History VideoGame / StarWarsGalaxies

17th Mar '18 12:11:39 PM nombretomado
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* ConvectionSchmonvection: Mustafar's lava won't hurt you as long as you don't touch it. [[RevengeOfTheSith Just like in the movie]].

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* ConvectionSchmonvection: Mustafar's lava won't hurt you as long as you don't touch it. [[RevengeOfTheSith [[Film/RevengeOfTheSith Just like in the movie]].
15th Feb '18 4:51:33 PM nombretomado
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** The [[Literature/GoofusAndGallant Goofus]] to the previous entry's [[RightWayWrongWayPair Gallant]] saw a particularly ham-handed response to player dissatisfaction to ''another'' ham-handed developer action. When a credit duplication exploit was detected by SOE, the developer responded by banning anyone they found who had duped credits in their inventory. Great in theory, except the exploiters in question had used duplicated credits to purchase equipment and there was no way for players to tell they had received duplicated money. This resulted in a lot of characters getting banned despite having done nothing wrong which, combined with the fact that SOE somehow missed banning the most notorious exploiter, led to more in-game protests. SOE responded by teleporting people into space (actually outside an instance of the Corvette dungeon, where the players could not move or act) or throwing them into the basement of the game's most difficult dungeon and slapping a debuff on them that prevented them from doing anything. The protest, and SOE's response, drew serious backlash amongst the players and the larger gaming community, most memorably in the form of [[http://www.penny-arcade.com/comic/2004/08/25/this-is-an-allegory this]] PennyArcade comic.

to:

** The [[Literature/GoofusAndGallant Goofus]] to the previous entry's [[RightWayWrongWayPair Gallant]] saw a particularly ham-handed response to player dissatisfaction to ''another'' ham-handed developer action. When a credit duplication exploit was detected by SOE, the developer responded by banning anyone they found who had duped credits in their inventory. Great in theory, except the exploiters in question had used duplicated credits to purchase equipment and there was no way for players to tell they had received duplicated money. This resulted in a lot of characters getting banned despite having done nothing wrong which, combined with the fact that SOE somehow missed banning the most notorious exploiter, led to more in-game protests. SOE responded by teleporting people into space (actually outside an instance of the Corvette dungeon, where the players could not move or act) or throwing them into the basement of the game's most difficult dungeon and slapping a debuff on them that prevented them from doing anything. The protest, and SOE's response, drew serious backlash amongst the players and the larger gaming community, most memorably in the form of [[http://www.penny-arcade.com/comic/2004/08/25/this-is-an-allegory this]] PennyArcade ''Webcomic/PennyArcade'' comic.
30th Jan '18 6:55:12 AM Cryoclaste
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* FollowTheLeader: After WorldOfWarcraft redefined what success meant for an MMORPG, SOE decided they wanted in on that. Future patches and expansions saw the introduction of numerous [=WoW=]-style elements to the game including instanced dungeons, [[PuzzleBoss Puzzle Bosses]] and even an interface heavily reminiscent of [=WoW's=]. This became a common complaint in the game's later years.

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* FollowTheLeader: After WorldOfWarcraft ''VideoGame/WorldOfWarcraft'' redefined what success meant for an MMORPG, SOE decided they wanted in on that. Future patches and expansions saw the introduction of numerous [=WoW=]-style elements to the game including instanced dungeons, [[PuzzleBoss Puzzle Bosses]] and even an interface heavily reminiscent of [=WoW's=]. This became a common complaint in the game's later years.
22nd Jan '18 11:28:23 AM Jdb1984
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* AlternateEndings: On the final day, you found out whether the Rebels or the Empire won the war. In some servers, the Rebels won, other servers had the Empire win.


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* MultipleEndings: On the final day, you found out whether the Rebels or the Empire won the war. In some servers, the Rebels won, other servers had the Empire win.
22nd Jan '18 11:24:44 AM Jdb1984
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Added DiffLines:

* AlternateEndings: On the final day, you found out whether the Rebels or the Empire won the war. In some servers, the Rebels won, other servers had the Empire win.
11th Jan '18 1:06:21 AM Smeagol17
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There is a legal fan run emulator of Galaxies' servers called [[http://www.swgemu.com/forums/content.php SWG Emu]] that's free to play for anyone who owns a disc copy of the original game. Be warned, they're still in the testing phases, which means it's not entirely working yet and server wipes are common at the moment. Also there's a fan run post-New Game Enhancements emulator project called SWG Legends that's currently live on the Omega server.

to:

There is a legal fan run emulator of Galaxies' servers called [[http://www.swgemu.com/forums/content.php SWG Emu]] that's free to play for anyone who owns a disc copy of the original game. Be warned, they're still in the testing phases, which means it's not entirely working yet and server wipes are common at the moment. Also there's a fan run post-New post - New Game Enhancements emulator project called SWG Legends that's currently live on the Omega server.
11th Jan '18 1:06:05 AM Smeagol17
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''Star Wars Galaxies'' was an {{MMORPG}} developed by Sony Online Entertainment (makers of the ''VideoGame/EverQuest'' series) and Creator/LucasArts. It launched June 26th, 2003 and ran until its shutdown on Dec. 15th, 2011. Notable for having a wide variety of professions and locales and being the first StarWars MMO ([[VideoGame/StarWarsTheOldRepublic but not the last]]). It was also somewhat infamous for a series of [[TheyChangedItNowItSucks controversial changes]] in 2005 that greatly altered a lot of the game's fundamental mechanics with little warning to the people already playing it.

