History VideoGame / Spacewar

27th Jun '16 2:31:55 PM StFan
Is there an issue? Send a Message


One of the earliest video games, '''''Spacewar!''''' was developed on the [[UsefulNotes/MainframesAndMinicomputers PDP-1 computer]] at MIT in 1962, fifteen years before TheGoldenAgeOfVideoGames. It was also an important early prototype of computer graphics techniques that later became standard in the industry.

to:

One of the earliest video games, '''''Spacewar!''''' ''Spacewar!'' was developed on the [[UsefulNotes/MainframesAndMinicomputers PDP-1 computer]] at MIT in 1962, fifteen years before TheGoldenAgeOfVideoGames. It was also an important early prototype of computer graphics techniques that later became standard in the industry.



* TwoDSpace



* {{Two-D Space}}
26th Nov '15 8:18:14 PM nombretomado
Is there an issue? Send a Message


You can play the original ''Spacewar!'' on the web: http://spacewar.oversigma.com or you go to [[http://www.computerhistory.org/hours/ the Computer History Museum]] in Mountain View, California (just south of SanFrancisco) and see a demonstration of the only PDP-1 still working (coincidentally that PDP-1 was the 55th and final one manufactured). If you're lucky, you might be able to play ''Spacewar!'' on that PDP-1 itself.

to:

You can play the original ''Spacewar!'' on the web: http://spacewar.oversigma.com or you go to [[http://www.computerhistory.org/hours/ the Computer History Museum]] in Mountain View, California (just south of SanFrancisco) UsefulNotes/SanFrancisco) and see a demonstration of the only PDP-1 still working (coincidentally that PDP-1 was the 55th and final one manufactured). If you're lucky, you might be able to play ''Spacewar!'' on that PDP-1 itself.
21st Aug '15 7:06:35 AM VicGeorge2011
Is there an issue? Send a Message

Added DiffLines:

* TimedMission: The arcade version would give you 90 or 120 seconds per round, but inserting more quarters could buy you more time to play, up to 20 hours.
11th Jul '15 5:17:35 PM nombretomado
Is there an issue? Send a Message


One of the earliest video games, '''''Spacewar!''''' was developed on the [[MainframesAndMinicomputers PDP-1 computer]] at MIT in 1962, fifteen years before TheGoldenAgeOfVideoGames. It was also an important early prototype of computer graphics techniques that later became standard in the industry.

to:

One of the earliest video games, '''''Spacewar!''''' was developed on the [[MainframesAndMinicomputers [[UsefulNotes/MainframesAndMinicomputers PDP-1 computer]] at MIT in 1962, fifteen years before TheGoldenAgeOfVideoGames. It was also an important early prototype of computer graphics techniques that later became standard in the industry.
31st Mar '15 6:41:03 AM Platitudinous
Is there an issue? Send a Message
21st Oct '14 1:45:37 AM TheOneWhoTropes
Is there an issue? Send a Message


Ten years later, two electrical engineer/computer science student/entrepreneur by the names of Nolan Bushnell and Ted Dabney adapted a clone of the game and developed it into the world's first coin-operated arcade video game, called ''VideoGame/ComputerSpace''. The game was a commercial flop, but the company they founded, {{Atari}}, became one of the main driving forces behind TheGoldenAgeOfVideoGames. One of Atari's early successes, ''{{Asteroids}}'', borrowed ''Spacewar!'''s ships and mechanics, and adapted the game for one player by setting the battle in [[TheAsteroidThicket an asteroid field]]. In 1978, Atari ported ''Spacewar!'' itself to the [[UsefulNotes/{{Atari 2600}} 2600]] game console. Another company, Cinematronics, adapted the game in 1977 as ''Space Wars'', the first VectorGame.

to:

Ten years later, two electrical engineer/computer science student/entrepreneur by the names of Nolan Bushnell and Ted Dabney adapted a clone of the game and developed it into the world's first coin-operated arcade video game, called ''VideoGame/ComputerSpace''. The game was a commercial flop, but the company they founded, {{Atari}}, Creator/{{Atari}}, became one of the main driving forces behind TheGoldenAgeOfVideoGames. One of Atari's early successes, ''{{Asteroids}}'', borrowed ''Spacewar!'''s ships and mechanics, and adapted the game for one player by setting the battle in [[TheAsteroidThicket an asteroid field]]. In 1978, Atari ported ''Spacewar!'' itself to the [[UsefulNotes/{{Atari 2600}} 2600]] game console. Another company, Cinematronics, adapted the game in 1977 as ''Space Wars'', the first VectorGame.
21st Oct '14 1:44:59 AM TheOneWhoTropes
Is there an issue? Send a Message


