History VideoGame / StarFoxCommand

26th Apr '16 5:01:40 PM Superjustinbros
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* BabiesEverAfter: Certain endings show the offspring of the team. Slippy and Amanda end up having at least six children (all unnamed) in one ending, while in another one Slippy's son ends up joining a possible future team composed of Fox and Krystal's son Marcus (the leader of said team), Peppy's granddaughter (presumably Lucy's daughter, father unknown), and [[{{CoolOldGuy}} elderly Falco]].

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* BabiesEverAfter: Certain endings show the offspring of the team. Slippy and Amanda end up having at least six children (all unnamed) in one ending, Ending 7, while in another one Ending 2, Slippy's son ends up joining a possible future team composed of Fox and Krystal's son Marcus (the leader of said team), Peppy's granddaughter (presumably Lucy's daughter, father unknown), and [[{{CoolOldGuy}} elderly Falco]].



* CreateYourOwnVillain: In some endings, Dash Bowman, initially hoping to join Star Fox, turns evil in response to choices made by other characters.

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* CreateYourOwnVillain: In some endings, Endings 1 and 6, Dash Bowman, initially hoping to join Star Fox, turns evil in response to choices made by other characters.



* StoryBranching: After completing the game once and receiving a relatively mundane ending, the game unlocks alternate story paths the player may select after completing each mission - these progress through different areas (with different party members), branching and interleaving to yield a total of nine distinct MultipleEndings.

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* StoryBranching: After completing the game once and receiving a relatively mundane ending, ending (The third ending), the game unlocks alternate story paths the player may select after completing each mission - these progress through different areas (with different party members), branching and interleaving to yield a total of nine distinct MultipleEndings.
23rd Apr '16 7:24:47 PM SamMax
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''VideoGame/StarFox Command'' is the direct sequel to ''VideoGame/StarFoxAssault'', published on NintendoDS in 2006. Until the planned 2016 release of ''VideoGame/StarFoxZero'', it is the latest non-VideoGameRemake title in the series to be released.

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''VideoGame/StarFox Command'' is the direct sequel to ''VideoGame/StarFoxAssault'', published on NintendoDS in 2006. Until the planned 2016 release of ''VideoGame/StarFoxZero'', it is was the latest last non-VideoGameRemake title in the series to be released.
released, considering the time between this game and that one.
24th Feb '16 9:42:21 PM SamMax
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''VideoGame/StarFox Command'' is the direct sequel to ''VideoGame/StarFoxAssault'', published on NintendoDS in 2006. Until the planned 2015 release of the WiiU ''StarFox'' title, it is the latest non-VideoGameRemake title in the series to be released.

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''VideoGame/StarFox Command'' is the direct sequel to ''VideoGame/StarFoxAssault'', published on NintendoDS in 2006. Until the planned 2015 2016 release of the WiiU ''StarFox'' title, ''VideoGame/StarFoxZero'', it is the latest non-VideoGameRemake title in the series to be released.
6th Nov '15 2:56:13 PM Sammettik
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* AsteroidsMonster

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* %%* AsteroidsMonster



* PlayingTennisWithTheBoss

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* %%* PlayingTennisWithTheBoss
11th Aug '15 4:50:05 PM HighCrate
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* BalancePowerSkillGimmick: Fox is balanced with single lasers, single lock, and a medium boost meter but may be the gimmick in story mode because he can upgrade either his lock or lasers depending on your route. Faclo is FragileSpeedster having a huge boost meter and [[FlechetteStorm multilock]] but low HP and only single lasers, Slippy is MightyGlacier having huge HP and Plasma Lasers, but no lock at all and a short boost meter. Krystal is balanced like Fox, but with twin lasers default and no potential for upgrades.

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* BalancePowerSkillGimmick: Fox is balanced with single lasers, single lock, and a medium boost meter but may be the gimmick in story mode because he can upgrade either his lock or lasers depending on your route. Faclo is FragileSpeedster having a huge boost meter and [[FlechetteStorm multilock]] but low HP and only single lasers, , Slippy is MightyGlacier having huge HP and Plasma Lasers, but no lock at all and a short boost meter. Krystal is balanced like Fox, but with twin lasers default and no potential for upgrades.



