History VideoGame / SonicGenerations

23rd Jun '16 2:26:58 PM Silverblade2
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''Sonic Generations'' is a main series title in the [[Franchise/SonicTheHedgehog Sonic franchise]], released in 2011 for the UsefulNotes/PlayStation3, UsefulNotes/{{Xbox 360}}, the PC (via UsefulNotes/{{Steam}}) and the Nintendo3DS to commemorate Sonic's [[MilestoneCelebration 20th Anniversary]]. The 360/[=PS3=]/PC versions of the game utilizes both 2.5D (mostly in the "Classic Sonic" sections) and a mix of 2.5D and 3D gameplay in the style of ''VideoGame/SonicColors'' Wii and ''VideoGame/SonicUnleashed'' HD's daytime stages (in the "Modern Sonic" sections), while the 3DS version's "Modern Sonic" levels are stylistically similar to the ''VideoGame/{{Sonic Rush|Series}}'' series and ''Sonic Colors'' DS. Both HD console versions and the 3DS version support stereoscopic 3D, though gamers without a 3D TV aren't required to use one to play the HD console versions as they can be played on any TV and the stereoscopic 3D on the 3DS version is not required to play the game properly and can be turned off, as it is typically used for visual effects on that version. [[LoveItOrHateIt It's about as polarizing as last game,]] [[MagnumOpus either the best in the series]] [[DorkAge or an example of everything wrong with the recent Sonic games.]] [[EvenBetterSequel Most fans however]] [[SurprisinglyImprovedSequel say it's better than Colors.]]

to:

''Sonic Generations'' is a main series title in the [[Franchise/SonicTheHedgehog Sonic franchise]], released in 2011 for the UsefulNotes/PlayStation3, UsefulNotes/{{Xbox 360}}, the PC (via UsefulNotes/{{Steam}}) and the Nintendo3DS to commemorate Sonic's [[MilestoneCelebration 20th Anniversary]]. The 360/[=PS3=]/PC versions of the game utilizes both 2.5D (mostly in the "Classic Sonic" sections) and a mix of 2.5D and 3D gameplay in the style of ''VideoGame/SonicColors'' Wii and ''VideoGame/SonicUnleashed'' HD's daytime stages (in the "Modern Sonic" sections), while the 3DS version's "Modern Sonic" levels are stylistically similar to the ''VideoGame/{{Sonic Rush|Series}}'' series and ''Sonic Colors'' DS. Both HD console versions and the 3DS version support stereoscopic 3D, though gamers without a 3D TV aren't required to use one to play the HD console versions as they can be played on any TV and the stereoscopic 3D on the 3DS version is not required to play the game properly and can be turned off, as it is typically used for visual effects on that version. [[LoveItOrHateIt It's about as polarizing as last game,]] [[MagnumOpus either the best in the series]] [[DorkAge or an example of everything wrong with the recent Sonic games.]] [[EvenBetterSequel Most fans however]] [[SurprisinglyImprovedSequel say it's better than Colors.]]\n
23rd Jun '16 12:20:29 PM Kelothan
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''Sonic Generations'' is a main series title in the [[Franchise/SonicTheHedgehog Sonic franchise]], released in 2011 for the UsefulNotes/PlayStation3, UsefulNotes/{{Xbox 360}}, the PC (via UsefulNotes/{{Steam}}) and the Nintendo3DS to commemorate Sonic's [[MilestoneCelebration 20th Anniversary]]. The 360/[=PS3=]/PC versions of the game utilizes both 2.5D (mostly in the "Classic Sonic" sections) and a mix of 2.5D and 3D gameplay in the style of ''VideoGame/SonicColors'' Wii and ''VideoGame/SonicUnleashed'' HD's daytime stages (in the "Modern Sonic" sections), while the 3DS version's "Modern Sonic" levels are stylistically similar to the ''VideoGame/{{Sonic Rush|Series}}'' series and ''Sonic Colors'' DS. Both HD console versions and the 3DS version support stereoscopic 3D, though gamers without a 3D TV aren't required to use one to play the HD console versions as they can be played on any TV and the stereoscopic 3D on the 3DS version is not required to play the game properly and can be turned off, as it is typically used for visual effects on that version. [[LoveItOrHateIt It's about as polarizing as last game,]] [[MagnumOpus either the best in the series]] [[DorkAge or an example of everything wrong with the recent Sonic games.]] [[EvenBetterSequel most fans however]] [[SurprisinglyImprovedSequel say it's better than Colors.]]

