History VideoGame / SigmaStarSaga

2nd Dec '17 8:29:42 AM metalgearhemuli
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* {{Stripperiffic}}: Scarlet (a human) really isn't wearing that much more than Psyme (a Krill female), especially considering that [[spoiler: you meet her on the Ice Planet]].

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* {{Stripperiffic}}: Scarlet (a human) [[BareYourMidriff really isn't wearing that much more more]] than Psyme (a Krill female), especially considering that [[spoiler: [[ExposedToTheElements you meet her on the Ice Planet]].Planet]]]].
16th Sep '17 11:40:49 AM nombretomado
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''Sigma Star Saga'' is a hybrid ShootEmUp / {{RPG}} developed by Creator/WayForwardTechnologies and published by [[Creator/BandaiNamcoEntertainment Namco]] for the GameBoyAdvance in 2005.

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''Sigma Star Saga'' is a hybrid ShootEmUp / {{RPG}} developed by Creator/WayForwardTechnologies and published by [[Creator/BandaiNamcoEntertainment Namco]] for the GameBoyAdvance UsefulNotes/GameBoyAdvance in 2005.
16th Feb '17 10:38:29 PM Ominae
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''Sigma Star Saga'' is a hybrid ShootEmUp / {{RPG}} developed by Creator/WayForwardTechnologies and published by Creator/{{Namco}} for the GameBoyAdvance in 2005.

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''Sigma Star Saga'' is a hybrid ShootEmUp / {{RPG}} developed by Creator/WayForwardTechnologies and published by Creator/{{Namco}} [[Creator/BandaiNamcoEntertainment Namco]] for the GameBoyAdvance in 2005.
20th Jan '17 7:43:13 PM Xtifr
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'''''Sigma Star Saga''''' is a hybrid ShootEmUp / {{RPG}} developed by Creator/WayForwardTechnologies and published by Creator/{{Namco}} for the GameBoyAdvance in 2005.

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'''''Sigma ''Sigma Star Saga''''' Saga'' is a hybrid ShootEmUp / {{RPG}} developed by Creator/WayForwardTechnologies and published by Creator/{{Namco}} for the GameBoyAdvance in 2005.
4th Nov '16 5:14:21 AM BillyMT
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* LethalJokeItem: Krill Puck

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* LethalJokeItem: Krill PuckThe Puck. ''Looks'' like one, yes, and even Recker stares down at it in disbelief. Any player will consistently use it throughout the on-foot parts of the later game for the simple fact that, except for the rare minibosses on that front, [[OneHitKill it kills anything coming into contact on a single hit]].
** Granted, it is actually a sliding landmine, but you wouldn't guess just by looking at it.
4th Nov '16 4:50:25 AM BillyMT
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-->'''Recker''':''So do your [[BuffySpeak slug bikini thing]].''

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-->'''Recker''':''So -->'''Recker''': ''So do your [[BuffySpeak slug bikini thing]].''
4th Nov '16 4:49:35 AM BillyMT
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** "So do your slug bikini thing."

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** "So -->'''Recker''':''So do your [[BuffySpeak slug bikini thing."thing]].''
22nd Jan '16 5:12:28 PM Berrenta
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* AbilityRequiredToProceed: Lots of backtracking is required to get past most things, and largely helped by the scanner, which allows you to find most of the game's (hidden) equipment.
** One case is also more [[RuleOfSymbolism symbolic]] in nature. The commander's room in Starbase 6 is accessible only via an item which you should already have, but the person inside gives some meaning to the method used to get in.



* CardboardObstacle: Quite a few, actually. Lots of backtracking is required to get past most of them, and largely subverted by the scanner, which allows you to find most of the game's (hidden) equipment.
** One of the straight examples of a cardboard obstacle is also more [[RuleOfSymbolism symbolic]] in nature rather than a result of poor design. The commander's room in Starbase 6 is accessible only via an item which you should already have, but the person inside gives some meaning to the method used to get in.
14th Sep '15 6:59:39 AM Koveras
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http://static.tvtropes.org/pmwiki/pub/images/Sigma_Star_Saga_9774.jpg
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http://static.[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/Sigma_Star_Saga_9774.jpg
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7th Jul '15 8:08:48 PM Koolkev
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Added DiffLines:

[[JustForFun/IThoughtThatWas Not to be confused]] with ''[[VideoGame/MarioAndLuigiSuperstarSaga Mario & Luigi:]]'' '''''[[VideoGame/MarioAndLuigiSuperstarSaga Superstar Saga]]'''''.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.SigmaStarSaga