* JackOfAllStats: Fox.
** In the core team of the same game, Falco is the FragileSpeedster (low health but long boost meter) and Slippy is the MightyGlacier (lots of health, strong weapon and several bombs, but short boost meter).
** The same can be said on the Star Wolf-specific stages, with Wolf being JackOfAllStats (albeit closer to a LightningBruiser, since the Wolfen is basically an Arwing with vastly improved firepower), Leon is the StoneWall (high armor but heavily reduced in firepower, he can only fire charged shots and requires lock-on), Panther is the GlassCannon (his zapper obliterates everything but he has weak armor, not that his good boost prevents him from barrel-rolling to defend him), and Krystal is The Ken (pretty much very balanced like Fox).

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* %%* JackOfAllStats: Fox.
** In the core team of the same game, Falco is the FragileSpeedster (low health but long boost meter) and Slippy is the MightyGlacier (lots of health, strong weapon and several bombs, but short boost meter).
** The same can be said on the Star Wolf-specific stages, with Wolf being JackOfAllStats (albeit closer to a LightningBruiser, since the Wolfen is basically an Arwing with vastly improved firepower), Leon is the StoneWall (high armor but heavily reduced in firepower, he can only fire charged shots and requires lock-on), Panther is the GlassCannon (his zapper obliterates everything but he has weak armor, not that his good boost prevents him from barrel-rolling to defend him), and Krystal is The Ken (pretty much very balanced like Fox).
Fox.
30th Jul '15 11:54:43 AM Scabbard
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* OperationJealousy: Why Krystal joins up with Star Wolf and begins a relationship with Panther; to get back at Fox for kicking her off Star Fox.

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* OperationJealousy: Why Krystal joins up with Star Wolf and begins a relationship with Panther; Panther to get back at Fox for kicking her off Star Fox.
25th Jun '15 8:24:50 PM Kayube
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* CanonDiscontinuity: Much ([[ShrugOfGod possibly]] ''all'') of the game has been deemed non-{{Canon}}; at the very least, all but one of the nine different endings is non-Canon, although early WordOfGod suggested that the next game will likely pick up midway through ''Command'' and follow an unseen ''tenth'' ending.

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* CanonDiscontinuity: Much ([[ShrugOfGod possibly]] ''all'') of the game has been deemed non-{{Canon}}; at the very least, all but one of the nine different endings is non-Canon, although early WordOfGod suggested that the next game will would likely pick up midway through ''Command'' and follow an unseen ''tenth'' ending.ending. Instead, however, ''VideoGame/StarFoxZero'' ended up being a ContinuityReboot of the series, thus leaving this game's canonicity irrelevant.
31st May '15 3:10:46 PM BlackBaroness
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* WakeUpCallBoss: Star Wolf, the very first boss the player will ever encounter (due to them being locked on that path for their first playthrough). It's a 3-against-1 fight that, unlike the first Star Wolf fight in ''[[VideoGame/StarFox64 64]]'', cannot be skipped.
25th Apr '15 7:58:35 AM morenohijazo
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!!Tropes featured:


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* BalancePowerSkillGimmick: Fox is balanced with single lasers, single lock, and a medium boost meter but may be the gimmick in story mode because he can upgrade either his lock or lasers depending on your route. Faclo is FragileSpeedster having a huge boost meter and [[FlechetteStorm multilock]] but low HP and only single lasers, Slippy is MightyGlacier having huge HP and Plasma Lasers, but no lock at all and a short boost meter. Krystal is balanced like Fox, but with twin lasers default and no potential for upgrades.
11th Sep '14 3:41:49 PM Sammettik
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* ReusedCharacterDesign: Octoman from ''VideoGame/{{F-Zero}}'' appears as a boss. The Octoman here has [[InNameOnly pretty much nothing in common with the original]], being loud, delusional, and violent while his counterpart was shy, intelligent, and friendly (unless one counts [[{{AlternateContinuity}} the anime]]). Even the name itself is a misnomer as he has only half as many limbs, which is pointed out in one of the paths.

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* ReusedCharacterDesign: Octoman from ''VideoGame/{{F-Zero}}'' appears as a boss. The Octoman here has [[InNameOnly pretty much nothing in common with the original]], being loud, delusional, and violent while his counterpart was shy, intelligent, and friendly (unless one counts [[{{AlternateContinuity}} the anime]]).friendly. Even the name itself is a misnomer as he has only half as many limbs, which is pointed out in one of the paths.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.StarFoxCommand