History VideoGame / SailorMoonAnotherStory

29th Mar '16 6:30:05 AM AlinhoAlisson
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* GameplayAndStorySegregation: The climax of ''Sailor Moon S'' reveals Pluto will either lose her life or face severe consequences for stopping time. Well, that doesn't hold much importance here, as you can use this ability as much as you want as long as you have MP for it.



* NintendoHard: The game has several instances where you're so weak a 1-hit attack from a random monster is enough to kill you. The bosses are so hard you'll be forced to wander around and spend some time battling monsters just to level up in order to beat them, and they still take ''hours'' to beat. Made even worse by the fact that once you reach a new area, you'll be forced to play with a new character and have to level her up all over again. Oh, and don't even get me started on Sailor Mercury's chapter.

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* NintendoHard: The game has several instances where you're so weak a 1-hit attack from a random monster is enough to kill you. The bosses are so hard you'll be forced to wander around and spend some time battling monsters just to level up in order to beat them, and they still take ''hours'' to beat. Made even worse by the fact that once you reach a new area, you'll be forced to play with a new character and have to level her up all over again. Oh, and don't even get me started on ask about Sailor Mercury's chapter.
24th Jan '16 8:51:02 AM catmuto
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* GratuitousJapanese: The Ginzuishou and Barazuishou are used for majority of the game (yet get 'properly' translated as the Silver Crystal and Rose Crystal, respectively, in Chapter 5) and Nergal's 'Ma...' is kept. During the end of Mars' adventure in Nepal, her text says 'Sonna...' (No way).
23rd Jan '16 8:09:48 PM AlinhoAlisson
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* PreAssKickingOneLiner: The InTheNameOfTheMoon speech gets used twice in this game, being used the first time as just a MythologyGag. The second time, however, it is used as this as Sailor Moon cannot hold her anger back any longer.

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* PreAssKickingOneLiner: The InTheNameOfTheMoon speech gets used twice very few times in this game, being used the first time game as just nothing but a MythologyGag. The second last time, however, it is used as this as Sailor Moon cannot hold her anger back any longer.longer towards the Final Boss.
23rd Jan '16 8:06:42 PM AlinhoAlisson
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* PreAssKickingOneLiner: The InTheNameOfTheMoon speech gets used twice in this game, being used the first time as just a MythologyGag. The second time, however, it is used as this.

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* PreAssKickingOneLiner: The InTheNameOfTheMoon speech gets used twice in this game, being used the first time as just a MythologyGag. The second time, however, it is used as this.this as Sailor Moon cannot hold her anger back any longer.
23rd Jan '16 8:03:50 PM AlinhoAlisson
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* PreAssKickingOneLiner: The InTheNameOfTheMoon speech gets used twice in this game, being used the first time as just a MythologyGag. The second time, however, it is used as this.
--> '''Sailor Moon:''' "Trying to take away everyone's happy endings like that, I- I-... In the name of the Moon, I'll punish you!"
14th Jan '16 6:52:21 PM nombretomado
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* AlternateCompanyEquivalent: Apparently, SquareEnix was also playing this game, because they borrowed quite a few game play elements (so much, in fact, that one might have to wonder if they secretly owned Angel during this time).

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* AlternateCompanyEquivalent: Apparently, SquareEnix Creator/SquareEnix was also playing this game, because they borrowed quite a few game play elements (so much, in fact, that one might have to wonder if they secretly owned Angel during this time).
27th Nov '15 6:32:23 PM Adept
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** FinalFantasyXIII, though, has at least three different elements that Square can thank to Another Story for implementing:

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** FinalFantasyXIII, VideoGame/FinalFantasyXIII, though, has at least three different elements that Square can thank to Another Story for implementing:
22nd Nov '15 1:22:06 AM Delphi
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* ContinuitySnarl: The game combines elements from the manga and anime seemingly at random. Possibly the worst case with this is the part with Professor Tomoe and Germatoid. In the anime, Professor Tomoe was a more-or-less innocent victim ''possessed'' by the evil Germatoid, who later left the professor's body to fight Neptune and Uranus. The professor, however, lives. In the manga, Professor Tomoe was an evil man who willingly transformed ''himself'' into his Germatoid form and gets KilledOffForReal. Sailor Moon: Another Story has Tomoe still alive, which means he should have been ''possessed'' by Germatoid, yet when you meet him later on, he ''transforms'' into Germatoid. Defeating Germatoid will result in Tomoe's permanent death, with the implication that it is his fate. Even the fact that the bad guys are messing with the timeline doesn't explain this blunder.

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* ContinuitySnarl: The game combines elements from the manga and anime seemingly at random. Possibly the worst case with this is the part with Professor Tomoe and Germatoid. In the anime, Professor Tomoe was a more-or-less innocent victim ''possessed'' by the evil Germatoid, who later left the professor's body to fight Neptune and Uranus. The professor, however, lives. In the manga, Professor Tomoe was an evil man who willingly transformed ''himself'' into his Germatoid form and gets KilledOffForReal. Sailor Moon: Another Story has Tomoe still alive, which means he should have been ''possessed'' by Germatoid, yet when you meet him later on, he ''transforms'' into Germatoid (and for extra snarl points, it's the plantlike anime Germatoid instead of the humanoid manga Germatoid.). Defeating Germatoid will result in Tomoe's permanent death, with the implication that it is his fate. Even the fact that the bad guys are messing with the timeline doesn't explain this blunder.
20th Nov '15 9:54:14 PM Delphi
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* ArtifactMook: The game uses as {{Random Encounter}}s monsters that were originally monsters of the week in the show. Some of the monsters in the show were either transformed people (Phages, some Youma) or transformed objects (Daimons), so it doesn't make sense that there would be armies of them.

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* ArtifactMook: The game uses as {{Random Encounter}}s monsters that were originally monsters of the week in the show. Some of the monsters in the show were either transformed people (Phages, some (some Youma) or transformed objects (Daimons), so it doesn't make sense that there would be armies of them.them. One of the random encounters is even the BigBad of the second movie!


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* FakeDifficulty: The final Oppositio Senshi fight, where they seem to be able to detect your best attackers and automatically OneHitKill them if they try to do anything other than block.
9th Nov '15 12:09:31 PM Mysterion
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* AndThatWasFor: Opposite Sin, orphaned in the war between Crystal Tokyo and the Black Moon Clan, gets her chance to kill Prince Diamond personally after he leaves Hell Destiny's service for independent villainy.

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* AndThatWasFor: AndThisIsFor: Opposite Sin, orphaned in the war between Crystal Tokyo and the Black Moon Clan, gets her chance to kill Prince Diamond personally after he leaves Hell Destiny's service for independent villainy.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.SailorMoonAnotherStory