History VideoGame / RuleOfRose

4th Aug '17 8:08:34 AM Miruka
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* BlueBlood: Invoked -- the Red Crayon Aristocrats use titles to reflect their status, which correspond directly to the female rankings in the actual British peerage. Oddly, the girls decline to use ''Marchioness'', a senior rank which sits between Duchess and Countess, and ''Viscountess'', which ranks below Countess. In descending order:

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* BlueBlood: Invoked -- - the Red Crayon Aristocrats use titles to reflect their status, which correspond directly to the female rankings in the actual British peerage. Oddly, the girls decline to use ''Marchioness'', a senior rank which sits between Duchess and Countess, and ''Viscountess'', which ranks below Countess. In descending order:



* BookEnds: [[spoiler: The first location you find in the game is a "Rickety Shed" with a padlock, a small spot for an animal and the sound of a dog whining. The game ends with Jennifer locking Brown in the shed with him whining for her, the narration clarifying that she locks him in there now to keep him safe.]]

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* BookEnds: [[spoiler: The first location you find in the game is a "Rickety Shed" with a padlock, a small spot for an animal and the sound of a dog whining. The game ends with Jennifer locking Brown in the shed with him whining as he whines for her, the narration clarifying that she locks him in there now is doing so to keep him safe.]]



* ButThouMust: Early on, Jennifer is given a series of mildly threatening yes or no questions while tied to a pole. No matter what your answer, the outcome is unchanged, and the trope is lampshaded when the interrogator tells Jennifer that her opinion and choices don't matter; they're the one making the rules around here. This arguably sets up the recurring theme of helplessness surrounding Jennifer.

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* ButThouMust: Early on, Jennifer is given a series of mildly threatening yes or no questions while tied to a pole. No matter what your you answer, the outcome is unchanged, and the trope is lampshaded when the interrogator tells Jennifer that her opinion and choices don't matter; they're the one making the rules around here. This arguably sets up the recurring theme of helplessness surrounding Jennifer.



* CassandraTruth: That whole "strange man abducting children thing" is just a figment of your imagination, Martha; nothing to be worried about in the least.

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* CassandraTruth: That whole "strange man abducting children thing" children" thing is just a figment of your imagination, Martha; nothing Martha. Nothing to be worried about in the least.



* CryForTheDevil: After playing the epilogue, you'll feel deeply sorry for the two people largely responsible for all the bad things that happened in the story - [[spoiler:Wendy and Gregory. It's utterly heartwrenching to watch Wendy silently plead for you to stay when you know it's impossible, and listen to Gregory trying to put together a happy story to read to his dead son.]]

to:

* CryForTheDevil: After playing the epilogue, you'll feel deeply sorry for the two people largely responsible for all the bad things that happened in the story - [[spoiler:Wendy and Gregory. It's utterly heartwrenching to watch Wendy silently plead for you to stay when you know it's impossible, and listen to Gregory trying to put together a happy story to read to his dead son.]]



* ElaborateUniversityHigh: Well, in this case, ''Elaborate Orphanage'' - inside an airship the size of the Hindenburg. Oh, as it turns out, this is ultimately [[spoiler:subverted, as the airship orphanage is a mixture of the memories of the most traumatic portions of Jennifer's life.]]

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* ElaborateUniversityHigh: Well, in this case, ''Elaborate Orphanage'' - inside an airship the size of the Hindenburg. Oh, as Aas it turns out, this is ultimately [[spoiler:subverted, as the airship orphanage is a mixture of the memories of the most traumatic portions of Jennifer's life.]]



* EnglishRose: Jennifer presents the intriguing concept of a classic English Rose forced into a ''Franchise/ResidentEvil''-style survival horror environment. Jennifer is a timid, fair, softly-spoken young English woman who seems weak and can be easily pushed about and ordered by others, although this is understandable considering the [[MindScrew situation]] she is forced in. However, she is actually very determined and loyal, being able to endure the bullying and punishments. In this regard, she can be viewed as a [[SilkHidingSteel strong]] character.

