History VideoGame / SimTower

3rd Nov '15 9:24:36 PM maxwellsilver
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Confusingly, ''Tower'' was re-released for [[IOSGames iOS]] devices, but since Creator/ElectronicArts owns the "Sim" name, it was named ''Yoot Tower'', which was the name of ''The Tower II''. It was also ported to {{Android|Games}} with the name ''Droid Towers''. SimTower was not released for DOS and is only playable on Windows 3.1.

to:

Confusingly, ''Tower'' was re-released for [[IOSGames iOS]] devices, but since Creator/ElectronicArts owns the "Sim" name, it was named ''Yoot Tower'', which was the name of ''The Tower II''. It was also ported to {{Android|Games}} with the name ''Droid Towers''. SimTower [=SimTower=] was not released for DOS and is only playable on Windows 3.1.
3rd Nov '15 9:23:59 PM maxwellsilver
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* FriendsRentControl: Averted, by the fact Condominiums are quite pricey in-game and cater to the middle class. Arguably played straight with apartments in the sequel.
31st Mar '15 6:48:21 PM Tuaam
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Confusingly, ''Tower'' was re-released for [[IOSGames iOS]] devices, but since Creator/ElectronicArts owns the "Sim" name, it was named ''Yoot Tower'', which was the name of ''The Tower II''. It was also ported to {{Android|Games}} with the name ''Droid Towers''.

to:

Confusingly, ''Tower'' was re-released for [[IOSGames iOS]] devices, but since Creator/ElectronicArts owns the "Sim" name, it was named ''Yoot Tower'', which was the name of ''The Tower II''. It was also ported to {{Android|Games}} with the name ''Droid Towers''.
Towers''. SimTower was not released for DOS and is only playable on Windows 3.1.
2nd Jan '15 2:21:07 AM superslinger2007
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** There are two types of elevators that most people can use: the express elevator, which stops every 15 floors, and the standard elevator, which only ''goes'' 15 floors. This means it's easiest to get to three stars while sticking to 30 above-ground floors. But while you can fill up another 15-30 floors easily with all the cool stuff you get at three stars, after that building the rest of the tower can become very tedious.

to:

** There are two types of elevators that most people can use: the express elevator, which stops every 15 floors, and the standard elevator, which only ''goes'' 15 30 floors. This means it's easiest to get to three stars while sticking to 30 above-ground floors. But while you can fill up another 15-30 floors easily with all the cool stuff you get at three stars, after that that, building the rest of the tower can become very tedious.
14th Dec '14 7:49:44 PM RisefromYourGrave
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http://static.tvtropes.org/pmwiki/pub/images/simtower_cover_2782.jpg
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1994 Maxis {{simulation game}} American adaptation of ''Yoot's Tower'', whose gameplay is ExactlyWhatItSaysOnTheTin. The player is put in the role of an owner and chief executive of a massive urban development project in an unnamed city, going through five stages of gameplay, in order to achieve the coveted title of Tower. These stages are:

'''One Star''': Allows access only to the basic facilities, namely lobbies, offices, condominiums, fast food joints, standard elevators, blank floors, and stairs.

'''Two Stars''': Achieved with 300 people (be they permanent residents, tenants, hotel customers, or visitors), and grants access to single hotel rooms, housekeeping offices, service elevators and security offices.

'''Three Stars''': Achieved with 1,000 people, and grants access to escalators, express elevators, restaurants, retail shops, movie theatres, party halls, parking ramps, parking spaces, medical centers, recycling centers, double hotel rooms and hotel suites.

'''Four Stars''': Achieved with 5,000 people, a favorable VIP rating, 2 or more hotel suites and the satisfaction of recycling, parking and medical needs. Allows access to the Metro Station.

'''Five Stars''': Achieved with 10,000 people and a Metro Station. Allows access to the Cathedral. In order to achieve Tower status, the Cathedral must be placed on the 100th Floor (the highest floor available) and a wedding held.

''Sim Tower'' was originally developed by Japanese programmer Yoot Saito as simply ''Tower'', independent of Maxis. Saito eventually developed a sequel, ''Yoot Tower'', which was released stateside by Creator/{{Sega}}.

Confusingly, '''Tower''' was re-released for [[IOSGames iOS]] devices, but since Creator/ElectronicArts owns the "Sim" name, it was named ''Yoot Tower'', which was the name of ''The Tower II''. It was also ported to {{Android|Games}} with the name ''Droid Towers''.

to:

http://static.[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/simtower_cover_2782.jpg
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jpg]]

'''''[=SimTower=]: The Vertical Empire''''' is Maxis'
1994 Maxis {{simulation game}} American adaptation of ''Yoot's Tower'', whose gameplay is ExactlyWhatItSaysOnTheTin. The player is put in the role of an owner and chief executive of a massive urban development project in an unnamed city, going through five stages of gameplay, in order to achieve the coveted title of Tower. These stages are:

* '''One Star''': Allows access only to the basic facilities, namely lobbies, offices, condominiums, fast food joints, standard elevators, blank floors, and stairs.

stairs.
*
'''Two Stars''': Achieved with 300 people (be they permanent residents, tenants, hotel customers, or visitors), and grants access to single hotel rooms, housekeeping offices, service elevators and security offices.

offices.
*
'''Three Stars''': Achieved with 1,000 people, and grants access to escalators, express elevators, restaurants, retail shops, movie theatres, party halls, parking ramps, parking spaces, medical centers, recycling centers, double hotel rooms and hotel suites.

suites.
*
'''Four Stars''': Achieved with 5,000 people, a favorable VIP rating, 2 or more hotel suites and the satisfaction of recycling, parking and medical needs. Allows access to the Metro Station.

