History VideoGame / SilentScope

15th Aug '17 2:30:09 PM DanielBenner8891
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* BareYourMidriff: Your partner in Silent Scope EX
26th Feb '17 2:48:45 PM nombretomado
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A series of games from {{Konami}} spanning 5 games (''Silent Scope'' 1-3, ''Silent Scope EX'' (known as ''SOGEKI'' in Japan), and the most recent ''Silent Scope Bone-Eater''), the first of which was released in 1999. The games' most prominent feature is the SniperRifle gun mounted to the cabinet rather than the typical pistol LightGun that was used in games like ''VideoGame/TimeCrisis'' or ''VideoGame/HouseOfTheDead''. The scope of the rifle contained an LCD screen to simulate the pinpoint precision of real scopes. Also known for being one of the few arcade gun games to actively encourage headshots: They are always an instant kill, even on bosses, and confer a hefty time bonus. Games like ''Time Crisis'' gave you the most points for headshots but the SS games actively pointed this out.

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A series of games from {{Konami}} {{Creator/Konami}} spanning 5 games (''Silent Scope'' 1-3, ''Silent Scope EX'' (known as ''SOGEKI'' in Japan), and the most recent ''Silent Scope Bone-Eater''), the first of which was released in 1999. The games' most prominent feature is the SniperRifle gun mounted to the cabinet rather than the typical pistol LightGun that was used in games like ''VideoGame/TimeCrisis'' or ''VideoGame/HouseOfTheDead''. The scope of the rifle contained an LCD screen to simulate the pinpoint precision of real scopes. Also known for being one of the few arcade gun games to actively encourage headshots: They are always an instant kill, even on bosses, and confer a hefty time bonus. Games like ''Time Crisis'' gave you the most points for headshots but the SS games actively pointed this out.
20th Jul '16 7:39:33 PM LucaEarlgrey
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* NoScope: One possible SelfImposedChallenge is to not look into the scope. In fact, a few enemies will be so close to you that it's trivial to headshot them without the scope.
23rd Jun '16 8:00:17 PM nombretomado
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A series of games from {{Konami}} spanning 5 games (''Silent Scope'' 1-3, ''Silent Scope EX'' (known as ''SOGEKI'' in Japan), and the most recent ''Silent Scope Bone-Eater''), the first of which was released in 1999. The games' most prominent feature is the SniperRifle gun mounted to the cabinet rather than the typical pistol LightGun that was used in games like ''TimeCrisis'' or ''VideoGame/HouseOfTheDead''. The scope of the rifle contained an LCD screen to simulate the pinpoint precision of real scopes. Also known for being one of the few arcade gun games to actively encourage headshots: They are always an instant kill, even on bosses, and confer a hefty time bonus. Games like ''TimeCrisis'' gave you the most points for headshots but the SS games actively pointed this out.

to:

A series of games from {{Konami}} spanning 5 games (''Silent Scope'' 1-3, ''Silent Scope EX'' (known as ''SOGEKI'' in Japan), and the most recent ''Silent Scope Bone-Eater''), the first of which was released in 1999. The games' most prominent feature is the SniperRifle gun mounted to the cabinet rather than the typical pistol LightGun that was used in games like ''TimeCrisis'' ''VideoGame/TimeCrisis'' or ''VideoGame/HouseOfTheDead''. The scope of the rifle contained an LCD screen to simulate the pinpoint precision of real scopes. Also known for being one of the few arcade gun games to actively encourage headshots: They are always an instant kill, even on bosses, and confer a hefty time bonus. Games like ''TimeCrisis'' ''Time Crisis'' gave you the most points for headshots but the SS games actively pointed this out.
22nd Jun '16 2:30:36 AM MNX-01
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A series of games from {{Konami}} spanning 4 games (''Silent Scope'' 1-3 and ''Silent Scope EX''), the first of which was released in 1999. The games' most prominent feature is the SniperRifle gun mounted to the cabinet rather than the typical pistol LightGun that was used in games like ''TimeCrisis'' or ''VideoGame/HouseOfTheDead''. The scope of the rifle contained an LCD screen to simulate the pinpoint precision of real scopes. Also known for being one of the few arcade gun games to actively encourage headshots: They are always an instant kill, even on bosses, and confer a hefty time bonus. Games like ''TimeCrisis'' gave you the most points for headshots but the SS games actively pointed this out.