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* EnglishRose: Jennifer presents the intriguing concept of a classic English Rose forced into a ''Franchise/ResidentEvil''-style survival horror environment. Jennifer is a timid, fair, softly-spoken soft-spoken young English woman who seems weak and can be easily pushed about and ordered by others, although this is understandable considering the [[MindScrew situation]] she is forced in.into. However, she is actually very determined and loyal, being able to endure the bullying and punishments. In this regard, she can be viewed as a [[SilkHidingSteel strong]] character.



* EverythingsBetterWithPrincesses: The members of the Aristocrat club are all given titles, such as "Gluttonous Prince" or "Strong-Willed Princess". Interestingly, these titles are only used by the narration, which never refers to anybody by name. Their 'official' ranks within the club are things like "Duchess" and "Baroness", with only the highest-ranking member being called a Princess. Regardless, the trope itself is subverted, as the members of the club are portrayed as needlessly cruel more often than not.

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* EverythingsBetterWithPrincesses: The members of the Aristocrat club are all given titles, such as "Gluttonous Prince" or "Strong-Willed Princess". Princess." Interestingly, these titles are only used by the narration, which never refers to anybody by name. Their 'official' ranks within the club are things like "Duchess" and "Baroness", with only the highest-ranking member being called a Princess. Regardless, the trope itself is subverted, as the members of the club are portrayed as needlessly cruel more often than not.



** The children with the bags on their head hitting something in a sack.

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** The children with the bags on their head heads hitting something in a sack.



** The chair that the "boy" is sitting on when meeting him in the club room.

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** The chair that the "boy" boy is sitting on when meeting him in the club room.



* KickThemWhileTheyAreDown: Jennifer HAS a stomp attack usable on downed enemies, but it's slow and has a tiny hitbox, and enemies are invincible during their lengthy standing-up animation, making it borderline useless.

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* KickThemWhileTheyAreDown: Jennifer HAS has a stomp attack that's usable on downed enemies, but it's slow and has a tiny hitbox, and enemies are invincible during their lengthy standing-up animation, making it borderline useless.



* MonochromePast: The "''Once Upon a Time...''" chapter, as well as a few brief flashbacks in the Gingerbread House chapter.

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* MonochromePast: The "''Once "Once Upon a Time...''" " chapter, as well as a few brief flashbacks in the Gingerbread House "Gingerbread House" chapter.



* PrimalStance: [[spoiler:Stray Dog walks on all fours like a dog, appropriately enough.]]

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* PrimalStance: [[spoiler:Stray Dog Dog/Gregory walks on all fours like a dog, appropriately enough.]]



* ThereAreTwoKindsOfPeopleInTheWorld: "Those who take orders and those who give them".

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* ThereAreTwoKindsOfPeopleInTheWorld: "Those who take orders and those who give them".them."



* VendorTrash: Marbles, ribbons, socks, and clothespins have no other use than to get traded in at the Red Crayon Aristocrat Club for health items, though it's always advisable to keep at least one of each for further tracking.

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* VendorTrash: Marbles, ribbons, socks, socks and clothespins have no other use than to get traded in at the Red Crayon Aristocrat Club for health items, though it's always advisable to keep at least one of each for further tracking.
30th Jul '17 12:57:46 PM SorPepita
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* {{Ephebophile}}: Mr. Hoffman. And most certainly not depicted favorably, though there is a measure of [[SympatheticPedophile sympathy]] afforded if the player reads his diary in the PlayableEpilogue.

