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* BossAlteringConsequence: A bizarrely untelegraphed one: The health of the boss of Gigapolis/Gigalopolis Zone is dependent on which of the tubes Sonic or Tails used to enter the boss arena; The highest tube requiring half as many hits as the bottom tube.


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* MotifMerger: The logo used in Japanese marketing features 3-4 small spikes on Sonic's part of the logo and two large spikes at the bottom of Tails', representing Sonic's spines and Tails' tails respectively. The main version of the logo also has symbols representing those traits in their respective sections.


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** Mecha Green Hill Zone uses a DarkReprise of Green Hills Zone's theme from the [[VideoGame/SonicTheHedgehog2 previous game]].
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* DubNameChange: While the Master System manual leaves them unnamed (leaving the job to a series of ''ComicBook/SonicTheComic'' Q Zones), the Game Gear manual names most of the Badniks and Master Robots, and they all differ between the English and Japanese versions (except the [[NoNameGiven unnamed-in-Japan]] Sphere-o-Bot Boss). Additionally, the main antagonist is once again known as Dr. Robotnik in western versions and Dr. Eggman in Japanese versions, although the original Master System still lists his name as Robotnik in the cast roll ([[JustifiedTrope justified]] since it didn't even reach Japan until the UsefulNotes/{{Wii}} UsefulNotes/VirtualConsole release in 2009).

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* DubNameChange: While the Master System manual leaves them unnamed (leaving the job to a series of ''ComicBook/SonicTheComic'' Q Zones), the Game Gear manual names most of the Badniks and Master Robots, and they all differ between the English and Japanese versions (except the [[NoNameGiven unnamed-in-Japan]] unnamed-in-Japanese]] Sphere-o-Bot Boss). Additionally, the main antagonist is once again known as Dr. Robotnik in western versions and Dr. Eggman in Japanese versions, although the original Master System still lists his name as Robotnik in the cast roll ([[JustifiedTrope justified]] since it didn't even reach Japan until the UsefulNotes/{{Wii}} UsefulNotes/VirtualConsole release in 2009).
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[[caption-width-right:350:[[{{Tagline}} Chaos improved!]]]]

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[[caption-width-right:350:[[{{Tagline}} Chaos improved!]]]]
[[caption-width-right:350:Total Chaos!]]
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[[caption-width-right:350:Total Chaos!]]

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[[caption-width-right:350:Total Chaos!]]
[[caption-width-right:350:[[{{Tagline}} Chaos improved!]]]]
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* OrcusOnHisThrone: Similar to the previous 8-bit ''Sonic'' game, the Master Robots serve as this game's bosses, while Eggman is only fought as the game's FinalBoss and not several times beforehand.
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fixed typo in intro paragraphs


''Sonic Chaos'' presents a couple of firsts for 8-bit ''[[Franchise/SonicTheHedgehog Sonic]]'' title. Notably, it's the first where the Chaos Emeralds are collected via Special Stage instead of in the actual zones, the first to feature the Spin Dash, and also the first to allow you to play as Tails.

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''Sonic Chaos'' presents a couple of firsts for an 8-bit ''[[Franchise/SonicTheHedgehog Sonic]]'' title. Notably, it's the first where the Chaos Emeralds are collected via Special Stage instead of in the actual zones, the first to feature the Spin Dash, and also the first to allow you to play as Tails.
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Removed the Palmtree Panic entry due to not being a beach level, despite the palm trees. A quick translation of the Japanese manual confirms this.


* PalmtreePanic: Turquoise Hill Zone.
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* LuckySeven: Finishing an Act with a calculated speed of 777km/h will award an extra life.
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* SegmentedSerpent: [[IHaveManyNames The Robo-Snake (MS)/Dangerous [=BallTower=] (JPN GG)/ Bead Worm Boss (ENG GG)]] from Gigalopolis Zone.

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* SegmentedSerpent: [[IHaveManyNames The Robo-Snake (MS)/Dangerous [=BallTower=] (JPN GG)/ Bead GG)/Bead Worm Boss (ENG GG)]] from Gigalopolis Zone.

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->''"Amazingly, the universe began in chaos. Things were fast, it was cool. Over the years, that chaos would take many forms, but one thing it's never become is portable!"''

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->''"Amazingly, ->"''Amazingly, the universe began in chaos. Things were fast, it was cool. Over the years, that chaos would take many forms, but one thing it's never become is portable!"''portable!''"



But in a first for the series as a whole, Sonic and Tails were differentiated gameplay-wise. Sonic can perform the Peel Out/Strike Dash - a technique carried over from ''VideoGame/SonicTheHedgehogCD'' - and for some reason he's the only one who can enter Special Stages [[LawOfOneHundred (by collecting 100 Rings in a regular act)]]. Tails is slower, but he can fly, and he has the benefit of starting the game with a couple of continues (Sonic has to work for his!). Needless to say, Tails' game is considered the easier of the two.

