History VideoGame / SidMeiersPirates

13th Aug '17 3:32:03 PM Zuxtron
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* TheDevTeamThinksOfEverything: Every single ship you encounter in the Caribbean actually has a "mission" that it is set to complete, be it sailing from one port to another to deliver people, supplies, or soldiers. Allowing them to complete these missions causes the target port to grow larger and stronger and wealthier, so blowing up every ship you see might not be in your best interests. Different ships also have different effects; smugglers, for example, won't boost the target port at all but will boost the port they launched from. Military payroll ships boost military strength across the entire faction's ports by a small but noticeable amount. An invasion fleet will decrease the strength of the port it was launched from, and its attack will have a variable outcome on its target city (reduce the garrison, population, or wealth, switch its nationality, or some combination). Grain and regular trade ships will boost population when they arrive at their target port.

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* TheDevTeamThinksOfEverything: DevelopersForesight: Every single ship you encounter in the Caribbean actually has a "mission" that it is set to complete, be it sailing from one port to another to deliver people, supplies, or soldiers. Allowing them to complete these missions causes the target port to grow larger and stronger and wealthier, so blowing up every ship you see might not be in your best interests. Different ships also have different effects; smugglers, for example, won't boost the target port at all but will boost the port they launched from. Military payroll ships boost military strength across the entire faction's ports by a small but noticeable amount. An invasion fleet will decrease the strength of the port it was launched from, and its attack will have a variable outcome on its target city (reduce the garrison, population, or wealth, switch its nationality, or some combination). Grain and regular trade ships will boost population when they arrive at their target port.
10th Jul '17 1:55:28 AM BNSF1995
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* CripplingOverspecialization: In land battles, your Pirates and [[ElitesAreMoreGlamorous Pirate Officers]] will shred anything at melee range, all other things equal ([[DemonicSpiders except cavalry in open terrain]]), but have no ranged capability to speak of, leaving them helpless in the open. Buccaneers have far better musket range than enemy soldiers, but are defenseless against melee attackers.

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* CripplingOverspecialization: In land battles, your Pirates and [[ElitesAreMoreGlamorous Pirate Officers]] will shred anything at melee range, all other things equal ([[DemonicSpiders except cavalry in open terrain]]), terrain]], though thankfully, they don't appear in lower difficulties), but have no ranged capability to speak of, leaving them helpless in the open. Buccaneers have far better musket range than enemy soldiers, but are defenseless against melee attackers.



* DefeatMeansFriendship: [[spoiler:After the final battle with Montalban, he will hand over a ''ton'' of gold and any specialists you're missing in exchange for his life. He also becomes your cabin boy (though there are no in-game consequences).]]

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* DefeatMeansFriendship: [[spoiler:After the final battle with Montalban, he will hand over a ''ton'' of gold (we're talking ''100 grand'') and any specialists you're missing in exchange for his life. He also becomes your cabin boy (though there are no in-game consequences).]]



** [[spoiler: Same with Montalban. When you defeat him, he'll admit he wronged your family, become your cabin boy, give you any specialists you still haven't found, and give you 100,000 gold.]]



* LightningBruiser: The Frigate class. They have fast sailing speed when they have the wind at their back, passable speed in crosswinds, durability to take a hard hit even before Iron Scantlings are installed, and the smallest size can hold up to 32 cannons, enough to make all but the most monstrous of war galleons take notice in a single broadside. The Ship of The Line, the top tier of the class, is the InfinityPlusOneSword of the game, but even the basic Frigate is a venerable ship to have.

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* LightningBruiser: The Frigate class. They have fast sailing speed when they have the wind at their back, passable speed in crosswinds, durability to take a hard hit even before Iron Scantlings are installed, and the smallest size can hold up to 32 cannons, enough to make all but the most monstrous of war galleons take notice in a single broadside. The Ship of The Line, the top tier of the class, is the InfinityPlusOneSword of the game, but even the basic Frigate is a venerable ship to have.have, and easier to find, at that.
10th Jul '17 1:35:18 AM BNSF1995
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** In the 2004 version, Dutch are orange, English are red, French are blue, Spanish are yellow, and Pirates are black.