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* {{Ephebophile}}: Mr. Hoffman. And most certainly not depicted favorably, though there is a measure of [[SympatheticPedophile sympathy]] sympathy afforded if the player reads his diary in the PlayableEpilogue.
25th Jun '17 8:05:48 AM chambam
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Added DiffLines:

**Example: in the "Once Upon a Time..." chapter, it's revealed that [[spoiler:the goats and Eleanor's bird were actually stuffed toys.]]
10th Jun '17 3:13:53 PM nombretomado
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''Rule of Rose'' is an [[AdventureGame adventure]]/[[SurvivalHorror survival horror]] game for the [=PS2=] set in an [[OrphanageOfFear orphanage]]/[[GlobalAirship airship]] in [[WorldWarOne post-war]] England... '''or is it?''' It should be noted before going any further that the entire game is difficult to summarize for all sorts of reasons: the elaborate use of FairytaleMotifs, the [[UnreliableNarrator narration]], the [[TrappedInAnotherWorld setting]] (and [[AllJustADream the setting]]... and [[DeadAllAlong the setting]]), the surrealist horror aesthetic, and the purposely uneven story-telling. All this is used to weave a [[{{Grimmification}} broken fairytale]] about [[HumansAreBastards thoughtless cruelty]], [[LoveHurts wrecked love]], and [[SillyRabbitIdealismIsForKids childlike longing for an idealized adult reality]], culminating into an unusually thoughtful and heartbreaking story of [[ComingOfAgeStory self-actualization and growing up]].

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''Rule of Rose'' is an [[AdventureGame adventure]]/[[SurvivalHorror survival horror]] game for the [=PS2=] set in an [[OrphanageOfFear orphanage]]/[[GlobalAirship airship]] in [[WorldWarOne [[UsefulNotes/WorldWarI post-war]] England... '''or is it?''' It should be noted before going any further that the entire game is difficult to summarize for all sorts of reasons: the elaborate use of FairytaleMotifs, the [[UnreliableNarrator narration]], the [[TrappedInAnotherWorld setting]] (and [[AllJustADream the setting]]... and [[DeadAllAlong the setting]]), the surrealist horror aesthetic, and the purposely uneven story-telling. All this is used to weave a [[{{Grimmification}} broken fairytale]] about [[HumansAreBastards thoughtless cruelty]], [[LoveHurts wrecked love]], and [[SillyRabbitIdealismIsForKids childlike longing for an idealized adult reality]], culminating into an unusually thoughtful and heartbreaking story of [[ComingOfAgeStory self-actualization and growing up]].
27th Mar '17 11:37:00 AM Gosicrystal
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* AxCrazy: Stray Dog [[spoiler:aka Gregory M. Wilson]] and [[spoiler:Wendy]].

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* AxCrazy: %%* AxCrazy:
%%**
Stray Dog [[spoiler:aka Gregory M. Wilson]] and Wilson]].
%%**
[[spoiler:Wendy]].



* DesignatedVictim: Jennifer.

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* %%* DesignatedVictim: Jennifer.



* HumiliationConga: The poor, unlucky girl.
* InfinityPlusOneSword: While all of the weapons associated with the [[AndYourRewardIsClothes ridiculous unlockable costumes]] are pretty powerful, the weapon that outshines them in both damage and difficulty to obtain is the Rusty Sword. In order to receive it, five fancy, [[LostForever easily missable]] dessert knives must be gathered from the various chapters throughout the game, and traded for a key to a secret door that the player has most likely forgotten about by the time they receive the means to unlock it.

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* %%* HumiliationConga: The poor, unlucky girl.
* InfinityPlusOneSword: While all of the weapons associated with the [[AndYourRewardIsClothes ridiculous unlockable costumes]] are pretty powerful, the weapon that outshines them in both damage and difficulty to obtain is the Rusty Sword. In order to receive it, five fancy, [[LostForever [[PermanentlyMissableContent easily missable]] dessert knives must be gathered from the various chapters throughout the game, and traded for a key to a secret door that the player has most likely forgotten about by the time they receive the means to unlock it.



** Heck, this is basically Kids Are Cruel: The Game.



* LostForever: Anything you fail to pick up during the current chapter/month is gone once you move on to the next chapter/month. This is particularly irritating if you're trying to work your way through a ChainOfDeals and save past the point of no return.



