History VideoGame / Skullgirls

20th Aug '17 6:50:53 AM Someoneman
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*** Similarly, there's the fact that Filia is underage, despite her still being played for fanservice.
** The amount of {{Gorn}} is high for a T-rated game. Ms. Fortune dashes by jettisoning her own blood around and uses her muscle fibers in various attacks. Valentine's level 3 Blockbuster shows off copious amounts of blood. There's also Eliza's gimmick, using her own blood to attack the opponent. An M-rating was likely only avoided because of the fact the game doesn't use 3D models and that most animations involving gore are BloodyHilarious.

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*** ** Similarly, there's the fact that Filia is underage, despite her still being played for fanservice.
** The amount of {{Gorn}} is high for a T-rated game. Ms. Fortune dashes by jettisoning her own blood around and uses her muscle fibers in various attacks. Valentine's level 3 Blockbuster shows off copious amounts of blood. There's also Eliza's gimmick, using her own blood to attack the opponent. An M-rating was likely only avoided because of the fact the game doesn't use 3D models and that most animations involving gore are BloodyHilarious.BloodyHilarious.
** Averted with Eliza's planned gimmick, which would have made her lose blood when hit that she would have been able to use in some attacks. The ESRB objected to this, and Eliza was given a StanceSystem instead.
27th Jun '17 2:40:18 PM infernape612
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Added DiffLines:

* GuestStarPartyMember:
** In Squigly's story, [[spoiler:Filia helps you for the FinalBoss fight against Double]].
** In Big Band's story, [[spoiler:Peacock helps you for the FinalBoss fight against Marie]].
** In Eliza's story, Cerebella helps you for the first two fights against Squigly and Ms. Fortune.
26th Jun '17 10:16:21 PM infernape612
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* TheDevTeamThinksOfEverything: Just about every minor feature Mike Z has added.

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* TheDevTeamThinksOfEverything: DevelopersForesight: Just about every minor feature Mike Z has added.
26th Jun '17 10:06:46 PM infernape612
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** Peacock's TV drop sometimes has Filia dressed as [[TheRing Sadako]] crawling out of the TV. This references [[http://oh8.deviantart.com/art/Happy-Skullgirls-Halloween-42479267 a bit of Halloween artwork]] Alex Ahad did, which had the same reference.

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** Peacock's TV drop sometimes has Filia dressed as [[TheRing [[Literature/TheRing Sadako]] crawling out of the TV. This references [[http://oh8.deviantart.com/art/Happy-Skullgirls-Halloween-42479267 a bit of Halloween artwork]] Alex Ahad did, which had the same reference.
26th Jun '17 10:03:58 PM infernape612
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* CopyProtection: A pirated version of this game is fully playable, but with the odd addition that finishing story mode would display a message box asking "What is the square root of a fish? Now I'm sad.". The intention was to confuse pirates into asking the developers what the message meant, which would expose them as pirates. [[http://www.eurogamer.net/articles/2014-07-10-peculiar-skullgirls-message-confuses-catches-those-who-pirate-the-game It worked on at least one player]].

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* CopyProtection: A pirated version of this game is fully playable, but with the odd addition that finishing story mode would display a message box asking "What is the square root of a fish? Now I'm sad.". " The intention was to confuse pirates into asking the developers what the message meant, which would expose them as pirates. [[http://www.eurogamer.net/articles/2014-07-10-peculiar-skullgirls-message-confuses-catches-those-who-pirate-the-game It worked on at least one player]].
23rd Jun '17 3:03:36 PM infernape612
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*** The same is true for the Glass Canopy stage and Parasoul

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*** The same is true for the Glass Canopy stage and ParasoulParasoul.
17th Jun '17 7:02:25 PM nombretomado
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* LoadsAndLoadsOfLoading: More common, among other bugs, in the Pre-Patch Version on the {{Xbox 360}}. This was rectified after the patch.

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* LoadsAndLoadsOfLoading: More common, among other bugs, in the Pre-Patch Version on the {{Xbox 360}}.UsefulNotes/Xbox360. This was rectified after the patch.
8th Jun '17 11:54:45 PM drac0blade
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* ImprobablyFemaleCast: Up until Big Band was added as the first male character, all the playable characters were so far are female (If you can even consider [[EldritchAbomination Double]] female...)

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* ImprobablyFemaleCast: Up until Big Band was added as the first male character, all the playable characters were so far are female (If you can even consider [[EldritchAbomination Double]] female...)
8th Jun '17 10:55:52 PM drac0blade
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** The first major patch patch added savestates to the training mode, for repeatably testing out different scenarios. Savestates are cleared by holding down select. They can also be cleared by pressing LP+LK+select, because somebody alerted the developers that some types of dual-modded[[note]]Modified by hardware hackers to be compatible with both 360 and [=PS3=][[/note]] arcade sticks can't register "holding down select."

