History VideoGame / Skullgirls

24th Jul '16 8:34:05 AM flameclaw0x7
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* DittoFighter: Double briefly transforms into other characters to fight for nearly all of her moves. Her specials are unique in that, while they mimic other characters, the moves themselves come from the older builds of Skullgirls. For example, Cilia Slide and Hornet Bomber mimic Filia and Cerebella respectively, but neither cannot use the move themselves.
24th Jul '16 7:56:51 AM flameclaw0x7
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* FunnyBackgroundEvent: Certain strong attacks such as Fukua's tag-in move or Peacock's fully charged Shadow of Impending Doom can cause certain background events to happen. These vary from Ms. Victoria in Class Notes covering her mouth in shock to the pigeon on Meridian Area Rapid Transit falling off the side of the train.

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* FunnyBackgroundEvent: Certain strong attacks such as Fukua's tag-in Double's Megalith Array move (in midair) or Peacock's fully charged Shadow of Impending Doom can cause certain background events to happen. These vary from Ms. Victoria in Class Notes covering her mouth in shock to the pigeon on Meridian Area Rapid Transit falling off the side of the train.
24th Jul '16 7:55:30 AM flameclaw0x7
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* FunnyBackgroundEvent: In the Class Notes stage, Ms. Victoria will react in surprise toward particularly powerful attacks (such as Cerebella's Diamond Dynamo blockbuster or Peacock's fully charged Shadow of Impending Doom special).

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* FunnyBackgroundEvent: In the Class Notes stage, Ms. Victoria will react in surprise toward particularly powerful Certain strong attacks (such such as Cerebella's Diamond Dynamo blockbuster Fukua's tag-in move or Peacock's fully charged Shadow of Impending Doom special).can cause certain background events to happen. These vary from Ms. Victoria in Class Notes covering her mouth in shock to the pigeon on Meridian Area Rapid Transit falling off the side of the train.
22nd Jul '16 4:36:29 AM Morgenthaler
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* VideoGameDemake: [[http://skullgirls.com/2012/04/skullgals-coming-to-handheldgaming-systems-in-early-2013/ An April Fools joke from the official site]] shows the initial game redone in the style of [[NeoGeoPocket Neo Geo Pocket Color]] fighting games (most notably ''SNKVsCapcomMatchOfTheMillennium''), complete with 3-color super deformed character sprites, eye candy backgrounds and even mockups with the actual handheld console.

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* VideoGameDemake: [[http://skullgirls.com/2012/04/skullgals-coming-to-handheldgaming-systems-in-early-2013/ An April Fools joke from the official site]] shows the initial game redone in the style of [[NeoGeoPocket Neo Geo Pocket Color]] fighting games (most notably ''SNKVsCapcomMatchOfTheMillennium''), ''VideoGame/SNKVsCapcomMatchOfTheMillennium''), complete with 3-color super deformed character sprites, eye candy backgrounds and even mockups with the actual handheld console.
20th Jul '16 2:27:01 PM DRCEQ
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* UnexpectedShmupLevel: Double's Level 5 blockbuster, Megalith Array, turns her into a Shmup boss.
20th Jul '16 1:15:16 PM flameclaw0x7
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* UnexpectedShmupLevel: Double's Level 5 blockbuster, Megalith Array, turns her into a Shmup boss.
19th Jul '16 5:38:33 PM Berrenta
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** Brain Drain has a [[https://twitter.com/o___8/status/580199906993786880 self-styled]] [[Anime/MobileSuitGundamAGE Gundam Age]] [[Main/TheMerch plastic model]] on his desk. When you put it together, you get [[YourHeadAsplode Braindam AGE]].

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** Brain Drain has a [[https://twitter.com/o___8/status/580199906993786880 self-styled]] [[Anime/MobileSuitGundamAGE Gundam Age]] [[Main/TheMerch [[TheMerch plastic model]] on his desk. When you put it together, you get [[YourHeadAsplode Braindam AGE]].
14th Jul '16 10:44:02 PM D-Money107
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A port entitled ''Skullgirls 2nd Encore'' was released on July 7th, 2015 for the [[UsefulNotes/PlayStation4 Playstation 4]] and [[UsefulNotes/PlaystationVita Playstation Vita]]. ''Skullgirls 2nd Encore'' has exclusive content and provides, most significantly, full-on voice-acting in all the character story modes. Similarly, Creator/ArcSystemWorks is publishing ''2nd Encore'' in Japan, complete with a full Japanese voice cast and in ''arcades'' no less. The additional gameplay features and voiced story cutscenes have been added to the Steam edition as DLC.

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A port entitled ''Skullgirls 2nd Encore'' was released on July 7th, 2015 for the [[UsefulNotes/PlayStation4 Playstation 4]] and [[UsefulNotes/PlaystationVita Playstation Vita]]. ''Skullgirls 2nd Encore'' has exclusive content and provides, most significantly, full-on voice-acting in all the character story modes. Similarly, Creator/ArcSystemWorks is publishing ''2nd Encore'' in Japan, complete with a full Japanese voice cast and in ''arcades'' no less. The additional gameplay features and voiced story cutscenes have been added to the Steam edition as DLC. Hidden Variable Studios will release a mobile iteration of the game that coming to iOS and Android later this year.
18th Jun '16 9:08:33 PM TargetmasterJoe
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The game was developed by Reverge Labs, published by Autumn Games and Creator/{{Konami}}, and is currently maintained by Creator/LabZeroGames. '''Skullgirls'' features work from an all-star development crew: [[PromotedFanboy fighting game veteran]] Mike "Mike Z" Zaimont (he of [[VideoGame/BlazBlue REAL SOVIET DAMAGE]] fame) led the project, Creator/CristinaValenzuela directed the voice acting, Alex Ahad (whose prior work credits include ''Lava Punch'', Studio UDONís Tribute books, and promotional art for ''ComicBook/ScottPilgrim'') created artwork for the game, and Creator/MichiruYamane provided the music. The result is an eclectic and delightfully quirky cast and setting.

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The game was developed by Reverge Labs, published by Autumn Games and Creator/{{Konami}}, and is currently maintained by Creator/LabZeroGames. '''Skullgirls'' ''Skullgirls'' features work from an all-star development crew: [[PromotedFanboy fighting game veteran]] Mike "Mike Z" Zaimont (he of [[VideoGame/BlazBlue REAL SOVIET DAMAGE]] fame) led the project, Creator/CristinaValenzuela directed the voice acting, Alex Ahad (whose prior work credits include ''Lava Punch'', Studio UDONís Tribute books, and promotional art for ''ComicBook/ScottPilgrim'') created artwork for the game, and Creator/MichiruYamane provided the music. The result is an eclectic and delightfully quirky cast and setting.
25th May '16 4:55:14 PM nombretomado
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** The first major patch patch added savestates to the training mode, for repeatably testing out different scenarios. Savestates are cleared by holding down select. They can also be cleared by pressing LP+LK+select, because somebody alerted the developers that some types of dual-modded[[note]]Modified by hardware hackers to be compatible with both 360 and PS3[[/note]] arcade sticks can't register "holding down select."

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** The first major patch patch added savestates to the training mode, for repeatably testing out different scenarios. Savestates are cleared by holding down select. They can also be cleared by pressing LP+LK+select, because somebody alerted the developers that some types of dual-modded[[note]]Modified by hardware hackers to be compatible with both 360 and PS3[[/note]] [=PS3=][[/note]] arcade sticks can't register "holding down select."
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Skullgirls