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** In the 2004 version, Dutch are orange, English are red, French are blue, Spanish are yellow, and Pirates are black.black, and Indians are green.
1st Jul '17 8:06:42 PM DoctorCooper
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* TheGoodShepherd: Jesuit missionaries are always helpful to you, as they can inform you on the whereabouts of Raymondo, or convince a country you're on bad terms with to grant you amnesty. They also typically shelter immigrants before shipping them off to a city to reside in (usually with your protection). While you can't attack the missions, [[VideoGameCrueltyPotential there's nothing stopping you from taking advantage of their kindness for your own nefarious purposes]].

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* TheGoodShepherd: GoodShepherd: Jesuit missionaries are always helpful to you, as they can inform you on the whereabouts of Raymondo, or convince a country you're on bad terms with to grant you amnesty. They also typically shelter immigrants before shipping them off to a city to reside in (usually with your protection). While you can't attack the missions, [[VideoGameCrueltyPotential there's nothing stopping you from taking advantage of their kindness for your own nefarious purposes]].
13th Apr '17 8:45:51 AM NubianSatyress
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Added DiffLines:

* AGirlInEveryPort: Every port city in the Caribbean has a Governor's daughter whom the player character can court. Although he can only marry one, he can romance any number of them simultaneously.
12th Jan '17 1:30:17 AM CharType
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Added DiffLines:

* UnstableEquilibrium: If you win ship battles, you'll be able to get better ships and gold to spend to get items, which will make future battles easier and so on and so forth. However, if you lose a battle you'll lose your flagship and if it's your last ship you'll lose all your gold and crew, putting you back almost at square one. By the time you get back to the point you were at before, your pirate will have aged, which makes battles harder. If this continues, it will eventually become impossible to defeat Montalban.
7th Jan '17 6:09:32 AM Ramidel
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* {{Mayincatec}}: [[MyFriendsAndZoidberg And Olmec!]] Ruins from all four civilizations are scattered across the map in a rather hodgepodge fashion, regardless of how likely it would be for, say, the Inca to have had an outpost on the coast of Florida.
** Averted in the older games, where the treasures are stated to have come from wrecked Spanish treasure galleons.



* MetalSlime: The Treasure Fleet. Consisting of a small fleet of treasure galleons, each of these ships is loaded with a lot of gold and plunder, making them a fruitful target. They also only appear once every in-game year or so, and can be tricky to track down. Also, ideally you want to hit them one at a time and avoid killing a galleon in escort mode, as that wipes out its cash.



* {{Mayincatec}}: [[MyFriendsAndZoidberg And Olmec!]] Ruins from all four civilizations are scattered across the map in a rather hodgepodge fashion, regardless of how likely it would be for, say, the Inca to have had an outpost on the coast of Florida.
** Averted in the older games, where the treasures are stated to have come from wrecked Spanish treasure galleons.

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* {{Mayincatec}}: [[MyFriendsAndZoidberg And Olmec!]] Ruins from all four civilizations are scattered across MisbegottenMultiplayerMode: In the map in a rather hodgepodge fashion, regardless of how likely it would be for, say, the Inca Wii version. Player 2 gets to have had an outpost on the coast of Florida.
** Averted in the older games, where the treasures are stated to have come from wrecked Spanish treasure galleons.
adjust sails and control a parrot.
29th Oct '16 8:56:00 PM ImpudentInfidel
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Added DiffLines:

* OneHitKill: This actually becomes a problem with the Ship of the Line when raiding merchants, since it's hard to rob a ship when your first volley sank it.
22nd Jul '16 2:54:12 PM MadCat221
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* VestigialEmpire: Spain is slowly sliding into the morass of becoming this throughout the game's years, and players are openly encouraged to help them along as they have the most valuables and targets without having some of the advanced units their Northern rivals have. With a good deal of effort, you can literally do this by stripping a colonial power of all but one colony. Guess who is one of the most frequent targets of that?

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* VestigialEmpire: Spain is slowly sliding into the morass of becoming this throughout the game's years, and players are openly encouraged to help them along as they have the most valuables and targets without having some of the advanced units their Northern rivals have.have (namely, they still use the sluggish [[MightyGlacier War Galleons]] as their large warships instead of the other powers' [[LightningBruiser Frigates]]). With a good deal of effort, you can literally do this by stripping a colonial power of all but one colony. Guess who is one of the most frequent targets of that?
22nd Jul '16 2:52:42 PM MadCat221
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* VariableMix: In towns, depending on which screen you're in, and in duels, in accordance to whatever side has the advantage.

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* VariableMix: In towns, depending on which screen you're in, and in duels, in accordance to whatever side has the advantage. In land battles, the music picks up some fervor once first blood is drawn.
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