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* TimeLimitBoss: The bosses must be defeated before they destroy the command center, with no exact time remaining shown. The first one, ''Isambard MMD'', requires three targets to be filled up within individual time limits and not done too early either.
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TRS deemed def-only


* SpeedRun: The game includes statistics on how fast other people's reactions ran, how many reactors they used (in production levels), and how many symbols they used ''in'' their reactors, giving {{challenge gamer}}s at least three realms on which to compete. There are also certain in-game challenges to beat particular times on levels, starting with "Complete 'Nothing Works' in under 1000 cycles".
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* BossSubtitles: For the EldritchAbomination bosses at the end of each planet.

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* BossSubtitles: For the EldritchAbomination bosses at the end of each planet. Amusingly, even the "boss" of the 63 Corvi DLC campaign gets one, namely "Corvi - Type K Main Sequence Star".
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* PyramidPower: [[spoiler:Quororque, the Defiler-Alchemist]] takes the form of a giant floating pyramid [[TheIlluminati topped by a single giant eye]].

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* PyramidPower: [[spoiler:Quororque, the Defiler-Alchemist]] takes the form of a giant floating pyramid [[TheIlluminati [[EyeOfProvidence topped by a single giant eye]].
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* StarKilling: The "boss" of the "63 Corvi" DLC mini-campaign is the titular star, billed as "Corvi - Type K Main Sequence Star". The goal of the "battle" is to fill a drop container with a "proton moderator" that will slow the thermonuclear fusion inside the star so that it collapses under its own gravity.

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* AbsurdlyShortLevel: The tutorial level that teaches players that pipes can cross has no reactors. The entire point of the game is to program reactors, so the level is solved very quickly.

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* EverythingsSquishierWithCephalopods: [[spoiler:Gorgathar, the Horror from the Deep]] is this in spades.
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* DemoBonus: You can load a demo save into the full game to continue where you left off.
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Compare VideoGame/OpusMagnum, a similar game by the same devs.

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*AIIsACrapshoot: Seemingly the case with the Isambard MMD in the Danopth defense mission. [[spoiler:It's later revealed that it was most likely sabotage by a technician mind-controlled by the local EldritchAbomination.]]



* AttackOfTheFiftyFootWhatever: The defense missions consist of the player character fighting off a gargantuan EldritchAbomination that easily dwarf them, whatever buildings happen to be in the level and even the surrounding terrain.
* BigCreepyCrawlies: [[spoiler:Yarugolek, the Cydnidae Adept]] takes the form of a giant insectoid that uses the remnants of a ''mining robot'' as its shell.



* CombatTentacles: [[spoiler:Gorgathar]] uses these to attack the [=SpaceChem=] facilities during the defense mission on Sikutar.



* DemonicPossession: The monsters largely seem to be capable of this, killing the host in the process. This happens to [[spoiler:Joel]] and eventually to [[spoiler:Bruce Novak]].



* EverythingsSquishierWithCephalopods: [[spoiler:Gorgathar, the Horror from the Deep]] is this in spades.



* MakeMeWannaShout: [[spoiler:Gorgathar, the Horror from the Deep]] apparently uses this to [[spoiler:blow up Tim's head]], through a headset no less.



* MindOverMatter: [[spoiler:Bha Shogth, the Controller]] apparently manipulates objects within Atropos Station using this method. [[spoiler:It can also manipulate much larger objects from outside the station, as Marianne finds out the hard way.]]



* PyramidPower: [[spoiler:Quororque, the Defiler-Alchemist]] takes the form of a giant floating pyramid [[TheIlluminati topped by a single giant eye]].



** One level is named "[[GratuitousRussian KOHCTPYKTOP]]", after a previous work (''Kohctpyktop: Engineer of the People'') by the author. The level has you produce silicon fragments, which are the main element you use in that game.

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** One The first level of Hephaestus IV is titled, "[[Music/TheLonelyIsland Like a Boss]]."
** An optional challenge on the same planet
is named "[[GratuitousRussian KOHCTPYKTOP]]", after a previous work (''Kohctpyktop: Engineer of the People'') by the author. The level has you produce silicon fragments, which are the main element you use in that game.
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* DidYouJustPunchOutCthulhu: The boss missions end up very much like this. The player, a simple chemical engineer who diddles with molecules, finds increasingly creative ways to destroy massive monsters that could otherwise easily obliterate the ''very planet'' they are standing on.