to:

''Sonic Generations'' is a main series title in the [[Franchise/SonicTheHedgehog Sonic franchise]], released in 2011 for the UsefulNotes/PlayStation3, UsefulNotes/{{Xbox 360}}, the PC (via UsefulNotes/{{Steam}}) and the Nintendo3DS to commemorate Sonic's [[MilestoneCelebration 20th Anniversary]]. The 360/[=PS3=]/PC versions of the game utilizes both 2.5D (mostly in the "Classic Sonic" sections) and a mix of 2.5D and 3D gameplay in the style of ''VideoGame/SonicColors'' Wii and ''VideoGame/SonicUnleashed'' HD's daytime stages (in the "Modern Sonic" sections), while the 3DS version's "Modern Sonic" levels are stylistically similar to the ''VideoGame/{{Sonic Rush|Series}}'' series and ''Sonic Colors'' DS. Both HD console versions and the 3DS version support stereoscopic 3D, though gamers without a 3D TV aren't required to use one to play the HD console versions as they can be played on any TV and the stereoscopic 3D on the 3DS version is not required to play the game properly and can be turned off, as it is typically used for visual effects on that version. [[LoveItOrHateIt It's about as polarizing as last game,]] [[MagnumOpus either the best in the series]] [[DorkAge or an example of everything wrong with the recent Sonic games.]] [[EvenBetterSequel most Most fans however]] [[SurprisinglyImprovedSequel say it's better than Colors.]]
23rd Jun '16 12:18:58 PM Kelothan
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''Sonic Generations'' is a main series title in the [[Franchise/SonicTheHedgehog Sonic franchise]], released in 2011 for the UsefulNotes/PlayStation3, UsefulNotes/{{Xbox 360}}, the PC (via UsefulNotes/{{Steam}}) and the Nintendo3DS to commemorate Sonic's [[MilestoneCelebration 20th Anniversary]]. The 360/[=PS3=]/PC versions of the game utilizes both 2.5D (mostly in the "Classic Sonic" sections) and a mix of 2.5D and 3D gameplay in the style of ''VideoGame/SonicColors'' Wii and ''VideoGame/SonicUnleashed'' HD's daytime stages (in the "Modern Sonic" sections), while the 3DS version's "Modern Sonic" levels are stylistically similar to the ''VideoGame/{{Sonic Rush|Series}}'' series and ''Sonic Colors'' DS. Both HD console versions and the 3DS version support stereoscopic 3D, though gamers without a 3D TV aren't required to use one to play the HD console versions as they can be played on any TV and the stereoscopic 3D on the 3DS version is not required to play the game properly and can be turned off, as it is typically used for visual effects on that version. [[LoveItOrHateIt It's about as polarizing as last game,]] [[MagnumOpus either the best in the series]] [[Sequelitis or an example of everything wrong with Colors.]] [[EvenBetterSequel most fans however]] [[SuprisinglyImprovedSequel say it's better than last time.]]

to:

