History VideoGame / SamuraiShodown

13th Jan '16 7:47:39 AM thekeyofe
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** Also of note is the intro to the first game in the series (quoted at the top of this page). Haohmaru is meditating then suddenly draws his sword and makes a DiagonalCut through two stone lamp posts and a two foot thick tree.
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** Also of note is the intro to the first game in the series (quoted at (see the top of this page).quote underneath the page image). Haohmaru is meditating then suddenly draws his sword and makes a DiagonalCut through two stone lamp posts and a two foot thick tree.
13th Jan '16 7:46:32 AM thekeyofe
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* AbsurdlySharpBlade: Cham Cham's ''boomerang'', of all things. ** SNK's explanation is that the boomerang was carved from an "iron tree" that grows in Green Hell (Cham Cham's village). *** Even more absurd are Gaira's giant prayer beads, Wan-fu's stone pillar and Nicotine's monk staff.
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* AbsurdlySharpBlade: AbsurdlySharpBlade ** Cham Cham's ''boomerang'', of all things. ** *** SNK's explanation is that the boomerang was carved from an "iron tree" that grows in Green Hell (Cham Cham's village). *** ** Even more absurd are Gaira's giant prayer beads, Wan-fu's stone pillar and Nicotine's monk staff.staff. ** Also of note is the intro to the first game in the series (quoted at the top of this page). Haohmaru is meditating then suddenly draws his sword and makes a DiagonalCut through two stone lamp posts and a two foot thick tree.
6th Jan '16 7:33:06 PM nombretomado
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It is in its own way, a sort of spiritual predecessor and inspiration for the current dominant weapons fighter- SoulCalibur. It even gets some small nods in various outfits for the characters that echo those found in ''VideoGame/SamuraiShodown''.
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It is in its own way, a sort of spiritual predecessor and inspiration for the current dominant weapons fighter- SoulCalibur.fighter - ''VideoGame/SoulCalibur''. It even gets some small nods in various outfits for the characters that echo those found in ''VideoGame/SamuraiShodown''.

* RecycledInSpace: ''Samurai Shodown: Sen'' is basically [[SoulSeries Soulcalibur]] at SNK in terms of gameplay.
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* RecycledInSpace: ''Samurai Shodown: Sen'' is basically [[SoulSeries [[VideoGame/SoulSeries Soulcalibur]] at SNK in terms of gameplay.
5th Jan '16 5:48:00 PM MarkLungo
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* CompilationRerelease: Samurai Shodown Anthology (Wii, PSP, PS2), which includes parts one through six in the series - but does not include Samurai Shodown V Special. Incidentally, this is the only way US and European players can play Samurai Shodown VI without resorting to [[ImportGaming importing]] the game from Japan. Luckily for them, Samurai Shodown VI has all UnlockableContent available from the start.
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* CompilationRerelease: Samurai Shodown Anthology (Wii, PSP, PS2), which includes parts one through six in the series - but does not include Samurai Shodown V Special. Incidentally, this is the only way US and European players can play Samurai Shodown VI without resorting to [[ImportGaming [[UsefulNotes/ImportGaming importing]] the game from Japan. Luckily for them, Samurai Shodown VI has all UnlockableContent available from the start.

->''I fight not for me but for the blind babe Justice!''
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->''I ->''"I fight not for me but for the blind babe Justice!''Justice!"''
18th Dec '15 8:31:51 PM nombretomado
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* MassiveMultiplayerCrossover: NeoGeo Battle Coliseum and Card Fighters series. To lesser degree, SvC and CvS games.
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* MassiveMultiplayerCrossover: NeoGeo Battle Coliseum VideoGame/NeoGeoBattleColiseum and Card Fighters series. To lesser degree, SvC and CvS games.

* NeoGeo: Platform on which most of series' games was released on.
17th Dec '15 3:46:05 PM Morgenthaler
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Like A Badass Out Of Hell is being split into new tropes.
* HellHasNewManagement: Samurai Shodown VI boss Ma Gaoh (Ma stands for Makai no Suberubeshi - oppressor of demon world). A demon-possessed version of Gaoh, who managed to take over Hell by abusing power of Dark Emperor (who possessed him in first place), and riding him like own horse (!). And if thats not enough, the first picture that greets you before fighting Ma Gaoh is him stomping the head of Lucifer.

* LikeABadassOutOfHell: Samurai Shodown VI boss Ma Gaoh (Ma stands for Makai no Suberubeshi - oppressor of demon world). A demon-possessed version of Gaoh, who managed to take over Hell by abusing power of Dark Emperor (who possessed him in first place), and riding him like own horse (!). And if thats not enough, the first picture that greets you before fighting Ma Gaoh is him stomping the head of Lucifer.