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In [[http://www.spacechemthegame.com/ SpaceChem]], you are a "reaction engineer" in charge of running chemical processes through literally nanotechnological processes: you pick up atoms from one end of your reactors, add and remove bonds to transform them into the desired atoms or molecules, and then spit them out the other side. As the game progresses, you end up with more complicated inputs -- from single atoms to molecules to randomized assortments of molecules (which then must be sorted and shipped out) and beyond.

As you progress through the game, a plotline is slowly revealed, starting as you begin your employment at the eponymous company, [=SpaceChem=].

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This game provides examples of:

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In [[http://www.spacechemthegame.com/ SpaceChem]], SpaceChem]] by Creator/{{Zachtronics}}, you are a "reaction engineer" in charge of running chemical processes through literally nanotechnological processes: you pick up atoms from one end of your reactors, add and remove bonds to transform them into the desired atoms or molecules, and then spit them out the other side. As the game progresses, you end up with more complicated inputs -- from single atoms to molecules to randomized assortments of molecules (which then must be sorted and shipped out) and beyond.

As you progress through the game, a plotline is slowly revealed, starting as you begin your employment at the eponymous company, [=SpaceChem=].

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[=SpaceChem=].

!!
This game provides examples of:
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** [[spoiler:Elements Θ, Ω, Σ, and Δ, which if you managed to split one (require user-made level), you'll discover that they are actually super-large atoms, with Θ having atomic number of 200 and Δ 202.]]

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** [[spoiler:Elements Θ, Ω, Σ, and Δ, which if you managed to split one (require user-made level), you'll discover that they are actually atom with super-large atoms, atomic number, with Θ having atomic number of 200 and Δ 202.]]
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** [[spoiler:Elements Θ, Ω, Σ, and Δ.]]

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** [[spoiler:Elements Θ, Ω, Σ, and Δ.Δ, which if you managed to split one (require user-made level), you'll discover that they are actually super-large atoms, with Θ having atomic number of 200 and Δ 202.]]
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** One of the user-made puzzles involves creating [=C3H8=]. The name of the level is "[[KingOfTheHill Propane Accessories]]".

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** One of the user-made puzzles involves creating [=C3H8=]. The name of the level is "[[KingOfTheHill "[[WesternAnimation/KingOfTheHill Propane Accessories]]".

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* BossSubtitles: For the {{Eldritch Abomination}}s bosses at the end of each planet.

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* BossSubtitles: For the {{Eldritch Abomination}}s EldritchAbomination bosses at the end of each planet.



* GuideDangIt: The game does not tell you about bonder priority, which determines how atoms are bound together when using a "Bond +" instruction while multiple mutually exclusive bonds are possible.

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* GuideDangIt: The game does not tell you about Certain quirks of the game's mechanics are never explained to the player; most are never explicitly required, but can make a huge difference in cycle or symbol efficiency. One notable example is bonder priority, which determines how atoms are bound together when using a "Bond +" instruction while multiple mutually exclusive bonds are possible.



* ShoutOut: One level is named "[[GratuitousRussian KOHCTPYKTOP]]", after a previous work (''Kohctpyktop: Engineer of the People'') by the author. The level has you produce silicon fragments, which are the main element you use in that game.
** Additionally, one of the user-made puzzles involves creating C3H8. The name of the level? [[KingOfTheHill Propane Accessories]]

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* ShoutOut: ShoutOut:
**
One level is named "[[GratuitousRussian KOHCTPYKTOP]]", after a previous work (''Kohctpyktop: Engineer of the People'') by the author. The level has you produce silicon fragments, which are the main element you use in that game.
** Additionally, one One of the user-made puzzles involves creating C3H8. [=C3H8=]. The name of the level? [[KingOfTheHill level is "[[KingOfTheHill Propane Accessories]]Accessories]]".



* StealthPun: One of the user-made puzzles requires you to sort a randomized sequence of hydrogen and helium atoms, without access to a sensor. The name of the level? [[spoiler:"Nonsense!"]]

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* StealthPun: StealthPun:
**
One of the user-made puzzles requires you to sort a randomized sequence of hydrogen and helium atoms, without access to a sensor. The name of the level? [[spoiler:"Nonsense!"]]
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* GuideDangIt: The game does not tell you about bonder priority, which determines how atoms are bound together when using a "Bond +" instruction while multiple mutually exclusive bonds are possible.
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I tell you hwat

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** Additionally, one of the user-made puzzles involves creating C3H8. The name of the level? [[KingOfTheHill Propane Accessories]]
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* AnyoneCanDie: And will. If there is a named character, they are probably doomed, usually due to one of the [[EldritchAbomination local horrors]] you're unfortunate enough to encounter on your journey. Notable deaths include [[spoiler:Joel]] ([[TheBlank blanked]] and put out of his misery via gunshot), [[spoiler:Tim]] ([[YourHeadAsplode exploding head]]), and [[spoiler:Marianne]] ([[ColonyDrop asteroid impact]].

