History VideoGame / SonicTheHedgehog2

7th Sep '16 1:14:50 PM FateStayWho
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* FakeDifficulty: Like the last game, you lose all your rings whenever you start a new level. This makes the final level a nightmare for many players since it has no rings.
4th Sep '16 3:46:15 AM PF
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* EasyLevelsHardBosses: Casino Night Zone is arguably the easiest level in the game. It also has the first truly challenging boss.

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* EasyLevelsHardBosses: Casino Night Zone is arguably one of the easiest level levels in the game. It also has the first truly challenging boss.
3rd Sep '16 3:01:27 PM rt2012
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* EasyLevelsHardBosses: Casino Night Zone is arguably the easiest level in the game. It also has the first truly challenging boss.
31st Aug '16 11:26:27 AM bt8257
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Meanwhile, [[BigBad Dr. Eggman]] ([[IHaveManyNames also known as Dr. Ivo Robotnik]]), still smarting from his defeat on South Island, has [[TakeOverTheWorld gone global]]: he followed Sonic and started operations on the other side of the island, managing to covertly produce a new generation of Badniks. While there, he is also privy to the legends that tell of a seventh ''lost'' Chaos Emerald that belonged to a previous civilization -- and quickly realizes that the other Chaos Emeralds that scattered are also resting within the island's depths. Making his move to grab the island's resources, he hopes to complete his weaponized space station, [[{{Homage}} the Death Egg]]. It's up to Sonic to stop him, but he's going to need help... and a vulpine pilot to make [[Film/ANewHope the Kessel run in less than twelve parsecs]].

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Meanwhile, [[BigBad Dr. Eggman]] ([[IHaveManyNames also known as Dr. Ivo Robotnik]]), still smarting from his defeat on South Island, has [[TakeOverTheWorld gone global]]: he followed Sonic and started operations on the other side of the island, managing to covertly produce a new generation of Badniks. While there, he is also privy to the legends that tell of a seventh ''lost'' Chaos Emerald that belonged to a previous civilization -- and quickly realizes that the other Chaos Emeralds that scattered are also resting within the island's depths. Making his move to grab the island's resources, he hopes to complete his weaponized space station, [[{{Homage}} the Death Egg]]. It's up to Sonic to stop him, but he's going to need help... and a vulpine pilot to make [[Film/ANewHope the Kessel run in less than twelve 12 parsecs]].
11th Aug '16 8:16:44 PM Carls493
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* BadassArmfold: [[SmugSuper Super Sonic]] does this when he's leaning over a ledge.
11th Aug '16 4:02:33 PM PF
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** If you're playing as Knuckles (via a locked-on ''[[VideoGame/Sonic3AndKnuckles Sonic & Knuckles]]'' cartridge for ''Knuckles the Echidna in Sonic the Hedgehog 2''), whenever you touch a [[{{Checkpoint}} Star Post]] your Ring count at that point will be recorded. Exiting a Special Stage that you entered there or respawning at that checkpoint after a death will restore your Ring count, instead of putting you back at 0 Rings.

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** If you're playing as Knuckles (via a locked-on ''[[VideoGame/Sonic3AndKnuckles Sonic & Knuckles]]'' cartridge for ''Knuckles the Echidna in Sonic the Hedgehog 2''), whenever you touch a [[{{Checkpoint}} Star Post]] your Ring count at that point will be recorded. Exiting a Special Stage that you entered there or respawning at that checkpoint after a death will restore your Ring count, instead of putting you back at 0 Rings. This feature wasn't retained in the 2013 remake.
11th Aug '16 12:49:42 PM totoofze47
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* AntiFrustrationFeatures: If you're playing as Knuckles (via a locked-on ''[[VideoGame/Sonic3AndKnuckles Sonic & Knuckles]]'' cartridge for ''Knuckles the Echidna in Sonic the Hedgehog 2''), whenever you touch a [[{{Checkpoint}} Star Post]] your Ring count at that point will be recorded. Exiting a Special Stage that you entered there or respawning at that checkpoint after a death will restore your Ring count, instead of putting you back at 0 Rings.

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* AntiFrustrationFeatures: AntiFrustrationFeatures:
**
If you're playing as Knuckles (via a locked-on ''[[VideoGame/Sonic3AndKnuckles Sonic & Knuckles]]'' cartridge for ''Knuckles the Echidna in Sonic the Hedgehog 2''), whenever you touch a [[{{Checkpoint}} Star Post]] your Ring count at that point will be recorded. Exiting a Special Stage that you entered there or respawning at that checkpoint after a death will restore your Ring count, instead of putting you back at 0 Rings.Rings.
** The 3DS release has a Ring Keeper mode that makes Sonic start off every level and life with 10 Rings in hand, and only lose half his Rings when he's hit. Not only does this also negate the aforementioned problem of Rings after Special Stages, it also gives you a better fighting chance in certain stages, including the final boss.



* BossOnlyLevel: The final zone, the Death Egg, only has one act and two bosses in it, and just like the original game, no rings are in this level, necessitating a FlawlessVictory.

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* BossOnlyLevel: The final zone, the Death Egg, only has one act and two bosses in it, and just like the original game, no rings are in this level, necessitating a FlawlessVictory.FlawlessVictory (Unless you're playing one of the 3DS version's alternate modes).



* OneHitPointWonder: With no rings available in the final stage, Sonic is effectively reduced to this.

