History VideoGame / Spyro2RiptosRage

17th Nov '16 2:20:04 PM ErebusElysium
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* CrystalLandscape: Glimmer is a gem-mine worked upon by anthropomorphic kangaroo rats. The whole place has giant, perfectly-shaped gems jutting from the ground, with freshly harvested gems littering the ground (typical for a ''Franchise/SpyroTheDragon'' game) with gem-based lighting for their Baseball games.
3rd Oct '16 3:08:40 AM InTheGallbladder
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* HundredPercentCompletion: Awards the supercharged breath attack. It can even be used in a NewGamePlus.

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* HundredPercentCompletion: Awards the supercharged breath attack.a permanent Superflame power-up. It can even be used in a NewGamePlus.



* OneOfTheseIsNotLikeTheOthers: This game has several traits that aren't present in both the first and third game: it has no eggs to collect, quiet and atmospheric music for the worlds (of which there are inexplicably only ''three''), specific trinkets at the end of each level as opposed to eggs or treasure, a weird fakeout after the second boss, a permanent power-up as a OneHundredPercentCompletion reward, Supercharge being triggered using the same method as the other power-ups (walking though 2 pyramids) and intro/outro cutscenes for each level with a [[BlackComedy lethal sense of humor]]. It's also a weird halfway point between the first and third games feature-wise: unlike in ''Year of the Dragon'', minigames take place in the level proper instead of being sequestered into their own zones, and Winter Tundra introduces the concept of having to get enough special items (orbs/eggs) to proceed as opposed to the earlier Talismans.

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* OneOfTheseIsNotLikeTheOthers: This game has several traits that aren't present in both the first and third game: it has no eggs to collect, quiet and atmospheric music for the worlds (of which there are inexplicably only ''three''), specific trinkets at the end of each level as opposed to eggs or treasure, a weird fakeout after the second boss, a permanent power-up as a OneHundredPercentCompletion reward, Supercharge being triggered using the same method as the other power-ups (walking though 2 pyramids) a pylon) and intro/outro cutscenes for each level with a [[BlackComedy lethal sense of humor]]. It's also a weird halfway point between the first and third games feature-wise: unlike in ''Year of the Dragon'', minigames take place in the level proper instead of being sequestered into their own zones, and Winter Tundra introduces the concept of having to get enough special items (orbs/eggs) to proceed as opposed to the earlier Talismans.
6th Jun '16 4:08:54 PM Megachamp
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* TheScrappy: Moneybags
6th Jun '16 4:08:17 PM Megachamp
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* TheScrappy: Moneybags
28th May '16 8:29:59 PM nombretomado
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The second ''SpyroTheDragon'' game, released on the PlayStation in 1999. Known as ''Spyro 2: Gateway to Glimmer'' in PAL territories.

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The second ''SpyroTheDragon'' game, released on the PlayStation UsefulNotes/PlayStation in 1999. Known as ''Spyro 2: Gateway to Glimmer'' in PAL territories.
24th May '16 8:07:24 PM immblueversion
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* AnimalJingoism: The elephant type enemies of mystic marsh will gladly trample their rhino type counterparts before going after Spyro.
* AnimalMecha: The mechanical pests of Robotica Farms
* {{Beeware}}

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* AnimalJingoism: The elephant type elephant-type enemies of mystic marsh Mystic Marsh will gladly trample their rhino type rhino-type counterparts before going after Spyro.
* AnimalMecha: The mechanical pests of Robotica Farms
Farms.
* {{Beeware}}{{Beeware}}:



** Robotica Farms faces invasion from giant robot bugs

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** Robotica Farms faces invasion from giant robot bugsbugs.



* BigEater: [[MeaningfulName Gulp]], who can even eat explosives. Also the hippos, [[AnimalStereotypes as to be expected.]]

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* BigEater: [[MeaningfulName Gulp]], who can even eat explosives. Also the hippos, [[AnimalStereotypes as to be expected.]]expected]].



* BlackComedy: How most intro[=/=]outro cutscenes roll. Case in point: pretty much [[http://www.youtube.com/watch?v=p4TbiTShtz8 the entirety of the Autumn Plains' levels' cutscenes stands out,]] ''especially'' [[http://www.youtube.com/watch?v=1ZxFrdElt9s Magma Cone's.]] [[GettingCrapPastTheRadar It wouldn't look out of place in an [adult swim] show!]]

