History VideoGame / SplinterCell

21st Apr '16 3:02:41 AM Hoffmann
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* BaldOfEvil: All the games have bald villains: in the first four, Grinko was TheDragon in the first one, Norman Soth was TheDragon in ''Pandora Tomorrow'', [[spoiler: Douglas Shetland]] was a villain in Chaos Theory, ''Double Agent'' had Emile Dufraisne.

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* BaldOfEvil: All the games have bald villains: in the first four, Grinko was TheDragon in the first one, Norman Soth was TheDragon in ''Pandora Tomorrow'', [[spoiler: Douglas Shetland]] was a villain in Chaos Theory, ''Double Agent'' had Emile Dufraisne.Dufraisne, ''Conviction'' had [[spoiler: Calvin Samson]], ''Blacklist'' had Majid Sadiq.
28th Mar '16 6:32:10 PM Aegeus
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* PaintingTheMedium: ''Conviction'' and ''Blacklist'' use the rather cool technique of 'projecting' elements like mission objectives, backstory, and Sam's thoughts onto the surrounding environment. For example, as Sam approaches a mansion the words "Infiltrate the Mansion" appear on its facade like they're being beamed from a film projector. This also works in the Dev Diaries, where words, phrases, and titles will be projected on background elements. ''Blacklist'' looks to continue this to a certain extent.

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* PaintingTheMedium: ''Conviction'' and ''Blacklist'' use the rather cool technique of 'projecting' elements like mission objectives, backstory, and Sam's thoughts onto the surrounding environment. For example, as Sam approaches a mansion the words "Infiltrate the Mansion" appear on its facade like they're being beamed from a film projector. This also works in the Dev Diaries, where words, phrases, and titles will be projected on background elements. ''Blacklist'' looks has a similar style, with teammates appearing on the walls when they speak to continue Sam over the radio.
** ''Blacklist'' also does
this in the briefing for the final mission. Normally, when the game asks if you're ready to a certain extent.start the mission, the camera focuses on Sam, and once you say yes, Sam starts issuing orders. In the final mission, Sam asks his team if they're going to work with him (since it's completely against orders), and the prompt to start the mission appears three times, focusing on each teammate in turn. Each time you say yes, that teammate tells him "Go for Denver."
27th Mar '16 2:02:12 PM Aegeus
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* ShootTheDog: In ''Conviction'', it's strongly implied that Lambert and Grim had some random young woman murdered in order to [[spoiler: provide a body that would match Sarah Fisher's appearance in order to convincingly fake her death]]. It's also stated that Grim has done this ''a lot'' for various national security purposes. However, Kobin makes no mention of murdering someone to do the job (nor having done so in past instances); he could just as easily have connections at morgues and the like.

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* ShootTheDog: ShootTheDog:
**
In ''Conviction'', it's strongly implied that Lambert and Grim had some random young woman murdered in order to [[spoiler: provide a body that would match Sarah Fisher's appearance in order to convincingly fake her death]]. It's also stated that Grim has done this ''a lot'' for various national security purposes. However, Kobin makes no mention of murdering someone to do the job (nor having done so in past instances); he could just as easily have connections at morgues and the like.like.
** Both averted and played straight in ''Blacklist'':
*** Briggs averts this when he [[spoiler:lets Sadiq escape so he can save Sam.]]
*** In the Tehran mission, Grimm [[spoiler:launches a drone strike to protect Sam and Briggs.]] They argue over whether this was the right decision afterwards.
*** In the finale, Briggs gets two: [[spoiler:First, killing the Secretary of Defense so the Engineers can't torture his password out of him. Second, in a reversal of the first scene, he tells Sam to GoOnWithoutMe so he can capture Sadiq.]]
23rd Mar '16 7:49:50 AM Jake18
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Added DiffLines:

