them in 2045 at the end of WW3.

WorldWar3.

The China in the game is never actually called China, despite the Infantry using Chinese weapons and the soldiers speaking Chinese and all. They are very reminiscent of the Germans of WW2, what with their VT design mimicking iconic Wehrmacht Tanks; or their capturing innocent civilians to put them in installations for experimentation; or their use of Railway Guns to bombard Poland, because Russian forces are pushing into Berlin... Did we say they were China? Oh yeah, they invaded all of Europe before moving to the US and Germany signed a treaty with them. Now Berlin is the capital, and the site for the construction of a new superweapon.

super weapon.

''Heavy Armor'' has been mostly bashed by critics due to problems with Kinect integration[[note]]Possibly due to the fact From Software is a Japanese company and the Kinect is not only is as unpopular as the {{Xbox360}} there, but also the fact the Kinect was made for Western/American markets in mind and not for Asian markets; especially with small Japanese house sizes.[[/note]] some of which can make the game needlessly frustrating (if not borderline impossible) to play. However, many reviewers note that under the problems, the game offers excellent combat, interesting (if somewhat stereotypical) characters and a good plot. Plus, even while the Kinect is... flawed, reviewers note that is [[RuleOfCool incredibly cool]] when/if the integration works and you're pulling the levers and slapping your crew in the middle of an intense firefight. In fact, if the game is viewed not as "futuristic robot infantry simulator" games like the previous ones did, and more of "walking tank crew simulator", the entire game very much (thematically) delivers on that front. Time will tell if a patch will fix the Kinect issues (although with sales ''lower'' It was never patched and sold less than the original its unlikely).
original, making this likely the [[FranchiseKiller last Steel Battalion game.]]



* ArtifactTitle: This game has absolutely nothing to do with the first two games, the only carryover are the Vertical Tanks, which look more like the HOUNDS from ChromeHounds than the [=VTs=] from the first Steel Battalion.
* BigApplesauce: The debut trailer shows the United States making a D-Day-style offensive on Manhattan against an unknown invading force.
* ContinuityReboot: With no mention of the Pacific Rim Forces or Hai Shi Dao, instead focusing on a United States offensive against an unnamed enemy on [[BigApplesauce Manhattan]] (revealed in game to be a fascist UN led by China) and much more primitive Vertical Tanks without computerization, this or an AlternateContinuity is very likely.
** The Gamescom 2011 trailer mentioning a silicon-eating microbe appearing in 2020 all but confirms this, given that the original games have their campaigns set around 2080, complete with heavily-computerized [=VTs=].

to:

* ArtifactTitle: This game has absolutely nothing to do with the first two games, the only carryover are the Vertical Tanks, which look more like the HOUNDS from ChromeHounds than the [=VTs=] from the first Steel Battalion.
previous games.
* BigApplesauce: The debut trailer shows the United States making a D-Day-style offensive on Manhattan against an unknown invading force.
the Asian Empire's forces.
* ContinuityReboot: With no mention This serves as one for the ''Steel Battalion'' series. Instead of the Pacific Rim Forces or and Hai Shi Dao, instead focusing on a United States offensive against an unnamed enemy on [[BigApplesauce Manhattan]] (revealed in this game to be a fascist UN focuses on America and its allies battling the Chinese led by China) and much more primitive UN (known as the [[TheEmpire Asian Empire]]) in the DieselPunk style future of the 2080s. The Vertical Tanks without computerization, this or an AlternateContinuity is very likely.
** The Gamescom 2011 trailer mentioning a silicon-eating microbe appearing in 2020 all but confirms this, given
have been redesigned to be literal [[WalkingTank tanks with legs]] that require a team of 4 to pilot instead of the original games have their campaigns set around 2080, complete with heavily-computerized [=VTs=].more traditional HumongousMecha seen in the previous games.



* InvadedStatesOfAmerica

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* InvadedStatesOfAmericaInvadedStatesOfAmerica: Invaded by the Chinese led UN, America has all but 8 of its 50 states (this includes UsefulNotes/PuertoRico, which was elevated to state status and now San Juan serves as the [=US=] capital in lieu of Washington DC.)
23rd Feb '17 6:51:45 PM jake38
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* ArtifactTitle: This game has absolutely nothing to do with the first two games, the only carryover are the Vertical Tanks, which look more like they were copied from ChromeHounds than from the first Steel Battalion.

to:

* ArtifactTitle: This game has absolutely nothing to do with the first two games, the only carryover are the Vertical Tanks, which look more like they were copied the HOUNDS from ChromeHounds than the [=VTs=] from the first Steel Battalion.
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