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* BlackComedy: How most intro[=/=]outro intro/outro cutscenes roll. Case in point: pretty much [[http://www.youtube.com/watch?v=p4TbiTShtz8 the entirety of the Autumn Plains' levels' cutscenes stands out,]] out]], ''especially'' [[http://www.youtube.com/watch?v=1ZxFrdElt9s Magma Cone's.]] Cone's]]. [[GettingCrapPastTheRadar It wouldn't look out of place in an [adult swim] show!]]



-->'''Elora:''' Spyro's going to help us collect the talismans.
-->'''Spyro:''' I am?
-->'''Hunter:''' He is?

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-->'''Elora:''' Spyro's going to help us collect the talismans.
-->'''Spyro:'''
talismans.\\
'''Spyro:'''
I am?
-->'''Hunter:'''
am?\\
'''Hunter:'''
He is?



* ContrastingSequelAntagonist: All but one of the bosses in the first game were {{dirty coward}}s and the one that wasn't still ran away from you. The bosses this time around are significantly bolder. {{Downplayed|trope}} though as Spyro still calls Ripto a wuss and still has to chase after him, even if it is to a lesser extent. Also, while Gnasty Gnorc was in someway responsible for everything that went wrong in the first game, there were ''a lot'' of conflicts going on in Avalar [[VillainOfAnotherStory before Ripto showed up]], and his menace is mostly confined to the home worlds. Though the story in the instruction manual stated Ripto had some part in them, if indirectly.

to:

* ContrastingSequelAntagonist: All but one of the bosses in the first game were {{dirty coward}}s {{Dirty Coward}}s and the one that wasn't still ran away from you. The bosses this time around are significantly bolder. {{Downplayed|trope}} though as Spyro still calls Ripto a wuss and still has to chase after him, even if it is to a lesser extent. Also, while Gnasty Gnorc was in someway some way responsible for everything that went wrong in the first game, there were ''a lot'' of conflicts going on in Avalar [[VillainOfAnotherStory before Ripto showed up]], and his menace is mostly confined to the home worlds. Though the story in the instruction manual stated Ripto had some part in them, if indirectly.



* DamageDiscrimination

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* DamageDiscriminationDamageDiscrimination:



* DiscOneFinalBoss: [[spoiler: Gulp.]]
* DoubleAgent: Spyro. He fights against the forces of Breeze Harbour when he travels to Zephyr. Guess what he does when he travels to Breeze Harbour. Done again later in the game with the Robotica Farms/Metropolis battle.

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* DiscOneFinalBoss: [[spoiler: Gulp.]]
Gulp.
* DoubleAgent: Spyro. He fights against the forces of Breeze Harbour Zephyr when he travels to Zephyr. Breeze Harbor. Guess what he does when he travels to Breeze Harbour. Done again later in the game with the Robotica Farms/Metropolis battle.Zephyr.



* EscortMission: The horribly frustrating alchemist in Fracture Hills, [[TooDumbToLive who goes out of his way to run into enemies and specifically tries to lose you to go run into an enemy near the end of the run.]] [[SubvertedTrope Subverted]] in Shady Oasis: while you gain a companion you must help getting through the level, all the enemies completely ignore him in order to tear you apart.

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* EscortMission: The horribly frustrating alchemist in Fracture Hills, [[TooDumbToLive who goes out of his way to run into enemies and specifically tries to lose you to go run into an enemy near the end of the run.]] run]]. [[SubvertedTrope Subverted]] in Shady Oasis: while you gain a companion you must help getting through the level, all the enemies completely ignore him in order to tear you apart.



* {{Fireballs}}: Besides Spyro's super flame, Crush can shoot these while inside of his dungeon. There are also small flying enemies in Skelos Badlands that apparently are not dragons but shoot fireballs nonetheless. The badlands also have enemies with fireballs ''for heads.'' The Cloud Temples wizards are friendly fireball users.

