History VideoGame / ShinMegamiTenseiImagine

22nd Jul '16 9:30:36 AM UmbrellasWereAwesome
Is there an issue? Send a Message


In April 2012, Aeria, who ran the game's servers, handed control over to Atlus Online (now [[http://megaten.marvelous-usa.com Marvelous USA]]). All North American servers were officially closed on February 28, 2014 due to the disbanding of the [=PC=] online division responsible for managing the servers. Otherwise, the Japanese-based servers are still up and running, which also includes the official site. However, on March 11th 2016, the Japanese servers will close down on May 24th 2016 due to the developers being understaffed to meet with players requests.

to:

In April 2012, Aeria, who ran the game's servers, handed control over to Atlus Online (now [[http://megaten.marvelous-usa.com Marvelous USA]]). All North American servers were officially closed on February 28, 2014 due to the disbanding of the [=PC=] online division responsible for managing the servers. Otherwise, the The Japanese-based servers are still up and running, which also includes servers, including the official site. However, on March 11th site, remained up and running until May 24, 2016, the Japanese servers will close down on May 24th 2016 due to the developers being too understaffed to meet with players handle player requests.
13th Mar '16 9:22:48 AM wheatbuyer
Is there an issue? Send a Message


In April 2012, Aeria, who ran the game's servers, handed control over to Atlus Online (now [[http://megaten.marvelous-usa.com Marvelous USA]]). All North American servers were officially closed on February 28, 2014 due to the disbanding of the [=PC=] online division responsible for managing the servers. Otherwise, the Japanese-based servers are still up and running, which also includes the official site.

to:

In April 2012, Aeria, who ran the game's servers, handed control over to Atlus Online (now [[http://megaten.marvelous-usa.com Marvelous USA]]). All North American servers were officially closed on February 28, 2014 due to the disbanding of the [=PC=] online division responsible for managing the servers. Otherwise, the Japanese-based servers are still up and running, which also includes the official site.
site. However, on March 11th 2016, the Japanese servers will close down on May 24th 2016 due to the developers being understaffed to meet with players requests.
24th Feb '16 10:30:56 AM Doug86
Is there an issue? Send a Message


''Shin Megami Tensei IMAGINE'' is the {{MMORPG}} adaptation of the increasingly popular ''ShinMegamiTensei'' franchise. Developed by {{Cave}} (yes, ''[[BulletHell that]]'' Cave), who bought the rights, rather than {{Atlus}} owners of the franchise as a whole. While originally exclusive to Japan, it was announced in 2008 that AeriaGames had licensed the game for an English release. The game officially entered open beta on December 30, 2008. The game is Free To Play, but uses the standard Asian [[AllegedlyFreeGame cash shop model.]]

to:

''Shin Megami Tensei IMAGINE'' is the {{MMORPG}} adaptation of the increasingly popular ''ShinMegamiTensei'' franchise. Developed by {{Cave}} (yes, ''[[BulletHell that]]'' Cave), who bought the rights, rather than {{Atlus}} owners of the franchise as a whole. While originally exclusive to Japan, it was announced in 2008 that AeriaGames Creator/AeriaGames had licensed the game for an English release. The game officially entered open beta on December 30, 2008. The game is Free To Play, but uses the standard Asian [[AllegedlyFreeGame cash shop model.]]



* LoadingScreen: Originally, the game didn't have them, but after the channel unification, specific areas require one. While in the japanese server it usually has some advertising of new items or new content, the US server has [[{{Fanart}} drawings made by players]]. AeriaGames used to have one event to make new ones every 6 months, but apparently Atlus Online isn't going to follow this.

to:

* LoadingScreen: Originally, the game didn't have them, but after the channel unification, specific areas require one. While in the japanese server it usually has some advertising of new items or new content, the US server has [[{{Fanart}} drawings made by players]]. AeriaGames Creator/AeriaGames used to have one event to make new ones every 6 months, but apparently Atlus Online isn't going to follow this.



** AeriaGames's Game Masters (and even some Game Sages) would always claim that they [[BlatantLies tested content extensively before implementing]]. One would think "extensive testing" would make them notice that the most popular dungeon (Old Ichigaya Camp Gold) is lacking AI, or that the most rewarding cash run bosses (Shiva & Vishnu, which were being spammed to hell and back at the time) are lacking ''two thirds of their HP'', or that the soulstones they just implemented are not working at all.

to:

** AeriaGames's Creator/AeriaGames's Game Masters (and even some Game Sages) would always claim that they [[BlatantLies tested content extensively before implementing]]. One would think "extensive testing" would make them notice that the most popular dungeon (Old Ichigaya Camp Gold) is lacking AI, or that the most rewarding cash run bosses (Shiva & Vishnu, which were being spammed to hell and back at the time) are lacking ''two thirds of their HP'', or that the soulstones they just implemented are not working at all.
4th May '15 11:14:30 AM nombretomado
Is there an issue? Send a Message