''Sonic Generations'' is a main series title in the [[Franchise/SonicTheHedgehog Sonic franchise]], released in 2011 for the UsefulNotes/PlayStation3, UsefulNotes/{{Xbox 360}}, the PC (via UsefulNotes/{{Steam}}) and the Nintendo3DS to commemorate Sonic's [[MilestoneCelebration 20th Anniversary]]. The 360/[=PS3=]/PC versions of the game utilizes both 2.5D (mostly in the "Classic Sonic" sections) and a mix of 2.5D and 3D gameplay in the style of ''VideoGame/SonicColors'' Wii and ''VideoGame/SonicUnleashed'' HD's daytime stages (in the "Modern Sonic" sections), while the 3DS version's "Modern Sonic" levels are stylistically similar to the ''VideoGame/{{Sonic Rush|Series}}'' series and ''Sonic Colors'' DS. Both HD console versions and the 3DS version support stereoscopic 3D, though gamers without a 3D TV aren't required to use one to play the HD console versions as they can be played on any TV and the stereoscopic 3D on the 3DS version is not required to play the game properly and can be turned off, as it is typically used for visual effects on that version. [[LoveItOrHateIt It's about as polarizing as last game,]] [[MagnumOpus either the best in the series]] [[Sequelitis [[DorkAge or an example of everything wrong with Colors.the recent Sonic games.]] [[EvenBetterSequel most fans however]] [[SuprisinglyImprovedSequel [[SurprisinglyImprovedSequel say it's better than last time.Colors.]]
23rd Jun '16 12:15:56 PM Kelothan
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''Sonic Generations'' is a main series title in the [[Franchise/SonicTheHedgehog Sonic franchise]], released in 2011 for the UsefulNotes/PlayStation3, UsefulNotes/{{Xbox 360}}, the PC (via UsefulNotes/{{Steam}}) and the Nintendo3DS to commemorate Sonic's [[MilestoneCelebration 20th Anniversary]]. The 360/[=PS3=]/PC versions of the game utilizes both 2.5D (mostly in the "Classic Sonic" sections) and a mix of 2.5D and 3D gameplay in the style of ''VideoGame/SonicColors'' Wii and ''VideoGame/SonicUnleashed'' HD's daytime stages (in the "Modern Sonic" sections), while the 3DS version's "Modern Sonic" levels are stylistically similar to the ''VideoGame/{{Sonic Rush|Series}}'' series and ''Sonic Colors'' DS. Both HD console versions and the 3DS version support stereoscopic 3D, though gamers without a 3D TV aren't required to use one to play the HD console versions as they can be played on any TV and the stereoscopic 3D on the 3DS version is not required to play the game properly and can be turned off, as it is typically used for visual effects on that version.

to:

''Sonic Generations'' is a main series title in the [[Franchise/SonicTheHedgehog Sonic franchise]], released in 2011 for the UsefulNotes/PlayStation3, UsefulNotes/{{Xbox 360}}, the PC (via UsefulNotes/{{Steam}}) and the Nintendo3DS to commemorate Sonic's [[MilestoneCelebration 20th Anniversary]]. The 360/[=PS3=]/PC versions of the game utilizes both 2.5D (mostly in the "Classic Sonic" sections) and a mix of 2.5D and 3D gameplay in the style of ''VideoGame/SonicColors'' Wii and ''VideoGame/SonicUnleashed'' HD's daytime stages (in the "Modern Sonic" sections), while the 3DS version's "Modern Sonic" levels are stylistically similar to the ''VideoGame/{{Sonic Rush|Series}}'' series and ''Sonic Colors'' DS. Both HD console versions and the 3DS version support stereoscopic 3D, though gamers without a 3D TV aren't required to use one to play the HD console versions as they can be played on any TV and the stereoscopic 3D on the 3DS version is not required to play the game properly and can be turned off, as it is typically used for visual effects on that version.
version. [[LoveItOrHateIt It's about as polarizing as last game,]] [[MagnumOpus either the best in the series]] [[Sequelitis or an example of everything wrong with Colors.]] [[EvenBetterSequel most fans however]] [[SuprisinglyImprovedSequel say it's better than last time.]]
12th Jun '16 10:10:25 AM Silverblade2
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* CompletelyDifferentTitle, TheForeignSubtitle: In Japan, the 360/[=PS3=] versions of the game are titled ''Sonic Generations: White Time and Space'', while the 3DS version is titled ''Sonic Generations: Blue Adventure''. In western territories, all versions of the game are simply titled ''Sonic Generations''. Even so, both versions have a white or blue backdrop on the boxart.


Added DiffLines:

* TheForeignSubtitle: In Japan, the 360/[=PS3=] versions of the game are titled ''Sonic Generations: White Time and Space'', while the 3DS version is titled ''Sonic Generations: Blue Adventure''. In western territories, all versions of the game are simply titled ''Sonic Generations''. Even so, both versions have a white or blue backdrop on the boxart.
29th May '16 6:51:45 PM nombretomado
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** In the 3DS version, the quality of the water graphics will tell you whether it's safe or not. If the water looks awful and PS1-quality then it's instant death, but if it's clear with nice ripple effects then it's safe. This is only really a problem in Emerald Coast.

