History VideoGame / SonicBlastMan

15th Dec '15 5:38:08 PM MarkLungo
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/sonic_blast_man.jpg]]



No relation to [[SonicTheHedgehog a certain cobalt blue insectivore.]]

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No relation to [[SonicTheHedgehog [[Franchise/SonicTheHedgehog a certain cobalt blue insectivore.]]



* GeneralGamingGamepads: The arcade games used the punch pads.

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* GeneralGamingGamepads: UsefulNotes/GeneralGamingGamepads: The arcade games used the punch pads.



* YouHaveOutlivedYourUsefulness: The third boss of the second game foolishly leads you to the jungle base in retreat. When you reach the fourth boss, he turns him into a frog and gets eaten by a T-Rex.

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* YouHaveOutlivedYourUsefulness: The third boss of the second game foolishly leads you to the jungle base in retreat. When you reach the fourth boss, he turns him into a frog and gets eaten by a T-Rex.T-Rex.
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23rd Mar '15 9:01:56 PM nombretomado
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* ReformulatedGame: The original arcade's gameplay wouldn't work well for consoles, so they made it a FinalFight styled BeatEmUp instead with the 5 arcade stages being bonus rounds by mashing the D-pad and pressing the button.

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* ReformulatedGame: The original arcade's gameplay wouldn't work well for consoles, so they made it a FinalFight VideoGame/FinalFight styled BeatEmUp instead with the 5 arcade stages being bonus rounds by mashing the D-pad and pressing the button.
24th Apr '14 4:03:17 PM TheBeanerItWas
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Added DiffLines:

No relation to [[SonicTheHedgehog a certain cobalt blue insectivore.]]
12th Sep '13 12:52:21 PM Psychopulse
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Added DiffLines:

* GeneralGamingGamepads: The arcade games used the punch pads.
* GiantEnemyCrab: Sonic Blast Man had one as the Level 4 enemy. This one was particularly horrifying since it could crush SBM to death with its claws even after losing them.
12th Sep '13 12:49:06 PM Psychopulse
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Added DiffLines:

* ElementalPowers: [[PlayingWithFire Fire]] for Sonia and [[ShockAndAwe Electricity]] for Captain Choyear.


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* MegatonPunch: His speciality.


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* ReformulatedGame: The original arcade's gameplay wouldn't work well for consoles, so they made it a FinalFight styled BeatEmUp instead with the 5 arcade stages being bonus rounds by mashing the D-pad and pressing the button.


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* WhenAllYouHaveIsAHammer: Sonic Blast Man proves that all problems can be solved through gratuitous use of the 100-Megaton Punch. Gangster stealing a lady's purse? Hit him with a right cross through the jaw. Meteor threatening the Earth? Body-blow that sucker straight out of orbit.
7th Nov '12 7:47:25 PM KamenRiderOokalf
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''Sonic Blast Man'' is a series of video games created by Creator/{{Taito}}. It first began in the arcades where you play as the titular superhero in a "Test Your Strength" style game where you must punch targets by hitting a pad hard enough. Each target will have a certain amount of resistance, and you're only allowed three hits. It came to the SNES in the form of a BeatEmUp with the arcade's levels being treated like bonus stages after each round. Both versions of the game got a sequel, which are Real Puncher, featuring new characters and scenarios, but [[NoExportForYou Only released in Japan and Europe]], and Sonic Blast Man II, featuring new characters and improving the gameplay mechanics.

to:

''Sonic Blast Man'' is a series of video games created by Creator/{{Taito}}. It first began in the arcades where you play as the titular superhero in a "Test Your Strength" style game where you must punch targets by hitting a pad hard enough. Each target will have a certain amount of resistance, and you're only allowed three hits. It came to the SNES in the form of a BeatEmUp with the arcade's levels being treated like bonus stages after each round. Both versions of the game got a sequel, which are Real Puncher, ''Real Puncher'', featuring new characters and scenarios, but [[NoExportForYou Only released in Japan and Europe]], and Sonic ''Sonic Blast Man II, II'', featuring new characters and improving the gameplay mechanics.



* AdaptationExpansion: The bonus stages in the first SNES game ''is'' the actual arcade game.

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* AdaptationExpansion: The bonus stages in the first SNES game ''is'' ''are'' the actual arcade game.



* BattleshipRaid: The last stage of Sonic Blast Man 2 for the SNES.

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* BattleshipRaid: The last stage of Sonic ''Sonic Blast Man 2 2'' for the SNES.



* RapidFireFisticuffs: One of Sonic Blast Man's FinishingMoves.

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* RapidFireFisticuffs: One of Sonic Blast Man's FinishingMoves.{{Finishing Move}}s.
25th Oct '12 2:48:03 PM Psychopulse
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* ColorCodedMultiplayer=/=CompetitiveBalance: In the second game only:

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* ColorCodedMultiplayer=/=CompetitiveBalance: ColorCodedMultiplayer[=/=]CompetitiveBalance: In the second game only:
31st Jul '12 5:01:35 PM Psychopulse
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Added DiffLines:

* KickChick: Sonia.
* MechaMooks: The fourth stage in the first game.


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* RapidFireFisticuffs: One of Sonic Blast Man's FinishingMoves.
5th Jul '12 2:29:10 PM Psychopulse
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* TurnsRed: The third boss in the second game.

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* TurnsRed: The third boss in the second game.game.
* YouHaveOutlivedYourUsefulness: The third boss of the second game foolishly leads you to the jungle base in retreat. When you reach the fourth boss, he turns him into a frog and gets eaten by a T-Rex.
5th Jul '12 2:26:23 PM Psychopulse
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''Sonic Blast Man'' is a series of video games created by Creator/{{Taito}}. It first began in the arcades where you play as the titular superhero, you must punch targets by hitting a pad hard enough. Each target will have a certain amount of resistance, and you're only allowed three hits. It came to the SNES in the form of a BeatEmUp with the arcade's levels being treated like bonus stages after each round. Both versions of the game got a sequel, which are Real Puncher, featuring new characters and scenarios, but [[NoExportForYou Only released in Japan and Europe]], and Sonic Blast Man II, featuring new characters and improving the gameplay mechanics.

to:

''Sonic Blast Man'' is a series of video games created by Creator/{{Taito}}. It first began in the arcades where you play as the titular superhero, superhero in a "Test Your Strength" style game where you must punch targets by hitting a pad hard enough. Each target will have a certain amount of resistance, and you're only allowed three hits. It came to the SNES in the form of a BeatEmUp with the arcade's levels being treated like bonus stages after each round. Both versions of the game got a sequel, which are Real Puncher, featuring new characters and scenarios, but [[NoExportForYou Only released in Japan and Europe]], and Sonic Blast Man II, featuring new characters and improving the gameplay mechanics.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.SonicBlastMan