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Not a trope.


* UsefulNotes/GeneralGamingGamepads: The arcade games used the punch pads.
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''Sonic Blast Man'' is a series of video games created by Creator/{{Taito}}. It first began in the arcades where you play as the titular superhero in a "Test Your Strength" style game where you must punch targets by hitting a pad hard enough. Each target will have a certain amount of resistance, and you're only allowed three hits. It came to the SNES in the form of a BeatEmUp with the arcade's levels being treated like bonus stages after each round. Both versions of the game got a sequel, which are ''Real Puncher'', featuring a redesigned punching bag, new characters and scenarios, also the ability to take pictures of yourself to "punch yourself", but [[NoExportForYou only released in Japan and Europe]] possibly because of not meeting American safety standards, and ''Sonic Blast Man II'', featuring new characters and improving the gameplay mechanics.

to:

''Sonic Blast Man'' is a series of video games created by Creator/{{Taito}}. It first began in the arcades where you play as the titular superhero in a "Test Your Strength" style game where you must punch targets by hitting a pad hard enough. Each target will have a certain amount of resistance, and you're only allowed three hits. It came to the SNES in the form of a BeatEmUp with the arcade's levels being treated like bonus stages after each round. Both versions of the game got a sequel, which are ''Real Puncher'', featuring a redesigned punching bag, new characters and scenarios, also the ability to take pictures of yourself via the mounted digital camera above the screen to "punch yourself", but [[NoExportForYou only released in Japan and Europe]] possibly because of not meeting American safety standards, and ''Sonic Blast Man II'', featuring new characters and improving the gameplay mechanics.
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No relation to [[Franchise/SonicTheHedgehog a certain cobalt blue insectivore]], or even one of his games called ''VideoGame/SonicBlast''.

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No relation to [[Franchise/SonicTheHedgehog a certain cobalt blue insectivore]], or even [[VideoGame/SonicBlast one of his games called ''VideoGame/SonicBlast''.
games]].
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* SupermanSubstitute: Sonic Blast Man is a rather generic one, especially in the arcade editions.
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''Sonic Blast Man'' is a series of video games created by Creator/{{Taito}}. It first began in the arcades where you play as the titular superhero in a "Test Your Strength" style game where you must punch targets by hitting a pad hard enough. Each target will have a certain amount of resistance, and you're only allowed three hits. It came to the SNES in the form of a BeatEmUp with the arcade's levels being treated like bonus stages after each round. Both versions of the game got a sequel, which are ''Real Puncher'', featuring new characters and scenarios, but [[NoExportForYou Only released in Japan and Europe]], and ''Sonic Blast Man II'', featuring new characters and improving the gameplay mechanics.

to:

''Sonic Blast Man'' is a series of video games created by Creator/{{Taito}}. It first began in the arcades where you play as the titular superhero in a "Test Your Strength" style game where you must punch targets by hitting a pad hard enough. Each target will have a certain amount of resistance, and you're only allowed three hits. It came to the SNES in the form of a BeatEmUp with the arcade's levels being treated like bonus stages after each round. Both versions of the game got a sequel, which are ''Real Puncher'', featuring a redesigned punching bag, new characters and scenarios, also the ability to take pictures of yourself to "punch yourself", but [[NoExportForYou Only only released in Japan and Europe]], Europe]] possibly because of not meeting American safety standards, and ''Sonic Blast Man II'', featuring new characters and improving the gameplay mechanics.
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No relation to [[Franchise/SonicTheHedgehog a certain cobalt blue insectivore.]]

to:

No relation to [[Franchise/SonicTheHedgehog a certain cobalt blue insectivore.]]
insectivore]], or even one of his games called ''VideoGame/SonicBlast''.

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Changed: 22

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/sonic_blast_man.jpg]]



No relation to [[SonicTheHedgehog a certain cobalt blue insectivore.]]

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No relation to [[SonicTheHedgehog [[Franchise/SonicTheHedgehog a certain cobalt blue insectivore.]]



* GeneralGamingGamepads: The arcade games used the punch pads.

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* GeneralGamingGamepads: UsefulNotes/GeneralGamingGamepads: The arcade games used the punch pads.



* YouHaveOutlivedYourUsefulness: The third boss of the second game foolishly leads you to the jungle base in retreat. When you reach the fourth boss, he turns him into a frog and gets eaten by a T-Rex.

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* YouHaveOutlivedYourUsefulness: The third boss of the second game foolishly leads you to the jungle base in retreat. When you reach the fourth boss, he turns him into a frog and gets eaten by a T-Rex.T-Rex.
----
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* ReformulatedGame: The original arcade's gameplay wouldn't work well for consoles, so they made it a FinalFight styled BeatEmUp instead with the 5 arcade stages being bonus rounds by mashing the D-pad and pressing the button.