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** In the 3DS version, the quality of the water graphics will tell you whether it's safe or not. If the water looks awful and PS1-quality [=PS1=]-quality then it's instant death, but if it's clear with nice ripple effects then it's safe. This is only really a problem in Emerald Coast.
25th May '16 4:58:56 PM nombretomado
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* CompletelyDifferentTitle, TheForeignSubtitle: In Japan, the 360/PS3 versions of the game are titled ''Sonic Generations: White Time and Space'', while the 3DS version is titled ''Sonic Generations: Blue Adventure''. In western territories, all versions of the game are simply titled ''Sonic Generations''. Even so, both versions have a white or blue backdrop on the boxart.

to:

* CompletelyDifferentTitle, TheForeignSubtitle: In Japan, the 360/PS3 360/[=PS3=] versions of the game are titled ''Sonic Generations: White Time and Space'', while the 3DS version is titled ''Sonic Generations: Blue Adventure''. In western territories, all versions of the game are simply titled ''Sonic Generations''. Even so, both versions have a white or blue backdrop on the boxart.



* DamnYouMuscleMemory: If you're used to the Homing Attack on the HD versions of ''VideoGame/SonicUnleashed''[[labelnote:*]]where it was shared with the 'Boost' button (X on 360 and Square on PS3).[[/labelnote]], you may have to readjust yourself to the standard Homing Attack controls used in all the other ''Sonic'' games for ''Generations'' HD[[labelnote:*]]Pressing the 'Jump' button (A on 360, X on PS3) in mid-air to perform it.[[/labelnote]].

to:

* DamnYouMuscleMemory: If you're used to the Homing Attack on the HD versions of ''VideoGame/SonicUnleashed''[[labelnote:*]]where it was shared with the 'Boost' button (X on 360 and Square on PS3).[=PS3=]).[[/labelnote]], you may have to readjust yourself to the standard Homing Attack controls used in all the other ''Sonic'' games for ''Generations'' HD[[labelnote:*]]Pressing the 'Jump' button (A on 360, X on PS3) [=PS3=]) in mid-air to perform it.[[/labelnote]].



* HubLevel: The 360/PS3 version skirts the line by having one big [[TwoPointFiveD 2.5D]] WhiteVoidRoom Hub that serves as an "interactive menu" for selecting levels/bosses, talking to Sonic's friends, accessing extra content, etc. Within the narrative, Tails [[JustifiedTrope explains]] that said void is where the stages end up falling into after the Time Eater distorts their position in time and space.

to:

* HubLevel: The 360/PS3 360/[=PS3=] version skirts the line by having one big [[TwoPointFiveD 2.5D]] WhiteVoidRoom Hub that serves as an "interactive menu" for selecting levels/bosses, talking to Sonic's friends, accessing extra content, etc. Within the narrative, Tails [[JustifiedTrope explains]] that said void is where the stages end up falling into after the Time Eater distorts their position in time and space.



* LimitedSpecialCollectorsUltimateEdition: The "Collector's Edition" for the 360/PS3 versions of the game comes with a statue featuring both Modern and Classic Sonic, a commemorative Gold Ring, the "''20 Years of Sonic Art''" book[[labelnote:*]]Featuring never before seen artwork.[[/labelnote]], the "''20th Anniversary Sonic Soundtrack''"[[labelnote:*]]Featuring a selection of tracks handpicked by Sonic Team.[[/labelnote]], the "''History of Sonic: Birth of an Icon''" documentary[[labelnote:*]]An exclusive collection of interviews and footage charting Sonicís life from inception through to becoming one of the most iconic characters in videogame history.[[/labelnote]], and DownloadableContent[[labelnote:*]]The [[VideoGame/SonicTheHedgehog2 Casino Night Zone]] Pinball Minigame, a 20th Anniversary theme, and a [[SuperMode Super Sonic]] costume for your Xbox 360 Avatar.[[/labelnote]]. [[NoExportForYou Only available in Europe and Australia though.]]