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* {{Fireballs}}: Besides Spyro's super flame, Crush can shoot these while inside of his dungeon. There are also small flying enemies in Skelos Badlands that apparently are not dragons but shoot fireballs nonetheless. The badlands also have enemies with fireballs ''for heads.'' for heads. The Cloud Temples wizards are friendly fireball users.



* GettingCrapPastTheRadar: See BlackComedy above.

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* %%* GettingCrapPastTheRadar: See BlackComedy above.



* ManChild: Agent Zero

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* ManChild: Agent ZeroZero.



* NewGamePlus: If you get the [[BraggingRightsReward Superflame Powerup in Dragon Shores,]] then it carries over to a new game. It allows for some SequenceBreaking in certain levels (mainly those that need a certain skill to complete, like Glimmer).

to:

* NewGamePlus: If you get the [[BraggingRightsReward Superflame Powerup in Dragon Shores,]] Shores]], then it carries over to a new game. It allows for some SequenceBreaking in certain levels (mainly those that need a certain skill to complete, like Glimmer).



* NotQuiteDead: [[spoiler:Ripto, after seemingly falling to his death, comes back not long after to stop the superportal's completion and take over the last home world.]]
* OneOfTheseIsNotLikeTheOthers: This game has several traits that aren't present in both the first and third game: it has no eggs to collect, quiet and atmospheric music for the worlds (of which there are inexplicably only ''three''), specific trinkets at the end of each level as opposed to eggs or treasure, a weird fakeout after the second boss, a permanent power-up as a OneHundredPercentCompletion reward, Supercharge being triggered using the same method as the other power-ups (walking though 2 pyramids) and intro/outro cutscenes for each level with a [[BlackComedy lethal sense of humor]]. It's also a weird halfway point between the first and third games feature-wise: unlike in Year of the Dragon, minigames take place in the level proper instead of being sequestered into their own zones, and Winter Tundra introduces the concept of having to get enough special items (orbs/eggs) to proceed as opposed to the earlier Talismans.

to:

* NotQuiteDead: [[spoiler:Ripto, Ripto, after seemingly falling to his death, death at the end of the second home world, [[YourPrincessIsInAnotherCastle comes back not long after to stop the superportal's completion and take over the last home world.]]
world]].
* OneOfTheseIsNotLikeTheOthers: This game has several traits that aren't present in both the first and third game: it has no eggs to collect, quiet and atmospheric music for the worlds (of which there are inexplicably only ''three''), specific trinkets at the end of each level as opposed to eggs or treasure, a weird fakeout after the second boss, a permanent power-up as a OneHundredPercentCompletion reward, Supercharge being triggered using the same method as the other power-ups (walking though 2 pyramids) and intro/outro cutscenes for each level with a [[BlackComedy lethal sense of humor]]. It's also a weird halfway point between the first and third games feature-wise: unlike in Year ''Year of the Dragon, Dragon'', minigames take place in the level proper instead of being sequestered into their own zones, and Winter Tundra introduces the concept of having to get enough special items (orbs/eggs) to proceed as opposed to the earlier Talismans.



* SuperNotDrowningSkills
** Gained in this game, even before learning to swim. Though the water you can swim in is different than that of the previous game. If you find a pool of water that looks like one in the last game Spyro will still be unable to swim in it and take damage.

to:

* SuperNotDrowningSkills
SuperNotDrowningSkills:
** Gained in this game, even before learning to swim. Though swim, though the water you can swim in is different than that of the previous game. If you find a pool of opaque water that looks like one ones in the last game game, Spyro will still be unable to swim in it and take damage.



* {{Tomorrowland}}: Robotica Farms, Metro Speedway, and ''especially'' Metropolis. Although there are many modern elements in the other games of the original trilogy (the industrial sites of Gnasty's World come to immediate mind) these areas are much more in-your-face about their advanced technologies compared to nearby areas.

to:

* {{Tomorrowland}}: Robotica Farms, Metro Speedway, and ''especially'' Metropolis. Although there are many modern elements in the other games of the original trilogy (the industrial sites of Gnasty's World come to immediate mind) mind), these areas are much more in-your-face about their advanced technologies compared to nearby areas.



