History VideoGame / RushNAttack

28th Apr '15 3:55:12 AM pittsburghmuggle
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* NintendoHard: The NES version is ''extremely'' unforgiving.
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* NintendoHard: The NES version is ''extremely'' unforgiving. On top of that, the KonamiCode didn't work for this title.
19th Apr '15 11:54:32 PM nombretomado
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* ColdWar
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* ColdWarUsefulNotes/ColdWar
19th Apr '15 7:04:54 PM nombretomado
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An NES version of ''Rush'n Attack'' in 1987 and like most NES games that were based on a popular arcade game, it is more of a remixed version than a straight port. In addition to having an entirely different plot (where the objective is now to destroy a top-secret weapon), it also features new stages, enemies, and music, as well as a 2-Players simultaneous mode similar to ''{{Contra}}'' (which was released for the arcades around the same time).
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An NES version of ''Rush'n Attack'' in 1987 and like most NES games that were based on a popular arcade game, it is more of a remixed version than a straight port. In addition to having an entirely different plot (where the objective is now to destroy a top-secret weapon), it also features new stages, enemies, and music, as well as a 2-Players simultaneous mode similar to ''{{Contra}}'' ''{{VideoGame/Contra}}'' (which was released for the arcades around the same time).
28th Nov '13 4:11:53 AM skbc1p4res
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* ExcusePlot

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* VideoGameFlamethrowersSuck: Averted ''really'' hard. The flamethrower is a OneHitKill weapon that instantly reduces any {{mook}} to ashes.
28th Nov '13 4:08:59 AM skbc1p4res
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* FireBreathingWeapon: One of the pickups available is a flamethrower.

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* UsefulNotes/YanksWithTanks: A [[ElitesAreMoreGlamorous Green Beret]], no less.

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* EveryHelicopterIsAHuey
28th Nov '13 4:04:44 AM skbc1p4res
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* AppliedPhlebotinum: Ulyssium.

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* ShoutOut: The name "Ulyssium" is a blatantly obvious reference to [[VideoGame/CommandAndConquer Tiberium]].
22nd Nov '13 9:38:42 PM skbc1p4res
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* UsefulNotes/RussiansWithRustingRockets * StealthBasedGame: A rare side-scrolling example.
22nd Nov '13 9:12:31 PM skbc1p4res
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* WholePlotReference: The game's premise of a POW rescue in Vietnam is based on ''Film/MissingInAction'' and ''Franchise/{{Rambo}}: First Blood Part II''.

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* WholePlotReference: The game's premise of a POW rescue in Vietnam is based on ''Film/MissingInAction'' and ''Franchise/{{Rambo}}: First Blood Part II''.
22nd Nov '13 9:12:19 PM skbc1p4res
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* UsefulNotes/RedsWithRockets

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* WholePlotReference: The game's premise of a POW rescue in Vietnam is based on ''Film/MissingInAction'' and ''Franchise/{{Rambo}}: First Blood Part II''. * UsefulNotes/VietnameseWithKalashnikovs
22nd Nov '13 8:52:09 PM skbc1p4res
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'''''Rush'n Attack''''', also known as '''''Green Beret''''' in certain versions, is a side-scrolling action game by {{Konami}} originally released for the arcades in 1986 in which a U.S. Special Forces soldier must fight his way into a Siberian prison occupied by Soviet soldiers in order to rescue a group of American P.O.Ws that are about to be executed. The player is armed primarily with a combat knife for close range attack, but can acquire a variety of other weapons (a rocket launcher, a flamethrower, or grenades) from defeating certain enemy soldiers. Since the weapons acquired from enemies have limited ammo, one button is used for the standard knife attack, while the second button is used for special weapons. Since both action buttons are used for attacks, jumping is done the ''VideoGame/KungFuMaster'' way, by pressing the joystick up, which is also used for climbing ladders.
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'''''Rush'n Attack''''', also known as '''''Green Beret''''' in certain versions, is a side-scrolling action game by {{Konami}} originally released for the arcades in 1986 in which a U.S. Special Forces soldier must fight his way into a Siberian prison occupied by Soviet soldiers in order to rescue a group of American P.[=P.O.Ws Ws=] that are about to be executed. The player is armed primarily with a combat knife for close range attack, but can acquire a variety of other weapons (a rocket launcher, a flamethrower, or grenades) from defeating certain enemy soldiers. Since the weapons acquired from enemies have limited ammo, one button is used for the standard knife attack, while the second button is used for special weapons. Since both action buttons are used for attacks, jumping is done the ''VideoGame/KungFuMaster'' way, by pressing the joystick up, which is also used for climbing ladders.

An arcade sequel was released in 1989 titled '''''M.I.A.''''', which changed the setting from Russia to Vietnam. Aside from the improved graphics and sounds, the play mechanics are pretty much identical to the original, except the player can now crawl on the floor and carry more than one special weapon, switching between them on the fly with a weapon select button. And like the NES version of the original, it can be played simultaneously with a second player as well.
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An arcade sequel was released in 1989 titled '''''M.I.A.''''', which changed the setting from Russia to Vietnam.[[UsefulNotes/TheVietnamWar Vietnam]]. Aside from the improved graphics and sounds, the play mechanics are pretty much identical to the original, except the player can now crawl on the floor and carry more than one special weapon, switching between them on the fly with a weapon select button. And like the NES version of the original, it can be played simultaneously with a second player as well.

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An arcade sequel was released in 1989 titled '''''M.I.A.''''', which changed the setting from Russia to Vietnam. Aside from the improved graphics and sounds, the play mechanics are pretty much identical to the original, except the player can now crawl on the floor and carry more than one special weapon, switching between them on the fly with a weapon select button. And like the NES version of the original, it can be played simultaneously with a second player as well. * ColdWar

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An arcade sequel was released !! ''MIA: Missing in 1989 titled '''''M.I.A.''''', which changed Action'' features examples of: * EscortMission: Once you've rescued the setting from Russia to Vietnam. Aside from [=POWs=], you must keep at least one alive. * NonStandardGameOver: If all of the improved graphics and sounds, [=POWs=] die, the play mechanics are pretty much identical to the original, except the player can now crawl words "Mission Failed" flash on the floor screen and carry more than one special weapon, switching between them on the fly with a weapon select button. And like the NES version of the original, it can be played simultaneously with a second player as well. game is permanently over. * UsefulNotes/TheVietnamWar !! ''Rush'n Attack: Ex-Patriot'' features examples of:
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