to:

* LimitedSpecialCollectorsUltimateEdition: The "Collector's Edition" for the 360/PS3 360/[=PS3=] versions of the game comes with a statue featuring both Modern and Classic Sonic, a commemorative Gold Ring, the "''20 Years of Sonic Art''" book[[labelnote:*]]Featuring never before seen artwork.[[/labelnote]], the "''20th Anniversary Sonic Soundtrack''"[[labelnote:*]]Featuring a selection of tracks handpicked by Sonic Team.[[/labelnote]], the "''History of Sonic: Birth of an Icon''" documentary[[labelnote:*]]An exclusive collection of interviews and footage charting Sonicís life from inception through to becoming one of the most iconic characters in videogame history.[[/labelnote]], and DownloadableContent[[labelnote:*]]The [[VideoGame/SonicTheHedgehog2 Casino Night Zone]] Pinball Minigame, a 20th Anniversary theme, and a [[SuperMode Super Sonic]] costume for your Xbox 360 Avatar.[[/labelnote]]. [[NoExportForYou Only available in Europe and Australia though.]]
30th Apr '16 5:27:25 PM nombretomado
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** One of Planet Wisp's challenging acts features all three elemental shields. The mission itself is called "[[CaptainPlanet With Your Powers Combined]]".

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** One of Planet Wisp's challenging acts features all three elemental shields. The mission itself is called "[[CaptainPlanet "[[WesternAnimation/CaptainPlanetAndThePlaneteers With Your Powers Combined]]".
16th Apr '16 1:46:56 AM Silverblade2
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* EldritchAbomination[=/=]SpacetimeEater: [[http://www.sonicstadium.org/wp-content/uploads/2011/10/Sonic-Generations-Time-Eater-artwork.png The Time Eater]], a psychotic-looking (seemingly) mechanical being that's covered in a cloud of dark energy and features clockwork parts. All the gears and the purple smoke body may remind you of [[VideoGame/EpicMickey another children's game eldritch abomination...]]

to:

* EldritchAbomination[=/=]SpacetimeEater: EldritchAbomination: [[http://www.sonicstadium.org/wp-content/uploads/2011/10/Sonic-Generations-Time-Eater-artwork.png The Time Eater]], a psychotic-looking (seemingly) mechanical being that's covered in a cloud of dark energy and features clockwork parts. All the gears and the purple smoke body may remind you of [[VideoGame/EpicMickey another children's game eldritch abomination...]]



* HijackedByGanon[=/=]TheManBehindTheMan: [[spoiler:The Time Eater is really just a creature transformed into a manned machine by Classic and Modern Eggman.]]

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* HijackedByGanon[=/=]TheManBehindTheMan: HijackedByGanon: [[spoiler:The Time Eater is really just a creature transformed into a manned machine by Classic and Modern Eggman.]]



* HubLevel[=/=]PlayableMenu: The 360/PS3 version skirts the line by having one big [[TwoPointFiveD 2.5D]] WhiteVoidRoom Hub that serves as an "interactive menu" for selecting levels/bosses, talking to Sonic's friends, accessing extra content, etc. Within the narrative, Tails [[JustifiedTrope explains]] that said void is where the stages end up falling into after the Time Eater distorts their position in time and space.

to:

* HubLevel[=/=]PlayableMenu: HubLevel: The 360/PS3 version skirts the line by having one big [[TwoPointFiveD 2.5D]] WhiteVoidRoom Hub that serves as an "interactive menu" for selecting levels/bosses, talking to Sonic's friends, accessing extra content, etc. Within the narrative, Tails [[JustifiedTrope explains]] that said void is where the stages end up falling into after the Time Eater distorts their position in time and space.
24th Mar '16 9:53:23 PM Ninetails2000
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Added DiffLines:

** In the HD Shadow and Silver rival fights, the stages is dotted with [[DieChairDie destroyable debris]] and, in Shadow's stage, trick ramps so that you can still recharge your boost meter even after exhausting the stock of rings in the stage.
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