** ''Blacklist'' also gives you unlimited pistol ammo-but only on Rookie difficulty.
28th Feb '16 5:39:46 PM youngbond007
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Developed under Creator/TomClancy by Creator/{{Ubisoft}}, ''Splinter Cell'' is among the most prominent entries in the [[StealthBasedGame Stealth]] genre and is basically the West's answer to ''Franchise/MetalGear''. The first game introduced Sam Fisher, a former Navy SEAL who is being brought out of retirement by his old commander, Irving Lambert, to take part in a new NSA initiative called Third Echelon. Third Echelon is a black-ops program involving the insertion of a single operative -- Sam -- into sensitive, high-security situations to gather intel and, where necessary, neutralize targets, all without being seen or heard.

to:

Developed under Creator/TomClancy by Creator/{{Ubisoft}}, ''Splinter Cell'' is among the most prominent entries in the [[StealthBasedGame Stealth]] genre and is basically the West's answer to ''Franchise/MetalGear''.genre. The first game introduced Sam Fisher, a former Navy SEAL who is being brought out of retirement by his old commander, Irving Lambert, to take part in a new NSA initiative called Third Echelon. Third Echelon is a black-ops program involving the insertion of a single operative -- Sam -- into sensitive, high-security situations to gather intel and, where necessary, neutralize targets, all without being seen or heard.
28th Feb '16 5:39:17 PM youngbond007
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Developed under Creator/TomClancy by Creator/{{Ubisoft}}, ''Splinter Cell'' is among the most prominent entries in the [[StealthBasedGame Stealth]] genre and is basically the West's answer to ''Franchise/MetalGear'' The first game introduced Sam Fisher, a former Navy SEAL who is being brought out of retirement by his old commander, Irving Lambert, to take part in a new NSA initiative called Third Echelon. Third Echelon is a black-ops program involving the insertion of a single operative -- Sam -- into sensitive, high-security situations to gather intel and, where necessary, neutralize targets, all without being seen or heard.

to:

Developed under Creator/TomClancy by Creator/{{Ubisoft}}, ''Splinter Cell'' is among the most prominent entries in the [[StealthBasedGame Stealth]] genre and is basically the West's answer to ''Franchise/MetalGear'' ''Franchise/MetalGear''. The first game introduced Sam Fisher, a former Navy SEAL who is being brought out of retirement by his old commander, Irving Lambert, to take part in a new NSA initiative called Third Echelon. Third Echelon is a black-ops program involving the insertion of a single operative -- Sam -- into sensitive, high-security situations to gather intel and, where necessary, neutralize targets, all without being seen or heard.
28th Feb '16 5:38:54 PM youngbond007
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Developed under Creator/TomClancy by Creator/{{Ubisoft}}, ''Splinter Cell'' is among the most prominent entries in the [[StealthBasedGame Stealth]] genre and is basically the West's answer to [[''Franchise/MetalGear]]'' The first game introduced Sam Fisher, a former Navy SEAL who is being brought out of retirement by his old commander, Irving Lambert, to take part in a new NSA initiative called Third Echelon. Third Echelon is a black-ops program involving the insertion of a single operative -- Sam -- into sensitive, high-security situations to gather intel and, where necessary, neutralize targets, all without being seen or heard.

to:

Developed under Creator/TomClancy by Creator/{{Ubisoft}}, ''Splinter Cell'' is among the most prominent entries in the [[StealthBasedGame Stealth]] genre and is basically the West's answer to [[''Franchise/MetalGear]]'' ''Franchise/MetalGear'' The first game introduced Sam Fisher, a former Navy SEAL who is being brought out of retirement by his old commander, Irving Lambert, to take part in a new NSA initiative called Third Echelon. Third Echelon is a black-ops program involving the insertion of a single operative -- Sam -- into sensitive, high-security situations to gather intel and, where necessary, neutralize targets, all without being seen or heard.
28th Feb '16 5:38:35 PM youngbond007
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Developed under Creator/TomClancy by Creator/{{Ubisoft}}, ''Splinter Cell'' is among the most prominent entries in the [[StealthBasedGame Stealth]] genre. The first game introduced Sam Fisher, a former Navy SEAL who is being brought out of retirement by his old commander, Irving Lambert, to take part in a new NSA initiative called Third Echelon. Third Echelon is a black-ops program involving the insertion of a single operative -- Sam -- into sensitive, high-security situations to gather intel and, where necessary, neutralize targets, all without being seen or heard.