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''Star Wars Galaxies'' was an {{MMORPG}} developed by Sony Online Entertainment (makers of the ''VideoGame/EverQuest'' series) and Creator/LucasArts. It launched June 26th, 2003 and ran until its shutdown on Dec. 15th, 2011. Notable for having a wide variety of professions and locales and being the first StarWars MMO ([[VideoGame/StarWarsTheOldRepublic but not the last]]). It was also somewhat infamous for a series of [[TheyChangedItNowItSucks controversial changes]] in 2005 (New Game Enhancements) that greatly altered a lot of the game's fundamental mechanics with little warning to the people already playing it.



There is a legal fan run emulator of Galaxies' servers called [[http://www.swgemu.com/forums/content.php SWG Emu]] that's free to play for anyone who owns a disc copy of the original game. Be warned, they're still in the testing phases, which means it's not entirely working yet and server wipes are common at the moment.Also there's a fan run post-New Game Enhancements emulator project called SWG Legends that's currently live on the Omega server.

to:

There is a legal fan run emulator of Galaxies' servers called [[http://www.swgemu.com/forums/content.php SWG Emu]] that's free to play for anyone who owns a disc copy of the original game. Be warned, they're still in the testing phases, which means it's not entirely working yet and server wipes are common at the moment. Also there's a fan run post-New Game Enhancements emulator project called SWG Legends that's currently live on the Omega server.
11th Jan '18 12:55:56 AM darkknight109
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Added DiffLines:

* NoobCave: Originally the game dropped you off on an Imperial Star Destroyer, which ran you through some basic tutorials before dumping you on the starter planet of your choice. The NGE eventually changed this to Tansarii Point Station, which is a more standard variant of the Noob Cave trope. In both cases, once you left it was impossible to return.
30th Dec '17 6:45:09 PM nombretomado
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** The [[GoofusAndGallant Goofus]] to the previous entry's [[RightWayWrongWayPair Gallant]] saw a particularly ham-handed response to player dissatisfaction to ''another'' ham-handed developer action. When a credit duplication exploit was detected by SOE, the developer responded by banning anyone they found who had duped credits in their inventory. Great in theory, except the exploiters in question had used duplicated credits to purchase equipment and there was no way for players to tell they had received duplicated money. This resulted in a lot of characters getting banned despite having done nothing wrong which, combined with the fact that SOE somehow missed banning the most notorious exploiter, led to more in-game protests. SOE responded by teleporting people into space (actually outside an instance of the Corvette dungeon, where the players could not move or act) or throwing them into the basement of the game's most difficult dungeon and slapping a debuff on them that prevented them from doing anything. The protest, and SOE's response, drew serious backlash amongst the players and the larger gaming community, most memorably in the form of [[http://www.penny-arcade.com/comic/2004/08/25/this-is-an-allegory this]] PennyArcade comic.

to:

** The [[GoofusAndGallant [[Literature/GoofusAndGallant Goofus]] to the previous entry's [[RightWayWrongWayPair Gallant]] saw a particularly ham-handed response to player dissatisfaction to ''another'' ham-handed developer action. When a credit duplication exploit was detected by SOE, the developer responded by banning anyone they found who had duped credits in their inventory. Great in theory, except the exploiters in question had used duplicated credits to purchase equipment and there was no way for players to tell they had received duplicated money. This resulted in a lot of characters getting banned despite having done nothing wrong which, combined with the fact that SOE somehow missed banning the most notorious exploiter, led to more in-game protests. SOE responded by teleporting people into space (actually outside an instance of the Corvette dungeon, where the players could not move or act) or throwing them into the basement of the game's most difficult dungeon and slapping a debuff on them that prevented them from doing anything. The protest, and SOE's response, drew serious backlash amongst the players and the larger gaming community, most memorably in the form of [[http://www.penny-arcade.com/comic/2004/08/25/this-is-an-allegory this]] PennyArcade comic.
15th Aug '17 8:40:32 AM WaterBlap
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* TheDevTeamThinksOfEverything: /consider was a command that allowed the player to gauge the relative toughness of the creature they were about to fight. It was a fairly useless command, because the information was already conveyed in a small icon near the creature's name. However, if you targeted yourself and used the command, you got this unique line:
--> "It looks super tough, but you think you are too."
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.StarWarsGalaxies