* OlympusMons: [[NorseMythology Odin]], [[ClassicalMythology Cerberus]], [[Creator/HPLovecraft Nyarlathotep]], and [[FairyTale Alice]]; to name a few.

to:

* OlympusMons: [[NorseMythology [[Myth/NorseMythology Odin]], [[ClassicalMythology [[Myth/ClassicalMythology Cerberus]], [[Creator/HPLovecraft Nyarlathotep]], and [[FairyTale Alice]]; to name a few.
16th Aug '14 11:35:13 PM DarkfurTheCat
Is there an issue? Send a Message


The game has several features that make it unique from other MMOs, including a rigid storyline, with well defined characters rather than several unrelated sidequests, a complex combat system that is frequently described as comparable to rock-paper-scissors with a healthy dose of NintendoHard, and the bizarre fact that [[TokyoIsTheCenterOfTheUniverse the entire thing's happening in Tokyo.]]

to:

The game has several features that make it unique from other MMOs, [=MMOs=], including a rigid storyline, with well defined characters rather than several unrelated sidequests, a complex combat system that is frequently described as comparable to rock-paper-scissors with a healthy dose of NintendoHard, and the bizarre fact that [[TokyoIsTheCenterOfTheUniverse the entire thing's happening in Tokyo.]]
16th Aug '14 11:32:54 PM DarkfurTheCat
Is there an issue? Send a Message


The game has several features that make it unique from other MMO's, including a rigid storyline, with well defined characters rather than several unrelated sidequests, a complex combat system that is frequently described as comparable to rock-paper-scissors with a healthy dose of NintendoHard, and the bizarre fact that [[TokyoIsTheCenterOfTheUniverse the entire thing's happening in Tokyo.]]

to:

The game has several features that make it unique from other MMO's, MMOs, including a rigid storyline, with well defined characters rather than several unrelated sidequests, a complex combat system that is frequently described as comparable to rock-paper-scissors with a healthy dose of NintendoHard, and the bizarre fact that [[TokyoIsTheCenterOfTheUniverse the entire thing's happening in Tokyo.]]
1st Mar '14 5:47:04 AM Ominae
Is there an issue? Send a Message


In April 2012, Aeria, who ran the game's servers, handed control over to Atlus Online (now [[http://megaten.marvelous-usa.com Marvelous USA]]). All North American servers were officially closed on February 28, 2014 due to the disbanding of the [=PC=] online division responsible for managing the servers.

to:

In April 2012, Aeria, who ran the game's servers, handed control over to Atlus Online (now [[http://megaten.marvelous-usa.com Marvelous USA]]). All North American servers were officially closed on February 28, 2014 due to the disbanding of the [=PC=] online division responsible for managing the servers.
servers. Otherwise, the Japanese-based servers are still up and running, which also includes the official site.
1st Mar '14 5:44:23 AM Ominae
Is there an issue? Send a Message


In April 2012, Aeria, who ran the game's servers, handed control over to Atlus Online (now [[http://megaten.marvelous-usa.com Marvelous USA]]).

to:

In April 2012, Aeria, who ran the game's servers, handed control over to Atlus Online (now [[http://megaten.marvelous-usa.com Marvelous USA]]).
USA]]). All North American servers were officially closed on February 28, 2014 due to the disbanding of the [=PC=] online division responsible for managing the servers.
5th Oct '13 12:41:16 PM Customer
Is there an issue? Send a Message


In April 2012, Aeria, who ran the game's servers, handed control over to Atlus Online.

to:

In April 2012, Aeria, who ran the game's servers, handed control over to Atlus Online.
Online (now [[http://megaten.marvelous-usa.com Marvelous USA]]).
6th Jul '13 3:46:07 PM EarlOfSandvich
Is there an issue? Send a Message


''ShinMegamiTenseiIMAGINE'' is the {{MMORPG}} adaptation of the increasingly popular ''ShinMegamiTensei'' franchise. Developed by {{Cave}} (yes, ''[[BulletHell that]]'' Cave), who bought the rights, rather than {{Atlus}} owners of the franchise as a whole. While originally exclusive to Japan, it was announced in 2008 that AeriaGames had licensed the game for an English release. The game officially entered open beta on December 30, 2008. The game is Free To Play, but uses the standard Asian [[AllegedlyFreeGame cash shop model.]]

to:

''ShinMegamiTenseiIMAGINE'' ''Shin Megami Tensei IMAGINE'' is the {{MMORPG}} adaptation of the increasingly popular ''ShinMegamiTensei'' franchise. Developed by {{Cave}} (yes, ''[[BulletHell that]]'' Cave), who bought the rights, rather than {{Atlus}} owners of the franchise as a whole. While originally exclusive to Japan, it was announced in 2008 that AeriaGames had licensed the game for an English release. The game officially entered open beta on December 30, 2008. The game is Free To Play, but uses the standard Asian [[AllegedlyFreeGame cash shop model.]]
This list shows the last 10 events of 16. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.ShinMegamiTenseiImagine