* SealedBadassInACan: (Ma)Gaoh in Demon World. Until he decided to went LikeABadassOutOfHell.
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* SealedBadassInACan: (Ma)Gaoh in Demon World. Until he decided to went LikeABadassOutOfHell.take over.
17th Dec '15 3:44:56 PM Morgenthaler
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Potholes are not allowed in page quotes.
->"''[[{{Engrish}} Long, long ago, there were a man who try to make his skill ultimate. Because of his bloody life, it's no accident that he was involved in the troubles.]]''"
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->"''[[{{Engrish}} Long, ->"''Long, long ago, there were a man who try to make his skill ultimate. Because of his bloody life, it's no accident that he was involved in the troubles.]]''"''"
9th Dec '15 5:17:05 AM SolidSonicTH
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Added DiffLines:
* LighterAndSofter: ''Samurai Shodown VI''. There is no blood at all and none of the Zetsumei Ougis return from ''V Special''. The whole thing has a "festival" theme and you have goofy combatants like Ocha-Maro (a gigantic clockwork automaton), Iroha (a MsFanservice NinjaMaid), a caricature of Andrew Jackson who fights with a bayonetted rifle, and Suguroku (a jolly man whose weapon is basically a handheld cannon).
26th Nov '15 4:57:33 PM nombretomado
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It is in its own way, a sort of spiritual predecessor and inspiration for the current dominant weapons fighter- SoulCalibur. It even gets some small nods in various outfits for the characters that echo those found in SamuraiShodown.
to:
It is in its own way, a sort of spiritual predecessor and inspiration for the current dominant weapons fighter- SoulCalibur. It even gets some small nods in various outfits for the characters that echo those found in SamuraiShodown. ''VideoGame/SamuraiShodown''.

* BloodierAndGorier: From the third game onwards, blood became [[OverdrawnAtTheBloodBank much more abundant]] and kills were more detailed and frequent. Fatalities could be used by the fourth installment and the very gory "Zetsumei Ougi / Overkill" was added to ''SamuraiShodown V Special''. Then ''SamuraiShodown VI'' left out blood and death entirely, but by ''Edge of Destiny'', they added back some very graphic death scenes.
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* BloodierAndGorier: From the third game onwards, blood became [[OverdrawnAtTheBloodBank much more abundant]] and kills were more detailed and frequent. Fatalities could be used by the fourth installment and the very gory "Zetsumei Ougi / Overkill" was added to ''SamuraiShodown ''VideoGame/SamuraiShodown V Special''. Then ''SamuraiShodown ''VideoGame/SamuraiShodown VI'' left out blood and death entirely, but by ''Edge of Destiny'', they added back some very graphic death scenes.

* {{Bowdlerise}}: The overseas home releases were infamously censored changing the blood color to white; sometimes it could be seen even in the arcades. The worst example was ''SamuraiShodown V Special'', which got deaths and the fatalities removed/censored (even in Japan), reportedly causing bugs in the game. This led to a massive recall of games, but players were refunded with new copies that added the fatalities back in, but as modified Issens that caused a massive spray of blood and nothing else. There are currently 3 emulated versions of the game: one with the original fatalities and gore intact, another with completely white blood, no gore, but the fatalities still intact , and the last being the one with very little blood, no gore, and the Issen fatalities.
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* {{Bowdlerise}}: The overseas home releases were infamously censored changing the blood color to white; sometimes it could be seen even in the arcades. The worst example was ''SamuraiShodown ''VideoGame/SamuraiShodown V Special'', which got deaths and the fatalities removed/censored (even in Japan), reportedly causing bugs in the game. This led to a massive recall of games, but players were refunded with new copies that added the fatalities back in, but as modified Issens that caused a massive spray of blood and nothing else. There are currently 3 emulated versions of the game: one with the original fatalities and gore intact, another with completely white blood, no gore, but the fatalities still intact , and the last being the one with very little blood, no gore, and the Issen fatalities.

* BreakoutCharacter: Nakoruru and Iroha, who are the only SamuraiShodown characters to get [[http://snk.wikia.com/wiki/Nakoruru:_Ano_Hito_kara_no_Okurimono their own]] [[http://snk.wikia.com/wiki/Maid_by_Iroha spinoff games.]]
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* BreakoutCharacter: Nakoruru and Iroha, who are the only SamuraiShodown ''VideoGame/SamuraiShodown'' characters to get [[http://snk.wikia.com/wiki/Nakoruru:_Ano_Hito_kara_no_Okurimono their own]] [[http://snk.wikia.com/wiki/Maid_by_Iroha spinoff games.]]

* OneHitKill: Zankuro's Desperation Attack in the fourth game, but only if he hits you mid-air, for some reason. ''SamuraiShodown V Special'' had the "Zetsumei Ougi or Overkill", which would kill the opponent (if a round had been already won, though), ending the match in a very gory fatality.
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* OneHitKill: Zankuro's Desperation Attack in the fourth game, but only if he hits you mid-air, for some reason. ''SamuraiShodown ''VideoGame/SamuraiShodown V Special'' had the "Zetsumei Ougi or Overkill", which would kill the opponent (if a round had been already won, though), ending the match in a very gory fatality.
21st Nov '15 12:06:43 PM nombretomado
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Works are not tropes
* RurouniKenshin: Character homages circulate both ways (quick example: Shishio Makoto's initial appearance was based on Genjuro, while Izurugi Raijuta served as basis for Zankuro). This also resulted in Last Blade series having more homages to Rurouni Kenshin characters. Later its creator (and avid Samurai Shodown fan), Nobuhiro Watsuki designed new characters for Samurai Shodown 5; some of which were (again) homages to Rurouni Kenshin characters.
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