History VideoGame / SamuraiShodown

4th Jun '16 9:43:39 PM nombretomado
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* CompilationRerelease: Samurai Shodown Anthology (Wii, PSP, PS2), which includes parts one through six in the series - but does not include Samurai Shodown V Special. Incidentally, this is the only way US and European players can play Samurai Shodown VI without resorting to [[UsefulNotes/ImportGaming importing]] the game from Japan. Luckily for them, Samurai Shodown VI has all UnlockableContent available from the start.

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* CompilationRerelease: Samurai Shodown Anthology (Wii, PSP, PS2), [=PS2=]), which includes parts one through six in the series - but does not include Samurai Shodown V Special. Incidentally, this is the only way US and European players can play Samurai Shodown VI without resorting to [[UsefulNotes/ImportGaming importing]] the game from Japan. Luckily for them, Samurai Shodown VI has all UnlockableContent available from the start.
31st May '16 12:14:46 PM Morgenthaler
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* BlondGuysAreEvil: Enja.Kazuki and Enja.
9th Apr '16 4:41:09 AM SolidSonicTH
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Added DiffLines:

* ComebackMechanic: Probably the "OG" of the genre. The POW/Rage meter fills up by taking damage as opposed to dealing it and once it's full you can let it drain out and do more damage all the while or cash it out to perform a LimitBreak.
5th Mar '16 9:15:56 AM AnotherGamer
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* DarkerAndEdgier: The whole series can get dark in tone, but it varies from game to game. ''III'' and ''IV'' in particular have a bit of a mournful tone and a dark color palette. ''VI'' is the [[LighterAndSofter exception]]: it has a ''matsuri'' (festival) setting, and notably, no blood.

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* DarkerAndEdgier: The whole series can get dark in tone, but it varies from game to game. ''III'' and ''IV'' in particular have a bit of a mournful tone and a dark color palette.palette: ''IV'' is especially notable in this considering that basically none of the levels take place during daytime, the ones that do are in middle of SceneryGorn, the only upbeat song in the entire game is Galford's theme and if the time is about to run out, Amakusa will turn the entire arena into a surrealistic hellscape. Finally, ''IV'' was the one that brought dedicated {{Finishing Move}}s to the series to begin with. ''VI'' is the [[LighterAndSofter exception]]: it has a ''matsuri'' (festival) setting, and notably, no blood.
13th Jan '16 7:47:39 AM thekeyofe
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** Also of note is the intro to the first game in the series (quoted at the top of this page). Haohmaru is meditating then suddenly draws his sword and makes a DiagonalCut through two stone lamp posts and a two foot thick tree.

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** Also of note is the intro to the first game in the series (quoted at (see the top of this page).quote underneath the page image). Haohmaru is meditating then suddenly draws his sword and makes a DiagonalCut through two stone lamp posts and a two foot thick tree.
13th Jan '16 7:46:32 AM thekeyofe
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* AbsurdlySharpBlade: Cham Cham's ''boomerang'', of all things.
** SNK's explanation is that the boomerang was carved from an "iron tree" that grows in Green Hell (Cham Cham's village).
*** Even more absurd are Gaira's giant prayer beads, Wan-fu's stone pillar and Nicotine's monk staff.

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* AbsurdlySharpBlade: AbsurdlySharpBlade
**
Cham Cham's ''boomerang'', of all things.
** *** SNK's explanation is that the boomerang was carved from an "iron tree" that grows in Green Hell (Cham Cham's village).
*** ** Even more absurd are Gaira's giant prayer beads, Wan-fu's stone pillar and Nicotine's monk staff.staff.
** Also of note is the intro to the first game in the series (quoted at the top of this page). Haohmaru is meditating then suddenly draws his sword and makes a DiagonalCut through two stone lamp posts and a two foot thick tree.
6th Jan '16 7:33:06 PM nombretomado
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It is in its own way, a sort of spiritual predecessor and inspiration for the current dominant weapons fighter- SoulCalibur. It even gets some small nods in various outfits for the characters that echo those found in ''VideoGame/SamuraiShodown''.

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It is in its own way, a sort of spiritual predecessor and inspiration for the current dominant weapons fighter- SoulCalibur.fighter - ''VideoGame/SoulCalibur''. It even gets some small nods in various outfits for the characters that echo those found in ''VideoGame/SamuraiShodown''.



* RecycledInSpace: ''Samurai Shodown: Sen'' is basically [[SoulSeries Soulcalibur]] at SNK in terms of gameplay.

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* RecycledInSpace: ''Samurai Shodown: Sen'' is basically [[SoulSeries [[VideoGame/SoulSeries Soulcalibur]] at SNK in terms of gameplay.
5th Jan '16 5:48:00 PM MarkLungo
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* CompilationRerelease: Samurai Shodown Anthology (Wii, PSP, PS2), which includes parts one through six in the series - but does not include Samurai Shodown V Special. Incidentally, this is the only way US and European players can play Samurai Shodown VI without resorting to [[ImportGaming importing]] the game from Japan. Luckily for them, Samurai Shodown VI has all UnlockableContent available from the start.

to:

* CompilationRerelease: Samurai Shodown Anthology (Wii, PSP, PS2), which includes parts one through six in the series - but does not include Samurai Shodown V Special. Incidentally, this is the only way US and European players can play Samurai Shodown VI without resorting to [[ImportGaming [[UsefulNotes/ImportGaming importing]] the game from Japan. Luckily for them, Samurai Shodown VI has all UnlockableContent available from the start.



->''I fight not for me but for the blind babe Justice!''

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->''I ->''"I fight not for me but for the blind babe Justice!''Justice!"''
18th Dec '15 8:31:51 PM nombretomado
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* MassiveMultiplayerCrossover: NeoGeo Battle Coliseum and Card Fighters series. To lesser degree, SvC and CvS games.

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* MassiveMultiplayerCrossover: NeoGeo Battle Coliseum VideoGame/NeoGeoBattleColiseum and Card Fighters series. To lesser degree, SvC and CvS games.



* NeoGeo: Platform on which most of series' games was released on.
17th Dec '15 3:46:05 PM Morgenthaler
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* HellHasNewManagement: Samurai Shodown VI boss Ma Gaoh (Ma stands for Makai no Suberubeshi - oppressor of demon world). A demon-possessed version of Gaoh, who managed to take over Hell by abusing power of Dark Emperor (who possessed him in first place), and riding him like own horse (!). And if thats not enough, the first picture that greets you before fighting Ma Gaoh is him stomping the head of Lucifer.



* LikeABadassOutOfHell: Samurai Shodown VI boss Ma Gaoh (Ma stands for Makai no Suberubeshi - oppressor of demon world). A demon-possessed version of Gaoh, who managed to take over Hell by abusing power of Dark Emperor (who possessed him in first place), and riding him like own horse (!). And if thats not enough, the first picture that greets you before fighting Ma Gaoh is him stomping the head of Lucifer.



* SealedBadassInACan: (Ma)Gaoh in Demon World. Until he decided to went LikeABadassOutOfHell.

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* SealedBadassInACan: (Ma)Gaoh in Demon World. Until he decided to went LikeABadassOutOfHell.take over.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.SamuraiShodown