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* ReformulatedGame: The original arcade's gameplay wouldn't work well for consoles, so they made it a FinalFight VideoGame/FinalFight styled BeatEmUp instead with the 5 arcade stages being bonus rounds by mashing the D-pad and pressing the button.
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No relation to [[SonicTheHedgehog a certain cobalt blue insectivore.]]
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* GeneralGamingGamepads: The arcade games used the punch pads.
* GiantEnemyCrab: Sonic Blast Man had one as the Level 4 enemy. This one was particularly horrifying since it could crush SBM to death with its claws even after losing them.
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* ElementalPowers: [[PlayingWithFire Fire]] for Sonia and [[ShockAndAwe Electricity]] for Captain Choyear.


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* MegatonPunch: His speciality.


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* ReformulatedGame: The original arcade's gameplay wouldn't work well for consoles, so they made it a FinalFight styled BeatEmUp instead with the 5 arcade stages being bonus rounds by mashing the D-pad and pressing the button.


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* WhenAllYouHaveIsAHammer: Sonic Blast Man proves that all problems can be solved through gratuitous use of the 100-Megaton Punch. Gangster stealing a lady's purse? Hit him with a right cross through the jaw. Meteor threatening the Earth? Body-blow that sucker straight out of orbit.
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''Sonic Blast Man'' is a series of video games created by Creator/{{Taito}}. It first began in the arcades where you play as the titular superhero in a "Test Your Strength" style game where you must punch targets by hitting a pad hard enough. Each target will have a certain amount of resistance, and you're only allowed three hits. It came to the SNES in the form of a BeatEmUp with the arcade's levels being treated like bonus stages after each round. Both versions of the game got a sequel, which are Real Puncher, featuring new characters and scenarios, but [[NoExportForYou Only released in Japan and Europe]], and Sonic Blast Man II, featuring new characters and improving the gameplay mechanics.

to:

''Sonic Blast Man'' is a series of video games created by Creator/{{Taito}}. It first began in the arcades where you play as the titular superhero in a "Test Your Strength" style game where you must punch targets by hitting a pad hard enough. Each target will have a certain amount of resistance, and you're only allowed three hits. It came to the SNES in the form of a BeatEmUp with the arcade's levels being treated like bonus stages after each round. Both versions of the game got a sequel, which are Real Puncher, ''Real Puncher'', featuring new characters and scenarios, but [[NoExportForYou Only released in Japan and Europe]], and Sonic ''Sonic Blast Man II, II'', featuring new characters and improving the gameplay mechanics.



* AdaptationExpansion: The bonus stages in the first SNES game ''is'' the actual arcade game.

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* AdaptationExpansion: The bonus stages in the first SNES game ''is'' ''are'' the actual arcade game.



* BattleshipRaid: The last stage of Sonic Blast Man 2 for the SNES.

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* BattleshipRaid: The last stage of Sonic ''Sonic Blast Man 2 2'' for the SNES.



* RapidFireFisticuffs: One of Sonic Blast Man's FinishingMoves.

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* RapidFireFisticuffs: One of Sonic Blast Man's FinishingMoves.{{Finishing Move}}s.
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* ColorCodedMultiplayer=/=CompetitiveBalance: In the second game only:

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* ColorCodedMultiplayer=/=CompetitiveBalance: ColorCodedMultiplayer[=/=]CompetitiveBalance: In the second game only:
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* KickChick: Sonia.
* MechaMooks: The fourth stage in the first game.


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* RapidFireFisticuffs: One of Sonic Blast Man's FinishingMoves.
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* TurnsRed: The third boss in the second game.

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* TurnsRed: The third boss in the second game.game.
* YouHaveOutlivedYourUsefulness: The third boss of the second game foolishly leads you to the jungle base in retreat. When you reach the fourth boss, he turns him into a frog and gets eaten by a T-Rex.
Is there an issue? Send a MessageReason:
None


''Sonic Blast Man'' is a series of video games created by Creator/{{Taito}}. It first began in the arcades where you play as the titular superhero, you must punch targets by hitting a pad hard enough. Each target will have a certain amount of resistance, and you're only allowed three hits. It came to the SNES in the form of a BeatEmUp with the arcade's levels being treated like bonus stages after each round. Both versions of the game got a sequel, which are Real Puncher, featuring new characters and scenarios, but [[NoExportForYou Only released in Japan and Europe]], and Sonic Blast Man II, featuring new characters and improving the gameplay mechanics.

to:

''Sonic Blast Man'' is a series of video games created by Creator/{{Taito}}. It first began in the arcades where you play as the titular superhero, superhero in a "Test Your Strength" style game where you must punch targets by hitting a pad hard enough. Each target will have a certain amount of resistance, and you're only allowed three hits. It came to the SNES in the form of a BeatEmUp with the arcade's levels being treated like bonus stages after each round. Both versions of the game got a sequel, which are Real Puncher, featuring new characters and scenarios, but [[NoExportForYou Only released in Japan and Europe]], and Sonic Blast Man II, featuring new characters and improving the gameplay mechanics.
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None