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* AnyoneCanDie: And will. If there is a named character, they are probably doomed, usually due to one of the [[EldritchAbomination local horrors]] you're unfortunate enough to encounter on your journey. Notable deaths include [[spoiler:Joel]] ([[TheBlank blanked]] and put out of his misery via gunshot), [[spoiler:Tim]] ([[YourHeadAsplode exploding head]]), and [[spoiler:Marianne]] ([[ColonyDrop asteroid impact]].impact]]).
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* AnyoneCanDie: And will. If there is a named character, they are probably doomed, usually due to one of the [[EldritchAbomination local horrors]] you're unfortunate enough to encounter on your journey. Notable deaths include [[spoiler:Joel]] ([[TheBlank blanked]] and put out of his misery via gunshot) and [[spoiler:Tim]] ([[YourHeadAsplode exploding head]]).

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* AnyoneCanDie: And will. If there is a named character, they are probably doomed, usually due to one of the [[EldritchAbomination local horrors]] you're unfortunate enough to encounter on your journey. Notable deaths include [[spoiler:Joel]] ([[TheBlank blanked]] and put out of his misery via gunshot) and gunshot), [[spoiler:Tim]] ([[YourHeadAsplode exploding head]]).head]]), and [[spoiler:Marianne]] ([[ColonyDrop asteroid impact]].
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* LevelEditor: The Journal of Reaction Engineering, which contains a comprehensive editor and nearly 200 official user-made levels.

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* LevelEditor: The Research Net's Journal of Reaction Engineering, which contains a comprehensive editor and nearly 200 official user-made levels.
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** Another user-made puzzle requires you to correct impossible isomers of sodium hydroxide; the name of the level is [[spoiler:"Lies" (a pun on "Lyes")]].
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* HoistByHisOwnPetard: Implied in the Alkonost boss-battle. [[spoiler:Said boss is introduced as a "Defiler-Alchemist". In that level, you sort "tainted water" pumped from the sea; apparently some of the hydrogen atoms in the water have been transmuted into uranium. ({{ArtisticLicenseChemistry}} at work here, since those molecules would be unstable IRL, and would look nothing like water.) You then feed those same uranium atoms into a particle accelerator to fire the beam that kills the boss.]]

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* HoistByHisOwnPetard: Implied in the Alkonost boss-battle. [[spoiler:Said boss is introduced as a "Defiler-Alchemist". In that level, you sort "tainted water" pumped from the sea; apparently some of the hydrogen atoms in the water have been transmuted into uranium. ({{ArtisticLicenseChemistry}} (ArtisticLicenseChemistry at work here, since those molecules would be unstable IRL, and would look nothing like water.) You then feed those same uranium atoms into a particle accelerator to fire the beam that kills the boss.]]
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* HoistByHisOwnPetard: Implied in the Alkonost boss-battle. [[spoiler:Said boss is introduced as a "Defiler-Alchemist". In that level, you sort "tainted water" pumped from the sea; apparently some of the hydrogen atoms in the water have been transmuted into uranium. ({ArtisticLicenseChemistry} at work here, since those molecules would be unstable IRL, and would look nothing like water.) You then feed those same uranium atoms into a particle accelerator to fire the beam that kills the boss.]]

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* HoistByHisOwnPetard: Implied in the Alkonost boss-battle. [[spoiler:Said boss is introduced as a "Defiler-Alchemist". In that level, you sort "tainted water" pumped from the sea; apparently some of the hydrogen atoms in the water have been transmuted into uranium. ({ArtisticLicenseChemistry} ({{ArtisticLicenseChemistry}} at work here, since those molecules would be unstable IRL, and would look nothing like water.) You then feed those same uranium atoms into a particle accelerator to fire the beam that kills the boss.]]
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None

Added DiffLines:

* HoistByHisOwnPetard: Implied in the Alkonost boss-battle. [[spoiler:Said boss is introduced as a "Defiler-Alchemist". In that level, you sort "tainted water" pumped from the sea; apparently some of the hydrogen atoms in the water have been transmuted into uranium. ({ArtisticLicenseChemistry} at work here, since those molecules would be unstable IRL, and would look nothing like water.) You then feed those same uranium atoms into a particle accelerator to fire the beam that kills the boss.]]

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