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** The first major patch patch added savestates to the training mode, for repeatably testing out different scenarios. Savestates are cleared by holding down select. They can also be cleared by pressing LP+LK+select, because somebody alerted the developers that some types of dual-modded[[note]]Modified by hardware hackers to be compatible with both 360 and [=PS3=][[/note]] arcade sticks can't register "holding down select."
8th Jun '17 7:43:03 PM Az_Tech341
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A new Skullgirl has risen; who will defeat her and claim the Skull Heart?"''

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A new Skullgirl has risen; risen: who will defeat her and claim the Skull Heart?"''



In the Canopy Kingdom, female combatants fight in an attempt to control the enigmatic Skull Heart, a mysterious MacGuffin with the power to bestow wishes -- but not without a substantial price. Should the victor possess an impure soul, the Skull Heart corrupts both her wish and her physical body into a living nightmare that haunts humanity: a monstrous entity known only as the Skullgirl. In the middle of a war with two other nations, the Canopy Kingdom's queen won the Skull Heart and wished for peace. In a way, she got her wish: after transforming into the most powerful and dangerous Skullgirl in history, all three countries agreed to stop fighting each other in order to save themselves from the Skullgirl. When the game's story begins, the now-ended war remains fresh in everyone's minds, and rumors say a new Skullgirl has risen…

to:

In the Canopy Kingdom, female combatants fight in an attempt to control the enigmatic Skull Heart, a mysterious MacGuffin with the power to bestow wishes -- but not without a substantial price. Should the victor possess an impure soul, the Skull Heart corrupts both her wish and her physical body into a living nightmare that haunts humanity: a monstrous entity known only as the Skullgirl. Skullgirl.

In the middle of a war with two other nations, the Canopy Kingdom's queen won the Skull Heart and wished for peace. In a way, she got her wish: after transforming into the most powerful and dangerous Skullgirl in history, all three countries agreed to stop fighting each other in order to save themselves from the Skullgirl. Skullgirl.

When the game's story begins, the now-ended war remains fresh in everyone's minds, and rumors say a new Skullgirl has risen…



The default cast of playable characters includes [[{{Shotoclone}} Filia]], [[GrappleMove Cerebella]], [[LongRangeFighter Peacock]], [[ChargedAttack Parasoul]], [[PuppetFighter Ms. Fortune]], [[FlyingBrick Painwheel]], [[LightningBruiser Valentine]], and [[DittoFighter Double]]. Check the [[Characters/{{Skullgirls}} Character sheet]] for more information on all of them. Six DLC characters are currently in the game. The first, [[StanceSystem Squigly]], was included with the beta and final releases of the PC version and was later released for the console versions, having been funded thanks to a crowdfunding drive. [[MightyGlacier Big Band]] became the second DLC character, and [[TheOneGuy first male character]] in the roster. The third and fourth (fan-voted characters from the crowdfunding drive) are [[StanceSystem Eliza]] and [[MoraleMechanic Beowulf]]. The fifth is [[LongRangeFighter Robo-Fortune]], started off as a meta joke, then became an alternate voice pack, before becoming a full blown character thanks to the crowdfunding drive becoming a massive success (see below for details). The sixth is [[MovesetClone Fu]][[{{Shotoclone}} kua]], who was originally conceived as an AprilFoolsDay joke and subsequently turned into an actual character after fan input. The team at Lab Zero has also confirmed 25-28 possible future DLC characters (all of which could be SavedForTheSequel).

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The default cast of playable characters includes [[{{Shotoclone}} Filia]], [[GrappleMove Cerebella]], [[LongRangeFighter Peacock]], [[ChargedAttack Parasoul]], [[PuppetFighter Ms. Fortune]], [[FlyingBrick Painwheel]], [[LightningBruiser Valentine]], and [[DittoFighter Double]]. Check the [[Characters/{{Skullgirls}} Character sheet]] for more information on all of them. Six DLC characters are currently in the game. The first, [[StanceSystem Squigly]], was included with the beta and final releases of the PC version and was later released for the console versions, having been funded thanks to a crowdfunding drive. [[MightyGlacier Big Band]] became the second DLC character, and [[TheOneGuy first male character]] in the roster. The third and fourth (fan-voted characters from the crowdfunding drive) are [[StanceSystem Eliza]] and [[MoraleMechanic Beowulf]]. The fifth is [[LongRangeFighter Robo-Fortune]], Robo-Fortune]]: started off as a meta joke, then became an alternate voice pack, before becoming a full blown character thanks to the crowdfunding drive becoming a massive success (see below for details). The sixth is [[MovesetClone Fu]][[{{Shotoclone}} kua]], who was originally conceived as an AprilFoolsDay joke and subsequently turned into an actual character after fan input. The team at Lab Zero has also confirmed 25-28 possible future DLC characters (all of which could be SavedForTheSequel).



