History VideoGame / SamuraiWarriors

28th Jul '17 7:16:35 AM Phoenixion
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* {{Ninja}}: Kunoichi, Hanzo, Kotaro, and Nene. There are also ninja mooks.

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* {{Ninja}}: Kunoichi, Hanzo, Kotaro, and Nene. There are also ninja mooks. As of ''4'', there are even officers with "Ninja Master" model and armed with Ninjato and have Ninjato movesets, usually from Sanada (alluding Sanada Ten Braves) or Hojo (alluding Fuuma Clan). In ''Spirit of Sanada'', Sanada Clan has ''three'' officers with NonStandardCharacterDesign who story-wise are ninja and gameplay-wise are armed with Ninjato and have Ninjato movesets. Even better: one of these three characters is a ''BadassGrandpa'' Ninja!
* NonStandardCharacterDesign: As of ''4'', there are many generics with unique design, usually they are daimyo or important characters in history. Even Hideyori, who has exactly one appearance (Osaka Campaign) also got unique character design. In ''Spirit of Sanada'', '''[[UpToEleven plenty]]''' of generics under Sanada, Takeda, and Toyotomi have unique design; to the point that the only thing that make them generics is their katana/spear/ninjato moveset. There are also few generics with unique design outside these three clans.
16th Jul '17 8:21:04 AM Phoenixion
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* TheLastOfTheseIsNotLikeTheOthers: In ''4'', since the story mode is now faction-specific rather than character-specific, they give more focus to the development of the clan while CharacterDevelopment only occasionally appears. Except for Sanada. Notably, it's the ''only'' story mode that gives more focus to the relationship between Sanada brothers and few other characters like Ina, Keiji, Kanetsugu, and Mitsunari. The development of Sanada clan in the story is only vaguely referenced in the narrative. In the story itself, perhaps, only Nobuyuki who always cares about their clan's future while Yukimura is too pre-occupied with his PowerOfFriendship ideals with Kanetsugu and Mitsunari (except when his home in Ueda was invaded by Tokugawa, twice[[note]]Even then, Kanetsugu and Mitsunari supported him in the first Ueda battle. Whereas the second Ueda battle only occurs because the trio devise a plan together to defeat the Eastern Army. So yeah, it's still more about his PowerOfFriendship than his care for his clan.[[/note]]). And when his PowerOfFriendship fails, the only thing's left for Yukimura is his fighting resolve that demands him to die in Osaka Campaign.

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* TheLastOfTheseIsNotLikeTheOthers: In ''4'', since the story mode is now faction-specific rather than character-specific, they give more focus to the development of the clan while CharacterDevelopment only occasionally appears. Except for Sanada. Notably, it's the ''only'' story mode that gives more focus to the relationship between Sanada brothers and few other characters like Ina, Keiji, Kanetsugu, and Mitsunari. The development of Sanada clan in the story is only vaguely referenced in the narrative. In the story itself, perhaps, only Nobuyuki who always cares about their clan's future while Yukimura is too pre-occupied with his PowerOfFriendship ideals with Kanetsugu and Mitsunari (except when his home in Ueda was invaded by Tokugawa, twice[[note]]Even then, Kanetsugu and Mitsunari supported him in the first Ueda battle. Whereas the second Ueda battle only occurs because the trio devise a plan together to defeat the Eastern Army. So yeah, it's still more about his PowerOfFriendship than his care for his clan.[[/note]]). And when his PowerOfFriendship fails, the only thing's left for Yukimura is his fighting resolve that demands him to die in Osaka Campaign.
16th Jul '17 6:04:44 AM Phoenixion
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* TheLastOfTheseIsNotLikeTheOthers: In ''4'', since the story mode is now faction-specific rather than character-specific, they give more focus to the development of the clan while CharacterDevelopment only occasionally appears. Except for Sanada. Notably, it's the ''only'' story mode that gives more focus to the relationship between Sanada brothers and few other characters like Ina, Keiji, Kanetsugu, and Mitsunari. The development of Sanada clan in the story is only vaguely referenced in the narrative. In the story itself, perhaps, only Nobuyuki who always cares about their clan's future while Yukimura is too busy with his PowerOfFriendship ideals with Kanetsugu and Mitsunari (except when his home in Ueda was invaded by Tokugawa, twice[[note]]Even then, Kanetsugu and Mitsunari supported him in the first Ueda battle. Whereas the second Ueda battle only occurs because the trio devise a plan together to defeat the Eastern Army. So yeah, it's still more about his PowerOfFriendship than his care for his clan.[[/note]]).

to:

* TheLastOfTheseIsNotLikeTheOthers: In ''4'', since the story mode is now faction-specific rather than character-specific, they give more focus to the development of the clan while CharacterDevelopment only occasionally appears. Except for Sanada. Notably, it's the ''only'' story mode that gives more focus to the relationship between Sanada brothers and few other characters like Ina, Keiji, Kanetsugu, and Mitsunari. The development of Sanada clan in the story is only vaguely referenced in the narrative. In the story itself, perhaps, only Nobuyuki who always cares about their clan's future while Yukimura is too busy pre-occupied with his PowerOfFriendship ideals with Kanetsugu and Mitsunari (except when his home in Ueda was invaded by Tokugawa, twice[[note]]Even then, Kanetsugu and Mitsunari supported him in the first Ueda battle. Whereas the second Ueda battle only occurs because the trio devise a plan together to defeat the Eastern Army. So yeah, it's still more about his PowerOfFriendship than his care for his clan.[[/note]]). And when his PowerOfFriendship fails, the only thing's left for Yukimura is his fighting resolve that demands him to die in Osaka Campaign.
16th Jul '17 6:01:13 AM Phoenixion
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* TheLastOfTheseIsNotLikeTheOthers: In ''4'', since the story mode is now faction-specific rather than character-specific, they give more focus to the development of the clan while CharacterDevelopment only occasionally appears. Except for Sanada. Notably, it's the ''only'' story mode that gives more focus to the relationship between Sanada brothers and few other characters like Ina, Keiji, Kanetsugu, and Mitsunari. The development of Sanada clan in the story is only vaguely referenced in the narrative. In the story itself, perhaps, only Nobuyuki who always cares about their clan's future while Yukimura is too busy with his PowerOfFriendship ideals with Kanetsugu and Mitsunari (except when his home in Ueda was invaded by Tokugawa, twice[[note]]Even then, Kanetsugu and Mitsunari supported him in the first Ueda battle. Whereas the second Ueda battle only occurs because the trio devise a plan together to defeat the Eastern Army. So yeah, it's still more about his PowerOfFriendship than his care for his clan.[[/note]]).



* TheLastOfTheseIsNotLikeTheOthers: In ''4'', since the story mode is now faction-specific rather than character-specific, they give more focus to the development of the clan while CharacterDevelopment only occasionally appears. Except for Sanada. Notably, it's the ''only'' story mode that gives more focus to the relationship between Sanada brothers and few other characters like Ina, Keiji, Kanetsugu, and Mitsunari. The development of Sanada clan in the story is only vaguely referenced in the narrative. In the story itself, perhaps, only Nobuyuki who always cares about their clan's future while Yukimura is too busy with his PowerOfFriendship ideals with Kanetsugu and Mitsunari (except when his home in Ueda was invaded by Tokugawa, twice).
16th Jul '17 5:56:17 AM Phoenixion
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Added DiffLines:

* TheLastOfTheseIsNotLikeTheOthers: In ''4'', since the story mode is now faction-specific rather than character-specific, they give more focus to the development of the clan while CharacterDevelopment only occasionally appears. Except for Sanada. Notably, it's the ''only'' story mode that gives more focus to the relationship between Sanada brothers and few other characters like Ina, Keiji, Kanetsugu, and Mitsunari. The development of Sanada clan in the story is only vaguely referenced in the narrative. In the story itself, perhaps, only Nobuyuki who always cares about their clan's future while Yukimura is too busy with his PowerOfFriendship ideals with Kanetsugu and Mitsunari (except when his home in Ueda was invaded by Tokugawa, twice).
12th Jul '17 11:58:41 PM DrZulu2010
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* DownerEnding: Spirit of Sanada. [[spoiler: It is a ForegoneConclusion after all.]]
6th Jul '17 7:40:26 PM BattleMaster
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* StealthPun: While present since the series started, one of the loading screens for ''Spirit of Sanada'' points out that defeated enemy ninjas will sometimes drop [[Anime/NinjaScroll scrolls]].
30th May '17 10:28:01 PM BattleMaster
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* WhatIf: ''Chronicles 3'''s story will branch into hypothetical scenarios if certain conditions are met, such as "What if Yoshimoto survived the Battle of Okehazama?", or "What if Shingen didn't die on the way to the capital?"

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* WhatIf: WhatIf:
** Most of the characters in the first game had a path like this, with a few having pretty much their entire scenario going this way, especially characters who weren't historically significant warriors like Ishikawa Goemon or Okuni.
**
''Chronicles 3'''s story will branch into hypothetical scenarios if certain conditions are met, such as "What if Yoshimoto survived the Battle of Okehazama?", or "What if Shingen didn't die on the way to the capital?"
30th May '17 10:10:02 PM BattleMaster
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* BadassAdorable: ''Spirit of Sanada'' allows you to play as eight-year-old Yukimura. He's so cute running around beating grown men into submission with his stick.



* BolivianArmyEnding: Games that depict Yukimura Sanada taking part in the Siege of Osaka tend to end with him making a final headlong charge at Tokugawa's army, as he did according to legend.

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* BolivianArmyEnding: Games that depict Yukimura Sanada taking part in the Siege of Osaka tend to end with him making a final headlong charge at Tokugawa's army, ending with Ieyasu saluting him as a WorthyOpponent, as he did according to legend.


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** Magoichi Saika's special move starting in 2 is to aim in a single direction and rapid fire his musket as long as the special attack button is held down, with a firing rate that most modern semi-automatic rifles would have trouble matching.
29th May '17 12:02:04 PM nombretomado
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* ''WarriorsOrochi'' / ''Musou Orochi'' (VideoGame/DynastyWarriors CrossOver; PC, [=PS2=], PSP, X360, 2007)

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* ''WarriorsOrochi'' ''VideoGame/WarriorsOrochi'' / ''Musou Orochi'' (VideoGame/DynastyWarriors CrossOver; PC, [=PS2=], PSP, X360, 2007)
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.SamuraiWarriors