History VideoGame / SonicTheHedgehog2006

5th Feb '16 1:59:58 PM N8han11
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* Epic Riff: The game's theme song, "His World", features one, and it's sure put to good use (see ThemeAndVariationsSoundtrack below).
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* Epic Riff: EpicRiff: The game's theme song, "His World", features one, and it's sure put to good use (see ThemeAndVariationsSoundtrack below).
28th Jan '16 1:28:57 AM Thomasfan
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Added DiffLines:
* NotSoStoic: During the last story [[spoiler:when everyone finds out that Sonic was killed by Mephlies, Shadow can't look at Sonic's body, even unfolding his arms sadly in the process.]]
10th Jan '16 10:42:22 AM morenohijazo
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Added DiffLines:
* MotifMerger: Mephiles has a sinister-sounding piano {{leitmotif}} (with a techno remix as his boss fight music). Iblis is accompanied by a bombastic, orchestral score. When the two fuse together to form the TrueFinalBoss Solaris, the phase 1 boss music is Mephiles' leitmotif, performed by Iblis' bombastic orchestra.
2nd Jan '16 1:15:20 PM nombretomado
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* CrateExpectations: In addition to the star-labeled wooden and metal boxes from SonicAdventure2 onward, [[ExplodingBarrels combustible and shockwave-inducing crates]] are also available for [[DieChairDie abuse]]. Even in the ruined world of the future there are crates.
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* CrateExpectations: In addition to the star-labeled wooden and metal boxes from SonicAdventure2 ''VideoGame/SonicAdventure2'' onward, [[ExplodingBarrels combustible and shockwave-inducing crates]] are also available for [[DieChairDie abuse]]. Even in the ruined world of the future there are crates.
29th Dec '15 10:34:01 PM stuffedninja
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''[[RecycledTitle Sonic the Hedgehog]]'' was an attempt by {{Creator/Sega}} to undo the PolygonCeiling that the [[Franchise/SonicTheHedgehog series]] had been struggling with for some time, such as [[CameraScrew camera issues]] and occasionally wonky controls and physics. However, by forcing the game out for a Christmas release and developing it for ''two'' advanced, brand-new consoles by a team with half of its usual manpower [[note]]Yuji Naka had just left Sega during the games development, the staff was split up between working on this game and Sonic and the Secret Rings, the latter coming about when it became clear it was impossible to port Sonic 2006 to the {{Wii}}, and Sonic Team reportedly ignored QA bug test reports [[/note]] what we got instead was a ''very'' ObviousBeta that not only failed to address the flaws the franchise was hit with in the 3D realm, but actually ''[[UpToEleven accentuated]]'' them. The controls were slipperier than ever, the camera was [[CameraScrew even more offensive]], and [[LoadsAndLoadsOfLoading the loading times]] were some of the worst to ever hit a console game, compounded with a particularly glaring case of the IdiotPlot. To add insult to injury, this was the title that marked the hedgehog's 15th anniversary, with the [=PlayStation 3=] port (released six months later) failing to correct the game's numerous flaws in any significant way.
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''[[RecycledTitle Sonic the Hedgehog]]'' was an attempt by {{Creator/Sega}} to undo the PolygonCeiling that the [[Franchise/SonicTheHedgehog series]] had been struggling with for some time, such as [[CameraScrew camera issues]] and occasionally wonky controls and physics. However, by [[ChristmasRushed forcing the game out for a Christmas release release]] and developing it for ''two'' advanced, brand-new consoles by a team with half of its usual manpower [[note]]Yuji Naka had just left Sega during the games development, the staff was split up between working on this game and Sonic and the Secret Rings, the latter coming about when it became clear it was impossible to port Sonic 2006 to the {{Wii}}, and Sonic Team reportedly ignored QA bug test reports [[/note]] what we got instead was a ''very'' ObviousBeta that not only failed to address the flaws the franchise was hit with in the 3D realm, but actually ''[[UpToEleven accentuated]]'' them. The controls were slipperier than ever, the camera was [[CameraScrew even more offensive]], and [[LoadsAndLoadsOfLoading the loading times]] were some of the worst to ever hit a console game, compounded with a particularly glaring case of the IdiotPlot. To add insult to injury, this was the title that marked the hedgehog's 15th anniversary, with the [=PlayStation 3=] port (released six months later) failing to correct the game's numerous flaws in any significant way.