Station.
*
'''Five Stars''': Achieved with 10,000 people and a Metro Station. Allows access to the Cathedral. In order to achieve Tower '''Tower''' status, the Cathedral must be placed on the 100th Floor (the highest floor available) and a wedding held.

''Sim Tower'' ''[=SimTower=]'' was originally developed by Japanese programmer Yoot Saito as simply ''Tower'', independent of Maxis. Saito eventually developed a sequel, ''Yoot Tower'', which was released stateside by Creator/{{Sega}}.

Confusingly, '''Tower''' ''Tower'' was re-released for [[IOSGames iOS]] devices, but since Creator/ElectronicArts owns the "Sim" name, it was named ''Yoot Tower'', which was the name of ''The Tower II''. It was also ported to {{Android|Games}} with the name ''Droid Towers''.



!!This videogame provides examples of:

to:

!!This videogame video game provides examples of:



* AfricanTerrorists / ScaryBlackMan: The terrorist in the image for the terrorist bomb threat event is a CoolShades-wearing black trenchcoated fellow who looks like he could've wandered in from Nigeria.

to:

* AfricanTerrorists / ScaryBlackMan: AfricanTerrorists[=/=]ScaryBlackMan: The terrorist in the image for the terrorist bomb threat event is a CoolShades-wearing black trenchcoated fellow who looks like he could've wandered in from Nigeria.



* BMovie / EpicMovie: The two types of film available for screening at the theatre seem to fit into these categories, judging by their parodic titles.

to:

* BMovie / EpicMovie: BMovie[=/=]EpicMovie: The two types of film available for screening at the theatre seem to fit into these categories, judging by their parodic titles.
28th Oct '14 6:48:14 PM AnotherGuy
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1994 Maxis {{simulation game}} whose gameplay is ExactlyWhatItSaysOnTheTin. The player is put in the role of an owner and chief executive of a massive urban development project in an unnamed city, going through five stages of gameplay, in order to achieve the coveted title of Tower. These stages are:

to:

1994 Maxis {{simulation game}} American adaptation of ''Yoot's Tower'', whose gameplay is ExactlyWhatItSaysOnTheTin. The player is put in the role of an owner and chief executive of a massive urban development project in an unnamed city, going through five stages of gameplay, in order to achieve the coveted title of Tower. These stages are:
7th Jul '14 11:16:11 AM Codefreak5
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* NoExportForYou: While ''The Tower'' and ''The Tower II'' got brought over as ''VideoGame/SimTower'' and ''Yoot Tower'' respectively, ''The Tower: Bonus Edition'' (an enhanced ''Sim Tower'' for PlayStation) and half a dozen [[ExpansionPack expansion packs]] from ''The Tower II / Yoot Tower'' were never translated.
7th Jul '14 11:15:48 AM Codefreak5
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'''One Star''': Allows access only to the basic facilities, namely lobbies, offices, condominiums, standard elevators, blank floors and stairs.

to:

'''One Star''': Allows access only to the basic facilities, namely lobbies, offices, condominiums, fast food joints, standard elevators, blank floors floors, and stairs.
9th Feb '14 9:51:57 PM justanid
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1994 [[VideoGame/SimCity Max]][[TheSims is]] SimulationGame whose gameplay is ExactlyWhatItSaysOnTheTin. The player is put in the role of an owner and chief executive of a massive urban development project in an unnamed city, going through five stages of gameplay, in order to achieve the coveted title of Tower. These stages are:

to:

1994 [[VideoGame/SimCity Max]][[TheSims is]] SimulationGame Maxis {{simulation game}} whose gameplay is ExactlyWhatItSaysOnTheTin. The player is put in the role of an owner and chief executive of a massive urban development project in an unnamed city, going through five stages of gameplay, in order to achieve the coveted title of Tower. These stages are:



''Sim Tower'' was originally developed by Japanese programmer Yoot Saito as simply ''Tower'', independent of Maxis. Saito eventually developed a sequel, ''Yoot Tower'', which was released stateside by {{Sega}}.

Confusingly, '''Tower''' was re-released for iOS devices, but since EA owns the "Sim" name, it was named ''Yoot Tower'', which was the name of ''The Tower II''.

to:

''Sim Tower'' was originally developed by Japanese programmer Yoot Saito as simply ''Tower'', independent of Maxis. Saito eventually developed a sequel, ''Yoot Tower'', which was released stateside by {{Sega}}.

Creator/{{Sega}}.

Confusingly, '''Tower''' was re-released for iOS [[IOSGames iOS]] devices, but since EA Creator/ElectronicArts owns the "Sim" name, it was named ''Yoot Tower'', which was the name of ''The Tower II''.II''. It was also ported to {{Android|Games}} with the name ''Droid Towers''.



!!This game provides examples of:

to:

!!This game videogame provides examples of:of:
9th Feb '14 9:46:49 PM justanid
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1994 [[VideoGame/SimCity Max]][[TheSims is]] SimulationGame whose gameplay is ExactlyWhatItSaysOnTheTin. The player is put in the role of an owner and chief executive of a massive urban development project in an unnamed city, going through five stages of gameplay, in order to achieve the coveted title of Tower. These stages are:

to:

http://static.tvtropes.org/pmwiki/pub/images/simtower_cover_2782.jpg
%%[[caption-width:350:some caption text]]

1994 [[VideoGame/SimCity Max]][[TheSims is]] SimulationGame whose gameplay is ExactlyWhatItSaysOnTheTin. The player is put in the role of an owner and chief executive of a massive urban development project in an unnamed city, going through five stages of gameplay, in order to achieve the coveted title of Tower. These stages are:
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.SimTower