* OntologicalMystery

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* %%* OntologicalMystery



* PermanentlyMissableContent: Anything you fail to pick up during the current chapter/month is gone once you move on to the next chapter/month. This is particularly irritating if you're trying to work your way through a ChainOfDeals and save past the PointOfNoReturn.



* PsychoLesbian: [[spoiler:Wendy]]

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* %%* PsychoLesbian: [[spoiler:Wendy]]
17th Feb '17 3:49:00 PM eroock
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* ThereAreTwoKindsOfPeopleInTheWorld: "Those who take orders and those who give them".




to:

* YouWakeUpInARoom: Jennifer wakes up in an unfamiliar room tied to a post.
2nd Feb '17 11:20:14 AM ImperialMajestyXO
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* AllOfTheOtherReindeer: Everyone's so mean to Jennifer, even the adults.
* AmbiguousDisorder: Some fans have taken to interpreting Eleanor's extreme introversion and emotionlessness, combined with her overwhelming obsession with birds and odd rationale thereof (wanting to "sprout wings [like a bird] and fly away") as indicative of an autism spectrum disorder. Some of the other girls' behaviors certainly seem to point at various mental illnesses: Diana may be a narcissist (or possibly a borderliner), Clara has very obvious PTSD and Wendy [[spoiler: is a textbook sociopath.]]



* AllOfTheOtherReindeer: Everyone's so mean to Jennifer, even the adults.
* AmbiguousDisorder: Some fans have taken to interpreting Eleanor's extreme introversion and emotionlessness, combined with her overwhelming obsession with birds and odd rationale thereof (wanting to "sprout wings [like a bird] and fly away") as indicative of an autism spectrum disorder. Some of the other girls' behaviors certainly seem to point at various mental illnesses: Diana may be a narcissist (or possibly a borderliner), Clara has very obvious PTSD and Wendy [[spoiler: is a textbook sociopath.]]
31st Jan '17 1:21:15 PM Miruka
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* HealThyself: With biscuits, lollipops, candy, scones, shortbread, minced pie and two flavors of chocolate. Jennifer can feed Brown with chicken, bacon and bones as well.

to:

* HealThyself: With biscuits, lollipops, candy, scones, shortbread, minced pie and two flavors of chocolate. Jennifer can feed heal Brown with chicken, bacon and bones as well.
31st Jan '17 1:18:48 PM Miruka
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** The chalk drawings of "Stray Dog".

to:

** The chalk drawings of "Stray Dog".Dog."



* HeadbuttOfLove: Wendy and [[spoiler:Jennifer]] are shown doing this in amongst the roses in the introductory FMV.

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* HeadbuttOfLove: Wendy and [[spoiler:Jennifer]] are shown doing this in amongst the roses in the introductory FMV.



* HealThyself: With biscuits, lollipops, candy, scones, shortbread, minced pie and two flavors of chocolate. Jennifer can feed Brown with beef, chicken, and bones as well.

to:

* HealThyself: With biscuits, lollipops, candy, scones, shortbread, minced pie and two flavors of chocolate. Jennifer can feed Brown with beef, chicken, bacon and bones as well.



* TraumaInducedAmnesia: [[spoiler:Jennifer. The entire game is her attempt to revisit her childhood and retrieve her memories of the traumatic events that occurred there. [[MindScrew Maybe.]]]]

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* TraumaInducedAmnesia: [[spoiler:Jennifer. The [[spoiler:The entire game is her Jennifer's attempt to revisit her childhood and retrieve her memories of the traumatic events that occurred there. [[MindScrew Maybe.]]]]there.]]
31st Jan '17 1:13:29 PM Miruka
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* ArcWords: Gathered slowly through three chapters: ''Everlasting / True Love / I am yours.''

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* ArcWords: Gathered slowly through three chapters: ''Everlasting / True Love love / I am yours.''
This list shows the last 10 events of 118. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.RuleOfRose