History VideoGame / StarcraftI

8th Jul '17 5:35:31 PM Anorgil
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* NoodleIncident: From "The Dark Templar," the sixth mission of Episode II: Overmind, it is clear that Tassadar and Kerrigan had already been acquainted prior to her infestation, though not exactly from when.[[note]]A cut scenario from the Terran campaign, "Biting the Bullet," described Kerrigan's first personal encounter with Tassadar.[[/note]] Also, Raynor somehow managed to hijack the Sons of Korhal flagship ''Hyperion'' before getting stranded on Char, and that event wasn't described in the game either.
2nd Jul '17 6:27:55 AM ArcaneAzmadi
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* YourHeadAsplode: In the opening cutscene of the original game, a Protoss warship fries a ship belonging to a small group of Terran space salvagers, causing the pilot's head to pop like a zit in gory (but mercifully brief) close-up.
1st Jul '17 3:32:52 PM WillKeaton
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As of April 21, 2017 Starcraft 1 is now [[https://starcraft.com/en-us/articles/20674424 free]].

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As of April 21, 2017 Starcraft 1 is now [[https://starcraft.com/en-us/articles/20674424 free]]. Starcraft 1 is now free.]]
1st Jul '17 12:45:53 AM jesseblue89
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* VerticalKidnapping: During a cutscene, one of the marines assigned to destroy a science vessel is killed by a Hydralisk scythe. His body is then dragged to the ceiling by the Zerg.

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* VerticalKidnapping: During a cutscene, one of the marines assigned to destroy a science vessel is killed [[spoiler:killed by a Hydralisk scythe. His body is then dragged to the ceiling by the Zerg.]]
1st Jul '17 12:43:53 AM jesseblue89
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* VerticalKidnapping: During a cutscene, one of the marines assigned to destroy a science vessel is killed by a Hydralisk scythe. His body is then dragged to the ceiling by the Zerg.
29th Jun '17 3:36:32 AM HeyFella
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** Similarly, the UED general you play as is presumably killed when the fleet was was destroyed. However Wings of Liberty showed that a few UED soldiers survived the onslaught, but no word on whether or not the player character did.

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** Similarly, the UED general you play as is presumably killed when the fleet was was destroyed. However Wings of Liberty showed that a few UED soldiers survived the onslaught, but no word on whether or not the player character did.
16th Jun '17 12:42:02 AM Eagal
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* OneManArmy: The Torrasque.

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* OneManArmy: The Torrasque.Torrasque, a hero Ultralisk unit. Since Ultralisk are extremely powerful units, and since heroic units are beefed up compared to normal units, it's a given that a Torrasque is a force to be reckoned with on even ground.
12th Jun '17 8:48:07 AM Zuxtron
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* SurprisinglySuddenDeath: The Zerg just take this trope and run with it. One cutscene where a squad of Terran special forces are tasked with destroying a Science Vessel has the terrans laugh off the possibility of a Zerg attack. Until one of them dies, courtesy of a Hydralisk scythe to the head. And let's not forget that almost every single Zerg unit can burrow and invoke this trope ''at will''. The Infested Terrans, in particular, explode ForMassiveDamage, at least in the campaign.

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* SurprisinglySuddenDeath: The Zerg just take this trope and run with it. One cutscene where a squad of Terran special forces are tasked with destroying a Science Vessel has the terrans laugh off the possibility of a Zerg attack. Until one of them dies, courtesy of a Hydralisk scythe to the head. And let's not forget that almost every single Zerg unit can burrow and invoke this trope ''at will''. The Infested Terrans, in particular, explode ForMassiveDamage, explode, dealing massive damage, at least in the campaign.
10th Jun '17 11:13:44 AM Zalis
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* {{Cap}}: If you use the [[Music/TheBeeGees "Staying Alive"]] CheatCode (which allows you to continue playing after victory or defeat flags are triggered) in the ninth Terran mission of the original game, you'll face an endless rush of infinitely-spawning Zerglings. If you allow them to live, eventually some limit will be reached, and the game will crash.
7th May '17 5:42:30 PM nombretomado
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Initially released in 1998, ''VideoGame/{{StarCraft|I}}'' took the ''VideoGame/{{WarCraft}}'' style of gameplay that had made Blizzard famous and adapted it to a [[TheFuture 26th century]] setting. It is perhaps most notable for being the most popular and most widely played computer game to be played competitively.