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* OneHitPointWonder: With no rings available in the final stage, Sonic is effectively reduced to this.this (Alternate modes in the 3DS release notwithstanding).
31st Jul '16 6:55:28 PM MissConception
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* NonLethalBottomlessPits: [[spoiler:That infamous spike pit in Mystic Cave Zone Act 2 leads to Hidden Palace Zone in the remake.]]

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* NonLethalBottomlessPits: [[spoiler:That infamous spike pit in Mystic Cave Zone Act 2 leads to Hidden Palace Zone in the mobile remake.]]



* PuzzleBoss: [[spoiler:The boss of Hidden Palace Zone, where Eggman's mobile flies out of reach. You need to wait for Eggman to summon a large SeaMine, then lure him over it when it explodes into a water column that knocks him down for a while, allowing Sonic to hit him.]]

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* PuzzleBoss: [[spoiler:The boss of the 2013 rendition of Hidden Palace Zone, where Eggman's mobile flies out of reach. You need to wait for Eggman to summon a large SeaMine, then lure him over it when it explodes into a water column that knocks him down for a while, allowing Sonic to hit him.]]



** The 2013 remake adds one. [[spoiler:In the original version, there is an inescapable spike pit in Mystic Cave Zone Act 2. The remake removes the spikes and the pit instead leads to none other than the formerly DummiedOut Hidden Palace Zone. Furthermore, the "Simon Wai" version of the level, with the probably intended sad music, [[https://www.youtube.com/watch?v=0Xcai3NW7cA is accessible by a code.]]]]

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** The 2013 remake adds one. [[spoiler:In the original version, there is an inescapable spike pit in Mystic Cave Zone Act 2. The mobile remake removes the spikes and the pit instead leads to none other than the formerly DummiedOut Hidden Palace Zone. Furthermore, the "Simon Wai" version of the level, with the probably intended sad music, [[https://www.youtube.com/watch?v=0Xcai3NW7cA is accessible by a code.]]]]



* StoryDrivenInvulnerability: After beating Mecha Sonic, Robotnik will flee from his control room into the cockpit of the final boss. Despite being the fastest thing alive, Sonic cannot catch up to him; he will magically speed up if you are too close, even if you spin dash at him or even use debug mode to try and fly ahead of him.

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* StoryDrivenInvulnerability: After beating Mecha Sonic, Robotnik Eggman will flee from his control room into the cockpit of the final boss. Despite being the fastest thing alive, Sonic cannot catch up to him; he will magically speed up if you are too close, even if you spin dash at him or even use debug mode to try and fly ahead of him.



* WarmupBoss: The Egg Mobile-D (Egg Mobile Drill Machine) from Emerald Hill Zone, which goes from one side of the screen to the other. It's even ''easier'' than the wrecking ball contraption from Green Hill Zone (which was also the first boss of its respective game).

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* WarmupBoss: The Egg Mobile-D (Egg (or Egg Mobile Drill Machine) Machine, aka Drill Eggman) from Emerald Hill Zone, which goes from one side of the screen to the other. It's even ''easier'' than the wrecking ball contraption from Green Hill Zone (which was also the first boss of its respective game).
31st Jul '16 6:48:56 PM MissConception
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In 2015, a port arrived on the UsefulNotes/Nintendo3DS, developed by M2, finishing off their ''3D Classics'' series on the handheld. In addition to 3D enhanced visuals, the game also comes with the ability to play either the International or Japanese versions, the option to enable a screen filter emulating the look of a CRT television, the option to immediately access the stage select, the ability to record replays, a save state feature, and finally, a new "Ringkeeper" Mode, which eases less experienced players in by starting each stage or life with 10 rings and only lose half of them each time they get hit. Unfortunately, this version lacks the Hidden Palace Zone from the phone ports.

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In 2015, a port arrived on the UsefulNotes/Nintendo3DS, developed by M2, finishing off their ''3D Classics'' series on the handheld. In addition to 3D enhanced visuals, the game also comes with the ability to play either the International or Japanese versions, the option to enable a screen filter emulating the look of a CRT television, the option to immediately access the stage select, the ability to record replays, a save state feature, and finally, a new "Ringkeeper" Mode, which eases less experienced players in by starting each stage or life with 10 rings and only lose half of them each time they get hit. Unfortunately, this version lacks the Hidden Palace Zone extra content from the phone ports.



* AmericanKirbyIsHardcore: The Japanese boxart is [[http://www.soniczone0.com/games/sonic2/backgroundinfo/full/s2-bginfo-detailsimg5full.jpg somewhat abstract]], while the western boxart has [[http://vignette2.wikia.nocookie.net/sonic/images/f/f9/Sonic2-cover.jpg/revision/latest?cb=20090408003424 a massive Dr. Eggman trying to crush the number 2 with his bare hands against a dark background]].

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* AmericanKirbyIsHardcore: The Japanese boxart is [[http://www.soniczone0.com/games/sonic2/backgroundinfo/full/s2-bginfo-detailsimg5full.jpg somewhat abstract]], while the western boxart has [[http://vignette2.wikia.nocookie.net/sonic/images/f/f9/Sonic2-cover.jpg/revision/latest?cb=20090408003424 a massive Dr. Eggman Robotnik trying to crush the number 2 with his bare hands against a dark background]].
23rd Jul '16 7:20:13 PM AfroThunder
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* NewJackSwing: The Genesis version takes a page out of Teddy Riley's playbook with 2-Player Casino Night Zone, Mystic Cave Zone and Sky Chase Zone's [=BGMs=]. The Game Gear/Master System version features New Jack Swing in Sky High Zone, Aqua Lake Zone, and the theme for the bad ending.
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