* UnexplainedRecovery: Following Gulp's defeat, Ripto falls out of his throne, presumably to his death. In the following cutscene, he is alive and well, and effortlessly takes over the castle at Winter Tundra. [[spoiler: All three bosses also turn out fine even after Ripto's supposed defeat, appearing in the epilogue and returning in several later games.]]

to:

* UnexplainedRecovery: Following Gulp's defeat, Ripto falls out of his throne, presumably to his death. In the following cutscene, he is alive and well, and effortlessly takes over the castle at Winter Tundra. [[spoiler: All three bosses also turn out fine even after Ripto's supposed defeat, appearing in the epilogue and returning in several later games.]]



* YourPrincessIsInAnotherCastle: After you defeat Gulp (the second boss) you see BigBad Ripto fall off a ledge and into an abyss. Elora congratulates Spyro for freeing the various worlds and collecting all 14 Talismans, the game's standard reward for completing the worlds. Then - just when it looks like Spyro might finally return home - Ripto comes back and there's a whole new home world with five new, Talisman-free worlds.

to:

* YourPrincessIsInAnotherCastle: After you defeat Gulp (the second boss) you see BigBad Ripto fall off a ledge and into an abyss. Elora congratulates Spyro for freeing the various worlds and collecting all 14 Talismans, the game's standard reward for completing the worlds. Then - Then, just when it looks like Spyro might finally return home - home, Ripto comes back and there's a whole new home world with five new, Talisman-free worlds.levels.
----
24th May '16 7:56:14 PM immblueversion
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Spyro and Sparx decide they need some well-deserved R & R, so head off to the restful Dragon Shores. But their vacation is abruptly interrupted when an intrepid professor and his faun assistant, Elora, suck them to a far-off land called Avalar. The Professor's tinkering [[NiceJobBreakingItHero also releases an evil sorcerer called Ripto,]] and they need to find a Dragon to defeat him! Spyro's a bit smaller than they expected, but he'll do nonetheless--now the intrepid dragon needs to defeat Ripto so he can get back to his vacation!

to:

Spyro and Sparx decide they need some well-deserved R & R, so head off to the restful Dragon Shores. But their vacation is abruptly interrupted when an intrepid professor and his faun assistant, Elora, suck them to a far-off land called Avalar. The Professor's tinkering [[NiceJobBreakingItHero also releases an evil sorcerer called Ripto,]] Ripto]], and they need to find a Dragon dragon to defeat him! Spyro's a bit smaller than they expected, but he'll do nonetheless--now the intrepid dragon needs to defeat Ripto so he can get back to his vacation!
4th May '16 1:51:27 AM TitoMosquito
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* BigNo: Ripto lets out one when his bodyguard Crush is defeated and when you ram him in his boss battle.
4th May '16 1:48:10 AM TitoMosquito
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* ContrastingSequelAntagonist: All but one of the bosses in the first game were {{dirty coward}}s and the one that wasn't still ran away from you. The bosses this time around are significantly bolder. {{Downplayed|trope}} though as Spyro still calls Ripto a wuss and still has to chase after him, even if it is to a lesser extent. Also, while Gnasty Gnorc was in someway responsible for everything that went wrong in the first game, there were ''a lot'' of conflicts going on in Avalar [[VillainOfAnotherStory before Ripto showed up]], and his menace is mostly confined to the home worlds.

to:

* ContrastingSequelAntagonist: All but one of the bosses in the first game were {{dirty coward}}s and the one that wasn't still ran away from you. The bosses this time around are significantly bolder. {{Downplayed|trope}} though as Spyro still calls Ripto a wuss and still has to chase after him, even if it is to a lesser extent. Also, while Gnasty Gnorc was in someway responsible for everything that went wrong in the first game, there were ''a lot'' of conflicts going on in Avalar [[VillainOfAnotherStory before Ripto showed up]], and his menace is mostly confined to the home worlds. Though the story in the instruction manual stated Ripto had some part in them, if indirectly.
1st May '16 5:49:54 PM EBsessed
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* ThrowDownTheBomblet: Ripto before stealing the power crystal and an ox in metropolis, though it butts them rather than throws.

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* ThrowDownTheBomblet: Ripto before stealing the power crystal and an ox in metropolis, Metropolis, though it butts them rather than throws.
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