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Initially released in 1998, ''VideoGame/{{StarCraft|I}}'' ''[=StarCraft=]'' took the ''VideoGame/{{WarCraft}}'' style of gameplay that had made Blizzard famous and adapted it to a [[TheFuture 26th century]] setting. It is perhaps most notable for being the most popular and most widely played computer game to be played competitively.



''Franchise/StarCraft'' shipped with a map editor that was extremely versatile for its time, giving the user control over almost all of the game's mechanics. Members of the community have produced maps easily on par with those included in the official campaign, even including voice-overs in some examples. ''Franchise/StarCraft'' was also one of the first games to utilize Battle.net, Blizzard's proprietary multiplayer matchmaking system, which streamlined a process that previously had required using third-party clients, and created a climate that has kept ''Franchise/StarCraft'' popular to this day.

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''Franchise/StarCraft'' ''VideoGame/StarCraft'' shipped with a map editor that was extremely versatile for its time, giving the user control over almost all of the game's mechanics. Members of the community have produced maps easily on par with those included in the official campaign, even including voice-overs in some examples. ''Franchise/StarCraft'' ''VideoGame/StarCraft'' was also one of the first games to utilize Battle.net, Blizzard's proprietary multiplayer matchmaking system, which streamlined a process that previously had required using third-party clients, and created a climate that has kept ''Franchise/StarCraft'' ''[=StarCraft=]'' popular to this day.



* AerithAndBob: Main characters from ''StarCraft'' I included Jim and Arcturus.

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* AerithAndBob: Main characters from ''StarCraft'' I ''[=StarCraft=]'' included Jim and Arcturus.



* RecycledInSpace: In one of his [[StopPokingMe custom taunts]], Artanis [[BreakingTheFourthWall denies that]] ''[[BreakingTheFourthWall Starcraft]]'' [[BreakingTheFourthWall is just "WarCraft in Space", saying "It's much more sophisticated!"]]. Despite ''StarCraft'' being the single greatest aversion to that criticism. This is actually derived from an early review of the beta game.
** Indeed, as one of the developers [[http://www.codeofhonor.com/blog/tough-times-on-the-road-to-starcraft recounts]] [[http://www.codeofhonor.com/blog/starcraft-orcs-in-space-go-down-in-flames on his blog]] ''Starcraft'' was initially little more than a reskin of ''VideoGame/{{WarCraft II}}'', to be bashed out to plug a gap in Blizzard's revenue stream, and was derisively referred to as "Orcs In Space". After being shut down for a while, it was reactivated when when RealTimeStrategy became the big thing. Displaying the demo at the E3 conference, the developers thought it looked like a sad joke besides Ion Storm's ''Dominion: Storm over Gift 3'', so they scrapped what they had, rebuilt it from the ground up, drove themselves like crazy for two years to make ''StarCraft'' good enough to compete and released a game lauded as the standard others would be compared against.

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* RecycledInSpace: In one of his [[StopPokingMe custom taunts]], Artanis [[BreakingTheFourthWall denies that]] ''[[BreakingTheFourthWall Starcraft]]'' [[BreakingTheFourthWall is just "WarCraft in Space", saying "It's much more sophisticated!"]]. Despite ''StarCraft'' ''[=StarCraft=]'' being the single greatest aversion to that criticism. This is actually derived from an early review of the beta game.
** Indeed, as one of the developers [[http://www.codeofhonor.com/blog/tough-times-on-the-road-to-starcraft recounts]] [[http://www.codeofhonor.com/blog/starcraft-orcs-in-space-go-down-in-flames on his blog]] ''Starcraft'' was initially little more than a reskin of ''VideoGame/{{WarCraft II}}'', to be bashed out to plug a gap in Blizzard's revenue stream, and was derisively referred to as "Orcs In Space". After being shut down for a while, it was reactivated when when RealTimeStrategy became the big thing. Displaying the demo at the E3 conference, the developers thought it looked like a sad joke besides Ion Storm's ''Dominion: Storm over Gift 3'', so they scrapped what they had, rebuilt it from the ground up, drove themselves like crazy for two years to make ''StarCraft'' ''[=StarCraft=]'' good enough to compete and released a game lauded as the standard others would be compared against.



* VestigialEmpire: The Confederacy in the original StarCraft Terran campaign might also count. [[spoiler:Also, [[CrapsackWorld ''everyone'']] [[VillainWorld except Kerrigan]] at the end of ''Brood War''.]]

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* VestigialEmpire: The Confederacy in the original StarCraft Terran campaign might also count. [[spoiler:Also, [[CrapsackWorld ''everyone'']] [[VillainWorld except Kerrigan]] at the end of ''Brood War''.]]
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