History VideoGame / StealthBastard

2nd Apr '18 8:36:50 PM Luigifan
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* DeathTrap: There a lot of traps. They're often marked with a smiley face and/or blood and skulls.

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* DeathTrap: There Are a lot of traps. They're often marked with a smiley face and/or blood and skulls.



* ForceFieldDoor: Containment fields to be precise. These only contain the player.

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* ForceFieldDoor: Containment fields fields, to be precise. These only contain the player.



* GlowingEyes: The main character has these. The eyes are either green, orange or red, depending on how visible he is to enemies.

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* GlowingEyes: The main character has these. The eyes are either green, orange orange, or red, depending on how visible he is to enemies.



* TheGhost: The projection texts. You never really find out who is making them; only that it is a [=PTi=] Industries worker overseeing your test [[spoiler:and that it may also be a clone since it remarks at one point it "used to do your job".]]

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* TheGhost: The projection texts. You never really find out who is making them; only that it is a [=PTi=] Industries worker overseeing your test [[spoiler:and that it may also be a clone since it remarks at one point it "used to do your job".]]job"]].



* MalevolentArchitecture: Who builds laser beams, crushing blocks and switches all over the building?

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* MalevolentArchitecture: Who builds laser beams, crushing blocks blocks, and switches all over the building?



* NoNameGiven: The player character is only one unnamed clone out of many. They're regarded as so expendable it's not even established you're playing as one particular clone, since every one of your kind is being put through the same test as you.

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* NoNameGiven: The player character is only one unnamed clone out of many. They're regarded as so expendable it's not even established that you're playing as one particular clone, since every one of your kind is being put through the same test as you.



* NostalgiaLevel: In the beginning of the second game, you play through the first stage of the first game- that is, until a system shutdown. Then you (and a bunch of other clones) try to escape instead. Once you actually start the real first level, it's the same level, and you have to go and hack the terminal on the right. After you do that though, don't go to the left, because [[DamnYouMuscleMemory a laser will appear and kill you if you do that.]] You have to play a bit more level before it actually ends.
* PressurePlate: Common puzzle elements. Weighed down by robots, blocks and player.
* RedEyesTakeWarning: Enemies which notice the player, have red eyes.

to:

* NostalgiaLevel: In the beginning of the second game, you play through the first stage of the first game- game that is, until a system shutdown. Then you (and a bunch of other clones) try to escape instead. Once you actually start the real first level, it's the same level, and you have to go and hack the terminal on the right. After you do that though, don't go to the left, because [[DamnYouMuscleMemory a laser will appear and kill you if you do that.]] You have to play a bit more level before it actually ends.
* PressurePlate: Common puzzle elements. Weighed down by robots, blocks blocks, and the player.
* RedEyesTakeWarning: Enemies which notice the player, player have red eyes.



* ShootTheShaggyDog: [[spoiler:If you make it to the end of all 80 levels of Stealth Bastard Deluxe, you're treated to a grim (yet darkly humourous) ending that emphasises everything you've done is completely pointless. As a fresh human clone, you work your way through the complex of a huge corporation, dodging death at every turn. A sinister observer notes your progress and both encourages and goads you. The game keeps the pretence of a reward for your character up until right at the end, at which point you are senselessly executed moments after a machine delicately retrieves your Stealth Goggles....which are then revealed to be the company's latest product given away free with fast food meals. That's right - you died alongside thousands of other clones in order to safety-test a toy! Worse still, company memos make mention of "clone meat" and "Clone Juice" ads appear in-game, suggesting the burgers and soda that come with the new goggles may not be the standard beef and carbonated beverage after all...]]

to:

* ShootTheShaggyDog: [[spoiler:If you make it to the end of all 80 levels of Stealth Bastard Deluxe, you're treated to a grim (yet darkly humourous) ending that emphasises that everything you've done is completely pointless. As a fresh human clone, you work your way through the complex of a huge corporation, dodging death at every turn. A sinister observer notes your progress and both encourages and goads you. The game keeps the pretence pretense of a reward for your character up until right at the end, at which point you are senselessly executed moments after a machine delicately retrieves your Stealth Goggles....which are then revealed to be the company's latest product given away free with fast food meals. That's right - you died alongside thousands of other clones in order to safety-test a toy! Worse still, company memos make mention of "clone meat" and "Clone Juice" ads appear in-game, suggesting the burgers and soda that come with the new goggles may not be the standard beef and carbonated beverage after all...]]
2nd Apr '18 8:32:38 PM Luigifan
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The objective of this game is to avoid cameras, robots, laser beams, circular saws, and other deadly obstacles in order open up and reach each LevelGoal.