Ten years later, two electrical engineer/computer science student/entrepreneur by the names of Nolan Bushnell and Ted Dabney adapted a clone of the game and developed it into the world's first coin-operated arcade video game, called ''VideoGame/ComputerSpace''. The game was a commercial flop, but the company they founded, {{Atari}}, became one of the main driving forces behind TheGoldenAgeOfVideoGames. One of Atari's early successes, ''{{Asteroids}}'', borrowed ''Spacewar!'''s ships and mechanics, and adapted the game for one player by setting the battle in [[TheAsteroidThicket an asteroid field]]. In 1978, Atari ported ''Spacewar!'' itself to the [[{{Atari 2600}} 2600]] game console. Another company, Cinematronics, adapted the game in 1977 as ''Space Wars'', the first VectorGame.

to:

Ten years later, two electrical engineer/computer science student/entrepreneur by the names of Nolan Bushnell and Ted Dabney adapted a clone of the game and developed it into the world's first coin-operated arcade video game, called ''VideoGame/ComputerSpace''. The game was a commercial flop, but the company they founded, {{Atari}}, became one of the main driving forces behind TheGoldenAgeOfVideoGames. One of Atari's early successes, ''{{Asteroids}}'', borrowed ''Spacewar!'''s ships and mechanics, and adapted the game for one player by setting the battle in [[TheAsteroidThicket an asteroid field]]. In 1978, Atari ported ''Spacewar!'' itself to the [[{{Atari [[UsefulNotes/{{Atari 2600}} 2600]] game console. Another company, Cinematronics, adapted the game in 1977 as ''Space Wars'', the first VectorGame.
26th May '14 7:29:39 PM allium
Is there an issue? Send a Message


You can play the original ''Spacewar!'' on the web: http://spacewar.oversigma.com or you go to [[http://www.computerhistory.org/hours/ the San Francisco Computer History Museum]] and see a demonstration of the only PDP-1 still working (coincidentally that PDP-1 was the 55th and final one manufactured). If you're lucky, you might be able to play ''Spacewar!'' on that PDP-1 itself.

to:

You can play the original ''Spacewar!'' on the web: http://spacewar.oversigma.com or you go to [[http://www.computerhistory.org/hours/ the San Francisco Computer History Museum]] in Mountain View, California (just south of SanFrancisco) and see a demonstration of the only PDP-1 still working (coincidentally that PDP-1 was the 55th and final one manufactured). If you're lucky, you might be able to play ''Spacewar!'' on that PDP-1 itself.
21st May '14 2:03:33 PM jimi13
Is there an issue? Send a Message


* ShootEmUp: The UrExample.

to:

* ShootEmUp: The UrExample.Maybe the UrExample, depends [[SpaceInvaders on how you define the genre.]]
21st May '14 1:58:05 PM jimi13
Is there an issue? Send a Message


!!Being one of the first ever VideoGames, ''Spacewar!'' is the [[TropeMakers Trope Maker]] for several VideoGameTropes:

* CosmeticallyDifferentSides: The "Needle" and the "Wedge".
* GameMod: Various programmers added features like realistic star map for background (dubbed the Expensive Planetarium), mines or cloaking devices.
* OneHitPointWonder: Both ships.
* WrapAround



* CosmeticallyDifferentSides: The [[TropeMakers Trope Maker]].
* EveryBulletIsATracer: Another [[TropeMakers Trope Maker]].

to:

* CosmeticallyDifferentSides: The [[TropeMakers Trope Maker]].
* EveryBulletIsATracer: Another [[TropeMakers Trope Maker]].
EveryBulletIsATracer



* GameMod: The [[TropeMakers Trope Maker]]. Various programmers added features like realistic star map for background (dubbed the Expensive Planetarium), mines or cloaking devices.
* GravityScrew: The planet-type. Probably [[TropeMakers Trope Maker]].

to:

* GameMod: The [[TropeMakers Trope Maker]]. Various programmers added features like realistic star map for background (dubbed the Expensive Planetarium), mines or cloaking devices.
* GravityScrew: The planet-type. Probably [[TropeMakers Trope Maker]].planet-type



* OneHitPointWonder: Both ships. Probably another [[TropeMakers Trope Maker]].



* WrapAround: The [[TropeMakers Trope Maker]].
This list shows the last 10 events of 21. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Spacewar