Sonic Blast Man is a series created by Taito. It first began in the arcades where you play as the titular superhero, you must punch targets by hitting a pad hard enough. Each target will have a certain amount of resistance, and you're only allowed three hits. It came to the SNES in the form of a BeatEmUp with the arcade's levels being treated like bonus stages after each round. Both versions of the game got a sequel, which are Real Puncher, featuring new characters and scenarios, but [[NoExportForYou Only released in Japan and Europe]], and Sonic Blast Man II, featuring new characters and improving the gameplay mechanics.

to:

Sonic ''Sonic Blast Man Man'' is a series of video games created by Taito.Creator/{{Taito}}. It first began in the arcades where you play as the titular superhero, you must punch targets by hitting a pad hard enough. Each target will have a certain amount of resistance, and you're only allowed three hits. It came to the SNES in the form of a BeatEmUp with the arcade's levels being treated like bonus stages after each round. Both versions of the game got a sequel, which are Real Puncher, featuring new characters and scenarios, but [[NoExportForYou Only released in Japan and Europe]], and Sonic Blast Man II, featuring new characters and improving the gameplay mechanics.

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Changed: 1

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** [[color:green:Captain Choyear]] MightyGlacier

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** [[color:green:Captain Choyear]] Choyear]]: MightyGlacier



* NonstandardCharacterDesign: The second boss of the second SNES game looks more like something from a ''VideoGame/MegaMan'' game.

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* NonstandardCharacterDesign: The second boss of the second SNES game looks more like something from a ''VideoGame/MegaMan'' game.
* TurnsRed: The third boss in the second
game.
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* NonstandardCharacterDesign: The second boss of the second SNES game looks more like something from a ''MegaMan'' game.

to:

* NonstandardCharacterDesign: The second boss of the second SNES game looks more like something from a ''MegaMan'' ''VideoGame/MegaMan'' game.
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Added DiffLines:

* AdaptationExpansion: The bonus stages in the first SNES game ''is'' the actual arcade game.


Added DiffLines:

* NonstandardCharacterDesign: The second boss of the second SNES game looks more like something from a ''MegaMan'' game.
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* {{Bowlderwise}}: The Japanese version of the first game had you fighting female thugs. The were replaced with male thugs in the overseas versions.
* ColorCodedMultiplayer/CompetitiveBalance: In the second game only:

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* {{Bowlderwise}}: {{Bowdlerise}}: The Japanese version of the first game had you fighting female thugs. The were replaced with male thugs in the overseas versions.
* ColorCodedMultiplayer/CompetitiveBalance: ColorCodedMultiplayer=/=CompetitiveBalance: In the second game only:

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Changed: 83

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* CompetitiveBalance: In the second game only:

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* CompetitiveBalance: BattleshipRaid: The last stage of Sonic Blast Man 2 for the SNES.
* {{Bowlderwise}}: The Japanese version of the first game had you fighting female thugs. The were replaced with male thugs in the overseas versions.
* ColorCodedMultiplayer/CompetitiveBalance:
In the second game only:
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SonicBlastMan is a series created by Taito. It first began in the arcades where you play as the titular superhero, you must punch targets by hitting a pad hard enough. Each target will have a certain amount of resistance, and you're only allowed three hits. It came to the SNES in the form of a BeatEmUp with the arcade's levels being treated like bonus stages after each round. Both versions of the game got a sequel, which are Real Puncher, featuring new characters and scenarios, but [[NoExportForYou Only released in Japan and Europe]], and Sonic Blast Man II, featuring new characters and improving the gameplay mechanics.

to:

SonicBlastMan Sonic Blast Man is a series created by Taito. It first began in the arcades where you play as the titular superhero, you must punch targets by hitting a pad hard enough. Each target will have a certain amount of resistance, and you're only allowed three hits. It came to the SNES in the form of a BeatEmUp with the arcade's levels being treated like bonus stages after each round. Both versions of the game got a sequel, which are Real Puncher, featuring new characters and scenarios, but [[NoExportForYou Only released in Japan and Europe]], and Sonic Blast Man II, featuring new characters and improving the gameplay mechanics.
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None

Added DiffLines:

SonicBlastMan is a series created by Taito. It first began in the arcades where you play as the titular superhero, you must punch targets by hitting a pad hard enough. Each target will have a certain amount of resistance, and you're only allowed three hits. It came to the SNES in the form of a BeatEmUp with the arcade's levels being treated like bonus stages after each round. Both versions of the game got a sequel, which are Real Puncher, featuring new characters and scenarios, but [[NoExportForYou Only released in Japan and Europe]], and Sonic Blast Man II, featuring new characters and improving the gameplay mechanics.

!This game has the following tropes:

* AbsurdlySpaciousSewer: The third stage.
* ActionGirl: Sonia in the second game.
* AlienInvasion: The second game on the SNES has you facing off against an invading alien race known as the Yafu empire.
* CompetitiveBalance: In the second game only:
**[[color:red:Sonia]]: FragileSpeedster
**[[color:blue:Sonic Blast Man]]: JackOfAllStats
**[[color:green:Captain Choyear]] MightyGlacier
* EvilTwin: Heavy Blast Man, who's featured in both SNES games.

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