History VideoGame / SnakesRevenge

15th Dec '17 7:54:35 AM PF
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* OvertookTheManga: ''Snake's Revenge'' was made before Kojima developed his own [=MSX2=] sequel and takes the game's plot into a different direction that makes both games irreconcilable with each other.
25th Mar '17 9:09:23 AM Gosicrystal
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* LostForever: If you get aboard the ship without picking up the suppressor or the sub machine gun, you will lose any chance of obtaining them for the rest of the game. And woe to those who forget to pick up the mine detector before sinking the ship, as the next area starts in the middle of a minefield. The train section is at least generous enough to allow you to pick up any essential items you might've missed out on, after defeating the boss before being dropped off to the next area.


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* PermanentlyMissableContent: If you get aboard the ship without picking up the suppressor or the sub machine gun, you will lose any chance of obtaining them for the rest of the game. And woe to those who forget to pick up the mine detector before sinking the ship, as the next area starts in the middle of a minefield. The train section is at least generous enough to allow you to pick up any essential items you might've missed out on, after defeating the boss before being dropped off to the next area.
6th Dec '16 4:23:27 PM Xtifr
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'''''Snake's Revenge''''' is an alternate sequel to the original ''VideoGame/{{Metal Gear|1}}'' released exclusively for the UsefulNotes/NintendoEntertainmentSystem in 1990. It was the first ''Franchise/MetalGear'' sequel made by Creator/{{Konami}}, produced without the involvement or consent of the original game's creator, Creator/HideoKojima, and in response to the success of the NES version of ''Metal Gear'' in the overseas market. Despite Kojima's lack of involvement, the existence of ''Snake's Revenge'' would inspire Kojima to design his own sequel to his game, resulting in the creation of ''VideoGame/MetalGear2SolidSnake,'' relegating ''Snake's Revenge'' to non-canon status.

to:

'''''Snake's Revenge''''' ''Snake's Revenge'' is an alternate sequel to the original ''VideoGame/{{Metal Gear|1}}'' released exclusively for the UsefulNotes/NintendoEntertainmentSystem in 1990. It was the first ''Franchise/MetalGear'' sequel made by Creator/{{Konami}}, produced without the involvement or consent of the original game's creator, Creator/HideoKojima, and in response to the success of the NES version of ''Metal Gear'' in the overseas market. Despite Kojima's lack of involvement, the existence of ''Snake's Revenge'' would inspire Kojima to design his own sequel to his game, resulting in the creation of ''VideoGame/MetalGear2SolidSnake,'' relegating ''Snake's Revenge'' to non-canon status.
2nd Dec '16 5:53:56 AM PF
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* AllThereInTheManual: The packaging and manual states that the BigBad is a dictator named "Highrolla Kockmamie" (which is actually a play on the Iranian leader Ayatollah Khomeini). However, he's only mentioned in the packaging and manual and doesn't appear in the game itself. [[spoiler: The BigBad of the game is actually Big Boss.]]
** Curiously, despite the fact that ''Snake's Revenge'' is clearly intended to be a ''Metal Gear'' sequel, the manual and packaging description actively avoids using the name "Metal Gear" at any point, going as far as to refer to the enemy's ultimate weapon as the "Ultra Sheikh Nuclear Attack Tank".

to:

* AllThereInTheManual: The packaging and manual states that the BigBad is a dictator named "Highrolla Kockmamie" (which is actually a play on the Iranian leader Ayatollah Khomeini). However, he's only mentioned in the packaging and manual and doesn't appear in the game itself. [[spoiler: The BigBad of the game is actually Big Boss.]]
**
]] Curiously, despite the fact that ''Snake's Revenge'' is clearly intended to be a ''Metal Gear'' sequel, the manual and packaging description actively avoids using the name "Metal Gear" at any point, going as far as to refer to the enemy's ultimate weapon as the "Ultra Sheikh Nuclear Attack Tank".
30th Oct '16 9:24:16 AM contrafanxxx
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* BlatantLies: [[spoiler: An imposter posing as John Turner tells you "There is no trap on the train". Turns out that there are traps.]]
10th Jul '16 2:20:21 PM Saurubiker
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Added DiffLines:

** Curiously, despite the fact that ''Snake's Revenge'' is clearly intended to be a ''Metal Gear'' sequel, the manual and packaging description actively avoids using the name "Metal Gear" at any point, going as far as to refer to the enemy's ultimate weapon as the "Ultra Sheikh Nuclear Attack Tank".
1st Jan '16 5:39:39 AM PF
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* AllThereInTheManual: The manual states that the BigBad is a dictator named "Highrolla Kockmamie" (which is actually a play on the Iranian leader Ayatollah Khomeini). However, he's only mentioned in the manual and doesn't appear in the game itself. [[spoiler: The BigBad of the game is actually Big Boss.]]

to:

* AllThereInTheManual: The packaging and manual states that the BigBad is a dictator named "Highrolla Kockmamie" (which is actually a play on the Iranian leader Ayatollah Khomeini). However, he's only mentioned in the packaging and manual and doesn't appear in the game itself. [[spoiler: The BigBad of the game is actually Big Boss.]]
1st Jan '16 5:15:10 AM PF
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'''''Snake's Revenge''''' is an alternate sequel to the original ''VideoGame/{{Metal Gear|1}}'' released exclusively for the UsefulNotes/NintendoEntertainmentSystem in 1990. It was the first ''Franchise/MetalGear'' sequel made by Creator/{{Konami}}, produced without the involvement or consent of the original game's creator, Creator/HideoKojima, and in response to the success of the NES version of ''Metal Gear'' in the overseas market. Despite Kojima's lack of involvement, the existence of ''Snake's Revenge'' would inspire Kojima to design his own sequel to his game, resulting in the creation of ''VideoGame/MetalGear2SolidSnake,'' relegating ''Snake's Revenge'' to non canon status.

to:

'''''Snake's Revenge''''' is an alternate sequel to the original ''VideoGame/{{Metal Gear|1}}'' released exclusively for the UsefulNotes/NintendoEntertainmentSystem in 1990. It was the first ''Franchise/MetalGear'' sequel made by Creator/{{Konami}}, produced without the involvement or consent of the original game's creator, Creator/HideoKojima, and in response to the success of the NES version of ''Metal Gear'' in the overseas market. Despite Kojima's lack of involvement, the existence of ''Snake's Revenge'' would inspire Kojima to design his own sequel to his game, resulting in the creation of ''VideoGame/MetalGear2SolidSnake,'' relegating ''Snake's Revenge'' to non canon non-canon status.



''Snake's Revenge'' is pretty similar to the original ''Metal Gear'' in terms of game design, although it is much closer to the original [=MSX2=] version than the NES version. This time, Snake has an option to switch between his punches or using a knife for close range attacks (the latter allows him to kill enemies in one stab). In addition to the regular overhead areas, ''Snake's Revenge'' also feature several side view segments akin to Konami's own ''VideoGame/RushNAttack.''

to:

''Snake's Revenge'' is pretty similar to the original ''Metal Gear'' in terms of game design, although it is much closer to the original [=MSX2=] version than the NES version. This time, Snake has an option to switch between his punches or using a knife for close range attacks (the latter allows him to kill enemies in one stab). In addition to the regular overhead areas, ''Snake's Revenge'' also feature several side view segments akin to Konami's own ''VideoGame/RushNAttack.''''VideoGame/RushNAttack''.
31st Dec '15 5:08:55 PM aye_amber
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'''''Snake's Revenge''''' is an alternate sequel to the original ''VideoGame/MetalGear1'' released exclusively for the UsefulNotes/NintendoEntertainmentSystem in 1990. It was the first ''Franchise/MetalGear'' sequel made by Creator/{{Konami}}, produced without the involvement or consent of the original game's creator, Creator/HideoKojima, and in response to the success of the NES version of ''Metal Gear'' in the overseas market. Despite Kojima's lack of involvement, the existence of ''Snake's Revenge'' would inspire Kojima to design his own sequel to his game, resulting in the creation of ''VideoGame/MetalGear2SolidSnake,'' relegating ''Snake's Revenge'' to non canon status.

to:

'''''Snake's Revenge''''' is an alternate sequel to the original ''VideoGame/MetalGear1'' ''VideoGame/{{Metal Gear|1}}'' released exclusively for the UsefulNotes/NintendoEntertainmentSystem in 1990. It was the first ''Franchise/MetalGear'' sequel made by Creator/{{Konami}}, produced without the involvement or consent of the original game's creator, Creator/HideoKojima, and in response to the success of the NES version of ''Metal Gear'' in the overseas market. Despite Kojima's lack of involvement, the existence of ''Snake's Revenge'' would inspire Kojima to design his own sequel to his game, resulting in the creation of ''VideoGame/MetalGear2SolidSnake,'' relegating ''Snake's Revenge'' to non canon status.
31st Dec '15 5:07:35 PM aye_amber
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'''''Snake's Revenge''''' is an alternate sequel to the original ''VideoGame/MetalGear'' released exclusively for the UsefulNotes/NintendoEntertainmentSystem in 1990. It was the first ''Franchise/MetalGear'' sequel made by Creator/{{Konami}}, produced without the involvement or consent of the original game's creator, Creator/HideoKojima, and in response to the success of the NES version of ''Metal Gear'' in the overseas market. Despite Kojima's lack of involvement, the existence of ''Snake's Revenge'' would inspire Kojima to design his own sequel to his game, resulting in the creation of ''VideoGame/MetalGear2SolidSnake,'' relegating ''Snake's Revenge'' to non canon status.

to:

'''''Snake's Revenge''''' is an alternate sequel to the original ''VideoGame/MetalGear'' ''VideoGame/MetalGear1'' released exclusively for the UsefulNotes/NintendoEntertainmentSystem in 1990. It was the first ''Franchise/MetalGear'' sequel made by Creator/{{Konami}}, produced without the involvement or consent of the original game's creator, Creator/HideoKojima, and in response to the success of the NES version of ''Metal Gear'' in the overseas market. Despite Kojima's lack of involvement, the existence of ''Snake's Revenge'' would inspire Kojima to design his own sequel to his game, resulting in the creation of ''VideoGame/MetalGear2SolidSnake,'' relegating ''Snake's Revenge'' to non canon status.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.SnakesRevenge