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The objective of this game is to avoid cameras, robots, laser beams, circular saws, and other deadly obstacles in order to open up and reach each LevelGoal.
16th Jan '17 9:24:17 PM DustSnitch
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%%* {{Badass}}: The protagonist.
22nd Feb '16 4:57:03 PM MegaMarioMan
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A sequel, ''Stealth Inc. 2: A Game of Clones'', was released on the WiiU in late 2014, with releases on Steam and Playstation in Spring 2015.

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A sequel, ''Stealth Inc. 2: A Game of Clones'', was released on the WiiU UsefulNotes/WiiU in late 2014, with releases on Steam and Playstation in Spring 2015.



* BoringYetPractical: In the second game, the Inflate-A-Mate and the Adventure Light are just a throwable weight block and a light source, respectively, but they give you a ''lot'' of additional mobility and visibility.

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* BoringYetPractical: BoringButPractical: In the second game, the Inflate-A-Mate and the Adventure Light are just a throwable weight block and a light source, respectively, but they give you a ''lot'' of additional mobility and visibility.
2nd Feb '16 5:51:58 AM MegaMarioMan
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* DownInTheDumps: The fifth world of the second game.



%%* LevelGoal

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%%* LevelGoal* LevelGoal: You want to get to the door at the end by hacking terminals to open it.



* NostalgiaLevel: In the beginning of the second game, you play through the first stage of the first game- that is, until a system shutdown. Then you (and a bunch of other clones) try to escape instead. Once you actually start the real first level, it's the same level, and you have to go and hack the terminal on the right. After you do that though, don't go to the left, because [[DamnYouMuscleMemory a laser will appear and kill you if you do that.]] You have to play a bit more level before it actually ends.



* SequenceBreaking: with the equipment. There is a reason why leaderboards are separated into regular records and records achieved with equipment.

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* SequenceBreaking: with With the equipment. There is a reason why leaderboards are separated into regular records and records achieved with equipment.
21st Jan '16 5:19:43 PM nombretomado
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The game can be found [[http://www.stealthbastard.com/ here]]. It comes with a level editor, and the many levels created by its community can be downloaded through the game itself. An UpdatedRerelease with new levels and additional perks titled ''[[http://store.steampowered.com/app/209190/?snr=1_7_suggest__13 Stealth Bastard Deluxe]]'' is available for purchase on {{Steam}}.

to:

The game can be found [[http://www.stealthbastard.com/ here]]. It comes with a level editor, and the many levels created by its community can be downloaded through the game itself. An UpdatedRerelease with new levels and additional perks titled ''[[http://store.steampowered.com/app/209190/?snr=1_7_suggest__13 Stealth Bastard Deluxe]]'' is available for purchase on {{Steam}}.
UsefulNotes/{{Steam}}.
2nd May '15 4:09:42 AM slain
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Added DiffLines:

* VillainousBreakdown: During the last set of test chambers in the second game, Malcolm gets increasingly frustrated at the clone's absolute ''refusal'' to die, to the point where he descends briefly into {{Angrish}} and trying to figure out if the clone is a manifestation of God.
19th Apr '15 3:54:40 AM slain
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A WiiU exclusive sequel, ''Stealth Inc. 2'', is slated for release in late 2014.

to:

A WiiU exclusive sequel, ''Stealth Inc. 2'', is slated for release 2: A Game of Clones'', was released on the WiiU in late 2014.2014, with releases on Steam and Playstation in Spring 2015.


Added DiffLines:

* BoringYetPractical: In the second game, the Inflate-A-Mate and the Adventure Light are just a throwable weight block and a light source, respectively, but they give you a ''lot'' of additional mobility and visibility.


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** The second game gives a name and identity to the one behind (most of) the texts: An overachieving employee named Malcolm Alderman, who put you into the tests as a last-second attempt to increase his QC score.


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** The second game sets it up so that it's one particular clone you're playing as (marked, once you get a certain item, with a red armband); though in cutscenes, there's usually a large number of support clones with him.
21st Sep '14 9:17:51 PM Azek
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Added DiffLines:

* SequenceBreaking: with the equipment. There is a reason why leaderboards are separated into regular records and records achieved with equipment.
31st Aug '14 11:54:01 PM WanderingTedium
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Added DiffLines:

A WiiU exclusive sequel, ''Stealth Inc. 2'', is slated for release in late 2014.
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