26th Dec '15 3:40:00 AM PetroleumJerry
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* SatelliteCharacter: Notably, Blaze is downgraded to being one to Silver, obstensively as a sister figure of sorts. In fact, no one else (not even Mephiles or Sonic) ever acknowledges her presence, directly or otherwise!
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* SatelliteCharacter: Notably, Blaze is downgraded to being one to Silver, obstensively as a sister figure of sorts. In fact, no one else (not even Mephiles or Sonic) ever acknowledges her presence, directly or otherwise!otherwise! So little attention is paid to Blaze that, combined with her [[OffscreenTeleportation repeated vanishing]], you could conclude that she is a figment of Silver's imagination and her presence would make just as much sense as ever.
26th Dec '15 3:05:45 AM PetroleumJerry
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* AutoSave: Infamously, averted. The game prompts you to save after a level is completed, but not quests, mandatory or otherwise. Hope you remember to save after [[spoiler:ThatOneLevel the three trials]] or [[http://www.youtube.com/watch?v=q5orzCJcBtM&t=19m10s you'll find out why.]]
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* AutoSave: Infamously, averted. The game prompts you to save after a level is completed, but not quests, mandatory or otherwise. Hope you remember to save after [[spoiler:ThatOneLevel the three trials]] or [[http://www.youtube.com/watch?v=q5orzCJcBtM&t=19m10s com/watch?v=q5orzCJcBtM&t=19m25s you'll find out why.]]
26th Dec '15 3:04:21 AM PetroleumJerry
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* AutoSave: Infamously, averted. The game prompts you to save after a level is completed, but not quests, mandatory or otherwise. Hope you remember to save after [[ThatOneLevel the three trials.]]
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* AutoSave: Infamously, averted. The game prompts you to save after a level is completed, but not quests, mandatory or otherwise. Hope you remember to save after [[ThatOneLevel [[spoiler:ThatOneLevel the three trials.trials]] or [[http://www.youtube.com/watch?v=q5orzCJcBtM&t=19m10s you'll find out why.]]
23rd Dec '15 10:54:49 PM Thomasfan
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** A smaller 'No' is delivered by Knuckles, Sonic and Shadow they die in levels by running out of rings. Other variations of this exist too. 'Not now' is said by Silver, 'Not like this' by Rouge and 'Oh no!' by Amy.
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** A smaller 'No' is delivered by Knuckles, Sonic Sonic, Blaze and Shadow they die in levels by running out of rings. Other variations of this exist too. 'Not now' is said by Silver, 'Not like this' by Rouge and 'Oh no!' by Amy.
20th Dec '15 8:22:59 PM Discar
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Mac Guffin Girl is no longer a trope.
Mad scientist [[BigBad Dr. Eggman]] has a new plan to TakeOverTheWorld: to capture Princess Elise, the ruler of the country of Soleanna and the MacGuffinGirl to the "[[SealedEvilInACan Flames of Disaster]]", and combine her power with the seven [[MineralMacGuffin Chaos Emeralds]] so he can rule over all time and space. {{Chronic Hero|Syndrome}} Sonic the Hedgehog just happens to be passing by and decides to rescue Princess Elise from the clutches of Dr. Eggman before he can release the Flames of Disaster upon the world.
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Mad scientist [[BigBad Dr. Eggman]] has a new plan to TakeOverTheWorld: to capture Princess Elise, the ruler of the country of Soleanna and the MacGuffinGirl girl to the "[[SealedEvilInACan Flames of Disaster]]", and combine her power with the seven [[MineralMacGuffin Chaos Emeralds]] so he can rule over all time and space. {{Chronic Hero|Syndrome}} Sonic the Hedgehog just happens to be passing by and decides to rescue Princess Elise from the clutches of Dr. Eggman before he can release the Flames of Disaster upon the world.

* MacGuffinGirl: Princess Elise.
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