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A series of games from {{Konami}} spanning 4 5 games (''Silent Scope'' 1-3 and 1-3, ''Silent Scope EX''), EX'' (known as ''SOGEKI'' in Japan), and the most recent ''Silent Scope Bone-Eater''), the first of which was released in 1999. The games' most prominent feature is the SniperRifle gun mounted to the cabinet rather than the typical pistol LightGun that was used in games like ''TimeCrisis'' or ''VideoGame/HouseOfTheDead''. The scope of the rifle contained an LCD screen to simulate the pinpoint precision of real scopes. Also known for being one of the few arcade gun games to actively encourage headshots: They are always an instant kill, even on bosses, and confer a hefty time bonus. Games like ''TimeCrisis'' gave you the most points for headshots but the SS games actively pointed this out.


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* ArtShift: ''Silent Scope Bone-Eater'' is this to the whole series, as it has anime-style presentation and characters, as opposed to the realistic approach of the previous games. Also, this game seems to be set TwentyMinutesIntoTheFuture compared to the earlier Silent Scope games.
28th Nov '15 10:51:26 PM nombretomado
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The games were ported to the SegaDreamcast, PlayStation2, {{Xbox}}, and even the GameBoyAdvance. The Xbox version was noted for its [[PortingDisaster severely stripped-down rifle accessory]].

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The games were ported to the SegaDreamcast, PlayStation2, {{Xbox}}, UsefulNotes/SegaDreamcast, UsefulNotes/PlayStation2, UsefulNotes/{{Xbox}}, and even the GameBoyAdvance.UsefulNotes/GameBoyAdvance. The Xbox version was noted for its [[PortingDisaster severely stripped-down rifle accessory]].
12th Nov '15 9:46:31 PM NisjayCakecup
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** #3's boss Prince of Rose is awfully dramatic and mobile with his monologue, and uses a piano to input launch commands.

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** #3's EX's boss Prince of Rose is awfully dramatic and mobile with his monologue, and uses a piano to input launch commands.
29th Jun '15 5:55:27 AM LucaEarlgrey
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* SnipingTheCockpit: A common technique for taking out vehicles, including most vehicle based bosses. Examples include sniping a Harrier jet from a helicopter, shooting one boss trying to run you down in a hijacked semi, taking out one boss in a large combat chopper, and even a transforming tank with cloaking capabilities.

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* SnipingTheCockpit: A common technique for taking out vehicles, including most vehicle based bosses. Examples include sniping a Harrier jet from a helicopter, shooting one boss trying to run you down in a hijacked semi, taking out one boss in a large combat chopper, and even a transforming tank with cloaking capabilities. It should be noted that the vehicle and its driver or pilot share the same LifeMeter, which can result in strange cases such as drilling 19 shots into a truck and then killing the driver with the 20th even though the driver hasn't taken any bullets to that point.
24th May '15 4:42:35 PM nombretomado
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A series of games from {{Konami}} spanning 4 games (''Silent Scope'' 1-3 and ''Silent Scope EX''), the first of which was released in 1999. The games' most prominent feature is the SniperRifle gun mounted to the cabinet rather than the typical pistol LightGun that was used in games like ''TimeCrisis'' or ''HouseOfTheDead''. The scope of the rifle contained an LCD screen to simulate the pinpoint precision of real scopes. Also known for being one of the few arcade gun games to actively encourage headshots: They are always an instant kill, even on bosses, and confer a hefty time bonus. Games like ''TimeCrisis'' gave you the most points for headshots but the SS games actively pointed this out.

to:

A series of games from {{Konami}} spanning 4 games (''Silent Scope'' 1-3 and ''Silent Scope EX''), the first of which was released in 1999. The games' most prominent feature is the SniperRifle gun mounted to the cabinet rather than the typical pistol LightGun that was used in games like ''TimeCrisis'' or ''HouseOfTheDead''.''VideoGame/HouseOfTheDead''. The scope of the rifle contained an LCD screen to simulate the pinpoint precision of real scopes. Also known for being one of the few arcade gun games to actively encourage headshots: They are always an instant kill, even on bosses, and confer a hefty time bonus. Games like ''TimeCrisis'' gave you the most points for headshots but the SS games actively pointed this out.
10th Feb '15 2:14:31 PM bisonx
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* RogueProtagonist: Falcon and Jackal can be one of the terrorist suspects attempting to assassinate the President in ''EX''.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.SilentScope