History VideoGame / Shatterhand

12th Nov '17 2:49:29 AM DragonQuestZ
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* SuperMode: When two sets of the same powerups are collected in a row, Steve temporarily turns into a {{Nigh Invulnerab|ility}}le robot (every hit reduces the time the mode lasts).

to:

* SuperMode: When two sets of the same powerups are collected in a row, Steve temporarily turns into a {{Nigh Invulnerab|ility}}le robot (every (instead of damage, every hit reduces the time the mode lasts).
8th Nov '17 6:36:46 PM WillyFourEyes
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* EvilCounterpart: Final boss has an Evil Bot, complete with an Evil Super Mode.

to:

* EvilCounterpart: Final The final boss has an Evil Bot, complete with an Evil Super Mode.



* SuperMode: When two sets of the same powerups are collected in a row, Steve temporarily turns into invincible robot (well mostly, invincible; every hit reduces the time the mode lasts).

to:

* SuperMode: When two sets of the same powerups are collected in a row, Steve temporarily turns into invincible a {{Nigh Invulnerab|ility}}le robot (well mostly, invincible; every (every hit reduces the time the mode lasts).
1st Nov '17 5:29:38 PM DragonQuestZ
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* AllThereInTheManual: Why Steve is fighting these robots, and why he has his nickname.

to:

* AllThereInTheManual: Why Steve is fighting these robots, and why he has his nickname.nickname, or that he even has robotic hands.



* ArtificialLimbsAreStronger: Steve lost his hands when taking on two robots. With his new hands, he can punch away armies of them.



%%* BeatEmUp
30th Oct '17 12:15:34 AM DragonQuestZ
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%%* AttackDrone: The robots.

to:

%%* * AttackDrone: The robots.robots use their special attacks every time Steve throws a punch.



%%* BossRush
%%* ChainReactionDestruction
%%* CoolShades: Steve wears some.
%%* {{Cyborg}}
%%* DolledUpInstallment: The Japanese version.

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%%* BossRush
%%* ChainReactionDestruction
%%*
* BossRush: The final level involves periodic fights with past bosses.
* ChainReactionDestruction: Major enemies, and some objects, will have several small explosions before finally shattering.
*
CoolShades: Steve wears some.
%%* {{Cyborg}}
%%*
a pair on the opening cutscene.
* {{Cyborg}}: Steve's hands are robotic.
*
DolledUpInstallment: The Japanese version.version is made into a licensed game for a show there.



%%* FrickinLaserBeams: The laser bot.

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%%* * FrickinLaserBeams: The laser bot.bot's weapon is lasers.



%%* InconvenientlyPlacedConveyorBelt

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%%* InconvenientlyPlacedConveyorBelt* InconvenientlyPlacedConveyorBelt: Some jumps are made harder by having the ground moving the players.



%%* KillerYoYo: The Yobobot.
%%* KillItWithFire: The pyrobot.

to:

%%* * KillerYoYo: The Yobobot.
%%*
Yobobot uses an energy ball that spins around it.
*
KillItWithFire: The pyrobot.pyrobot uses a flamethrower.



* SuperMode: When two sets of the same powerups are collected in a row.

to:

* SuperMode: When two sets of the same powerups are collected in a row.row, Steve temporarily turns into invincible robot (well mostly, invincible; every hit reduces the time the mode lasts).
18th Oct '17 2:27:19 PM MasamiPhoenix
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* InvulnerableKnuckles: Literally, Steve can ''punch bullets away''.

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* InvulnerableKnuckles: Literally, Steve can ''punch bullets away''. Then again, he has cybernetic hands, so this is more logical than most examples.
24th Dec '16 9:00:34 AM Morgenthaler
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%%
%%
%% ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
%%
%%



* AttackDrone: The robots.
* BeatEmUp
* BossRush
* ChainReactionDestruction
* CoolShades: Steve wears some.
* {{Cyborg}}
* DolledUpInstallment: The Japanese version.

to:

* %%* AttackDrone: The robots.
* %%* BeatEmUp
* %%* BossRush
* %%* ChainReactionDestruction
* %%* CoolShades: Steve wears some.
* %%* {{Cyborg}}
* %%* DolledUpInstallment: The Japanese version.



* FrickinLaserBeams: The laser bot.

to:

* %%* FrickinLaserBeams: The laser bot.



* InconvenientlyPlacedConveyorBelt

to:

* %%* InconvenientlyPlacedConveyorBelt



* KillerYoYo: The Yobobot.
* KillItWithFire: The pyrobot.

to:

* %%* KillerYoYo: The Yobobot.
* %%* KillItWithFire: The pyrobot.
24th Dec '16 8:59:49 AM Morgenthaler
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* {{Badass}}: Steve Hermann
9th Dec '16 2:40:52 AM Xtifr
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'''''Shatterhand''''' is a side-scrolling action game in which the player not only has punching as the primary attack, but also robot drones as secondary attacks, with what kind of robot being decided by how you pick up certain power ups.

to:

'''''Shatterhand''''' ''Shatterhand'' is a side-scrolling action game in which the player not only has punching as the primary attack, but also robot drones as secondary attacks, with what kind of robot being decided by how you pick up certain power ups.
21st Mar '15 7:40:28 AM Perelandra
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* GroundShatteringLanding: Final boss, setting the floor on fire in the process.

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* GroundShatteringLanding: Final boss, The final boss can do this, setting the floor on fire in the process.process. The Flame Ninja boss can do a smaller version, though that doesn't make it any less dangerous.
27th Jul '13 10:48:20 AM Saurubiker
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The game is a side-scrolling action game in which the player not only has punching as the primary attack, but also robot drones as secondary attacks, with what kind of robot being decided by how you pick up certain power ups.

to:

The game '''''Shatterhand''''' is a side-scrolling action game in which the player not only has punching as the primary attack, but also robot drones as secondary attacks, with what kind of robot being decided by how you pick up certain power ups.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Shatterhand