History VideoGame / SilentScope

17th Oct '17 12:10:34 AM superkeijikun
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* SurprisinglyGoodEnglish: ''Bone-Eater'' has never seen an official release outside of Japan, but features English subtitles that are very accurate and readable.
15th Oct '17 8:35:10 PM superkeijikun
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* BattleshipRaid: Stage 3 of ''Bone-Eater'' has you fighting your way across the outside of a flying battleship.



** You against Tokgae in ''Bone-Eater''.

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** You against Tokgae Tokage in ''Bone-Eater''.


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* SpaceElevator: An orbital elevator serves as the final stage of ''Bone-Eater''.


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* TargetSpotting: ''EX'' and ''Bone-Eater'' has the protagonist joined by a female spotter.
15th Oct '17 8:27:23 PM superkeijikun
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* LukeIAmYourFather: [[spoiler:Tokage, the BigBad of ''Bone-Eater'', it Jin's grandfather.]]
15th Oct '17 8:15:42 PM superkeijikun
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* MultipleEndings: The endings in the game are determined at the end based on whether you manage to land one last crucial shot with one final bullet. Land the shot and you get the good ending. Miss, and you get the bad ending.


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** You against Tokgae in ''Bone-Eater''.
14th Oct '17 10:05:25 PM superkeijikun
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* VictoryFakeout: In ''Bone-Eater'', near the end of Mission 3, it at first seems that the level is complete, with "Mission Complete" appearing on-screen. Reila, your spotter, interrupts however in order to pursue the boss.
15th Aug '17 2:30:09 PM DanielBenner8891
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* BareYourMidriff: Your partner in Silent Scope EX
26th Feb '17 2:48:45 PM nombretomado
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A series of games from {{Konami}} spanning 5 games (''Silent Scope'' 1-3, ''Silent Scope EX'' (known as ''SOGEKI'' in Japan), and the most recent ''Silent Scope Bone-Eater''), the first of which was released in 1999. The games' most prominent feature is the SniperRifle gun mounted to the cabinet rather than the typical pistol LightGun that was used in games like ''VideoGame/TimeCrisis'' or ''VideoGame/HouseOfTheDead''. The scope of the rifle contained an LCD screen to simulate the pinpoint precision of real scopes. Also known for being one of the few arcade gun games to actively encourage headshots: They are always an instant kill, even on bosses, and confer a hefty time bonus. Games like ''Time Crisis'' gave you the most points for headshots but the SS games actively pointed this out.

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A series of games from {{Konami}} {{Creator/Konami}} spanning 5 games (''Silent Scope'' 1-3, ''Silent Scope EX'' (known as ''SOGEKI'' in Japan), and the most recent ''Silent Scope Bone-Eater''), the first of which was released in 1999. The games' most prominent feature is the SniperRifle gun mounted to the cabinet rather than the typical pistol LightGun that was used in games like ''VideoGame/TimeCrisis'' or ''VideoGame/HouseOfTheDead''. The scope of the rifle contained an LCD screen to simulate the pinpoint precision of real scopes. Also known for being one of the few arcade gun games to actively encourage headshots: They are always an instant kill, even on bosses, and confer a hefty time bonus. Games like ''Time Crisis'' gave you the most points for headshots but the SS games actively pointed this out.
20th Jul '16 7:39:33 PM LucaEarlgrey
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* NoScope: One possible SelfImposedChallenge is to not look into the scope. In fact, a few enemies will be so close to you that it's trivial to headshot them without the scope.
23rd Jun '16 8:00:17 PM nombretomado
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A series of games from {{Konami}} spanning 5 games (''Silent Scope'' 1-3, ''Silent Scope EX'' (known as ''SOGEKI'' in Japan), and the most recent ''Silent Scope Bone-Eater''), the first of which was released in 1999. The games' most prominent feature is the SniperRifle gun mounted to the cabinet rather than the typical pistol LightGun that was used in games like ''TimeCrisis'' or ''VideoGame/HouseOfTheDead''. The scope of the rifle contained an LCD screen to simulate the pinpoint precision of real scopes. Also known for being one of the few arcade gun games to actively encourage headshots: They are always an instant kill, even on bosses, and confer a hefty time bonus. Games like ''TimeCrisis'' gave you the most points for headshots but the SS games actively pointed this out.

to:

A series of games from {{Konami}} spanning 5 games (''Silent Scope'' 1-3, ''Silent Scope EX'' (known as ''SOGEKI'' in Japan), and the most recent ''Silent Scope Bone-Eater''), the first of which was released in 1999. The games' most prominent feature is the SniperRifle gun mounted to the cabinet rather than the typical pistol LightGun that was used in games like ''TimeCrisis'' ''VideoGame/TimeCrisis'' or ''VideoGame/HouseOfTheDead''. The scope of the rifle contained an LCD screen to simulate the pinpoint precision of real scopes. Also known for being one of the few arcade gun games to actively encourage headshots: They are always an instant kill, even on bosses, and confer a hefty time bonus. Games like ''TimeCrisis'' ''Time Crisis'' gave you the most points for headshots but the SS games actively pointed this out.
22nd Jun '16 2:30:36 AM MNX-01
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A series of games from {{Konami}} spanning 4 games (''Silent Scope'' 1-3 and ''Silent Scope EX''), the first of which was released in 1999. The games' most prominent feature is the SniperRifle gun mounted to the cabinet rather than the typical pistol LightGun that was used in games like ''TimeCrisis'' or ''VideoGame/HouseOfTheDead''. The scope of the rifle contained an LCD screen to simulate the pinpoint precision of real scopes. Also known for being one of the few arcade gun games to actively encourage headshots: They are always an instant kill, even on bosses, and confer a hefty time bonus. Games like ''TimeCrisis'' gave you the most points for headshots but the SS games actively pointed this out.

to:

A series of games from {{Konami}} spanning 4 5 games (''Silent Scope'' 1-3 and 1-3, ''Silent Scope EX''), EX'' (known as ''SOGEKI'' in Japan), and the most recent ''Silent Scope Bone-Eater''), the first of which was released in 1999. The games' most prominent feature is the SniperRifle gun mounted to the cabinet rather than the typical pistol LightGun that was used in games like ''TimeCrisis'' or ''VideoGame/HouseOfTheDead''. The scope of the rifle contained an LCD screen to simulate the pinpoint precision of real scopes. Also known for being one of the few arcade gun games to actively encourage headshots: They are always an instant kill, even on bosses, and confer a hefty time bonus. Games like ''TimeCrisis'' gave you the most points for headshots but the SS games actively pointed this out.


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* ArtShift: ''Silent Scope Bone-Eater'' is this to the whole series, as it has anime-style presentation and characters, as opposed to the realistic approach of the previous games. Also, this game seems to be set TwentyMinutesIntoTheFuture compared to the earlier Silent Scope games.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.SilentScope