The game was notably in an aftermarket DevelopmentHell, due to a serious case of TroubledProduction. Most of the post-release content, including the first patch and the first [=DLC=] character, was delayed because the ''Skullgirls'' team members were laid off from Reverge Labs (the original studio). This was due to Konami's and Autumn Games's (the publisher and owner of the ''Skullgirls'' franchise) being hit with an unrelated lawsuit[[note]]According to [[https://twitter.com/LabZeroGames/status/299030684591325184 official sources]], [[http://www.gamepolitics.com/2012/05/23/konami-autumn-games-sued-def-jam-rapstar-credit-line#.UVOgw1dEK-U it involves]] ''[[VideoGame/DefJamSeries DefJam Rapstar]]''[[/note]] which tied up financial assets intended for the developers. Thankfully, Autumn Games helped them back up by supporting their new independent company, Lab Zero Games, as reflected on the newly-patched intro screen of the game. Lab Zero then started a [[http://www.indiegogo.com/projects/keep-skullgirls-growing fan fundraising project]] to get new content out, which became ''much'' more successful than anyone expected it to be. Originally set to fund just one character[[note]]who was one-third done before the TroubledProduction and the fundraiser began[[/note]], the fundraiser raised enough to fully fund a total of ''five'' [=DLC=] characters, each of them with their own [=DLC=] stage and story mode! (And two more stages were added thanks to {{Contest Winner Cameo}}s.)


to:

The game was notably in an aftermarket DevelopmentHell, due to a serious case of TroubledProduction. Most of the post-release content, including the first patch and the first [=DLC=] character, was delayed because the ''Skullgirls'' team members were laid off from Reverge Labs (the original studio). This was due to Konami's and Autumn Games's (the publisher and owner of the ''Skullgirls'' franchise) being hit with an unrelated lawsuit[[note]]According to [[https://twitter.com/LabZeroGames/status/299030684591325184 official sources]], [[http://www.gamepolitics.com/2012/05/23/konami-autumn-games-sued-def-jam-rapstar-credit-line#.UVOgw1dEK-U it involves]] ''[[VideoGame/DefJamSeries DefJam Rapstar]]''[[/note]] which tied up financial assets intended for the developers. Thankfully, Autumn Games helped them back up by supporting their new independent company, Lab Zero Games, as reflected on the newly-patched intro screen of the game. Lab Zero then started a [[http://www.indiegogo.com/projects/keep-skullgirls-growing fan fundraising project]] to get new content out, which became ''much'' more successful than anyone expected it to be. Originally set to fund just one character[[note]]who was one-third done before the TroubledProduction and the fundraiser began[[/note]], the fundraiser raised enough to fully fund a total of ''five'' [=DLC=] characters, characters fully, each of them with their own [=DLC=] stage and story mode! (And two more stages were added thanks to {{Contest Winner Cameo}}s.)

)



A port entitled ''Skullgirls: 2nd Encore'' was released on July 7th, 2015 for the [[UsefulNotes/PlayStation4 Playstation 4]] and [[UsefulNotes/PlaystationVita Playstation Vita]]. ''Skullgirls: 2nd Encore'' has exclusive content and provides, most significantly, full voice-acting in all the character story modes. Similarly, Creator/ArcSystemWorks published ''2nd Encore'' in Japan, complete with a full Japanese voice cast and in ''arcades'' no less. The additional gameplay features and voiced story cutscenes have been added to the Steam edition as DLC. In November 2016, a limited-edition physical copy of ''2nd Encore'' was available on Limited Run Games for PS4 and Vita with the soundtrack and a book as bonuses, and are to be delivered in January 2017. They sold over 10,000 copies to get the money needed to buy the Japanese dub of the game from Creator/ArcSystemWorks for the English version of the game, and will put them in the PC and PS4 versions.

to:

A port entitled ''Skullgirls: 2nd Encore'' was released on July 7th, 2015 for the [[UsefulNotes/PlayStation4 Playstation 4]] and [[UsefulNotes/PlaystationVita Playstation Vita]]. ''Skullgirls: 2nd Encore'' has exclusive content and provides, most significantly, full voice-acting in all the character story modes. Similarly, Creator/ArcSystemWorks published ''2nd Encore'' in Japan, complete with a full Japanese voice cast and in ''arcades'' no less. The additional gameplay features and voiced story cutscenes have been added to the Steam edition as DLC. In November 2016, a limited-edition physical copy of ''2nd Encore'' was available on Limited Run Games for PS4 and Vita with the soundtrack and a book as bonuses, and are were to be delivered in January 2017. They sold over 10,000 copies to get the money needed to buy the Japanese dub of the game from Creator/ArcSystemWorks for the English version of the game, and will put them in the PC and PS4 versions.
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