to:

Developed under Creator/TomClancy by Creator/{{Ubisoft}}, ''Splinter Cell'' is among the most prominent entries in the [[StealthBasedGame Stealth]] genre. genre and is basically the West's answer to [[''Franchise/MetalGear]]'' The first game introduced Sam Fisher, a former Navy SEAL who is being brought out of retirement by his old commander, Irving Lambert, to take part in a new NSA initiative called Third Echelon. Third Echelon is a black-ops program involving the insertion of a single operative -- Sam -- into sensitive, high-security situations to gather intel and, where necessary, neutralize targets, all without being seen or heard.



The game was a success and was quickly followed up by a number of sequels. The first two sequels stayed very close to the original, while enhancing and evolving the gameplay -- ''Pandora Tomorrow'', about a terrorist plotting to release a virus, expanded the game to include multiplayer capabilities, with a versus mode and specially designed co-op levels, as well as some new moves such as shooting while hanging from pipes and new gadgets such as a shotgun attachment for your rifle. ''Chaos Theory'', about the theft of a weaponized computer algorithm, added to gameplay considerably, most notably with a host of optional secondary objectives in any given mission, but also with more freely navigable environment; new moves like the "inverted neck-break"; several neat new gadgets; a sound meter in addition to your light meter; noticeably more believable enemy AI; and a statistical breakdown of how you performed in a mission, giving added incentive to achieve perfect stealth. To this day, it is widely considered to have been the high point of the series.

to:

The game was a success and was quickly followed up by a number of sequels. The first two sequels stayed very close to the original, while enhancing and evolving the gameplay -- ''Pandora Tomorrow'', about a terrorist plotting to release a virus, expanded the game to include multiplayer capabilities, with a versus mode and specially designed co-op levels, as well as some new moves such as shooting while hanging from pipes and a few new gadgets such as a shotgun attachment for your rifle. gadgets. ''Chaos Theory'', about the theft of a weaponized computer algorithm, added to gameplay considerably, most notably with a host of optional secondary objectives in any given mission, but also with more freely navigable environment; new moves like the "inverted neck-break"; several neat new gadgets; a sound meter in addition to your light meter; a reworked graphics engine; noticeably more believable enemy AI; and a statistical breakdown of how you performed in a mission, giving added incentive to achieve perfect stealth. To this day, it is widely considered to have been the high point of the series.
24th Feb '16 11:59:34 PM Bat178
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* KnightTemplar: The Engineers in ''Blacklist'', who are trying to force the U.S. to pull their military forces out of all foreign countries they are currently stationed in (All 153 of them) by unleashing devastating terror attacks on major U.S. cities. Notably, some of the Engineers themselves are American.

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* KnightTemplar: The Engineers in ''Blacklist'', who are trying to force the U.S. to pull their military forces out of all foreign countries they are currently stationed in (All 153 of them) in retaliation to atrocities America has committed in those countries and/or the belief that American influence is corrupting/has corrupted those countries by unleashing devastating terror attacks on major U.S. cities. Notably, some of the Engineers themselves are American.
22nd Feb '16 1:47:41 PM Bat178
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Added DiffLines:

* KnightTemplar: The Engineers in ''Blacklist'', who are trying to force the U.S. to pull their military forces out of all foreign countries they are currently stationed in (All 153 of them) by unleashing devastating terror attacks on major U.S. cities. Notably, some of the Engineers themselves are American.
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