History VideoGame / StarFox64

12th Apr '18 8:39:09 PM Bauglir100
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** Katina is basically ''Film/IndependenceDay'', down to the mothership's main weapon and weakspot and Bill Grey, who first appears in this level (and only appears in Solar or Sector X if the team went to Katina), being named after General William Grey. A more subtle reference was made on Bolse, where Slippy is chasing one of the Bolse fighters while the force field is still up, and Slippy tells him that he has the enemy now, and then says "Those ships have shields, too!". The official strategy guide, when describing the Saucerer, mentions that Andross likely stole the design from an alien race that lives far from the Lylat system.

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** Katina is basically ''Film/IndependenceDay'', down to the mothership's main weapon and weakspot and Bill Grey, who first appears in this level (and only appears in Solar or Sector X if the team went to Katina), being named after General William Grey. Some of the starfighters seen in Sector X and Area 6 are also nearly identical in shape to the starfighters from the movie. A more subtle reference was made on Bolse, where Slippy is chasing one of the Bolse fighters while the force field is still up, and Slippy tells him that he has the enemy now, and then says "Those ships have shields, too!". The official strategy guide, when describing the Saucerer, mentions that Andross likely stole the design from an alien race that lives far from the Lylat system.
23rd Mar '18 4:52:16 PM Carls493
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EnterEponymous: The title of the Corneria level is "Enter Star Fox". Similarly, the title of the Fichina level is "Enter Star Wolf".

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* EnterEponymous: The title of the Corneria level is "Enter Star Fox". Similarly, the title of the Fichina level is "Enter Star Wolf".
23rd Mar '18 4:41:51 PM tyrekecorrea
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EnterEponymous: The title of the Corneria level is "Enter Star Fox". Similarly, the title of the Fichina level is "Enter Star Wolf".



* EnterEponymous: The title of the Corneria level is "Enter Star Fox". Similarly, the title of the Fichina level is "Enter Star Wolf".
9th Mar '18 9:07:11 AM Soda_Lake
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* BoringButPractical: If you're doing a score attack of Macbeth (and only Macbeth), it's better to actually ignore the switches during the boss fight because you end up getting more points from all the enemies you can shoot down that way. Averted if you're doing a score attack run, however, because doing so makes you miss the far superior Sector 6.

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* BoringButPractical: If you're doing a score attack of Macbeth (and only Macbeth), it's better to actually ignore the switches during the boss fight because you end up getting more points from all the enemies you can shoot down that way. Averted if you're doing a score attack run, however, because doing so makes you miss the far superior Sector Area 6.
15th Feb '18 9:45:22 PM rjd1922
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[[caption-width-right:350:''Star Fox 64 3D'' promo poster.]]
15th Feb '18 5:32:56 PM rjd1922
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/star_fox_64_6970.jpg]]

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/star_fox_64_6970.org/pmwiki/pub/images/star_fox_64_3d_promo_poster.jpg]]
13th Feb '18 3:04:41 AM totoofze47
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* TacticalSuicideBoss: The Shogun's greatest strength is that it's small and maneuverable, and therefore difficult to hit. Every so often though, it decides to land on its mothership and stand still, allowing you to line up a perfect strafing run.
** Sarumarine can only be damaged by bombs for most of the battle, and bombs are a limited resource throughout most of the game. So of course he hands out an unlimited supply of bombs for you to hit him with.
*** Also if you think about it, there's no reason for the Sarumarine to pick a fight with you to begin with. If the captain thinks he can beat Fox [=McCloud=] in a duel, or if he's just trying to defend Andross's operations on Zoness, well there's nothing to stop Fox from just flying away and attacking some other location. On the other hand, if Sarumarine is some kind of mobile research base or just an important target in general for the Star Fox team, then it ought to be staying underwater and avoiding confrontation at all costs.

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* TacticalSuicideBoss: TacticalSuicideBoss:
**
The Shogun's greatest strength is that it's small and maneuverable, and therefore difficult to hit. Every so often though, it decides to land on its mothership and stand still, allowing you to line up a perfect strafing run.
** Sarumarine can only be damaged by bombs for most of the battle, and bombs are a limited resource throughout most of the game. So of course he hands out an unlimited supply of bombs for you to hit him with.
*** Also if you think about it, there's no reason for the Sarumarine to pick a fight with you to begin with. If the captain thinks he can beat Fox [=McCloud=] in a duel, or if he's just trying to defend Andross's operations on Zoness, well there's nothing to stop Fox from just flying away and attacking some other location. On the other hand, if Sarumarine is some kind of mobile research base or just an important target in general for the Star Fox team, then it ought to be staying underwater and avoiding confrontation at all costs.
run.
2nd Feb '18 3:50:40 PM nombretomado
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*** Also if you think about it, there's no reason for the Sarumarine to pick a fight with you to begin with. If the captain thinks he can beat Fox McCloud in a duel, or if he's just trying to defend Andross's operations on Zoness, well there's nothing to stop Fox from just flying away and attacking some other location. On the other hand, if Sarumarine is some kind of mobile research base or just an important target in general for the Star Fox team, then it ought to be staying underwater and avoiding confrontation at all costs.

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*** Also if you think about it, there's no reason for the Sarumarine to pick a fight with you to begin with. If the captain thinks he can beat Fox McCloud [=McCloud=] in a duel, or if he's just trying to defend Andross's operations on Zoness, well there's nothing to stop Fox from just flying away and attacking some other location. On the other hand, if Sarumarine is some kind of mobile research base or just an important target in general for the Star Fox team, then it ought to be staying underwater and avoiding confrontation at all costs.
14th Jan '18 1:52:52 PM LucaEarlgrey
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** If you don't destroy the Interplanetary Warship on Katina [[TimeLimitBoss before time runs out]], Bill orders you to evacuate the area as the mothership looms over the base and vaporizes it ''completely'' with its WaveMotionGun.

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** If you don't destroy the Interplanetary Warship on Katina [[TimeLimitBoss before time runs out]], Bill orders you to evacuate the area as the mothership looms over the base and vaporizes it ''completely'' with its WaveMotionGun. The usual "mission clear" theme is replaced by a somber track as Fox mulls over his failure.
31st Dec '17 12:36:05 AM ParaBeetleX
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Added DiffLines:

** Taking too long while fighting the Golemech results in you plowing through several walls, a guaranteed kill if you're not using cheats. However, it takes a while to occur, even with the perpetual boost cheat, so it's highly unlikely that you'll ever see it unless you're trying to.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.StarFox64