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But in a first for the series as a whole, Sonic and Tails were differentiated gameplay-wise. Sonic can perform the Peel Out/Strike Strike Dash - a technique carried over replacing the Peel Out from ''VideoGame/SonicTheHedgehogCD'' - and for some reason he's the only one who can enter Special Stages [[LawOfOneHundred (by collecting 100 Rings in a regular act)]]. Tails is slower, but he can fly, and he has the benefit of starting the game with a couple of continues (Sonic has to work for his!). Needless to say, Tails' game is considered the easier of the two.



* AllThereInTheManual: The Japanese manual provides the names of all the bosses, as well as descriptions of each zone. Some are what you'd expect(eg. Mecha Green Hill Zone: Green Hill but mechanized by Eggman) and some not (eg. Aqua Planet: a literal planet in another dimension).

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* AllThereInTheManual: The Japanese Game Gear manual provides the names of all the bosses, as well as bosses and most enemies. Some descriptions of each zone. Some in the Japanese version are also what you'd expect(eg.expect (eg. Mecha Green Hill Zone: Green Hill but mechanized by Eggman) and some not (eg. Aqua Planet: a literal planet in another dimension). Then, in 2021, ''Sonic the Hedgehog Encyclo-speed-ia'' would name the "Bomblin" Badnik of Electric Egg Zone.



* DubNameChange: While the Master System manual leaves them unnamed (leaving the job to a series of ''ComicBook/SonicTheComic'' Q Zones), the Game Gear manual names most of the Badniks and Master Robots, and they all differ between the English and Japanese versions. Additionally, the main antagonist is once again known as Dr. Robotnik in western versions and Dr. Eggman in Japanese versions, although the original Master System still lists his name as Robotnik in the cast roll ([[JustifiedTrope justified]] since it didn't even reach Japan until the UsefulNotes/{{Wii}} UsefulNotes/VirtualConsole release in 2009).

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* DubNameChange: While the Master System manual leaves them unnamed (leaving the job to a series of ''ComicBook/SonicTheComic'' Q Zones), the Game Gear manual names most of the Badniks and Master Robots, and they all differ between the English and Japanese versions.versions (except the [[NoNameGiven unnamed-in-Japan]] Sphere-o-Bot Boss). Additionally, the main antagonist is once again known as Dr. Robotnik in western versions and Dr. Eggman in Japanese versions, although the original Master System still lists his name as Robotnik in the cast roll ([[JustifiedTrope justified]] since it didn't even reach Japan until the UsefulNotes/{{Wii}} UsefulNotes/VirtualConsole release in 2009).



* GoForTheEye: When confronting the tree hugger Master Robot in Mecha Green Hill, one must land on his exposed eyes on the top of the machine to damage it.
* TheGoomba: Moto Bug-style Badniks return in this game, but now have Springs mounted on their backs, meaning you can only hurt them by rolling into them. They are called "Bane (Spring) Motora" to make this clear in the Japanese manual, but the English versions kind of botch the connection by calling them Spring Snails and Boing-o-Bots. A giant variation of them (called the "Ladybug Boss" in the Game Gear manual) appears as the first boss of the game in a vein similar to [[VideoGame/SonicTheHedgehog2 Egg Mobile-D]]. Variants of Buzz Bomber also recur in this game, but only have their stingers so they're more Buzzes and less Bombers.

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* GoForTheEye: When confronting the tree hugger Master Robot in [[IHaveManyNames The Bug-On-A-Stick! (MS)/Kamado MAX (JPN GG)/Tree Crawler Boss (ENG GG)]] from Mecha Green Hill, one Hill. One must land on his exposed eyes on the top of the machine to damage it.
* TheGoomba: Moto Bug-style Badniks return in this game, but now have Springs mounted on their backs, meaning you can only hurt them by rolling into them. They are called "Bane (Spring) Motora" to make this clear in the Japanese manual, but the English versions kind of botch the connection by calling them Spring Snails and Boing-o-Bots. A giant variation of them (called the "Ladybug "Lady Bug Boss" in the Game Gear manual) appears as the first boss of the game in a vein similar to [[VideoGame/SonicTheHedgehog2 Egg Mobile-D]]. Variants of Buzz Bomber also recur in this game, but only have their stingers so they're more Buzzes and less Bombers.


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* SegmentedSerpent: [[IHaveManyNames The Robo-Snake (MS)/Dangerous [=BallTower=] (JPN GG)/ Bead Worm Boss (ENG GG)]] from Gigalopolis Zone.
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[[caption-width-right:350:Total Chaos!]]

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