History VideoGame / StarControl

27th Jan '16 6:33:45 PM PaulA
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* HesitationEqualsDishonesty: For the Captain, at least. Every dishonest reply he can make will be liberally underscored with multiple ellipses. NPCs will generally give other indications of being untruthful.
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* HesitationEqualsDishonesty: For the Captain, at least. Every dishonest reply he can make will be liberally underscored with multiple ellipses. NPCs [=NPCs=] will generally give other indications of being untruthful. untruthful.
27th Jan '16 9:57:55 AM thisissostupid
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* HestiationEqualsDishonesty: For the Captain, at least. Every dishonest reply he can make will be liberally underscored with multiple ellipses. NPCs will generally give other indications of being untruthful.
to:
* HestiationEqualsDishonesty: HesitationEqualsDishonesty: For the Captain, at least. Every dishonest reply he can make will be liberally underscored with multiple ellipses. NPCs will generally give other indications of being untruthful.
27th Jan '16 9:57:00 AM thisissostupid
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Added DiffLines:
* HestiationEqualsDishonesty: For the Captain, at least. Every dishonest reply he can make will be liberally underscored with multiple ellipses. NPCs will generally give other indications of being untruthful.
2nd Dec '15 5:25:53 PM nombretomado
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* FogOfWar: Star clusters are hidden from player view until traveled to, if the aptly-named "Hidden" option is selected; even when "Visible", exactly ''what'' the stars are is unknown until visited (only in the [[SegaGenesis Genesis version]]). Even in the PC version, planet types are concealed until a star system has been visited.
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* FogOfWar: Star clusters are hidden from player view until traveled to, if the aptly-named "Hidden" option is selected; even when "Visible", exactly ''what'' the stars are is unknown until visited (only in the [[SegaGenesis [[UsefulNotes/SegaGenesis Genesis version]]). Even in the PC version, planet types are concealed until a star system has been visited.
29th Nov '15 5:28:20 PM PaulA
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* GoMadFromTheRevelation: Poor Bukowski. [[spoiler:He discovers some relevant information pertaining to the fate of the Androsynth and is simply unable to comprehend it.]] ** Worse. [[spoiler:He understood it completely, which is why the things that destroyed the Androsynth were able to ''do it to him''. His last acts are to destroy as much of the information as he can, to protect everyone else from ''knowing''.]]
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* GoMadFromTheRevelation: Poor Bukowski. [[spoiler:He discovers some relevant information pertaining to the fate of the Androsynth Androsynth, and is simply unable to comprehend it.]] ** Worse. [[spoiler:He understood it completely, which is why possessing the things that destroyed knowledge makes him vulnerable to suffering the Androsynth were able to ''do it to him''.same fate. His last acts are to destroy as much of the information as he can, to protect everyone else from ''knowing''.]]
29th Nov '15 9:53:45 AM MaliciousIllusion
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** Worse. [[spoiler:He understood it completely, which is why the things that destroyed the Androsynth were able to ''do it to him''. His last acts are to destroy as much of the information as he can, to protect everyone else from ''knowing''.]]
12th Nov '15 8:42:58 AM HighCrate
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* MightyGlacier: The largest and most expensive ships in the game are usually this. They have a large amount of crew (which represents their HitPoints), but are very slow and make for large, easy-to-hit targets. Their weapons and abilities are usually quite devastating, but a small FragileSpeedster in the right hands may be able to run circles around them.
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* MightyGlacier: The largest and most expensive ships in the game are usually this. They have a large amount of crew (which represents their HitPoints), but are very slow and make for large, easy-to-hit targets. Their weapons and abilities are usually quite devastating, but a small FragileSpeedster in the right hands may be able to run circles around them.

** The Mycon Podship is agonizingly slow, with a very low top speed and awful turning rate. Its Mighty Glacier status is derived more from its ability to regenerate its crew, making it very difficult to kill, although its main weapon (a homing plasmoid) is also extremely dangerous.
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** The Mycon Podship is agonizingly slow, with a very low top speed and awful turning rate. Its Mighty Glacier status is derived more from its ability to regenerate its crew, making it very difficult to kill, although its main weapon (a homing plasmoid) is also extremely dangerous.

** In the right hands, the Utwig Jugger is a Mighty Glacier despite an only average crew count and speed. Its shield is capable of absorbing enemy fire, making it practically invulnerable. Of course, if the shield is used inappropriately, it will drain energy from the ship and eventually become unusable. ** About half of all ships added in ''Star Control 3'' are Mighty Glaciers. Chief among these is the Doog Constructor, which has a massive crew complement and the ability to regenerate said crew. It also has a rapid-fire weapon which automatically targets the enemy vessel, meaning that the Constructor doesn't need to turn around to engage its foe. On the other hand, the Constructor is incredibly slow, and cannot effectively flee from other Mighty Glaciers and {{Glass Cannon}}s, who will easily pick it apart from a distance.
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** %%** In the right hands, the Utwig Jugger is a Mighty Glacier despite an only average crew count and speed. Its shield is capable of absorbing enemy fire, making it practically invulnerable. Of course, if the shield is used inappropriately, it will drain energy from the ship and eventually become unusable. ** About half of all ships added in ''Star Control 3'' are Mighty Glaciers. Chief among these is the Doog Constructor, which has a massive crew complement and the ability to regenerate said crew. It also has a rapid-fire weapon which automatically targets the enemy vessel, meaning that the Constructor doesn't need to turn around to engage its foe. On the other hand, the Constructor is incredibly slow, and cannot effectively flee from other Mighty Glaciers and {{Glass Cannon}}s, who will easily pick it apart from a distance.
3rd Nov '15 7:00:05 PM PaulA
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* MachineMonotone: The Chmmr again, and when speaking with the Orz, the translation computer inserts the lingual best-fits in *asterisks* in Machine Monotone.
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* MachineMonotone: MachineMonotone: ** The Chmmr again, and when Chmmr, who are MechanicalLifeforms. ** When speaking with the Orz, the translation computer inserts the lingual best-fits in *asterisks* in Machine Monotone.
3rd Nov '15 6:26:55 PM Headrock
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Reinserted trope in the correct location, with explanation.
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* CompellingVoice: If you encounter the Neo-Dnyarri without suitable protection, everything he says will be an irresistible command - including the command to "Go and get yourself killed"!
3rd Nov '15 10:28:21 AM PRH
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* CompellingVoice

* MachineMonotone: The Chmrr again, and when speaking with the Orz, the translation computer inserts the lingual best-fits in *asterisks* in Machine Monotone.
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* MachineMonotone: The Chmrr Chmmr again, and when speaking with the Orz, the translation computer inserts the lingual best-fits in *asterisks* in Machine Monotone.

* YourApprovalFillsMeWithShame: The villainous Plexor approves of you for, as he sees it, establishing yourself in an unassailable position of power over the rest of the Alliance of Free Sentients by means of controlling the largest and most dangerous weapon.
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* YourApprovalFillsMeWithShame: The villainous Plexor approves of you for, as he sees it, establishing yourself in an unassailable position of power over the rest of the Alliance League of Free Sentients Sentient Races by means of controlling the largest and most dangerous weapon.
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